Passive and Magic Skills †
Decoy †
- Difference from the LoD version
- Pros
- Cons
- Synergies
- Valkurie: +5% of caster's life
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ | Percentage of caster's life | 55% | +5% | Resist all | 4% | +4% (capped at 85 at slvl 22) | Duration (seconds) | 10 | +5 | Mana Cost | 19 | -0.75 (reaches 0 at slvl 27) |
Inner Sight †
- Difference from the LoD version
- Reduces enemy physical resistance and breaks physical immunities.
- Pros
- Stacks together with Necromancer curses, may be used with amplify/decrepify to lower physical resists further, and better break physical immunes, with lifetap for better leeching, with Confuse for better crowd control, or any other curse you may wish to try.
- Cons
- Quickly diminishing returns make large investments in Inner Sight of little value (though investing in its synergies is quite effective). Overwrites and is overwritten by Slow Missiles.
- Synergies
- Slow Missiles: -1% enemy physical resistance and -1% enemy defense (up to -25% each)
Critical Strike: -1% enemy physical resistance (up to -30%)
Penetrate: -1% enemy defense (up to -25%)
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ | Enemy defense reduction formula | [(slvl * 5060)/(100*(slvl+6))] + 4 | Enemy resistance reduction formula | (slvl * 3850)/(100*(slvl+6) | Duration (seconds) | 32 | +4 | Mana Cost | 5 mana |
slvl** | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Enemy physical resistance | -5% | -9% | -12% | -15% | -17% | -19% | -20% | -21%* | -23% | -23%* | -24% | -25% | Enemy defense | -10%* | -16% | -20% | -24% | -27% | -29% | -31% | -32% | -34% | -35% | -36% | -37% |
13 | 15 | 16 | 19 | 22 | 25 | 30 | 36 | 46 | 60 | 87 | 148 | 465 | -26% | -27% | -28% | -29% | -30% | -31% | -32% | -33% | -34% | -35% | |
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