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[[Barbarian]] - [[Warcries]] - Combat Masteries - [[Combat Skills>Combat Skills_Bar]]

#contents

**Combat Masteries [#a56c80d3]

-Recommended Combat Mastery Skill Point Assignment for Dual Wieldnig
--In ES, each Mastery has a strong synergy to another Mastery. For example, 20 points in Sword Mastery and 1 point in Axe Mastery boosts Axes as much as 20 points in Axe Mastery. This is to encourage dual wielding different class weapons.
--This is the table which Mastery you should invest in when you equip a specific combination of weapons. The first three will cover most 1H Melee Weapon combo. Polearm & Spear combo will be good for Pole WW Barbs and Spear WW Barbs (broader choise of weapons). Spear & Axe combo supposes a Melee/Throw Barb with a Javelin and a Throwing Axe (Note: To boost the throwing damage, you need Throwing Mastery).
-Close Combat Mastery and Assassin's Melee Mastery are the same thing but don't stack with one another. The higher level one takes effect.

||CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c
||Sword&br;Mastery|Axe&br;Masrey|Mace&br;Mastery|Polearm&br;Mastery|Spear&br;Mastery|h
|Sword & Axe Setup|Many|1||||
|Axe & Mace Setup||Many|1|||
|Mace & Sword Setup|1||Many|||
|Polearm & Spear Setup||||Many|1|
|Spear & Axe Setup||1|||Many|

-Barbarian's Weapon Masteries don't stack with Assassin's Melee Mastery (R3D change). The higher level one takes effect.


***Sword Mastery [#t72f596c]
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Daggars are not affected by Sword Mastery.
***Close Combat Mastery [#t72f596c]
:Required Level|1
:Prerequisites|'''None'''
:Skill Description|A weapon mastery that works with any melee weapons. Former '''Sword Mastery''', which means Sword Mastery on LoD items turn into this skill. 
:Difference from Sword Mastery|Works with any melee weapons. Improved damage, AR and Critical Strike bonus.
:Notes|Doesn't stack with Assassin's Melee Mastery. (The higher level one works.)
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|Damage% (LoD)|28|>|>|>|>|+5|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-27)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|

:Synergies|'''Mace Mastery:''' works like 1 point in Sword Mastery

***Axe Mastery [#k75fddb3]
***Throwing Mastery [#vf7a9b17]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Throwing Axes are affected by Axe Mastery %%%only when used in melee%%%.
:Notes|You need Close Combat Mastery (or Melee Mastery) to improve the melee damage of Javelins and Throwing Weapons.
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|Damage% (LoD)|28|>|>|>|>|+5|
|Damage% (ES)|30|>|>|>|>|+8|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-36)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|

:Synergies|'''Sword Mastery:''' works like 1 point in Axe Mastery 
'''Spear Mastery:''' works like 1 point in Axe Mastery

***Mace Mastery [#c29c2203]
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|All other blunt weapons (namely Scepters, Staves and Wands) are also affected by Mace Mastery. 
:Pros|
***Thunder Strike [#k75fddb3]
:Required Level|1
:Prerequisites|'''None'''
:Skill Description|Lightning version of Amazon's [[Fire Strike:http://miyoshino.la.coocan.jp/eswiki/?Spear%20and%20Javelin%20Skills#y224db6e]]. Former '''Axe Mastery'''
:Pros|Decent elemental damage is especially helpful for starters who don't have any good weapon.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage|+36|+24|+48|+96|+192|+192|
|Attack Rating%|20|>|>|>|>|+12|
|Mana Cost|2|>|>|>|>|+0.25|

:Synergies|'''Axe Mastery:''' works like 1 point in Mace Mastery
:Synergies|'''Thunder Wave:''' 7% Lightning Damage per Level 
'''Nova:''' 7% Lightning Damage per Level 
'''Plasma Rain:''' 7% Lightning Damage per Level 
'''Thunder Storm:''' 7% Lightning Damage per Level 
'''Bash:''' 7% Lightning Damage per Level

***Pole Arm Mastery [#y84bc84b]
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Pros|
***Strength of the Ancients [#y9e67f4e]
:Required Level|6
:Prerequisites|'''None'''
:A new ES skill|Grants Strength.
:Notes|Re-equip the Damage Augmentor in order to gain the bonus.
:Pros| 
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|Strength|5|>|>|>|>|+5|


***Spear Mastery [#tc2c14c9]
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Javelins are affected by Spear Mastery %%%only when used in melee%%%.
:Pros|
***Luck of the Ancients [#e537b9e6]
:Required Level|12
:Prerequisites|'''None'''
:A new ES skill|Increases the chance of finding magic items and extra gold.
:Notes|Re-equip Damage Augmentor in order to gain bonus.
:Pros| Useful for keeping killing power while having MF and GF.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|slvl|1|2-8|9-16|17-23|24+|h
|Magic Find%|10|>|>|>|+5|
|Extra Gold%|5|>|>|>|+2.5|

:Synergies|'''Pole Arm Mastery:''' works like 1 point in Spea