Amazon - Bow and Crossbow / Passive and Magic / Spear and Javelin
Passive and Magic Skills †
Decoy †
- Difference from the LoD version
- None.
- Pros
- Effectively attract melee and ranged enemies. Recastable.
- Cons
- No offensive ability.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Base Life | Caster's Life x 50% |
Max Life% | 0 | +10 |
Resist all% | 4 | +4 (capped at 85 at slvl 22) (actually capped at 75) |
Duration (seconds) | 10 | +5 |
Mana Cost | | -0.75 (reaches 0 at slvl 27) |
- Synergies
- Valkurie: +10% Max Life Per Level
Valkyrie †
- Difference from the LoD version
- None.
- Pros
- The toughest minion in the game. Benefit from the equipment (Aura whien equipped, for example.)
- Cons
- Notes
- Generated with random equipment. The base Defense and Attack Rating are determined by the armor and Dexterity. The base Damage is determined by the weapon and Strength.
Please also see Vaikyrie's Equipment and Life Regeneration.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Base Life | 400-480 |
Max Life% | 0 | +20 |
Strength | +25 | +25 |
Dexterity | +12 | +12 |
Resist All% | 1 | +1 (capped at 85 at slvl 85) (capped at 75 without +Max Res items) |
Defense% | 0 | +10 |
Attack Rating | 40 | +40 |
Equipment Item Level | 25 | +3 |
Cast Delay (ES) (seconds) | 3 |
Cast Delay (LoD) (seconds) | 6 |
Mana Cost | 25 | +1 |
- Synergies
- Decoy: +2% All Resist Per Level
Decoy: +10% Max Life Per Level
Decoy: +10% Defense% Per Level
Penetrate: +40 Attack Rating Per Level
Critial Strike: (slvl = caster's base level)
Dodge: (slvl = caster's base level)
Avoid: (slvl = caster's base level)
Evade: (slvl = caster's base level)
Inner Sight †
- Difference from the LoD version
- Reduces enemy physical resistance and breaks physical immunities. Reduces enemy defense not by value but by percentage. Improved skill radius.
- Pros
- Stacks together with Necromancer curses, may be used with amplify/decrepify to lower physical resists further, and better break physical immunes, with lifetap for better leeching, with Confuse for better crowd control, or any other curse you may wish to try.
- Cons
- Quickly diminishing returns make large investments in Inner Sight of little value (though investing in its synergies is quite effective). Overwrites and is overwritten by Slow Missiles.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Enemy's Defense (LoD) | -40 | -25 | -45 | -60 | -80 | -100 |
Radius (ES) (yards) | 16 |
Radius (LoD) (yards) | 13.33 |
Duration (ES) (seconds) | 24 | +3 |
Duration (LoD) (seconds) | 8 | +4 |
Mana Cost | 5 |
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Enemy's DR% | -5 | -9 | -12 | -15 | -17 | -19 | -20 | -21 | -23 | -24 | -25 | -26 | -27 |
Enemy's Def% | -10 | -16 | -20 | -24 | -27 | -29 | -31 | -32 | -34 | -35 | -36 | -37 | -38 | -39 |
slvl | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
Enemy's DR% | -28 | -29 | -30 | -31 |
Enemy's Def% | -40 | -41 | -42 | -43 | -44 | -45 |
slvl | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 |
Enemy's DR% | -32 | -33 |
Enemy's Def% | -46 | -47 | -48 |
slvl | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 |
Enemy's DR% | -33 | -34 | -35 |
Enemy's Def% | -48 | -49 | -50 |
- Synergies
- Penetrate: -1% Defense Per Level
Slow Missiles: -1% Defense Per Level
Critical Strike: -2% Physical Resist Per 3 Levels
Slow Missiles: -2% Physical Resist Per 3 Levels
Slow Missiles †
- Difference from the LoD version
- None.
- Pros
- Stacks together with Necromancer curses. Party friendly.
- Cons
- Overwrites and is overwritten by Innser Sight.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Enemy's Missile Velocity% | -66 |
Radius (ES) (yards) | 16 |
Radius (LoD) (yards) | 13.33 |
Duration (ES) (seconds) | 24 | +3 |
Duration (LoD) (seconds) | 12 | +6 |
Mana Cost | 5 |
Fire Wall †
- Difference From the LoD version
- Slightly improved damage. Much shorter Cast Delay. Receives synergy.
- Pros
- Good damage. Long duration. (You can do other things while the fire lasts.)
- Cons
- You need to pin the target.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Fire Damage per second (ES) | 65-131 | +32 | +65 | +97 | +131 | +131 |
Fire Damage per second (LoD) | 70-93 | +42 | +66 | +98 | +98 | +98 |
Cast Delay (ES) (seconds) | 1.4 |
Cast Delay (LoD) (seconds) | 0.6 |
Mana Cost | 22 | +1 |
- Synergies
- Immolation Arrow: +5% Fire Damage Per Level
Exploding Arrow: +5% Fire Damage Per Level
Fire Strike: +5% Fire Damage Per Level
Pyre Javelin: +5% Fire Damage Per Level
Frost Nova †
- Difference from the LoD version
- Improved damage.
- Pros
- Attacks and chills the enemies in all directions. Spammable. Multiple missiles hit a large target.
- Cons
- Shorter range. You need to approach the target.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Cold Damage (ES) | 12-24 | +6 | +12 | +18 | +24 | +24 |
Cold Damage (LoD) | 2-4 | +2 | +3 | +4 | +5 | +6 |
Missile Range (yards) | 9.3 |
Cold Duration (seconds) | 4 | +1 |
Mana Cost (ES) | 12 | +1 |
Mana Cost (LoD) | 9 | +1 |
- Synergies
- Ice Arrow: +10% Cold Damage Per Level
Cold Arrow: +10% Cold Damage Per Level
Frost Javelin: +10% Cold Damage Per Level