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[[Amazon]] - [[Spear and Javelin Skills]] / [[Passive and Magic Skills]] / Bow and Crossbow Skills

#contents
**Bow and Crossbow Skills [#x7e18f35]
***Magic Arrow [#k03fac22]
:Difference from the LoD version|Magic damage is much improved.
:Pros|Consumes no arrow. Comsumes no mana (at slvl 13+), which is very effective against PI and mana burn monsters. Gives synergy to very many skills.
:Cons|Single target skill. Magic damage isn't bad but less effective as a single target skill than Legendary Arrow with enough pierce. 
-All Attack Rating bonus of bow skills have been removed, because they don't work due to a bug of LoD, but increases the displayed Attack Rating on the character screen.

|LEFT:200|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|c
|slvl|CENTER:1|CENTER:2-8|CENTER:9-16|CENTER:17-22|CENTER:23-28|CENTER:29+|h
|Magic Damage|CENTER:1|CENTER:+1|CENTER:+3|CENTER:+9|CENTER:+27|CENTER:+27|
|Percentage bonus to attack rating|CENTER:10|>|>|>|>|CENTER:+9|
|Percent of physical damage converted to magic damage|CENTER:1|CENTER:+1|CENTER:+1|CENTER:+1|CENTER:+1|CENTER:+1|
|Mana Cost|CENTER:1.5|CENTER:-.125|CENTER:-.125|>|>|CENTER:(reaches 0 at slvl 13)|
***Magic Arrow [#ge419e38]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Adds Magic Damage instead of Min/Max Damage. The AR bonus is removed, which doesn't work due to a bug of LoD.
:Pros|Consumes no Arrow. Consumes no Mana after slvl 13 (good against mana burn monsters). Converts slvl% of Physical Damage to Magic Damage (good against PI monsters).
:Cons|Single target skill.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Magic Damage (ES)|7-14|+7|+14|+28|+56|+56|
|BGCOLOR(#FFAAAA):Min/Max Damage (LoD)|1|>|>|>|>|+1|
|Physical->Magic Convert%|1|>|>|>|>|+1|
|Mana Cost|1.5|>|>|>|>|-0.125 (reaches 0 at slvl 13)|

:Synergies|'''Cold Arrow:''' +7% Magic Damage Per Level
'''Immolation Arrow:''' +7% Magic Damage Per Level
'''Freezing Arrow:''' +7% Magic Damage Per Level
'''Exploding Arrow:''' +7% Magic Damage Per Level
'''Lightning Arrow:''' +7% Magic Damage Per Level
'''Poison Arrow:''' +7% Magic Damage Per Level
(The converted Magic Damage isn't affected by the synergy.)

***Cold Arrow [#u025d4dc]
:Difference from the LoD version|
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Much improved damage.
:Pros|
:Cons| 
:Notes|From what I (Verbatim) can find in the file guide, cold/poison length per level is not well understood. Cold Arrow adds +1 second at low levels (the file guide's guess is 2-7), +1.2 seconds at mid-levels (guessed to be 8-14), and +1.4 seconds at high levels (guessed to be 15-20...whether that continues after 20 is another matter for investigation). Note that the damage/lvl numbers originally guessed at in the file guide were incorrect, so these probably are as well. If anyone knows better please correct the info here.
:Cons|

|LEFT:200|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|c
|slvl|CENTER:1|CENTER:2-8|CENTER:9-16|CENTER:17-22|CENTER:23-28|CENTER:29+|h
|Cold Damage|CENTER:6-8|CENTER:+4|CENTER:+8|CENTER:+12|CENTER:+16|CENTER:+16|
|Cold Duration (seconds)|CENTER:5|CENTER:+1|CENTER:+1.2(?)|CENTER:+1.4(?)|CENTER:?|CENTER:?|
|Percentage bonus to attack rating|CENTER:10|>|>|>|>|CENTER:+9|
|Percent of physical damage converted to cold damage|CENTER:3|>|>|>|>|CENTER:+2|
|Mana Cost|CENTER:3.5|>|>|>|>|CENTER:+1.25|
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Cold Damage (ES)|7-14|+7|+14|+28|+56|+56|
|BGCOLOR(#FFAAAA):Cold Damage (LoD)|3-4|+2|+2.5|+4|+8|+21|
|Cold Duration (seconds) (ES)|5|>|>|>|>|+1|
|BGCOLOR(#FFAAAA):Cold Duration (seconds) (LoD)|4|>|>|>|>|+1.2|
|Physical->Cold Convert%|3|>|>|>|>|+2|
|Mana Cost (ES)|2.5|>|>|>|>|+0.125|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|3.5|>|>|>|>|+0.125|

:Synergies|'''Magic Arrow:''' +7% Cold Damage Per Level
'''Freezing Arrow:''' +7% Cold Damage Per Level
'''Poison Arrow:''' +7% Cold Damage Per Level
'''Frost Nova:''' +7% Cold Damage Per Level


***Multiple Shot [#l646b1ca]
:Difference from the LoD version|
:Pros| Multiple target attack, great for crowd-clearing
:Cons| Big mana-hog at high levels. No benefit comes from raising the skill level beyond slvl 23, when the maximum number of arrows is reached, but the mana cost continues to go up if the slvl is raised further.
:Required Level|6
:Prerequisites|'''None'''
:Difference from the LoD version| Up to 4 center arrows trigger CtC skills, instead of 2 center arrows in LoD.
:Pros|Multiple target attack, great for crowd-clearing. Min and Max Damage bonus after slvl 23.
:Cons|Big mana-hog at high levels.

|LEFT:200|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|RIGHT:45|c
|slvl|CENTER:1|CENTER:2-8|CENTER:9-16|CENTER:17-22|CENTER:23-28|CENTER:29+|h
|Damage Penalty|>|>|>|>|>|CENTER:deals 3/4 of weapon damage|
|Arrows Fired|CENTER:2|CENTER:+1|CENTER:+1|CENTER:+1|>|CENTER:reaches 24 at slvl 23|
|Mana Cost|CENTER:4|>|>|>|>|CENTER:+1.5|
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Weapon Damage|>|>|>|>|>|3/4|
|Min Damage|>|>|>|>|>|+1|
|BGCOLOR(#FFAAAA):Min Damage (LoD)|>|>|>|>|>|+0|
|Max Damage|>|>|>|>|>|+2|
|BGCOLOR(#FFAAAA):Max Damage (LoD)|>|>|>|>|>|+0|
|# of Arrows|3|>|>|>|>|+1 per 2 base points|
|BGCOLOR(#FFAAAA):# of Arrows (LoD)|2|>|>|>|>|+1 (capped at 24 at slvl 23)|
|>|>|>|>|>|>|Oskill Multi