Necromancer - Summoning Spells / Poison and Bone Spells / Curses


Curses

Amplify Damage

Required Level
1
Prerequisites
None
Difference from the LoD version
Slightly less physical resistance reduction.
Pros
Still the strongest physical attack supporting skill. Works fine with Corpse Explosion, too.
Cons
Small radius at low slvls. No other effect than physical resistance reduction.
slvl12-89-1617-2223-2829+
Target's Physical Resist% (ES)-80
Target's Physical Resist% (LoD)-100
Duration (seconds)8+3
Radius (yards)20.67
Mana Cost4
Synergies
Iron Maiden: +1 Second Per Level
Decrepify: +1 Second Per Level
Life Tap: +1 Second Per Level

Weaken

Required Level
1
Prerequisites
None
Difference from the LoD version
Also reduces target's physical resistance. Can negate a very large part of target's physical damage by synergy.
Pros
Large radius and long duration at low slvls. Not only very defensive but also works as mini Amplify Damage.
Cons
Can't reduce monster's elemental/magic damage.
slvl12-89-1617-2223-2829+
Target's Physical Damage%-33
Target's Physical Resist% (ES)-60
Target's Physical Resist% (LoD)-0
Duration (seconds)14+2.4
Radius (yards)40.67
Mana Cost4
Synergies
Dim Vision: +1 Second Per Level
Decrepify: +1 Second Per Level
Lower Resist: +1 Second Per Level
Dim Vision: -1% Target's Physical Damage Per Level
Decrepify: -1% Target's Physical Damage Per Level
Lower Resist: -1% Target's Physical Damage Per Level
(Target's Physical Damage% is capped at -95%)

Terror

Required Level
1
Prerequisites
None
Difference from the LoD version
Less mana cost.
Pros
The most fast-acting emergency curse.
Cons
Some monsters are immune to AI curses. Doesn't help killing monsters.
slvl12-89-1617-2223-2829+
Distance to Run (yards)16+1.33
Duration (seconds)8+1
Radius (yards)2.67
Mana Cost (ES)1
Mana Cost (LoD)7
Synergies
Confuse: +1 Second Per Level
Attract: +1 Second Per Level
Decrepify: +1 Second Per Level

Dim Vision

Required Level
6
Prerequisites
None
Difference from the LoD version
None.
Pros
Effectively disables ranged attackers and casters. Suppresses many special abilities of monsters (jumping, resurrecting corpses, spawning eggs and children, etc.)
Cons
Some monsters are immune to AI curses. Less offensive than other AI curses. Duration decreases in higher difficulties.
slvl12-89-1617-2223-2829+
Duration (seconds)7+2
Radius (yards)2.67+0.67
Mana Cost9
Synergies
Weaken: +1 Second Per Level
Decrepify: +1 Second Per Level
Lower Resist: +1 Second Per Level

Confuse

Required Level
6
Prerequisites
None
Difference from the LoD version
None.
Pros
Disables ranged attackers and casters to some extent. Enemies may attack each other, so more offensive than Dim Vision. When cast on boss packs, the minions will attack their unaffected leader.
Cons
Some monsters are immune to AI curses. Confused monsters attack random targets, so your minions and party members may still be attacked, especially when they are close to the monsters. Duration decreases in higher difficulties.
slvl12-89-1617-2223-2829+
Duration (seconds)10+2
Radius (yards)4+0.67
Mana Cost13
Synergies
Terror: +1 Second Per Level
Attract: +1 Second Per Level
Decrepify: +1 Second Per Level

Iron Maiden

Required Level
12
Prerequisites
Amplify Damage (1)
Difference from the LoD version
Also reduces target's physical resistance. Improved damage reflection. Players receives much less return damage and minions receives no return damage. (ie. Monster's Iron Maiden is much less dangerous.)
Pros
Even a small number of minions and/or weak minions can damage enemies effectively.
Cons
Can't return spell damage and ranged attack damage.
Notes
It had been considered that "Return Damage% to Others" parameter is "Return Damage% to Minions and Hirelings". But it proved minions still take the return damage from Iron Maiden even if that parameter is zero.
slvl12-89-1617-2223-2829+
Return Damage% (ES)200+40
Return Damage% (LoD)200+25
Return Damage% to Players (ES)20
Return Damage% to Players (LoD)50+6.25
Return Damage% to Others (ES)0
Return Damage% to Others (LoD)50+6.25
Target's Physical Resist% (ES)-60
Target's Physical Resist% (LoD)-0
Duration (seconds)12+2.4
Radius (yards)4.67
Mana Cost5
Synergies
Amplify Damage: +1 Second Per Level
Decrepify: +1 Second Per Level
Life Tap: +1 Second Per Level
Amplify Damage: +15% Return Damage Per Level
Decrepify: +15% Return Damage Per Level
Life Tap: +15% Return Damage Per Level

Attract

Required Level
12
Prerequisites
None
Difference from the LoD version
None.
Pros
Enemies attack the targets. Can be used with another curse like Iron Maiden, which makes this skill the most offensive AI curse.
Cons
Requires more play skill than Dim Vision and Confuse. You have to select the targets carefully, considering the line of sight, etc.
Notes
Attract is intentionally coded not to be overridden by other curses. The tip is casting Attract to small amount of enemies, and then casting another curses like Iron Maiden to the whole enemies (Attract remains, so they continue killing each other).
slvl12-89-1617-2223-2829+
Duration (seconds)12+3.6
Radius (yards)6
Mana Cost17
Synergies
Terror: +1 Second Per Level
Confuse: +1 Second Per Level
Decrepify: +1 Second Per Level

Decrepify

Required Level
18
Prerequisites
Amplify Damage (1), Dim Vision (6), Iron Maiden (12)
Difference from the LoD version
Slightly improved physical resistance reduction.
Pros
All-in-one curse. Aka King of Curses.
Cons
Small radius and very short duration.
slvl12-89-1617-2223-2829+
Target's Physical Damage%-40
Target's Attack/Move Speed%-40
Target's Physical Resist% (ES)-60
Target's Physical Resist% (LoD)-50
Duration (seconds)4+0.6
Radius (yards)4
Mana Cost11
Synergies
Amplify Damage: +1 Second Per Level
Weaken: +1 Second Per Level
Lower Resist: +1 Second Per Level

Blade Fury

Required Level
18
Prerequisites
None
Difference from the LoD version
Less weapon damage. More damage per level. The damage of 2H weapon isn't halved.
Pros
A good support fire from behind the minions. Also good to make the first corpse. Even 1 point works fine.
Cons
Not so effective when the weapon's melee mods (ED%, Crushing Blow, Elemental Damage, etc.) are poor.
slvl12-89-1617-2223-2829+
Weapon Damage (ES)1/2
Weapon Damage (LoD)3/4
2H Weapon Damage Penalty (ES)none
2H Weapon Damage Penalty (LoD)1/2
Physical Damage (ES)8-12+4+8+12+16+16
Physical Damage (LoD)8-10+3+5+8+8+8
Attack Speed (second)0.24 (6 frame)
Mana Cost11

Life Tap

Required Level
24
Prerequisites
Amplify Damage (1), Iron Maiden (12)
Difference from the LoD version
None.
Pros
Can leech from unleechable monsters. Saves the life of your minions and party members.
Cons
No offensive effects. Useless when all your minions and party members are in good health.
slvl12-89-1617-2223-2829+
Life Stolen%50
Duration (seconds)16+2.4
Radius (yards)2.67+0.67
Mana Cost9
Synergies
Amplify Damage: +1 Second Per Level
Iron Maiden: +1 Second Per Level
Decrepify: +1 Second Per Level
Amplify Damage: +2% Life Stolen Per Level
Iron Maiden: +2% Life Stolen Per Level
Decrepify: +2% Life Stolen Per Level
Blood Golem: +2% Life Stolen Per Level

Lower Resist

Required Level
30
Prerequisites
Amplify Damage (1), Dim Vision (6), Iron Maiden (12), Decrepify (18)
Difference from the LoD version
Can't lower target's Poison or Magic Resistance. But can lower Magic and Poison Resistance by synergy.
Pros
Can lower all of the target's resistances by synergy.
Cons
Can't lower target's Magic Resistance and Poison Resistance without synergy.
slvl12-89-1617-2223-2829+
Target's F/C/L Resist% (ES)-30-1 (Capped at -90)
Target's F/C/L/P Resist% (LoD)-(25-70)
Duration (seconds)20+2
Radius (yards)4.33+0.67
Mana Cost22
Synergies
Weaken: +1 Second Per Level
Dim Vision: +1 Second Per Level
Decrepify: +1 Second Per Level
Summon Resist: -1% Target's F/C/R Resist Per Level
Pierce Flesh and Bone: -3% Target's Poison and Magic Resist Per Level

Pierce Flesh and Bone

Required Level
30
Prerequisites
Amplify Damage (1), Dim Vision (6), Iron Maiden (12), Decrepify (18)
A new ES skill
A specialized version of Lower Resist for Poison and Magic Resistance.
Pros
The lowering effect is very strong.
Cons
Lowers only two types of Resistance.
slvl12-89-1617-2223-2829+
Target's Poison and Magic Resist%-30-2 (Capped at -150 at slvl 61)
Target's Poison and Magic Resist%
(Oskill)
-30-1 (Capped at -90 at slvl 61)
Duration (seconds)20+2
Radius (yards)4+0.67
Mana Cost22
Synergies
Weaken: +1 Second Per Level
Dim Vision: +1 Second Per Level
Decrepify: +1 Second Per Level
Summon Resist: -1% Target's Poison and Magic Resist Per Level

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Last-modified: 02-26-2010 (Fri) 18:25:48 (3369d)