Assassin - Martial Arts / Shadow Disciplines / Traps


Dragon Talon

Required Level
1
Prerequisites
None
Difference from the LoD version
Improved damage and Attack Rating bonus.
Pros
Very fast attack. Triggers CtC spells frequently.
Cons
Kick damage depends on the boots, and difficult to increase. Kick damage is not affected by the damage augmenter.
slvl12-89-1617-2223-2829+
# of Kicks (ES)4
# of Kicks (LoD)12 at slvl 6, +1 per 6 levels after that
Kick Damage% (ES)30+15
Kick Damage% (LoD)5+7
Attack Rating% (ES)75+25
Attack Rating% (LoD)20+25
Chance% to Knockback100
Chance% to Knockback Uniquesdiminishing return (50-100)
Chance% to Knockback Act Bosses / Players (ES)diminishing return (25-80)
Chance% to Knockback Act Bosses / Players (LoD)diminishing return (25-99)
mana cost (ES)4
mana cost (LoD)6

Mods that will transfer to kicks:

  • Open Wounds
  • Crushing Blow
  • Elemental Damage
  • Magic Damage
  • +X% Enhanced Damage from non-weapon gear
  • +X% Life Leech
  • +X% Mana Leech
  • +X% Chance to cast xxx on striking

Mods that do NOT transfer to your kicks:

  • Deadly Strike
  • Critical Strike
  • + Max Damage
  • + Min Damage
  • +X% Enhanced Damage from weapon
  • +X% Chance to cast on attacking

Kicking basics (damage formula, ...) from DiabloII:
http://forums.diabloii.net/showthread.php?t=127905

Dragon Claw

Required Level
1
Prerequisites
None
Difference from the LoD version
Improved damage.
Notes
Dragon Claw is the only attack skill that requires dual claw. DC consists of two swings, and the fastest speed is 10 frames (5 frames per swing). This isn't bad as it sounds, because so-called 4 frame zeal (the fastest zeal) has the ending animation and the average speed is roughly 4.8 frame per swing. The fastest DC is nearly as fast as the fastest Zeal and has better damage bonus.
The most popular usage of DC is finisher, the skill to release charge-ups. The skill description reads DC releases the charge twice, but it actually does only once. Even the fastest DC requires 10 frames to release a charge, while single action attack (normal attack/Iaigiri) requires only 7 frames. If you like to release charges as fast as possible, a single action attack would be better. But you can also think like this: DC let you land another physical blow (with good ED) in only 3 frame. After all, using DC as the finisher isn't so bad, especially when you equip a 1H weapon (ie. the only single attack you can use is normal attack.)
Another usage is the main attack skill. As stated above, DC is as good as Zeal. A pure DC build (using only DC) is possible, and can be better than using charge-up skills in some cases, say with tons of Crushing Blow and/or CtC Static. Like Zealots, pure DC builds may lack AoE (ie. weak against a large mob). 1 point in Death Sentry will make up for the lack of AoE well.
Pros
Fast attack. Triggers CtC spells frequently.
Cons
Requires dual claw. Release only one charge per two swings.
slvl12-89-1617-2223-2829+
Damage% (ES)100+16
Damage% (LoD)50+5
Attack Rating% (ES)75+25
Attack Rating% (LoD)40+25
Mana Cost2
Synergies
Dragon Talon: +12% Damage Per Level
Dragon Tail: +12% Damage Per Level
Dragon Flight: +12% Damage Per Level
Weapon Block: +12% Damage Per Level
Tiger Strike: +12% Damage Per Level
Phoenix Strike: +12% Damage Per Level

Tiger Strike

Required Level
1
Prerequisites
None
Difference from the LoD version
Receives the synergy. Longer charge duration.
Pros
Can be used with any melee weapons. Good damage bonus.
Cons
Needs 3 charges for the maximum damage.
slvl12-89-1617-2223-2829+
Charge 1 Damage% (ES)100+30
Charge 2 Damage% (ES)200+60
Charge 3 Damage% (ES)300+90
Charge 1 Damage% (LoD)100+20
Charge 2 Damage% (LoD)200+40
Charge 3 Damage% (LoD)300+60
Attack Rating% (ES)48+12
Attack Rating% (LoD)15+7
Attack Rating% after each Charge+50
Charge Duration (ES) (seconds)15
Charge Duration (LoD) (seconds)9
Mana cost (ES)2
Mana cost (LoD)1
Synergies
Cobra Strike: +15% Damage Per Level
Psychic Slash: +15% Damage Per Level
Cobra Strike: +1 Second Duration Per Level
Fists of Fire: +1 Second Duration Per Level
Claws of Thunder: +1 Second Duration Per Level
Blades of Ice: +1 Second Duration Per Level
Phoenix Strike: +1 Second Duration Per Level

Iaigiri

Required Level
6
Prerequisites
None
A new ES skill
Based on Barbarian's Concentrate and requires a 2H weapon to use.
Pros
Very defensive. Low mana cost. Assassins can use one of the fastest 2H weapons, Katana.
Cons
Single target, normal speed.
slvl12-89-1617-2223-2829+
Weapon Damage (ES)5/4
Weapon Damage (LoD)1/1
Damage%120+25
Attack Rating%60+12
Defense%100+10
Physical -> Magic Convert%1 per base point
Mana Cost2+0.125
Synergies
Tiger Strike: +10% Damage Per Level
Claw Mastery: +10% Damage Per Level
Shuriken: +10% Damage Per Level
Cloak of Shadows: +5% Defense Per Level
Blade Shield: +5% Defense Per Level

Fists of Fire

Required Level
6
Prerequisites
None
Difference from the LoD version
Improved explosion radius and synergies.
Pros
Decent and tight damage.
Cons
Notes
A claw only skill, requires 1 claw but works better with 2. it it performs a quick 1-2 hit like dragon claw with 2 equipped gaining full charges in 2 rounds. Needs 3 charges for the maximum damage. Less damage than Claws of thunder. burn damage and explosion damage hit all targets in range
slvl12-89-1617-2223-2829+
Charge 1 Melee Fire Damage
Fire Damage (ES)4-8+4+8+16+32+32
Fire Damage (LoD)6-10+5+10.5+21+31.5+42
Charge 2 Fire Explosion
Fire Damage (ES)4-8+4+8+16+32+32
Fire Damage (LoD)6-10+5+10.5+21+31.5+42
Radius of Explosion (ES) (yards)3.33
Radius of Explosion (LoD) (yards)2.67
Charge 3 Fire Patch
Fire Damage Per Second (ES)12-25+12+25+37+50+50
Fire Damage Per Second (LoD)6-10+5+10+16.5+23+31
Radius of Fire Patch (ES) (yards)5.33
Radius of Fire Patch (LoD) (yards)2.67
Attack Rating% (ES)45+15
Attack Rating% (LoD)15+7
Attack Rating% after each Charge+50
Physical -> Fire Convert%3+3
Charge Duration (ES) (seconds)15
Charge Duration (LoD) (seconds)9
Mana Cost (ES)2+0.25
Mana Cost (LoD)3
Synergies
Claws of Thunder: +7% Fire Damage Per Level
Blades of Ice: +7% Fire Damage Per Level
Phoenix Strike: +7% Fire Damage Per Level
Dragon Claw: +7% Fire/Cold/Lightning Damage Per Level
Iaigiri: +7% Fire/Cold/Lightning Damage Per Level
Dragon Flight: +7% Fire/Cold/Lightning Damage Per Level
Tiger Strike: +1 Second Duration Per Level
Cobra Strike: +1 Second Duration Per Level
Claws of Thunder: +1 Second Duration Per Level
Blades of Ice: +1 Second Duration Per Level
Phoenix Strike: +1 Second Duration Per Level

Dragon Tail

Required Level
18
Prerequisites
Dragon Talon (1)
Difference from the LoD version
Improved AR bonus. Increased mana cost.
Pros
Converts the damage of a single target skill to AoE damage.
Cons
Fire immune monsters won't take the added fire damage. Physical immune monsters won't take physical damage, meaning no fire damage will be done either. It's kind of like a 2 and a half weakness. You can use the melee damage to kill fire immunes, but physical immunes(that can't be broken) will never be affected.
Notes
Fire damage is based on physical damage done by the kick, good boots are the key to this skill. dragon tail also gives synergy to fire fist claws of thunder and blades of ice, and posibly other charge ups
slvl12-89-1617-2223-2829+
Fire Damage%50+10
Fire Damage Radius (yards)4
Attack Rating% (ES)100+25
Attack Rating% (LoD)20+15
Mana Cost (ES)10+0.5
Mana Cost (LoD)10

Dragon Blade

Required Level
18
Prerequisites
Iaigiri (6)
Difference from the LoD version
Pros
attacks 2 enemies quickly. works a lot like double swing on groups of monsters.
Cons
Notes
Two hand weapons, knives, and knuckles only. This skill shares all its synergies with shuriken.
slvl12-45-1617-2223-2829+
Number of Hits2
Damage%-50+12
Attack Rating%50+20
Mana Cost4
Synergies
Iagiri: +7% Damage Per Level
Shuriken: +7% Damage Per Level
Blade Sentinel: +7% Damage Per Level
Blade Shield: +7% Damage Per Level

Claws of Thunder

Required Level
24
Prerequisites
Fists of Fire (6)
Difference from the LoD version
Improved synergies.
Pros
Has the best damage of four elemental charge-up skills.
Cons
A claw only skill, requires 1 claw but works better with 2. it it performs a quick 1-2 hit like dragon claw with 2 equiped gaining full charges in 2 rounds. Needs 3 charges for the maximum damage. Lightning damage is unstable because the min damage is 1.
Notes
only 1 source of lighting damage will hit each monster per release of claws of thunder. the nova moves faster and will be what hits the monsters around you wile the charged bolts will spread out slightly past the edges of the screen.
slvl12-89-1617-2223-2829+
Charge 1 Melee Lightning Damage
Min Lightning Damage1
Max Lightning Damage (ES)45+18+36+54+72+72
Max Lightning Damage (LoD)80+20+40+60+80+100
Charge 2 Lightning (Sorceress Spell)
Min Lightning Damage1
Max Lightning Damage (ES)45+18+36+54+72+72
Max Lightning Damage (LoD)40+20+40+60+80+100
Charge 3 Nova
Min Lightning Damage1
Max Lightning Damage (ES)22+11+22+33+44+44
Max Lightning Damage (LoD)30+15+25+35+45+65
Attack Rating% (ES)75+15
Attack Rating% (LoD)15+7
Attack Rating% after each Charge+50
Charge Duration (ES) (seconds)15
Charge Duration (LoD) (seconds)9
Mana Cost (ES)2+0.25
Mana Cost (LoD)4
Synergies
Fists of Fire: +7% Cold Damage Per Level
Claws of Thunder: +7% Cold Damage Per Level
Phoenix Strike: +7% Cold Damage Per Level
Dragon Claw: +7% Fire/Cold/Lightning Damage Per Level
Iaigiri: +7% Fire/Cold/Lightning Damage Per Level
Dragon Flight: +7% Fire/Cold/Lightning Damage Per Level
Tiger Strike: +1 Second Duration Per Level
Cobra Strike: +1 Second Duration Per Level
Fists of Fire: +1 Second Duration Per Level
Claws of Thunder: +1 Second Duration Per Level
Phoenix Strike: +1 Second Duration Per Level

Dragon Flight

Required Level
24
Prerequisites
Dragon Talon (1), Dragon Tail (18)
Difference from the LoD version
Improved damage and AR bonus. Receives flight radius synergy.
Pros
Can attack a distant target. Handy for maneuvering.
Cons
A single target skill.
slvl12-89-1617-2223-2829+
Kick Damage% (ES)200+25
Kick Damage% (LoD)100+25
Flight Radius (yards)18
Attack Rating% (ES)150+25
Attack Rating% (LoD)60+25
Mana Cost15
Synergies
Dragon Talon: +0.67 Yard Per 10 Levels
Dragon Tail: +0.67 Yard Per 10 Levels
Dragon Flight: +0.67 Yard Per 10 Levels

Blades of Ice

Required Level
18
Prerequisites
Fists of Fire (6), Claws of Thunder (18)
Difference from the LoD version
Improved explosion radius and synergies.
Pros
Freeze effect with a good AoE and duration. highly defensive
Cons
A claw only skill, requires 1 claw but works better with 2. it it performs a quick 1-2 hit like dragon claw with 2 equipped gaining full charges in 2 rounds. Needs 3 charges for freezing effect. Damage is lower than other elemental charge-up skills.
slvl12-89-1617-2223-2829+
Charge 1 Melee Cold Damage
Cold Damage (ES)16-32+8+16+24+32+32
Cold Damage (LoD)15-35+8+10+21+31+41
Cold Duration (seconds)40.4
Charge 2 Ice Explosion
Cold Damage (ES)16-32+8+16+24+32+32
Cold Damage (LoD)15-35+8+10+21+31+41
Radius of Explosion (ES) (yards)5.33
Radius of Explosion (LoD) (yards)4
Cold Duration (seconds)40.4
Charge 3 Ice Cubes
Cold Damage (ES)16-32+8+16+24+32+32
Cold Damage (LoD)15-35+8+10+21+31+41
Radius of Ice Cubes (ES) (yards)2.67
Radius of Ice Cubes (LoD) (yards)2
Freeze Duration (seconds)40.4
Attack Rating% (ES)90+15
Attack Rating% (LoD)15+7
Attack Rating% after each Charge+50
Charge Duration (ES) (seconds)15
Charge Duration (LoD) (seconds)9
Mana Cost (ES)2+0.25
Mana Cost (LoD)2
Synergies
Fists of Fire: +7% Cold Damage Per Level
Claws of Thunder: +7% Cold Damage Per Level
Phoenix Strike: +7% Cold Damage Per Level
Dragon Claw: +7% Fire/Cold/Lightning Damage Per Level
Iaigiri: +7% Fire/Cold/Lightning Damage Per Level
Dragon Flight: +7% Fire/Cold/Lightning Damage Per Level
Tiger Strike: +1 Second Duration Per Level
Cobra Strike: +1 Second Duration Per Level
Fists of Fire: +1 Second Duration Per Level
Claws of Thunder: +1 Second Duration Per Level
Phoenix Strike: +1 Second Duration Per Level

Shuriken

Required Level
30
Prerequisites
None
A new ES skill
Shuriken is a throwing version of Strafe, which requires a throwing knife to use. because it is restricted to 1 hand weapons and throwing knives are lower damage then most other throwing weapons suriken does not have the 3/4 weapon damage penalty strafe does
Pros
Fast attack. Also good as a subskill for trappers to trigger CtC Lower Resist, and to pass the time after laying the maximum number of traps.
Cons
Notes
shuriken will always throw its minimum number of knives unless ther are no targets in range. at 10 minimum,that might mean 10 knives at one target or 5 each at 2 targets.
Shares many of its synergies with iaigiri and all of them with dragon blade.
In the following table, the "roughly 2% damage per level" note is based on research done by one user; the damage of this skill is highly dependent on several factors, including bonuses from Passive skills (the Barbarian Throwing Mastery as well as Assassin passives).
slvl12-89-1617-2223-2829+
Weapon Damageroughly 2% per level
Max # of Knives5+1 (capped at 10 at slvl 6)
Min # of Knives2 + 1 per 4 slvls
(ex. 3 at slvl 4. can't exceed the max.)
Mana Cost11
Synergies
Iaigiri: +6% Damage Per Level
Dragon Blade: +6% Damage Per Level
Blade Sentinel: +6% Damage Per Level
Blade Shield: +6% Damage Per Level

Phoenix Strike

Required Level
30
Prerequisites
None
Difference from the LoD version
Improved explosion radius, damage (especiallly cold damage) and synergies.
Pros
Deals one of three elemental damage of your choice.
Cons
Each damage is inferior to that of the single elemental charge-up skills. Somewhat unwieldy unless you only want to use the 3rd charge.
slvl12-89-1617-2223-2829+
Charge 1 Meteor
Fire Damage (ES)18-36+9+18+27+36+36
Fire Damage (LoD)20-40+10+20+31+40+48
Fire Damage Per Second (ES)6-12+6+12+18+24+24
Fire Damage Per Second (LoD)6-10+5+10+16.5+23+31
Fire Duration (Second)1.20.6
Radius of Explosion (ES) (yards)6
Radius of Explosion (LoD) (yards)4
Charge 2 Chain Lightning
Min Lightning Damage1
Max Lightning Damage (ES)45+15+30+45+60+60
Max Lightning Damage (LoD)40+20+40+60+80+100
Chain Lightning Skip Radius (ES) (yards)8
Chain Lightning Skip Radius (LoD) (yards)5.67
Charge 3 Chaos Ice Bolt
Cold Damage (ES)12-24+8+16+24+32+32
Cold Damage (LoD)16-32+4+8+12.5+20.5+28.5
Cold Length (seconds)40.6
Attack Rating% (ES)105+15
Attack Rating% (LoD)15+7
Attack Rating% after each Charge+25
Charge Duration (ES) (seconds)15
Charge Duration (LoD) (seconds)9
Mana Cost4
Synergies
Fists of Fire: +10% Fire/Cold/Lightning Damage Per Level
Claws of Thunder: +10% Fire/Cold/Lightning Damage Per Level
Blades of Ice: +10% Fire/Cold/Lightning Damage Per Level
Dragon Claw: +10% Fire/Cold/Lightning Damage Per Level
Iaigiri: +10% Fire/Cold/Lightning Damage Per Level
Dragon Flight: +10% Fire/Cold/Lightning Damage Per Level
Tiger Strike: +1 Second Duration Per Level
Cobra Strike: +1 Second Duration Per Level
Claws of Thunder: +1 Second Duration Per Level
Blades of Ice: +1 Second Duration Per Level
Phoenix Strike: +1 Second Duration Per Level

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Last-modified: 04-26-2012 (Thu) 22:32:51 (2641d)