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[[Necromancer]] - [[Summoning Spells>Summoning_Nec]] / [[Poison and Bone Spells>Poison and Bone]] / Curses

#contents
**[[Curses]] [#n9f784fe]
***Amplify Damage [#s2c8ae13]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Slightly less physical resistance reduction.
:Pros|Still the strongest physical attack supporting skill. Works fine with Corpse Explosion, too.
:Cons|Small radius at low slvls. No other effect than physical resistance reduction.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Target's Physical Resist% (ES)|>|>|>|>|>|-90|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-100|
|Target's Physical Resist% (ES)|>|>|>|>|>|-80|
|BGCOLOR(#FFAAAA):Target's Physical Resist% (LoD)|>|>|>|>|>|-100|
|Duration (seconds)|8|>|>|>|>|+3|
|Radius (yards)|2|>|>|>|>|+0.67|
|Radius (yards)|2|>|>|>|>|0.67|
|Mana Cost|>|>|>|>|>|4|

:Synergies|'''Iron Maiden:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Life Tap:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Weaken [#yd64c900]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Also reduces target's physical resistance. Can negate a very large part of target's physical damage by synergy.
:Pros|Large raduis and long duration at low slvls. Not only very defensive but also works as mini Amplify Damage.
:Pros|Large radius and long duration at low slvls. Not only very defensive but also works as mini Amplify Damage.
:Cons|Can't reduce monster's elemental/magic damage.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Target's Physical Damage%|>|>|>|>|>|-33|
|Target's Physical Resist% (ES)|>|>|>|>|>|-60|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-0|
|BGCOLOR(#FFAAAA):Target's Physical Resist% (LoD)|>|>|>|>|>|-0|
|Duration (seconds)|14|>|>|>|>|+2.4|
|Radius (yards)|6|>|>|>|>|+0.67|
|Radius (yards)|4|>|>|>|>|0.67|
|Mana Cost|>|>|>|>|>|4|

:Synergies|'''Dim Vision:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Lower Resist:''' +1 Second Per Level
'''Dim Vision:''' -1% Target's Physical Damage Per Level
'''Decrepify:''' -1% Target's Physical Damage Per Level
'''Lower Resist:''' -1% Target's Physical Damage Per Level
(Target's Physical Damage% is capped at -95%)

***Terror [#g347e945]
:Difference from the LoD version|None.
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Less mana cost.
:Pros|The most fast-acting emergency curse.
:Cons|Some monsters are immune to AI curses. Doesn't help killing monsters.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Distance to Run (yards)|16|>|>|>|>|+1.33|
|Duration (seconds)|8|>|>|>|>|+1|
|Radius (yards)|>|>|>|>|>|2.67|
|Mana Cost|>|>|>|>|>|7|
|Mana Cost (ES)|>|>|>|>|>|1|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|7|

:Synergies|'''Confuse:''' +1 Second Per Level
'''Attract:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Dim Vision [#x2297f17]
:Required Level|6
:Prerequisites|'''None'''
:Difference from the LoD version|None.
:Pros|Effectively disables ranged attackers and casters. Suppresses many special abilities of monsters (jumping, resurrecting corpse, spawning eggs and children, etc.)
:Cons|Some monsters are immune to AI curses. Less offensive than other AI curses.
:Pros|Effectively disables ranged attackers and casters. Suppresses many special abilities of monsters (jumping, resurrecting corpses, spawning eggs and children, etc.)
:Cons|Some monsters are immune to AI curses. Less offensive than other AI curses. Duration decreases in higher difficulties.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Duration (seconds)|7|>|>|>|>|+2|
|Radius (yards)|2.67|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|9|

:Synergies|'''Weaken:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Lower Resist:''' +1 Second Per Level

***Confuse [#m2ff721e]
:Required Level|6
:Prerequisites|'''None'''
:Difference from the LoD version|None.
:Pros|Disables ranged attackers and casters to some extent. Enemies may attack each other, so more offensive than Dim Vision.
:Cons|Some monsters are immune to AI curses. Confused monsters attack random targets, so your minions and party members may still be attacked, especially when ther are closed to the monsters.
:Pros|Disables ranged attackers and casters to some extent. Enemies may attack each other, so more offensive than Dim Vision. When cast on boss packs, the minions will attack their unaffected leader.
:Cons|Some monsters are immune to AI curses. Confused monsters attack random targets, so your minions and party members may still be attacked, especially when they are close to the monsters. Duration decreases in higher difficulties.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Duration (seconds)|6|>|>|>|>|+2|
|Duration (seconds)|10|>|>|>|>|+2|
|Radius (yards)|4|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|13|

:Synergies|'''Terror:''' +1 Second Per Level
'''Attract:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Iron Maiden [#kd8757fe]
:Required Level|12
:Prerequisites|'''Amplify Damage (1)'''
:Difference from the LoD version|Also reduces target's physical resistance. Improved damage reflection. Players receives much less return damage and minions receives no return damage. (ie. Monster's Iron Maiden is much less dangerous.)
:Pros|Even a small number of minions and/or weak minions can damage enemies effectively.
:Cons|Can't return the spell damage and ranged attack damage.
:Cons|Can't return spell damage and ranged attack damage.
:Notes|It had been considered that "Return Damage% to Others" parameter is "Return Damage% to Minions and Hirelings". But it proved &color(red){minions still take the return damage from Iron Maiden}; even if that parameter is zero.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Return Damage% (ES)|200|>|>|>|>|+45|
|Return Damage% (LoD)|200|>|>|>|>|+25|
|Return Damage% (ES)|200|>|>|>|>|+40|
|BGCOLOR(#FFAAAA):Return Damage% (LoD)|200|>|>|>|>|+25|
|Return Damage% to Players (ES)|>|>|>|>|>|20|
|Return Damage% to Players (LoD)|50|>|>|>|>|+6.25|
|Return Damage% to Minions (ES)|>|>|>|>|>|0|
|Return Damage% to Minions (LoD)|50|>|>|>|>|+6.25|
|BGCOLOR(#FFAAAA):Return Damage% to Players (LoD)|50|>|>|>|>|+6.25|
|Return Damage% to Others (ES)|>|>|>|>|>|0|
|BGCOLOR(#FFAAAA):Return Damage% to Others (LoD)|50|>|>|>|>|+6.25|
|Target's Physical Resist% (ES)|>|>|>|>|>|-60|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-0|
|BGCOLOR(#FFAAAA):Target's Physical Resist% (LoD)|>|>|>|>|>|-0|
|Duration (seconds)|12|>|>|>|>|+2.4|
|Radius (yards)|>|>|>|>|>|4.67|
|Mana Cost|>|>|>|>|>|5|

:Synergies|'''Amplify Damage:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Life Tap:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Amplify Damage:''' +5% Return Damage Per Level
'''Life Tap:''' +5% Return Damage Per Level
'''Decrepify:''' +5% Return Damage Per Level
'''Amplify Damage:''' +15% Return Damage Per Level
'''Decrepify:''' +15% Return Damage Per Level
'''Life Tap:''' +15% Return Damage Per Level

***Attract [#ha1a9877]
:Required Level|12
:Prerequisites|'''None'''
:Difference from the LoD version|None.
:Pros|Enemies attack each other, and you can control it to some extent. Can be used with another curse like Iron Maiden, which makes this skill the most offensive AI curse.
:Pros|Enemies attack the targets. Can be used with another curse like Iron Maiden, which makes this skill the most offensive AI curse.
:Cons|Requires more play skill than Dim Vision and Confuse. You have to select the targets carefully, considering the line of sight, etc. 
:Notes|Attract is intentionally coded not to be overridden by other curses. The tip is casting Attract to small amount of enemies, and then casting another curses like Iron Maiden to the whole enemies (Attract remains, so they continue killing each other). 

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Duration (seconds)|12|>|>|>|>|+3.6|
|Radius (yards)|>|>|>|>|>|6|
|Mana Cost|>|>|>|>|>|17|

:Synergies|'''Terror:''' +1 Second Per Level
'''Confuse:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Decrepify [#g3cf9d46]
:Required Level|18
:Prerequisites|'''Amplify Damage (1), Dim Vision (6), Iron Maiden (12)'''
:Difference from the LoD version|Slightly improved physical resistance reduction.
:Pros|All-in-one curse. Aka King of Curses.
:Cons|Small radius and very short duration.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Target's Physical Damage%|>|>|>|>|>|-50|
|Target's Attack/Move Speed%|>|>|>|>|>|-50|
|Target's Physical Damage%|>