Concept

Usually, Paladins are too fragile to go without a shield. This Charger build makes up for the weakness by using Elemental Form oskill for more defense, more life and massive damage.

Base Stats

Strength
Base or as required for Weapon
Dexterity
Base
Vitality
All remaining points
Energy
Base

Skills

Charge
Max
Might
Max - the best aura, plus gread synergy to charge
Annihilation
Max - synergizes with Charge, Might, and Concentration
Anointed Bear
1 - since the charger has the prereqs anyway, he should get the bear
Vigor
remaining points - Another skill that synergizes both Charge and Might

Oskills

Elemental Form
essential for the build. More damage, more life, more defense, and a free attack skill for close quarters.
Amplify Damage
since the charge is aiming for one-hit-kills, ctc amplify wont work
Battle Orders
always good

Aura on Equip

Concentration
has to be aura forged, it gets 3!!! synergies for about 240% extra damage
Fanatism
also very good, but only available on weapon, so its hard to get.
Holy Freeze
useful to keep monsters in charge range.

Equipment

Forgings should be all skills, tab forgings should be offensive auras to boost Might and the Bear. Knockback forging one Jewel should be useful.

Weapon
Ethereal 2h weapon, best would be: DualMax, Elemental Form oskill, Fanatism on equip (good luck rerolling ethereals!)
Helm
Circlet with Holy Freeze on equip
Armor
Blanchwood Vest - +10 Elemental Form/SS Mastery/Maul is just too good to pass up
Gloves,Belt,Boots
Elemental Form oskill - the more, the better.
Amulet
Beads of the Guardian, Concentration forged
Ring1
Zodiac Band
Ring2
Zodiac Band
Inventory
The usual charms

Hirelings

A rogue benefits most from the Auras, but an A5 defensive merc will also do.

Strategy & Tips

Charge! If You have to fight in close quarters, switch to Maul.



Front Page   Edit Freeze Diff Backup Attach Copy Rename Reload   New All Pages Search Recent Changes   Help   RSS of recent changes
Last-modified: 12-02-2007 (Sun) 11:31:10 (4278d)