Changes in ES 3.00 R5D

Bug Fixes

  • Changed the replenish quantity recipe so that it uses the old method for Throwing Weapons.
    • This is because it proved the new method, which replenishes Quivers to 500, reduces Throwing Weapons to 1.

Monster Changes

  • Increased the drop chance of normal monsters (33% -> 40% @players1).
  • Increased the drop chance of chests (25% -> 30% @players1).

Changes in ES 3.00 R5C

Important System Changes

Passive Enabler Special Charm Canceled

  • Passive Enabler doesn't use any machine dependant function, but it proved it doesn't work correctly on Macs for unknown reasons. :(
  • Until we can fix this problem, Passive Enabler is removed from the game and all Passive Skills are reverted back to R4G states. Sorry MP players for the 27 state issue remaining unsolved, and sorry all players for the confusion.
  • Sacred Piercer's change (changing the pierce bonus to a passive) that works via Passive Enabler is also canceled.

Bug Fixes

  • Fixed the bug that the piercing effect of Pierce and Sacred Piercer is capped at 63%.
    • This fix makes their effect not shown in PlugY's expanded stats display.
  • Fixed the bug that the map regeneration preference is mistakenly reversed.
  • Fixed the bug that Spirits of the Dead (Unique Phase Boots) have Requirements +75% instead of -75%.

Item Changes

  • Renewed the inveotory graphics of some items. Thanks Dacus for making the graphics.
  • Monsters drop Null runes as a purple rune.

Recipe Changes

  • Added followins recipes:
    • Crystal Can + Hephasto's Hand -> Adds 10 Pulsing Opal pts
    • Crystal Can + Radament's Head -> Adds 10 Tomb Jade pts
    • Crystal Can + Griswold's Hand -> Adds 10 Solid Mercury pts
    • Crystal Can + Treehead Woodfist's Arm -> Adds 10 Storm Amber pts
    • Crystal Can (output: Pulsing Opal) + Key -> Hephasto's Hand (-10 Pulsing Opal pts)
    • Crystal Can (output: Tomb Jade) + Key -> Radament's Head (-10 Tomb Jade pts)
    • Crystal Can (output: Solid Mercury) + Key -> Griswold's Hand (-10 Solid Mercury pts)
    • Crystal Can (output: Storm Amber) + Key -> Treehead Woodfist's Arm (-10 Storm Amber pts)

Changes in ES 3.00 R5B

Bug Fixes

  • Fixed the bug that Protection from Fire/Cold/Lightning prevent Passive Enabler from working.
  • (Mac Only) Added the missing strings of R5. Activating the new R5 runewords in R5 or R5A cause a crash due to the missing strings.

Item Changes

  • (jp) Renamed Null Rune as Kuhaku (lit. blank) Rune.

Changes in ES 3.00 R5A

Big Fix

  • Fixed the bug that Secret recipe 37, 40, 50 and "sets/uniques -> decipherer points" don't work.
  • Fixed the bug that oskill Necromancer Masteries prevent Passive Enabler from working.
  • Fixed the bug that some Prefixes spawned in R4x and before show wrong names and req levels.
    • Sorry but this fix will make some prefixes spawned in R5 show wrong names and req levels. :(
  • Fixed the display order of the materials on Rerolling Orb.
  • Corrected the spell of tourmaline.

Item Changes

  • Reworked the inventory graphics of Crystal Can.

Changes in ES 3.00 R5

Important System Changes

Passive Enabler

  • Introduced a special small charm Passive Enabler to avoid the 27 State Crash bug.
    • All characters need to carry this charm to enable their passive skills.
    • Skill points assigned in a passive skill take effect:
      • when you pick up and put down Passive Enabler in that game.
      • or when you enter a new game.
    • A new character is spawned with a Passive Enabler.
    • For existing characters, Charsi sells an item Passive Enabler Maker for 1 gold.

PlugY 7.01b - Attention TCP/IP Players!

  • Eastern Sun finally adopted the latest PlugY 7.01b by the request of players.
    • Pros:
      • The base Stat Points are displayed when you hover the mouse pointer.
      • Better interface for Put/Take Gold function.
    • Cons:
      • Using the shared stash in TCP/IP games can lead to an immediate crash and save data corruption.
        (This trouble usually doesn't occur when you are the host, but please make a habit of never touching the shared stash in TCP/IP games.)

Monster's Life and Experience Rescaled

  • Increased Monster's life, experience, etc. so that /players8 in R5 works like /players16 in R4x.
  • Players number is capped at 8, so as to avoid the rollover of monsters' life.
    • This doesn't affect Windows players much, because the new /players8 is almost equal to the old /players16, while this helps Mac players a lot.
    • Though this can be a bit inconvenient for Windows players, because the steps are limited to 8 instead of 16. Sorry for that.
  • Also changed following things not to make the early areas in Normal and Hell too difficult for untwinked characters.
    • Characters start with 500 Fulminating Potions.
    • Reduced the area levels of Blood Moor, Den of Evil, Cold Plane, Cave Level 1/2, The Graveyard, Stony Field and Hole Level 2 in Hell.
  • Increased the drop chance of monsters (25% -> 33% @players1).
  • Increased the drop chance of treasure chests (20% -> 25% @players1).

Mac Compatibility Improvement

  • Removed some DLL changes which is incompatible with Mac version.
    • Changed the rewards of Akara and Ormus back to LoD ones.
    • Removed Cow King's special Dragon Stone drop at the first kill.
    • Removed Mephisto and Horadric Cube Chest's special Ancient Decipherer drop.
  • Removed changes are emulated/compensated by compatible methods as possible.
    • Anya's new Reward in Normal (also in NM and Hell if clvl is low)
      • 1 Unique Stone (nor)
      • 1 Rare Small Charm (ilvl 24)
      • 1 Rare Jewel (ilvl 24)
      • 4 Dragon Stones
    • Anya's new Reward in NM
      • 1 Unique Stone (exc)
      • 1 Rare Large Charm (ilvl 48)
      • 1 Rare Jewel (ilvl 48)
      • 8 Dragon Stones
    • Anya's new Reward in Hell
      • 1 Unique Stone (eli)
      • 1 Rare Grand Charm (ilvl 72)
      • 1 Rare Jewel (ilvl 72)
      • 12 Dragon Stones
    • All characters receive 0.5 more life when they level.
    • Increased the drop of Ancient Decipherers.
  • Mac users please never fail to install the new quest fix for R5.

Bug Fixes

  • Fixed the wrong drop of Death Mage (one of Cold Skeleton Mages).
  • Fixed the bug that the socket recipe wrongly requires the gems of one higher grade for superior items.
  • Reduced the life of Nihlathak and Magmajuggler to avoid the life rollover.
  • Reduced the effect of monster's Battle Orders to avoid the life rollover (20% -> 15%).
  • Fixed the bug that Fend doesn't receive synergy from Viper Bite.
  • Fixed the bug that P&B Necro Starter Weapons are spawned with Summoning Tree bonus instead of P&B Tree bonus.
  • Fixed the bug that Raven Shamans drop Hearts instead of Flags.
  • Fixed the bug that Jeweler's prefix (4 soc) appears on Helms and Shields.
  • Reworked some Act 3 special area monsters so that all monsters in special areas have level 44 in Normal difficulty.
  • (jp) Fixed the entering message graphics of Nowhere, Bill Roper Memorial Ball Park, WSK 1 and WSK 2.

Item Changes

  • Changed the attack sound of Brass Knuckles and Battering Arms to the bare hand attack one.
  • Fu Rune's Freeze Target mod can be removed by cubing as well as Ka Rune's Knockback.
    • Fu Rune -> Red Fu Rune (No Freeze Target)
    • Red Fu Rune -> Fu Rune
    • Red Fu Rune can't be used for armor Runewords.
  • Increased the selling price of a Fake Note to 50000 gold.
  • Ancient Scrolls now show the scroll number. Thanks NSX-R for making the graphics.

test1.jpg

Crystals

  • Added 12 Chipped Crystals and Crystals.
  • Crystals are extracted from Ores that dropped by monsters.
CrystalChippedNormalMainly Dropped byArea
Frozen Soulb_oval_s.gifb_oval_l.gifNihlathakNihlathak's Domain
FatalstormNihlathak's Domain
Factory DirectorMoonshine Distillery
Factory DirectorFake Note Factory
Dark PlanterPoppy Farm
Shadow Quartzviolet_s.gifviolet_l.gifBaalWordstone Chamber
Baal's BodydoubleWordstone Chamber
Lister the TormentorThrone of Destruction
Lister the RevengerNihlathak's Domain
Bleeding Stonered_s.gifred_l.gifDiabloChaos Sanctuary
DiabloThrone of Destruction
Diablo CloneRandom Area
King LeoricChaos Sanctuary
Black JadeChaos Sanctuary
LachdananChaos Sanctuary
Burning Sulphurtopa_s.giftopa_l.gifMephistoDurance of Hate Level 3
MephistoThrone of Destruction
Knuckle BallerBill Roper Memorial Ballpark
Named CouncilsDurance of Hate Level 3
Dark Azuriteblue_s.gifblue_l.gifDurielDuriel's Lair
DurielThrone of Destruction
DurielMarsh of Pain
Bitter Peridotgreens.gifgreenl.gifAndarielCatacomb Level 4
AndarielThrone of Destruction
AndarielAndariel's Dressing Room
Pulsing Opalopa_s.gifopa_l.gifReporbBill Roper Memorial Ballpark
Hephasto the ArmororRiver of Flame
Dark CloneHarpie's Nest Level 2
Enigmatic Cinnabarmaga_s.gifmaga_l.gifMagmajugglerNihlathak's Domain
SummonerArcane Sanctuary
Dark MagicianDark Magicians Chamber Level 2
Tomb Jadeg_tear_s.gifg_tear_l.gifReziarfgGFraizer Dome
RadamentAct 2 Sewer Level 2
Sorrow SummonerHarpie's Nest Level 1 & 2
Chaos SummonerDark Magician's Chamber Level 1
Solid Mercurywhite_s.gifwhite_l.gifMetalsparkNihlathak's Domain
GriswoldTristram
Dark ClerkFake Note Factory
Dark ClerkPoppy Farm
Storm Amberorange_s.giforange_l.gifTreant KingNaraku Level 1
Treehead WoodfistDark Wood
Dark CrasherBlood Raven's Workshop Level 1
Tainted Tourmalinetour_s.giftour_l.gifNikartanaNihlathak's Domain
Battlemaid SarinaBookstore Sarina Level 2
Sarina's MaidenBookstore Sarina Level 2
Blood RavenThe Graveyard
Blood RavenBlood Raven's Workshop Level 2
  • Added Crystal Can.
    • Crystal Can + 1-6 Chipped Crystals -> Adds 1-6 Crystal Points
    • Crystal Can + 1-6 Crystals -> Adds 100-600 Crystal Points
    • Crystal Can + Can Opener (Chipped) -> Extracts a Chipped Crystal (needs 1 point)
    • Crystal Can + Can Opener (Normal) -> Extracts a Crystal (needs 100 point)

Null Rune and Kanji Runes

  • Added Null Rune.
    • 2 Wo Runes -> Null Rune
    • Null Rune + Scroll of Town Portal -> Wo Rune
    • Can be stored in Rune Stocker (H).
  • Added 14 Kanji Runes.
    • Null Rune + 2-4 Crystals -> Kanji Rune
    • Crystal Can + Kanji Rune -> Crystal Can + Null Rune (Crystals are stored in Crystal Can)
    • Kanji Runes can't be upgraded or downgraded.
Rune NameImageBonusRecipe
Moonk1.gif+1 To Assassin Skill LevelsNull Rune + 2 Frozen Souls
Firek2.gif+12% To Fire Skill DamageNull Rune + 2 Bleeding Stones
Waterk3.gif+12% To Cold Skill DamageNull Rune + 2 Dark Azurites
Woodk4.gif+1 To Amazon Skill LevelsNull Rune + 2 Tomb Jades
Metalk5.gif+1 To Barbarian Skill LevelsNull Rune + 2 Solid Mercuries
Earthk6.gif+12% To Poison Skill DamageNull Rune + 2 Bitter Peridots
Sunk7.gif+1 To Paladin Skill LevelsNull Rune + 2 Enigmatic Cinnabars
Thunderk8.gif+12% To Lightning Skill DamageNull Rune + 2 Burning Surphurs
Windk9.gif+1 To Sorceress Skill LevelsNull Rune + 2 Tainted Tourmarines
Dragonk10.gif+65% Enhanced DamageNull Rune + 2 Storm Ambers
Lifek11.gif+1 To Druid Skill LevelsNull Rune + 2 Pulsing Opals
Deathk12.gif+1 To Necromancer Skill LevelsNull Rune + 2 Shadow Quartz
Heavenk13.gif+1 To All Skill LevelsNull Rune + Bleeding Stone
+ Dark Azurite + Bitter Peridot
+ Tainted Tourmarine
Godk14.gif+2% To Experience GainedNull Rune + Frozen Soul
+ Enigmatic Cinnabar + Pulsing Opal
+ Shadow Quartz

Starting Item Changes

  • Improved starting items as follows:
    • Scroll of Identify -> Tome of Identify
    • Scroll of Town Portal -> Tome of Town Portal
    • 4 Minor Healing Potions -> 8 Minor Healing Potions
    • 4 Minor Mana Potions -> 500 Fulminating Potions
    • Adventurer's Pack (New)
      • Damage Augmenter Special Charm
      • Passive Enabler Special Charm
      • 5 Keys

Set Item Changes

  • Removed all Freezes Target set bonuses, which players can't remove.
  • Improved Bolik, Hurja, Griffith and Cow King set.
  • Waves of Ascension
    • Band of Famine (Mesh Belt) 4 Item Bonus
      • Freezes Target 3 -> Adds 250-500 Poison Damage Over 10 Sec
  • Aanna's Battle Dress
    • Aanna's Skill (Battle Gauntlets)
      • +50% Enhanced Defense -> Freezes Target 3
    • 3 Item Bonus
      • Freezes Target 4 -> +20% Enhanced Damage
  • Death's Disguise
    • Death's Hand (Leather Gloves) 3 Item Bonus
      • Freezes Target 1 -> Hit Blinds Target 1
  • Alora's Shadow
    • Alora's Silent Assault (Hand Scythe)
      • Ignores Target's Defense -> Freezes Target 3
    • Alora's Silent Assault (Hand Scythe) 3 Item Bonus
      • Freezes Target 3 -> Ignores Target's Defense
  • Ihsan's Shade
    • Ihsan's Clutch (War Gauntlets) 3 Item Bonus
      • Freezes Target 4 -> Slows Target by 20%
  • Bolik's Deceit
    • Bolik's Black Hand (Katana) 2 Item Bonus
      • +Freezes Target 3-> +75% Enhanced Damage
    • Bolik's Dark Binding (Spiked Armor)
      • Gem Socket (2) -> Gem Socket (3)
    • Bolik's Dark Binding (Spiked Armor) 2 Item Bonus
      • +15% Enhanded Damage -> Damage Reduced by 15%
    • Bolik's Black Hand (Viper Hands)
      • +150 Defense -> Freezes Target 3
    • Full Set Bonus
      • Freezes Target 3 -> (1.5/clvl) +1-150 Max Damage
      • +800 Defense -> +1000 Defense
  • Sarevok's Sacrilege
    • Sarevok's Malicious Stare (Conquerer Crown)
      • Prevent Monster Heal -> Freezes Target +3
    • Full Set Bonus
      • Freezes Target 3 -> Prevent Monster Heal
  • Hurja's Harmonic Rage
    • Crown of the Northern Tribes
      • +2 To Might -> +5 To Might
    • Worldstone Shard
      • 15% Chance To Cast Lvl 20 Fist of the Heavens On Striking -> 5% Chance, Lvl 35
    • Full Set Bonus
      • 10% Mana Stolen Per Hit -> 16% Mana Stolen Per Hit
      • 10% Life Stolen Per Hit -> 16% Life Stolen Per Hit
      • +500 Defense -> +2000 Defense
  • Blackwing's Impudence
    • Blackwing's Footprint (Chain Boots)
      • +35 Defense -> Freezes Target 2
    • Full Set Bonus
      • Freezes Target 2 -> +200 To Defense
  • Griffith's Cunning
    • Griffith's Parry (Set Rapier)
      • 15% Increased Chance of Blocking -> (3/clvl) +3-300 To Max Damage
      • (4/clvl) +4-400 Defense -> Indestructible
    • Griffith's Parry (Set Rapier)
      • (2/clvl) +2-200 To Max Damage -> 25% Enhanced Defense
    • Full Set Bonus
      • +250 Defense -> +750 Defense
      • "100% Chance To Cast Lvl 36 Ice Nova When You Die" -> none
        (Database error: This mod has been replaced with another bonus.)
  • Cow King's Steels
    • 2 Item Bonus
      • +10 To Cow Baloon -> +25 To Cow Baloon
    • 3 Item Bonus
      • Added "+1 To Amplify Damage"
    • Full Set Bonus
      • +3 To All Skill Levels -> +6 To All Skill Levels

Unique Item Changes

Normal Helms

  • Crown of the Mountain King (Dwarven Circlet)
    • +20 To Strength -> +10
    • (Added) 30% Extra Gold From Monsters

Exceptional Helms

  • Dwarven Spirits (Dwarven Faceguard)
    • (Added) 50-100% Extra Gold From Monsters

Elite Helms

  • Servant's Leathers (Hood)
    • All Resistances +20-40 -> +30-40
  • Beowulf's Mask (Fedora)
    • 20% Increased Attack Speed -> 30%
    • (0.5/clvl) +0-50% Enhanced Max Damage -> (1/clvl) +1-100 Max Damage
  • Golem Shell (Guardian Helm)
    • +12 To Metal Golem -> +3-6 To Clay Golem
    • Gem Socket (2) -> Level 15 Metal Golem (2 Charges)
      (Works as a synergy and allows to summon 2 Clay Golems.)
  • Visor of the Tropics (Gladiator Helm)
    • Piercing Attack 30% -> 30-50%
    • Adds 100-200 Poison Damage Over 3 Sec -> 150-300
    • (Added) 15% Increased Atack Speed
  • Diablo's Horns (Devil Mask)
    • Adds 50-200 Fire Damage -> 250
    • Adds 1-250 Lightning Damage -> 250
    • +10-20% To Fire Skill Damage -> +15-25%
    • +10-20% To Lightning Skill Damage -> +15-25%
    • +12 To Firestorm -> +30
    • +12 To Lightning Inferno -> +30
  • Spirit of Genghis Khan (Tusk Helm)
    • (Added) +50 To Min Damage
  • Arreat's Faceplate (Royal Crown)
    • Adds 60-120 Cold Damage 12 Sec Duration -> 100-200
    • (Added) +1 To All Skill Levels
  • Death's Cowl (Demon Skull)
    • +2 To Curses (Necromancer Only) -> +3
    • Magic Damage Reduced By 6-12 -> 10-15
  • Bruenor's Cranium (Dwarven Faceplate)
    • +15 To Strength -> (.375/clvl) 0-37 To Strength
    • (Added) 50% Extra Gold From Monsters
  • Arthur's Crown (Titania Crown)
    • (Added) 50-150 Defense
  • Lunar Charm (Tiara)
    • +1-2 To All Skill Levels -> +2
    • +100-300% Damage To Demons -> +150-200%
    • +100-300 To Attack Rating Against Demons -> +150-200% Damage To Undeads
    • 3-9% Mana Stolen Per Hit -> 6-9%
    • All Resistances +20-30 -> +25-35
  • Heart of Jewels (Diadem)
    • +5-20 To All Attributes -> +10-20
    • +0-5% To Max All Resistances -> +3-5%
    • 50-150% Extra Gold From Monsters -> 75-150%
    • 50-150% Better Chance of Getting Magic Item -> 75-150%

Elite Body Armor

  • Nightscape (Padded Armor)
    • +2 To Assassin Skill Levels -> +1 To All Skill Levels
    • Requirements -15% -> +3 To Shadow Disciplines (Assassin Only)
  • Cottonmouth Jacket (Viper Skin)
    • Adds 60-80 Poison Damage Over 2 Sec -> 120-160 Over 4 Sec
    • −(15-30)% To Enemy Poison Resistance -> -(20-30)%
    • +4-8 Life After Each Kill -> +12-16
  • Hellrust (Demon Carapace)
    • 30% Chance To Cast Lvl 10 Hell's Gate When Struck -> Lvl 16
    • (1.25/clvl) +0-125 To Max Magic Damage -> (2.5/clvl)
    • (Added) +1 To All Skill Levels
  • Chains of Binding (Heavy Mail)
    • Adds 25-70 Cold Damage 30 Sec Duration -> 100-200
    • Replenish Life -20 -> -10
  • Acero Frio (Dragon Scale)
    • +15-30 To Strength -> (0.375/clvl) +0-37 To Strength
  • Vulcanguard (Chain Shirt)
    • +15-30% To Fire Skill Damage -> +20-45%
    • (0.25/clvl) +0-25 To Vitality -> +100 To Life
    • (Added) +1 To Fire Skill Levels
  • Hellforge's Finest (Demon Fleece)
    • +1-3 To Fire Skills -> +3
    • −(15-25)% To Enemy Fire Resistance -> -(20-30)%
    • +1 To Golem Mastery -> +1-4
    • +7 To Fire Golem-> +7-12
  • Robes of Power (Archmage Plate)
    • +10-25 To Vitality -> +60 To Life
    • +40-60 To Mana -> +60 To Mana
    • All Resistances +30 -> +30-50
    • (Added) +900-1400 Defense
  • Blanchwood Vest (Plated Cuirass)
    • +1 To Druid Skill Levels -> +2
    • +7 To Elemental Form -> +10
    • +7 To Shape Shifting Mastery -> +10
    • +7 To Maul -> +10
    • +100-150% Enhanced Defense -> +130-180%
  • Aakta's Defense (Combat Plate)
    • +1 To Melee Mastery -> +2-4
    • +450-600 Defense -> +1350-1800
    • Damage Reduced By 10-15 -> 15-25
    • Magic Damage Reduced By 10-15 -> 15-25
  • Leoric's Plate (Royal Armor)
    • 3-5% Mana Stolen Per Hit -> 4-6%
    • 3-5% Life Stolen Per Hit -> 4-6%
    • +0-500 Defense -> +500 Defense
    • +50-180% Enhanced Defense -> +110-180%
  • Izeal's Vise (Ceremonial Armor)
    • Lvl 1-3 Conviction Aura When Equipped -> Lvl 2-4
    • +250-500 Defense -> +400-800
  • The Guardian of Time (Archaic Armor)
    • +90-140% Enhanced Defense -> +90-170%
  • Deflective Spikes (Spiked Armor)
    • Attacker Takes Damage of 100 -> 800
    • (8/clvl) Attacker Takes Damage of 8-800
    • (Added) Replenish Life +30
    • (Added) Damage Reduced by 30
  • Silvasa's Dress (Sylvan Chain)
    • +50-100 Defense -> +1000 Defense
    • Increase Max Life 20-30% -> 50%
    • Increase Max Mana 20-30% -> 50%
    • +5 Mana After Each Kill -> +12-16
    • (Added) +12-16 Life After Each Kill
  • Lothar's Cape (Shinobi Cloak)
    • Adds 100 Fire Damage -> 300
    • Adds 100 Lightning Damage -> 300
    • Adds 100 Cold Damage 0 Sec Duration -> 300
    • +5-15% To Fire Skill Damage -> +10-20%
    • +5-15% To Lightning Skill Damage -> +10-20%
    • +5-15% To Cold Skill Damage -> +10-20%
    • Damage Reduced By 20% -> +3 To Shade Armor
    • (Added) +5 To Shadow Discipline (Assassin Only)
  • Kaija's Gown (Archmage Robe)
    • (0.75/clvl) +0-75 To Energy -> (1/clvl) +1-100 To Energy
    • (Added) Magic Damage Reduced By 15-30
    • (Added) +1200 Defense

Elite Shields

  • Lady Raven's Power (Petrified Buckler)
    • Poison Resist 36-72% -> All Resistances 20-30%
    • Fire Absorb 18% -> Fire Absorb 15%
    • Cold Absorb 18% -> Cold Absorb 15%
    • Lightning Absorb 18% -> Lightning Absorb 15%
    • (Added) +120-200 Defense
    • (Added) +15% Faster Cast Rate
  • Cyclop's Protector (Giant Buckler)
    • +1 To Heart of Wolverine -> +3-7
    • (Added) +70-110 Enhanced Defense
  • Dragon's Breach (Military Shield)
    • Adds 50-140 Fire Damage -> 100-250
    • +20 To Strength -> +30
  • The Seduction of Pain (Thorned Shield)
    • +1 To Axe Mastery -> +2-5 To Melee Mastery
    • +1 To Mace Mastery -> none
    • +1 To Sword Mastery -> none
    • (Added) +10% Increased Attack Speed
  • Icon of Sin (Demon Shield)
    • Cold Resist +30-50% -> 50%
    • Poison Resist +30-50% -> 50%
    • (Added) Regenerate Mana +25-50

Elite Gloves

  • Gloves of the Dark Mage (Spellcaster Gloves)
    • 20% Faster Cast Rate -> 30%
    • +40-70 Defense -> +140-170
    • +25 To Mana -> +100 To Mana
    • Magic Damage Reduced By 10 -> 10-20
  • The Hands of Atlas (Viper Hands)
    • (0.25/clvl) +0-25 To Max Damage -> (0.5/clvl) +0-50 To Max Damage
    • 25% Chance of Crushing Blow -> 40%
    • Knockback -> none
    • All Resistances +10 -> 15-25%
  • Death's Grip (Sepulcher Gloves)
    • 6-10% Life Stolen Per Hit -> 12-24%
    • Freezes Target 2 -> 3
    • (0.5/clvl) Cold Resist +0-50% -> Cold Resist 75%
    • +3-6 Mana After Each Kill -> 8-12
    • (Added) Replenish Life +15-20
  • Iron Fist (Gladiator Gauntlets)
    • +4-8 Life After Each Kill -> +12-16
    • (Added) +1 To All Skill Levels
  • Herculean Grip (Titan Gauntlets)
    • +20-35 To Strength -> +30-40
    • +20-35 To Vitality -> +30-40
    • (Added) 10% Chance to Cast Level 11 Static Field On Attack
  • Greiz's Legion (Royal Guards)
    • +60-90 Defense -> +150-200% Enhanced Defense

Elite Belts

  • Blazeband (Hemp Band)
    • 10% Faster Run/Walk -> 20%
    • Adds 40-140 Fire Damage -> 240
    • Increase Max Life 10-20% -> 40%
    • (Added) +10% To Max Fire Resist
    • (Added) +300 Defense
  • Band of Constriction (Rogue Belt)
    • All Resistances +75 -> +100
    • Damage Reduced By 10-15 -> 10-15%
  • Spartacus' Defense (Gladiator Belt)
    • 15% Chance To Cast Lvl 6 Shout When Struck -> +1 To Shout
    • (0.25/clvl) +0-25 To Strength -> (0.375/clvl)
    • (0.25/clvl) +0-25 To Vitality -> (0.375/clvl)
    • Damage Reduced By 10-14 -> 10-20
  • The Belt of Zeus (Herculean Wrap)
    • Adds 1-200 Lightning Damage -> 1-250
    • (2/clvl) +2-200 To Max Lightning Damage -> (2.5/clvl)
    • (Added) +10% To Max Lightning Resist

Elite Boots

  • Boots of the Serpent (Viper Boots)
    • 10% Chance To Cast Lvl 12 Frozen Spear On Striking -> Lvl 22
    • 25% Faster Run/Walk -> 30%
    • Adds 20-60 Cold Damage 8 Sec Duration -> Adds 300 Magic Damage
    • 15% Deadly Strike -> 30%
    • +7 To Charge -> +14
    • Cold Resist +35-40% -> 50%
    • Lightning Resist +35-40% -> 50%
    • Poison Resist +35-40% -> 50%
  • Boots of Aether (Sepulcher Boots)
    • 30% Faster Run/Walk -> 40%
    • (0.375/clvl) +0-37 To Dexterity -> (0.75/clvl) +0-75 To Dexterity
    • +30-55 To Life -> +40-70
    • Replenish Life +11-22 -> +15-25
    • (Added) +1-3 To Avoid
  • The Heel of Blood (Titan Boots)
    • (0.375/clvl) +0-37% Enhanced Max Damage -> 100% Enhanced Damage
    • 4-6% Life Stolen Per Hit -> 8-12%
    • 15% Chance of Crushing Blow -> 25%
  • Spirits of the Dead (Phase Boots)
    • +1 To Summoning (Necromancer Only) -> +1 To All Skill Levels
    • 3% Mana Stolen Per Hit -> 7%
    • (Added) +2-3 To Golem Mastery (Necromancer Only)
    • (Added) +2-3 To Valkyrie (Amazon Only)
    • (Added) +2-3 To Shadow Master (Assassin Only)
    • (Added) Requirements -75%
      (The skill bonuses are mainly intended to boost popular oskill summons.)

Unique Item Level Requirement Changes

Elite Armor

Hood 63 -> 58
Fedora 64 -> 59
Guardian Helm 65 -> 60
Gladiator Helm 66 -> 61
Devil Mask 69 -> 65
Tusk Helm 67 -> 62
Royal Crown 68 -> 63
Demon Skull 75 -> 69
Dwarven Faceplate 80 -> 73
Titania Crown 80 -> 75

Tiara 55 -> 60
Diadem 70 -> OK

Padded Armor 60 -> OK
Viper Skin 72 -> 63
Demon Carapace 73 -> 64
Gemstoned Armor 77 -> 68
Heavy Mail 74 -> 72
Dragon Scale 78 -> 69
Chain Shirt 80 ->70
Chest Guard 84 -> 78
Demon Fleece 89 -> 71
Archmage Plate 85 -> 75
Plated Cuirass 71 -> OK
Combat Plate 80 -> 72
Royal Armor 82 -> 74
Ceremonial Armor 79 -> 75
Archaic Armor 84 -> 80
Spiked Armor 71 -> OK
Sylvan Chain 77 -> OK
Shinobi Cloak 76 -> 70
Archmage Robe 75 -> 69

Petrified Buckler 82 -> 64
Desert Shield 58 -> OK
Giant Buckler 71 64 -> 62
Military Shield 78 -> 70
Thorned Shield 76 -> 66
(-> Weapon Mastery)
Imperial Shield 80 -> 72
Demon Shield 75 -> 68
Body Shield 80 -> 73
Ceremonial Shield 85 -> 75

Spellcaster Gloves 73 -> 58
Viper Hands 73 -> 60
Sepulcher Gloves 84 -> 62
Gladiator Gauntlets 71 -> 65
Titan Gauntlets 74 -> 68
Royal Guards 80 77 -> 73

Rogue Boots 67 -> OK
Viper Boots 72 -> 61
Sepulcher Boots 66 -> 62
Gladiator Boots 70 -> OK
Titan Boots 74 -> 68
Phase Boots 79 -> 73

Hemp Band 76 -> 59
Rogue Belt 80 -> 69
Merchant Belt 78 -> 64
Gladiator Belt 68 -> 62
Titan Belt 71 -> OK
Herculean Wrap 84 -> 73

Elite Weapons

Barbarian Tomahawk 63 -> OK
Precision Cleaver 68 -> 60
Duo-Axe 71 -> 64
Razor Axe 73 -> 68
Viking Axe 77 -> 73
Brawn Axe 74 -> 61
Heavy Axe 70 -> 63
Split Axe 71 -> 65
Guillotine Axe 70 -> OK
Slayer Axe 73 -> 72

Spiderwoven Bow 73 -> 59
Sharp Bow 55 74 -> 61
Shade Bow 59 74 -> 62
Dark Bow 62 77 -> 65
Rogue Bow 66 79 -> 67
Marksman Bow 69 70 -> ok
Arcane Bow 73 78 -> 73
Ancient Bow 83 81 -> 77

Choice Crossbow 55 72 -> 61
Marksman Crossbow 63 82 -> 78
Odysseus Crossbow 71 71 -> 66
Assassin Crossbow 78 75 -> 71

Ancient Shards 53 49 -> 57
Dire Pilum 54 -> 59
Lissom Spear 60 -> 63
Ahab Spear 65 -> 68
Whale Hunter 69 -> 71

Cranium Basher 68 -> 58
Thorned Club 68 -> 60
Arcane Mace 77 -> 63
Serrated Star 73 -> 65
Dire Flail 74 -> 69
Military Hammer 79 -> OK
Ancient Maul 83 -> 71
Titan's Maul 86 -> 74

Urgrosh 65 -> 60
Pole Gauche 74 -> 64
Shadow Scythe 61 -> OK
Royal Partizan 67 -> OK
Guardian 70 -> OK
Death Reaper 71 -> OK

Celestial Scepter 69 -> 64
Holy Scepter 72 -> 67
Seraphic Scepter 76 -> 71
Blessed Scepter 76 -> OK

Guisarme 70 -> 61
Grapnel 72 -> 64
Dragon Spear 74 -> 66
Ranseur 77 -> 70
Impaler 86 -> 75

Elder Cane 64 -> 59
Mystic Staff 68 -> 63
Petrified Staff 72 -> 67
Mage Staff 76 -> 71
Arcane Staff 80 -> 75

Gladiator Blade 64 -> 58
Desert Sword 65 -> 59
Rapier 66 -> 61
Okrist 67 -> 62
Jeweled Edge 66 -> 64
Viking Sword 68 -> 66
Arcane Sword 70 -> 69
Trojan Sword 72 -> 70
Judgement Blade 74 -> 64
Titan's Dagger 75 -> 67
Lithe Blade 74 -> OK
Dark Sword 77 -> 70
Hellfire Sword 81 -> 73
Death Blade 86 -> 80

Throwing Dagger 48 -> 54
Throwing Hatchet 42 -> 57
Balanced Dagger 57 -> 64
Balanced Hatchet 60 -> 67

Sacred Wand 73 -> OK
Sepulcher Wand 75 -> OK
Callous Wand 78 -> 77
Demonic Wand 81 -> 80

Matriarchal Bow 46 -> 56
Grand Matron Bow 62 -> OK
Elven Bow 73 -> 71
Matriarchal Javelin 54 -> 62
Matriarchal Spear 50 -> 60
Matriarchal Pike 70 -> OK

Suwayyah 49 -> 55
Wrist Sword 51 -> 56
War Fist 56 -> 58
Battle Cestus 59 -> 61
Feral Claws 63 -> 65
Runic Talons 65 -> 70
Scissors Suwayyah 69 -> 68
Katana 90 -> 80

Arreat's Hatchet 60 -> 64

Shillelagh 55 -> OK

Celestial Blade 86 -> 76

Heavenly Stone 45 -> 55
Eldritch Orb 55 -> 57
Demon Heart 61 -> OK
Vortex Orb 66 -> OK
Dimensional Shard 70 -> OK
Wizard Blade 82 -> 71

Recipe Changes

  • Prohibited the recipes for weapons and armor from accepting tokens, to prevent destroying tokens by accident.
  • Prohibited rune forging ITD and rune forging CBF, if the target has the same mod already.
  • Added a new Merc Only Conversion.
    • Any Shield with no (merc only) property + Anvil Stone + Perfect Diamond -> Adds +1 To Fire Mastery, +1 To Cold Mastery and +1 To Lightning Mastery
  • Improved the recipe so that Quivers and Throwing Weapons can be replenished to 500 by cubing.
    • Repair/Recharge recipes replenish the quantity to 255 as before.
  • Added Jewel Downgrade Reroll recipes.
    • Unique Jewel + Scroll of Town Portal -> Rare Jewel
    • Rare Jewel + Scroll of Town Portal -> Magic Jewel

Runeword Changes

  • Woodsman (Ki Ko Ri)
    • +1 To Summoning Skills (Druid Only) -> +1 To All Skills
  • Rhino (Sa I)
    • Accepts an extra jewel.
  • Added following Runewords.
    • Rainy Season (Tsu Yu) 2 Socket Bows/Crossbows
      6% Chance To Cast Lvl 4 Blizzard On Striking
      +100% Damage To Demons
      Piercing Attack 20%
      Fires Level 7 Magic Arrows
      (1.5/clvl) +1-150 To Maximum Damage
      +10% To Fire Skill Damage
      +10% To Cold Skill Damage
      20% Increased Attack Speed
      +15 To Vitality
    • Rebellion (Ha N Ra N) 4 Socket Bows/Crossbows
      5% Chance To Cast Lvl 13 Hydra On Striking
      5% Chance To Cast Lvl 13 Lightning Hydra On Striking
      +1 To All Skill Levels
      Piercing Attack 33%
      +170-200% Enhanced Damage  
      (3/clvl) +3-300 To Maximum Fire Damage
      (3/clvl) +3-300 To Maximum Lightning Damage
      20% Deadly Strike
      -25% Target Defense
      50% Extra Gold From Monsters
      -25% Target Defense
    • Airship (Hi Ko U Se N) 5 Socket Bows/Crossbows
      6% Chance To Cast Lvl 14 Inner Sight On Striking
      +2 To All Skill Levels
      15% Increased Attack Speed
      +160-200% Enhanced Damage
      (1/clvl) +1-100% Maximum Enhanced Damage
      +1 To Sacred Piercer
      +1 To Legendary Arrow
      (1/clvl) +1-100 To Mana
      +15 To Strength
      +75 To Attack Rating Against Undead
      +75% Damage To Undead
      Ignores Target's Defense
      -25% Target Defense
    • Shank (Su Ne) 2 Socket Boots
      6% Chance To Cast Lvl 12 Confuse When Struck
      +1 To All Skill Levels
      20% Faster Run/Walk
      +1 To Vigor of the Ancients
      Poison Length Reduced by 75%
      75% Extra Gold From Monsters
      Repairs 1 Durability in 1 Sec
      (2/clvl) +2-200 Defense
      (0.75/clvl) Poison Resist +0-75%
    • Navel (He So) 2 Socket Belts
      9% Chance To Cast Lvl 11 Battle Command When Struck
      +2 To All Skills
      20% Faster Hit Recovery
      10% Increased Block Chance
      +100-150 Defense
      Damage Reduced by 10-15%
      Level 15 Revive (20 Charges)
      (5/clvl) Attacker Takes Damage of 5-500
      (0.75/clvl) Fire Resist +0-75%
    • Swamp (Nu Ma) 2 Socket Gloves
      +1 To All Skill Levels
      +1 To Assassin Skill Levels
      +1 To Necromancer Skill Levels
      Increased Attack Speed 60%
      Slows Target By 33%
      Drain Life -10
      Magic Resist 25%
      +10 To All Attributes
      (1/clvl) +1-100 To Life 

Skill Changes

  • Made the morphed form of Morphing Sets a different thing from Druid wereform.
    • You can use any skills in morped form, unlike in Druid wereform.
      (This doesn't mean all skills are guaranteed to work in morphed form.)
    • Morped form no longer receives synergies from Druid wereform.
  • Chanceled the R4G change that more skills can be used in wereform and morphed form.
  • Following Druid skills can also be used in morphed form and human form.
    • Fire Claws
    • Iron Claws
    • Charged Claws
  • Reduced the initial mana cost of Whirlwind and Dance of Death (25 -> 20).
  • Capped the radus of all auras at 40 yards (still very wide).
  • Slightly nerfed Clay Golem.
  • Slightly improved Metal Golem.
  • Protection from Fire
    • Also grants +3% Fire Skill Damage bonus per level to the party and self.
    • Reduced Fire Absorb% (10% + 1% per level).
  • Protection from Cold
    • Also grants +3% Cold Skill Damage bonus per level to the party and self.
    • Reduced Cold Absorb% (10% + 1% per level).
  • Protection from Lightning
    • Also grants +3% Lightning Skill Damage bonus per level to the party and self.
    • Reduced Lightning Absorb% (10% + 1% per level).
  • Sacred Piercer
    • The Pierce bonus now works like a Passive bonus (can be used with other skills).

Affix Changes

  • Added "Skillful" prefix for Magic/Rare Large Charms
    • +1 To a random skill
    • +1 To a random skill of the same class (33% chance)
      (can be the same skill as the first skill)
  • Removed "of Plenty" suffix for Quivers because all quivers now have almost max quantity (500).
  • Added "of Damage" suffix for Quivers (+10-25% Enhanced Damage).
  • Made it a spec that Jeweler's prefix (5 soc) appears on Torsos and 1H Weapons due to a bug. (Updated the database.)

Monster Changes

  • Replaced Nikartana's Berserk Fury with Frost Javelin to avoid the buggy damage.
  • Changed the monster level of Diablo Clone back to 110. Improved the stats.
  • Improved the drop of Diablo Clone.
    • Unique Charm 7% -> 10%
    • Rare Charm 33% -> 30%
  • Reduced the slvl of Factory Director's Hell's Gate by 2.
  • Reduced the slvl of Dark Planter's Sandstorm by 2.
  • Replaced Creeping Feature (Unique Decayed) in Darkmagician's Chamber Level 2 by Harukoma Dayuu (Unique Komusume).

Misc Changes

  • Updated Runetool.
  • Changed NPC's buying price caps as follows.
Norm Act 1Norm Act 2Norm Act 3Norm Act 4Norm Act 5NM Act 1 ~
R4G and before150002000025000300003500040000
R5100002000030000400005000050000
  • Changed the restriction of Caos Sactuary from No Teleport to No Teleport Arcoss The Wall.
  • Slightly nerfed the drop of three seal bosses.
  • Changed some skills of Act 3 Fire Sorcerers.
    • Meteor Shower -> Shock Wave (for more chance to stun)
    • Flame Wave -> Fissure (because knockback can be annoying. Fissure works fine with stun.)
    • Protection auras (not only Fire but also Cold and Lightning) are also improved so that they give elemental damage bonus to the party.

Plan (Not implemented in R5)

  • would it be possible to turn a Blue (Magic) Ring/Ammy into a "Normal" (White) Ring/Ammy via some new recipe? Something along the lines of how SR #2 and #3 work. This would open up new possibilities with Crystals, etc. There could be some brand new 1-Rune runewords specifically designed for jewelry.
  • RW tsuru
  • Kanji Runewords
  • Kanji Rune Forging
  • Uber D-Stoning
  • Uber Forging
    • Morph Oskills
  • Ooparts Base Items
  • Improve Kanji Runes' stats (+1 Skill + something) so that Kanji Rune Forging becomes better than Skill Forging.
  • Rebalancing Unique Class Specific Armor.
  • Rebalancing Unique Weapons.
  • HoD improvement
  • CS improvement
  • Uber Organs

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Last-modified: 12-31-2009 (Thu) 03:09:42 (3489d)