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[[Assassin]] -  Martial Arts / [[Shadow Disciplines]] / [[Traps]]

#contents
**[[Martial Arts]] [#g352fa4c]
***Dragon Talon [#w8c45df7]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Improved damage and Attack Rating bonus.
:Pros|Very fast attack. Triggers CtC spells frequently.
:Cons|Kick damage depends on the boots, and difficult to increase. Too many kicks may make the character locked. Knockback effect is also annoying.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|# of Kicks (ES)|>|>|>|>|>|4|
|BGCOLOR(#FFAAAA):# of Kicks (LoD)|1|>|>|>|>|2 at slvl 6, +1 per 6 levels after that|
|Kick Damage% (ES)|30|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Kick Damage% (LoD)|5|>|>|>|>|+7|
|Attack Rating% (ES)|75|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|20|>|>|>|>|+25|
|Chance% to Knockback|>|>|>|>|>|100|
|Chance% to Knockback Uniques|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (50-100)|
|Chance% to Knockback Act Bosses / Players (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (25-80)|
|Chance% to Knockback Act Bosses / Players (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (25-99)|
|mana cost|>|>|>|>|>|6|
|mana cost (ES)|>|>|>|>|>|4|
|BGCOLOR(#FFAAAA):mana cost (LoD)|>|>|>|>|>|6|

:Synergies|'''Dragon Claw:''' +10% Attack Rating Per Level
'''Dragon Tail:''' +10% Attack Rating Per Level
'''Dragon Flight:''' +10% Attack Rating Per Level

***Fists of Fire [#e39d7dc6]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Improved explosion radius and synergies.
:Pros|Decent and tight damage.
:Cons|A claw only skill. Needs 3 charges for the maximum damage. Less damage than Claws of thunder.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Melee Fire Damage|
|Fire Damage (ES)|4-8|+4|+8|+16|+32|+32|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|6-10|+5|+10.5|+21|+31.5|+42|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Fire Explosion|
|Fire Damage (ES)|4-8|+4|+8|+16|+32|+32|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|6-10|+5|+10.5|+21|+31.5|+42|
|Radius of Explosion (ES) (yards)|>|>|>|>|>|3.33|
|BGCOLOR(#FFAAAA):Radius of Explosion (LoD) (yards)|>|>|>|>|>|2.67|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Fire Patch|
|Fire Damage Per Second (ES)|12-25|+12|+25|+37|+50|+50|
|BGCOLOR(#FFAAAA):Fire Damage Per Second (LoD)|6-10|+5|+10|+16.5|+23|+31|
|Radius of Fire Patch (ES) (yards)|>|>|>|>|>|5.33|
|BGCOLOR(#FFAAAA):Radius of Fire Patch (LoD) (yards)|>|>|>|>|>|2.67|
||||||||
|Attack Rating% (ES)|45|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Physical -> Fire Convert%|3|>|>|>|>|+3|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost|>|>|>|>|>|3|
|Mana Cost (ES)|2|>|>|>|>|+0.25|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|3|

:Synergies|'''Claws of Thunder:''' +7% Fire Damage Per Level
'''Blades of Ice:''' +7% Fire Damage Per Level
'''Phoenix Strike:''' +14% Fire Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Tiger Strike [#df23da37]
:Required Level|6
:Prerequisites|'''None'''
:Difference from the LoD version|Receives the synergy. Longer charge duration.
:Pros|Can be used with any melee weapons. Good damage bonus.
:Cons|Needs 3 charges for the maximum damage.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Charge 1 Damage%|100|>|>|>|>|+20|
|Charge 2 Damage%|200|>|>|>|>|+40|
|Charge 3 Damage%|300|>|>|>|>|+60|
|Attack Rating% (ES)|48|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana cost (ES)|>|>|>|>|>|2|
|BGCOLOR(#FFAAAA):Mana cost (LoD)|>|>|>|>|>|1|

:Synergies|'''Cobra Strike:''' +8% Damage Per Level
'''Psychic Slash:''' +8% Damage Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Fists of Fire:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Iaigiri [#t985f1fa]
:Required Level|6
:Prerequisites|'''Dragon Talon (1)'''
:A new ES skill|Based on Barbarian's Concentrate and requies a 2H weapon to use.
:Pros|Very defensive. Low mana cost. Assassins can use the best 2H weapon, Katana. :)
:Cons|Single target, normal speed.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Weapon Damage (ES)|>|>|>|>|>|5/4|
|BGCOLOR(#FFAAAA):Weapon Damage (LoD)|>|>|>|>|>|1/1|
|Damage%|120|>|>|>|>|+25|
|Attack Rating%|60|>|>|>|>|+12|
|Defense%|100|>|>|>|>|+10|
|Physical -> Magic Convert%|>|>|>|>|>|1 per base point|
|Mana Cost|2|>|>|>|>|+0.125|

:Synergies|'''Tiger Strike:''' +10% Damage Per Level
'''Claw Mastery:''' +10% Damage Per Level
'''Shuriken:''' +10% Damage Per Level
'''Cloak of Shadows:''' +5% Defense Per Level
'''Blade Shield:''' +5% Defense Per Level

***Claws of Thunder [#jab5cf88]
:Required Level|6
:Prerequisites|'''Fists of Fire (1)'''
:Difference from the LoD version|Improved synergies.
:Pros|Has the best damage of four elemental charge-up skills.
:Cons|A claw only skill. Needs 3 charges for the maximum damage. Lightning damage is unstable because the min damage is 1.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Melee Lightning Damage|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|45|+18|+36|+54|+72|+72|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|80|+20|+40|+60|+80|+100|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Lightning (Sorceress Spell)|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|45|+18|+36|+54|+72|+72|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|40|+20|+40|+60|+80|+100|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Nova|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|22|+11|+22|+33|+44|+44|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|30|+15|+25|+35|+45|+65|
||||||||
|Attack Rating% (ES)|75|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost|>|>|>|>|>|4|
|Mana Cost (ES)|2|>|>|>|>|+0.25|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|4|

:Synergies|'''Fists of Fire:''' +10% Cold Damage Per Level
'''Claws of Thunder:''' +10% Cold Damage Per Level
'''Phoenix Strike:''' +15% Cold Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Fists of Fire:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Dragon Claw [#w9f0a1b4]
:Required Level|12
:Prerequisites|'''Dragon Talon (1), Iaigiri (6)'''
:Difference from the LoD version|Improved damage.
:Notes|Dragon Claw is the only attack skill that requires dual claw. DC consists of two swings, and the fastest speed is 10 frames (5 frames per swing). This isn't bad as it sounds, because so-called 4 frame zeal (the fastest zeal) has the ending animation and the average speed is roughly 4.8 frame per swing. The fastest DC is nearly as fast as the fastest Zeal and has better damage bonus.

:|The most popular usage of DC is finisher, the skill to release charge-ups. The skill description reads DC releases the charge twice, but it actually does only once. Even the fastest DC requires 10 frames to release a charge, while single action attack (normal attack/Iaigiri) requires only 7 frames. If you like to release charges as fast as possible, a single action attack would be better. But you can also think like this: DC let you land another physical blow (with good ED) in only 3 frame. After all, using DC as the finisher isn't so bad, especially when you equip a 1H weapon (ie. the only single attack you can use is normal attack.)

:|Another usa