Changes in ES 3.00 R4G

  • If you have any Moprhing Charms, please see here.
  • If you have any BlackMage's Knucklebones, please see here.
  • Some database pages haven't been updated, and the info in this page is the latest. Please wait patiently.

Bug Fixes

  • Fixed the typos in the strings.
  • Fixed the input materials of Secret Recipe 7.
  • Fixed the bug that Anvil Stones are shown in the color of the next stored item in Multi Stocker.
  • Fixed the bug that some cube recipes accept some unintended inputs.
  • Fixed the description of Runetool about RW Sorrow on weapons (EDef -> EDam).
    (I made many other changes about runewords, so Runetool will be updated in the next version.)
  • Cleaned up the death animation of Knuckleballer.
  • Updated RW Soul Stealer (+500 To Mana -> (6/clvl) +6-600 To Mana) which was announced but not implemented.
  • Prohibited rerolling tokens because rerolled tokens can't be untokenized.
  • Fixed the bug that Iaigiri's damage bonus doesn't work correctly.
  • Removed the walkable areas behind the northeast town wall of Nihlathak's Domain, so that monsters won't teleport there.
  • Removed Pitching Machines in Bill Roper Memorial Ballpark, because they seems bugged and sometimes resurrect for unknown reasons.
  • Fixed the conflict that Black Knight has the same animation code as a background object. This is an old bug of the original ES 3.00, and this may fix some random animation errors.

Recipe Changes

  • Added Multi Stocker shortcut recipes.
    • Unidentified Ancient Scroll + Multi Stocker -> Reduces 1 Decipherer, Identifies Ancient Scroll
    • Multi Stocker + Unique Charm + Key + Any Rejuv Potion -> Adds 1 Maple Leaf
    • Multi Stocker + Perfect Gem + Key -> Reduces 32 Decipherers, Adds 1 Anvil Stone
    • Multi Stocker + 12 Perfect Gems + Ancient Scroll 26 -> Reduces 4 Anvil Stones, Adds 1 Maple Leaf
  • Upper/Ethereal uniques and set items yield more Decipherer points.
    • Multi Stocker + Elite Unique/Set -> Adds 2 Decipherers
    • Multi Stocker + Exceptional Unique/Set -> Adds 1 Decipherer
    • Multi Stocker + Normal Unique/Set -> Adds 1/2 Decipherer
    • If the piece is ethereal, the added decipherers are doubled.
    • The old recipe "2 pieces of Unique/Set + Key -> Decipherer" is abolished.
  • Disabled removing Merc Only Conversion applied on Runeworded items, because it destroys runes and corrupts the base item.
    (Merc Only Conversion recipe doesn't work on Runeworded items in the current patch, because it proved you need to apply Merc Only Conversion before you make the runeword, or the conversion is lost when you unsocket the runes.)
    • This means you can unsocket the rune from Runeworded items you applied Merc Only Conversion in an older version of ES, to reuse the runes and base item, but there is no way to get the Anvil Stone and P-Gem refunded.
  • Added a recipe to remove socket from Unique and Set Jewelry. This is because Unique and Set Jewelry if it has a socket.
    • Unique/Set Jewelry with a socket + Socket Donut + Thawing Potion -> Romoves the socket (Soket Donut is refunded.)
  • Added following recipes. These recipes don't work for Cow King Set.
    • 3 Set Weapons/Armor of the same base item -> Unique item of the same base item
    • 3 Unique Weapons/Armor of the same base item -> Set item of the same base item
  • Added a refund recipe for Mophing Charms which were aboloshed in this version.
    • Morphing/Broken Charm -> Perfect Gem

Skill Changes

  • The cap of the life reduction effect of Static Field is changed. This is because monster's Static Field is too deadly in lower difficulties.
    • In Normal: 10% -> 20%
    • In Nightmare: 20% -> 30%
    • In Hell: 40% (not changed)
  • The cap of the duration of Time Stop is changed (11 -> 10 seconds).
  • Reduced the bonus of Elemental Masteries for actual points (75 -> 55%).
  • Increased the missile speed of Druid Firestorm by 50% (8 -> 12). This also increases the missile range.
  • Reduced the synergies of Pyre Javelin, Frost Javelin and Plague Javelin by 2%.
  • The Poison Length of Viper Bite is fixed at 2 seconds.
  • Rebalanced the mana cost of following skills:
    • Jab: 2 + 0.25/lvl -> 3 (fixed like other fast attack skills)
    • Fend: 5 -> 4
    • Dragon Talon: 6 -> 4 (equal to Fend's mana cost)
    • Psychic Slash: 10 -> 8 + 0.25/lvl
    • Fists of Fire: 3 -> 2 + 0.125/lvl
    • Claws of Thunder: 4 -> 2 + 0.125/lvl
    • Blades of Ice: 2 -> 2 + 0.125/lvl
    • Cold Wave: 16 + 1/lvl -> 18 + 0.75/lvl (equal to Flame Wave's mana cost)
    • Double Swing: 1 - 0.125/lvl -> 1
    • Frenzy: 1.5 -> 2 (equal to Dragon Claw's mana cost)
    • Concentrate: 2 -> 2 + 0.125/lvl (equal to Iaigiri's mana cost)
    • Winter Fury: 30 + 2/lvl -> 30 + 1.5/lvl
    • Killer Scythe: 5 -> 4 (equal to Fend's mana cost)
    • Bone Spirit: 16 + 2/lvl -> 16 + 1/lvl
    • Hell's Gate: 25 + 1.5/lvl -> 20 + 1/lvl
    • Poison Nova: 20 + 0.5/lvl -> 14 + 1/lvl
    • Bone Wave: 32 + 2/lvl -> 32 + 1.5/lvl
    • Zeal: 2 -> 4 (equal to Fend's mana cost)
    • Charge: 9 -> 6
    • Holy Bolt: 2 + 0.0625/lvl -> 2
    • Vengence: 4 + 0.25/lvl -> 4
    • Arrow of Confession: 1.5 + 0.125/lvl -> 2
    • Sacred Piercer: 2.25 + 0.125/lvl -> 2 + 0.125/lvl
    • Summon Anointed Bear: 40 + 2/lvl -> 40 + 3/lvl (equal to Summon Water Elemental' mana cost)
    • Twister: 7 + 1/lvl -> 7 + 0.5/lvl
    • Frozen Orb: 25 + 0.5/lvl -> 21 + 1/lvl
    • Chilling Armor: 11 -> 11 + 0.5/lvl
    • Shock Armor: 11 -> 11 + 0.5/lvl
    • Fire Armor: 11 -> 11 + 0.5/lvl
    • Fissure: 15 -> 13 + 0.5/lvl
    • Fanatic Swing: 2 -> 4 (equal to Fend's mana cost)
    • Teleport: 12 - 0.375/lvl -> 12 - 0.125/lvl
  • Increased the fire damage of Wake of Fire Sentry by 33%.
slvl12-89-1617-2223-2829+
Fire Damage (R4G)8-16+4+8+12+18+18
Fire Damage (R4F)6-9+3+6+9+12+12
  • Improved Steam Sentry. Changed the damage calculation from per second to per hit.