Amazon - Spear and Javelin Skills / Passive and Magic Skills / Bow and Crossbow Skills


Bow and Crossbow Skills

  • All Attack Rating bonus of bow skills have been removed, because they don't work due to a bug of LoD, but increases the displayed Attack Rating on the character screen.

Magic Arrow

Required Level
1
Prerequites
None
Difference from the LoD version
Adds Magic Damage instead of Min/Max Damage. The AR bonus is removed, which doesn't work due to a bug of LoD.
Pros
Consumes no Arrow. Consumes no Mana after slvl 13 (good against mana burn monsters). Converts slvl% of Physical Damage to Magic Damage (good against PI monsters).
Cons
Single target skill.
slvl12-89-1617-2223-2829+
Magic Damage (ES)1+1+6+18+36+36
Min/Max Damage (LoD)1+1
Physical->Magic Convert%1+1
Mana Cost1.5-0.125 (reaches 0 at slvl 13)
Synergies
Cold Arrow: +10% Magic Damage Per Level
Immolation Arrow: +10% Magic Damage Per Level
Freezing Arrow: +10% Magic Damage Per Level
Exploding Arrow: +10% Magic Damage Per Level
Lightning Arrow: +10% Magic Damage Per Level
Poison Arrow: +10% Magic Damage Per Level
(The converted Magic Damage isn't affected by the synergy.)

Cold Arrow

Required Level
1
Prerequites
None
Difference from the LoD version
Much improved damage.
Pros
Cons
slvl12-89-1617-2223-2829+
Cold Damage (ES)3-6+3+15+30+45+45
Cold Damage (LoD)3-4+2+2.5+4+8+21
Cold Duration (seconds) (ES)5+1
Cold Duration (seconds) (LoD)4+1.2
Physical->Cold Convert%3+2
Mana Cost3.5+0.125
Synergies
Magic Arrow: +6% Cold Damage Per Level
Freezing Arrow: +6% Cold Damage Per Level
Poison Arrow: +6% Cold Damage Per Level
Frost Nova: +6% Cold Damage Per Level

Multiple Shot

Required Level
6
Prerequites
None
Difference from the LoD version
3 center arrows trigger CtC skills, instead of 2 center arrows in LoD.
Pros
Multiple target attack, great for crowd-clearing. Min and Max Damage bonus after slvl 23.
Cons
Big mana-hog at high levels.
slvl12-89-1617-2223-2829+
Weapon Damage3/4
Min Damage+0+1
Min Damage (LoD)+0
Max Damage+0+2
Max Damage (LoD)+0
# of Arrows3+1 (capped at 24 at slvl 22)
# of Arrows (LoD)2+1 (capped at 24 at slvl 23)
Oskill Multiple Shot shoots 50% less arrows (ronded down).
# of Trigger Arrows (ES)3
# of Trigger Arrows (LoD)2
Mana Cost4+1

Immolation Arrow

Required Level
6
Prerequites
Magic Arrow (1)
Difference from the LoD version
The casting timer was removed, making Immolation Arrow a viable skill in Eastern Sun.
Pros
Multiple pyres can be stacked on top of each other, creating a hot spot of intense damage.
Cons
Less immediate explosion damage than Exploding Arrow, fast moving monsters may escape the area of the pire.
slvl12-89-1617-2223-2829+
Fire Explosion Damage (ES)5-10+5+10+20+30+30
Fire Explosion Damage (LoD)10-201020303234
Fire Patch Damage Per Second8.2-10.5+5.9
Fire Patch Duration (seconds)3
Cast Delay (seconds) (ES)none
Cast Delay (seconds) (LoD)1
Mana Cost6+0.5
Synergies
Magic Arrow: +5% Fire Damage Per Level
Exploding Arrow: +5% Fire Damage Per Level
Poison Arrow: +5% Fire Damage Per Level
Fire Wall: +5% Fire Damage Per Level
(Both the explosion damage and the patch damage are affected by the synergy.)
Notes
The damage per second listed here is the same or close to that listed in the skill description (with no synergies). Whether the damage displayed is correct or triple the amount of damage actually done is under investigation. It's possible the amount of "damage per second" displayed in the skill description is actually the total damage dealt over the total duration of the fire patch, similar to the damage displayed for poison skills...if that is the case, the numbers here and in the skill description in-game will be triple the actual damage dealt (With the hitshift and amounts of damage used in skills.txt, one would expect the damage dealt to be 1/3rd of what the skill description lists...either the skill description is wrong, or there is a hidden multiplier). Note that the fire explosion damage is accurate, only the damage per second is under investigation. I'll update this note when I've had time to do the necessary testing. (Verbatim)
Update(2006.10.02): I've determined the multiplier is probably not the 3 second duration, since changing the duration has no effect on the displayed damage...it also has no effect on the displayed duration (the display still says 3 seconds, even when I increase the duration to 4 seconds), so it's still a bit inconclusive...I'll do real DOT testing in multiplayer next, to see what the actual damage is.

Freezing Arrow

Required Level
12
Prerequites
Magic Arrow (1), Cold Arrow (1), Immolation Arrow (6)
Difference from the LoD version
Improved damage.
Pros
Cold damage from items and auras is carried over into the splash radius.
Cons
Increased skill levels do not raise freeze duration.
slvl12-89-1617-2223-2829+
Cold Damage (ES)24-36+6+12+18+24+24
Cold Damage (LoD)40-50+10+15+20+22+24
Freeze Duration (seconds)2
Mana Cost9+0.5
Synergies
Magic Arrow: +4% Cold Damage Per Level
Cold Arrow: +4% Cold Damage Per Level
Poison Arrow: +4% Cold Damage Per Level
Frost Nova: +4% Cold Damage Per Level
Cold Arrow: +5% Freeze Duration Per Level
Frost Nova: +5% Freeze Duration Per Level

Guided Arrow

Required Level
18
Prerequites
Multiple Shot (6)
Difference from the LoD version
Improved damage. Less mana cost.
Pros
Homing ability. Consumes no Mana after slvl 13.
Cons
If you have enough pierce, Legendary Arrow may be stronger.
slvl12-89-1617-2223-2829+
Damage% (ES)100+25
Damage% (LoD)0+5
Mana Cost (ES)8-0.5 (the lower limit is 1 at slvl 15)
Mana Cost (LoD)8-0.25 (the lower limit is 1 at slvl 29)
Synergies
Magic Arrow: +15% Damage Per Level
Multiple Shot: +15% Damage Per Level
Legendary Arrow: +15% Damage Per Level
Strafe: +15% Damage Per Level

Exploding Arrow

Required Level
18
Prerequites
Magic Arrow (1), Multiple Shot (6), Immolation Arrow (6)
Difference from the LoD version
Much improved damage.
Pros
Fire damage from items and auras is carried into the explosion radius.
Cons
slvl12-89-1617-2223-2829+
Fire Damage15-30+10+20+30+40+40
Fire Damage (LoD)2-6+5+7.5+10+13+21.5
Mana Cost5+0.5
Synergies
Magic Arrow: +6% Fire Damage Per Level
Immolation Arrow: +6% Fire Damage Per Level
Poison Arrow: +6% Fire Damage Per Level
Fire Wall: +% Fire Damage Per Level

Legendary Arrow

Required Level
24
Prerequites
Multiple Shot (6), Guided Arrow (18)
Difference from Guided Arrow
Less weapon damage. Hit the target multiple times if the arrow pierces the target. Fixed mana cost.
Pros
Homing ability. Hitting the target multiple times is very effective with other damage source like elemental damage and Crushing Blow.
Cons
slvl12-89-1617-2223-2829+
Weapon Damage1/2
Damage% (ES, LA)6+6
Damage% (ES, GA)100+20
Damage% (LoD, GA)0+5
Mana Cost (ES)8
Mana Cost (LoD)8-0.25 (the lower limit is 1 at slvl 29)
Synergies
Magic Arrow: +6% Damage Per Level
Multiple Shot: +6% Damage Per Level
Guided Arrow: +6% Damage Per Level
Strafe: +6% Damage Per Level

Lightning Arrow

Required Level
24
Prerequites
Magic Arrow (1), Multiple Shot (6), Immolation Arrow (6), Exploding Arrow (18)
Difference from Lightning Fury (ES)
Less damage. The bolts released on impact has only 2/3 radius. This is because arrows are more spammable than javelins.
Pros
Numerous lightning bolts are released every time the arrow hits a monster. With a good amount of pierce, very effective against packed monsters.
Cons
Ineffective against a single target.
slvl12-89-1617-2223-2829+
Min Lightning Damage1
Max Lightning Damage24+12+18+24+30+30
# of Bolts2+1 (after slvl 30, +1 per 2 slvls)
Mana Cost10+0.5
Synergies
Magic Arrow: +2% Magic Damage Per Level
Immolation Arrow: +2% Magic Damage Per Level
Exploding Arrow: +2% Magic Damage Per Level

Poison Arrow

Required Level
24
Prerequites
Magic Arrow (1), Cold Arrow (1), Immolation Arrow (6), Freezing Arrow (12)
A new ES skill
Pros
Cons
slvl12-89-1617-2223-2829+
Poison Damage Per Second21+10.5+21+31.5+42+42
Poison Length (seconds)40.2
Cast Delay0.6
Mana Cost6+0.25
Synergies
Magic Arrow: +6% Poison Damage Per Level
Cold Arrow: +6% Poison Damage Per Level
Freezing Arrow: +6% Poison Damage Per Level

Strafe

Required Level
30
Prerequites
Multiple Shot (6), Guided Arrow (18), Legendary Arrow (24)
Difference from the LoD version
None.
Pros
Fast attack. Triggers CtC spells frequently.
Cons
The possibility of Strafe Lock (you can't move until all the sequence of Strafe ends).
Notes
If the number of monsters is greater than or equal to Max#, Strafe fires Max# of arrows. Otherwise Strafe fires as many arrows as monsters, but at least fires Min# of arrows, as long as at least a monster remains.
slvl12-89-1617-2223-2829+
Weapon Damage3/4
Damage%8+8
Max # of Arrows5+1 (capped at 10 at slvl 6)
Min # of Arrows2 + 1 per 4 slvls
(ex. 3 at slvl 4. can't exceed the max.)
Oskill Strafe shoots 50% less arrows (rounded down).
Mana Cost11
Synergies
Magic Arrow: +6% Damage Per Level
Multiple Shot: +6% Damage Per Level
Guided Arrow: +6% Damage Per Level
Legendary Arrow: +6% Damage Per Level

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