Concept

This is really just a hybrid of a summoner paladin and a multishot / sacred piercer paladin. The idea is that those 2 builds focus on offensive auras to boost their own damage or the summons damage. Note that english is not my native language so any corrections to the spelling or grammar would be welcome.

Current Stats

Level
90
Strength
148
Dexterity
536
Vitality
80
Energy
66
Sacred piercer Damage
3876~19k
Multiple shot Damage
5734~27k
Defense
8415
Max Life
1359 (3382 with BO and oak)
Max Mana
342 (500 with BO)
Resists
F:-31 C:-31 L:4 P:4 (48 / 48 / 77 /4 with mercs salvation aura)

Base Stats

The Point here is to get some damage but you will need to get some str from equipment but on the bright side there will be alot of room for str jewells.

Strength
Base
Dexterity
All
Vitality
Base
Energy
Base

Skills

Might
Max This is your main aura
Annihilation
Max
Blessed Hammer
Max (Boosts your bow skills and might so we max this before thorns).
Sacred Piercer
1
Arrow of Confession
What you need to get 100% pierce. If you get plenty of +to all skills you won't need any but this is also the skill you will be useing for the first 30 lvls and you will keep useing it to kill immunes. 20 points should give you max pierce with fairly low ammount of + to all skills.
Annointed bear
1 (you can go for a second bear but i think 25 points in holy ward is to much)
All prerequisites
1

Equipments

The focus here is to get all the oskills we need. Blue items are nice since you can put 2 sockets in the boots/belt/gloves and 3 in the helm. You wont need to get the same oskills on the same items as i did and once you get a fair number of +to all skills you wont really need vampires.
The important skills are teleport since its a bit of a pain to keep alot of summons with out one and the revives will keep dieing and the revives and skeletons for tanking and finally multiple shot( I guess strafe will do the trick as well ) and pierce. You can also get a oskill amplify and get some uniq arrows for extra + to all skills.
The other focus is to get annihilation aura and concentration aura. Annihilation gets 2% crushing blow per point of might you have and alot of cb on you (really scales well with sacred piercer) and on your summons is really nice. You will max out might and annihilation anyway and those 2 skills boost concentration so getting that aura on you and not on your merc will give a huges damage boost.

Weapon
Rare Bow. Dual max is ofc nice and its what im going for. Now im useing a bow that had 410% ed and 2.5% max ed per lvl along with oskill multipleshot. If you want to keep rerolling for few years i guess you can go for the 3 socket, dual max, fanatisim aura when equiped with oskill multiple shot or oskill pierce with chance to cast amplify damage on striking. If I get a dual max bow I will stop useing vampiers and reroll rare gloves untill I get oskill pierce or multiple shot and convert them to boots and use blue gloves with the other oskill (unless ofc the bow will get the oskill).
Arrows
White arrows socketed with a perfect ametyst for attack speed and chance to cast amplify.
Switch
Magic oskill BO javalin along with spirit LoD runeword in a pala shield(not only dose it boost the BO but the fcr is nice when im teleporting.
Helm
Blue oskill +8 raise skeletons and +6 skeleton mastery and +3 to paladin skills Tiara.
Armor
Abundant rune word. Will swap that one out for Atlastrust.
Gloves
Blue oskill +7 pierce
Belt
Blue oskill +8 oak
Boots
Blue oskill +7 raise Vampire and +3 Skeleton mastery
Amulet
Beads of the guardian Uniq amulet forged with Annilation aura (Going to use concentration aura soon as I get my hands on that Assasin amulet and then ill slap that Atlastrust on)
Ring1
Rare oskill teleport and some mana
Ring2
Band of the zodiac
Inventory
Deviant cell and perfect cell uniq charms along with Captive rune word in a odd charm. This one is very important since the revives are what is holding this build in one piece. Another option is to use it in a armor untill you can get the charm or use a harmony LoD rune word bow for revive charges.

Hirelings

The idea here is to just get all the auras that I dont have. I was thinking about a fana merc but I really wanted to get a nice thornes aura and thorns gets a damage bonuse from conviction so thats what I ended up with.

Type
Act 2 Desert Mercenary (Conviction)
Weapon
Rage runeword in a ahab spear (another reason for conviction since you can't get conviction in a javalin)
Helm
Blue with lvl 9 defiance when equiped. (Will swap for salvation once I get the armor I want)
Armor
Blue with lvl 9 salvation aura when equiped. (Going to use Fox rune word for the Lvl 8 Protection From Cold Aura When Equipped)
Shield
Dread rune word (This gives a lvl 24 thorns aura and that gives you and your summons 1630% damage returned. Then the lvl 20 conviction the merc has at high lvls gives another 500%. This shield is the main reason I dont use a 2-hander.
Gloves
Greiz's Legion
Belt
Somthing random but will go for navel runeword for the chance to cast battle command.
Boots
Somthing random but will go for Hermes' Gift
Amulet
Bead of the Guardian Will forge defiance on his amulet later.
Ring1
The one ring
Ring2
Band of the zodiac
Inventory

Strategy & Tips

Now what this build is all about is to get alot of summons and make them tanky and at the same time turing you into a glass cannon that can stand behind them and multiple shot everything down. Sacred pierces is really nice on bosses with the crushing blow from the annihilation aura and to snipe out those summoners. The damage boosting auras have the really nice side effect of giveing your summons some power and with plenty of +to all skills (I dont have that right now, only have 6 skeletons and vampiers and 4 revives but still steam rolled over the chaos sanctuary at players 8 just now). There is alot of room for socketing + all skills jewells in all of the blue stuff but I only got 1 so far. This character is really fun, there is just something so right about a Bow paladin teleporting around with all of his summons.
As for getting the gear. Once you are about lvl 70 and in nightmare you can start buying it from the vendors there.



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Last-modified: 07-31-2011 (Sun) 16:40:52 (2853d)