Barbarian - Warcries - Combat Masteries - Combat Skills


Double Swing

Required Level
1
Prerequisites
None
Difference from the LoD version
Improved damage.
Pros
Fast attack. Triggers CtC spells frequently. "Mana Burn immune" after slvl 9.
Cons
slvl12-89-1617-2223-2829+
Damage% (ES)50+13
Damage% (LoD)0
Attack Rating%55+5
Mana Cost (ES)1
Mana Cost (LoD)1-0.125 (reaches 0 at slvl 9)
Synergies
Frenzy: +10% Damage Per Level
Bash: +10% Damage Per Level
Berserk: +10% Damage Per Level
Concentrate: +10% Attack Rating Per Level

Magic Throw

Required Level
1
Prerequisites
None
Difference from Magic Arrow (ES)
Almost none. The AR bonus isn't removed, but I'm not sure if it works with throwing skills. (At least it doesn't with arrow skills, therefore the AR bonus of Magic Arrow is removed.)
Pros
Consumes no missile. Consumes no mana after slvl 13. Converts slvl% of Physical Damage to Magic Damage.
Cons
slvl12-89-1617-2223-2829+
Magic Damage2+2+10+20+40+40
Attack Rating%10+9
Mana Cost1.5-0.125 (reaches 0 at slvl 13)
Synergies
Double Throw: +10% Magic Damage Per Level
Phantom Hatchets: +10% Magic Damage Per Level
Berserk: +10% Magic Damage Per Level
Berserk Fury: +10% Magic Damage Per Level
(The converted Magic Damage isn't affected by the synergy.)

Stun

Required Level
1
Prerequisites
None
Difference from the LoD version
Improved damage.
Pros
Stuns enemy. Low mana cost.
Cons
slvl12-89-1617-2223-2829+
Weapon Damage (ES)5/4
Weapon Damage (LoD)1/1
Damage% (ES)60+30
Damage% (LoD)0
Attack Rating%15+5
Stun Length (seconds)1.2+0.2
Mana Cost2
Synergies
Concentrate: +12% Damage Per Level
Bash: +12% Damage Per Level
Berserk: +12% Damage Per Level
Concentrate: +5% Attack Rating Per Level

Double Throw

Required Level
6
Prerequisites
Double Swing (1)
Difference from the LoD version
Improved damage.
Pros
Fast attack. Triggers CtC spells frequently.
Cons
Notes
combined with piercing attack double throw can become a devastating attack against the highest hp bosses and swarms of monsters alike.
slvl12-89-1617-2223-2829+
Damage% (ES)30+11
Damage% (LoD)0
Attack Rating% (ES)30+10
Attack Rating% (LoD)20+10
Mana Cost1
Synergies
Double Swing: +9% Damage Per Level
Phantom Hatchets: +9% Damage Per Level
Frenzy: +9% Damage Per Level
Concentrate: +5% Attack Rating Per Level

Concentrate

Required Level
6
Prerequisites
Stun (1)
Difference from the LoD version
Improved damage.
Pros
Very defensive. Low mana cost.
Cons
slvl12-89-1617-2223-2829+
Weapon Damage (ES)5/4
Weapon Damage (LoD)1/1
Damage% (ES)120+25
Damage% (LoD)70+5
Attack Rating%75+15
Defense%100+10
Mana Cost (ES)2+0.125
Mana Cost (LoD)2
Synergies
Stun: +10% Damage Per Level
Bash: +10% Damage Per Level
Berserk: +5% Attack Rating Per Level
Shout: +5% Defense Per Level
Iron Skin: +5% Defense Per Level
Berserk: Converts 1% Damage to Magic Damage Per Level

Phantom Hatchets

Required Level
12
Prerequisites
Magic Throw (1)
Difference from Multiple Shot (ES)
None.
Pros
One of the best AoE skills. Deals massive damage against packed monsters.
Cons
No damage bonus. Slvl only increases the # of Missiles, which is capped at 24.
slvl12-89-1617-2223-2829+
Min Damage+1+1
Max Damage+2+2
Weapon Damage3/4
Oskill Phantom Hatchets shoots 50% fewer missiles (rounded down).
Mana Cost4+1

Frenzy

Required Level
18
Prerequisites
Double Swing (1), Double Throw (6)
Difference from the LoD version
Improved damage.
Pros
Fast attack. Triggers CtC spells frequently.
Cons
Slow build up to full speed. Hard to control movement speed.
slvl12-89-1617-2223-2829+
Damage% (ES)100+18
Damage% (LoD)90+5
Min Faster Run Walk%7%
Max Faster Run Walk% (ES)diminishing return (20-150)
Max Faster Run Walk% (LoD)diminishing return (20-200)
Min Skill IAS% (ES)9%
Min Skill IAS% (LoD)7%
Max Skill IAS% (ES)diminishing return (0-60)
Max Skill IAS% (LoD)diminishing return (0-50)
Attack Rating%100+7
Duration (seconds)6
Mana Cost (ES)2
Mana Cost (LoD)1.5
Synergies
Double Swing: +12% Damage Per Level
Bash: +12% Damage Per Level
Berserk: +12% Damage Per Level
Concentrate: +5% Attack Rating Per Level
Berserk: Converts 1% Damage to Magic Damage Per Level

Bash

Required Level
18
Prerequisites
Stun (1), Concentrate (6)
Difference from the LoD version
Improved damage.
Pros
Very high damage bonus%.
Cons
slvl12-89-1617-2223-2829+
Weapon Damage (ES)5/4
Weapon Damage (LoD)1/1
Damage% (ES)180+35
Damage% (LoD)50+5
Attack Rating%20+5
Mana Cost2
Synergies
Stun: +15% Damage Per Level
Concentrate: +15% Damage Per Level
Berserk: +15% Damage Per Level
Concentrate: +5% Attack Rating Per Level

Berserk

Required Level
24
Prerequisites
Stun (1), Concentrate (6), Bash (18)
Difference from the LoD version
Improved damage.
Pros
Good skill to kill PIs. Magic immune monsters are relatively fewer.
Cons
Defense penalty. No leech.
slvl12-89-1617-2223-2829+
Weapon Damage (ES)5/4
Weapon Damage (LoD)1/1
Damage% (ES)150+30
Damage% (LoD)50+15
Attack Rating% (ES)115+15
Attack Rating% (LoD)15+5
Defense Penalty%
(Overrides all other Defense)
-100
Mana Cost4
All Physical Damage is normally calculated, and converted into Magic Damage.
Synergies
Stun: +12% Damage Per Level
Concentrate: +12% Damage Per Level
Bash: +12% Damage Per Level
Concentrate: +5% Attack Rating Per Level
Shout: Eases 3% Defense Penalty Per Level (Capped at 0%)
Iron Skil: Eases 3% Defense Penalty Per Level (Capped at 0%)

Whirlwind

Required Level
30
Prerequisites
Double Swing (1), Double Throw (6), Frenzy (24)
Difference from the LoD version
Improved damage.
Pros
The best AoE melee skill. You can go through the mob, the fire tower and some obstacles by WWing.
Cons
Can't activate CtC "on striking" ("when struck" works fine). Fragile against mana burn monsters.
slvl12-89-1617-2223-2829+
Damage% (ES)50+10
Damage% (LoD)-50+8
Attack Rating% (ES)5+5
Attack Rating% (LoD)0+5
Mana Cost20+0.5
Synergies
Leap Attack: +7 Damage Per Level
Frenzy: +7% Damage Per Level
Berserk: +7% Damage Per Level
Concentrate: +5% Attack Rating Per Level

Berserk Fury

Required Level
30
Prerequisites
Magic Throw (1), Phantom Hatchets (18)
Difference from Lightning Fury (ES)
Deals the same amount of Magic Damage instead of Lightning Damage.
Pros
Numerous magic bolts are released every time the missile hits a monster. With a good amount of pierce, very effective against packed monsters.
Cons
Not as ineffective against a single target.
slvl12-89-1617-2223-2829+
Magic Damage8-16+8+12+16+20+20
# of Bolts2+1 (after slvl 30, +1 per 2 slvls)
Mana Cost10+0.5
Synergies
Magic Throw: +2% Magic Damage Per Level
Double Throw: +2% Magic Damage Per Level
Phantom Hatchets: +2% Magic Damage Per Level
Berserk: +2% Magic Damage Per Level

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Last-modified: 03-24-2012 (Sat) 22:03:02 (2673d)