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[[Amazon]] - [[Spear and Javelin Skills:http://miyoshino.la.coocan.jp/eswiki/?Spear%20and%20Javelin%20Skills]] / Passive and Magic Skills / [[Bow and Crossbow Skills:http://miyoshino.la.coocan.jp/eswiki/?Bow%20and%20Crossbow%20Skills]]

#contents
**Passive and Magic Skills [#zff5941c]

***Decoy [#t05bcf58]
***Petrify [#a5f997b6]
:Required Level|1
:Prerequisites|'''None'''
:A new ES skill|An Inner Sight like skill that slows target's Run/Walk speed.
:Pros|Doesn't overwrite curses, Inner Sight and Slow Missiles.
:Cons|Unlike Decrepify, attack speed is not affected (so ranged attackers still fire).

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Slower Run/Walk%|50|>|>|>|>|+3|
|Radius (yards)|1.33|>|>|>|>|+ 0.67 yard per 3 Base Points|
|Duration (seconds)|6|>|>|>|>|+0.2|
|Mana Cost|>|>|>|>|>|4|

:Synergies|'''Inner Sight''': +0.2 Second Per Level
'''Slow Missiles''': +3% Slower Run/Walk Per Level

***Frost Nova [#o7feed4d]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Improved damage.
:Pros|Attacks and chills the enemies in all directions. Spammable. Multiple missiles hit a large target.
:Cons|Shorter range. You need to approach the target.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Cold Damage (ES)|10-20|+5|+10|+15|+20|+20|
|BGCOLOR(#FFAAAA):Cold Damage (LoD)|2-4|+2|+3|+4|+5|+6|
|Missile Range (yards)|>|>|>|>|>|11.3|
|Cold Duration(seconds)|4|>|>|>|>|+1|
|Mana Cost|6|>|>|>|>|+0.25|

:Synergies|'''Cold Arrow:''' +7% Cold Damage Per Level
'''Freezing Arrow:''' +7% Cold Damage Per Level
'''Frost Javelin:''' +7% Cold Damage Per Level
'''Fire Wall:''' +7% Cold Damage Per Level
'''Decoy:''' +7% Cold Damage Per Level

***Critical Strike [#n3efdb79]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|None.
:Pros|Effectively attract melee and ranged enemies. Recastable.
:Cons|No offensive ability.
:Pros|Even 1 point grants a good physical damage boost with +skill items.
:Cons|Diminishing returns make large investments in this skill of little value. (If you plan to use Innser Sight, it gives a good synergy, though.)

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|slvl|CENTER:1|CENTER:2-8|CENTER:9-16|CENTER:17-22|CENTER:23-28|CENTER:29+|h
|Base Life|>|>|>|>|>|+4 (capped at 85 at slvl 22)|
|Max Life%|0|>|>|>|>|+10|
|Resist all%|4|>|>|>|>|Resist all%|
|Duration (seconds)|10|>|>|>|>|+5|
|Mana Cost|19|>|>|>|>|-0.75 (the lower limit is 1 at slvl 25)|
|Chance To Critical Strike%|>|>|>|>|>|[[diminishing returns:http://miyoshino.la.coocan.jp/eswiki/?Glossary#diminishing_return]] (5-80)|
|Chance of Crushing Blow%|>|>|>|>|>|+1 per Base Level|

:Synergies|'''Valkurie''': +10% Max Life Per Level

***Inner Sight [#md2d618b]
:Required Level|1
:Prerequisites|'''None'''
:Required Level|6
:Prerequisites|'''Petrify (1)'''
:Difference from the LoD version|Reduces enemy physical resistance and breaks physical immunities. Reduces enemy defense not by value but by percentage. Improved skill radius.
:Pros|Stacks together with Necromancer curses, may be used with amplify/decrepify to lower physical resists further, and better break physical immunes, with lifetap for better leeching, with Confuse for better crowd control, or any other curse you may wish to try.
:Cons|Quickly diminishing returns make large investments in Inner Sight of little value (though investing in its synergies is quite effective).
:Notes|It proved Inner Sight stacks together with Slow Missiles. Both skills use the same sparkling overlay, but both effects work.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|BGCOLOR(#FFAAAA):Enemy's Defense (LoD)|-40|-25|-45|-60|-80|-100|
|Radius (ES) (yards)|>|>|>|>|>|16|
|BGCOLOR(#FFAAAA): Radius (LoD) (yards)|>|>|>|>|>|13.33|
|Duration (ES) (seconds)|24|>|>|>|>|+3|
|BGCOLOR(#FFAAAA):Duration (LoD) (seconds)|8|>|>|>|>|+4|
|Mana Cost|>|>|>|>|>|5|


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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Enemy's DR%%|-5|-9|-12|-15|-17|-19|-20|-21|>|-23|-24|-25|>|-26|-27|
|Enemy's Def%|-10|-16|-20|-24|-27|-29|-31|-32|-34|-35|-36|-37|-38|>|-39|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Enemy's DR%%|>|>|-28|>|>|-29|>|>|>|-30|>|>|>|>|-31|
|Enemy's Def%|-40|>|-41|>|-42|>|-43|>|>|>|-44|>|>|>|-45|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Enemy's DR%%|>|>|>|>|>|>|-32|>|>|>|>|>|>|>|-33|
|Enemy's Def%|>|>|>|>|-46|>|>|>|>|>|-47|>|>|>|-48|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Enemy's DR%%|>|>|-33|>|>|>|>|>|>|>|>|>|>|-34|-35|
|Enemy's Def%|>|>|-48|>|>|>|>|>|>|>|>|>|>|-49|-50|

:Synergies|'''Penetrate''': -1% Defense Per Level
'''Slow Missiles''': -1% Defense Per Level
'''Critical Strike''': -2% Physical Resist Per 3 Levels
'''Slow Missiles''': -2% Physical Resist Per 3 Levels


***Critical Strike [#n3efdb79]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|None.
:Pros|Even 1 point grants a good physical damage boost with +skill items.
:Cons|Diminishing returns make large investments in this skill of little value. (If you plan to use Innser Sight, it gives a good synergy, though.)

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|CENTER:1|CENTER:2-8|CENTER:9-16|CENTER:17-22|CENTER:23-28|CENTER:29+|h
|Chance To Critical Strike%|>|>|>|>|>|[[diminishing returns:http://miyoshino.la.coocan.jp/eswiki/?Glossary#diminishing_return]] (5-80)|



***Dodge [#a5f997b6]
***Sway [#l2793625]
:Required Level|6
:Prerequisites