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[[Barbarian]] - [[Warcries]] - Combat Masteries - [[Combat Skills>Combat Skills_Bar]]

#contents

**Combat Masteries [#a56c80d3]

-Recommended Combat Mastery Skill Point Assignment for Dual Wieldnig
--In ES, each Mastery has a strong synergy to another Mastery. For example, 20 points in Sword Mastery and 1 point in Axe Mastery boosts Axes as much as 20 points in Axe Mastery. This is to encourage dual wielding different class weapons.
--This is the table which Mastery you should invest in when you equip a specific combination of weapons. The first three will cover most 1H Melee Weapon combo. Polearm & Spear combo will be good for Pole WW Barbs and Spear WW Barbs (broader choise of weapons). Spear & Axe combo supposes a Melee/Throw Barb with a Javelin and a Throwing Axe (Note: To boost the throwing damage, you need Throwing Mastery).
-Close Combat Mastery and Assassin's Melee Mastery are the same thing but don't stack with one another. The higher level one takes effect.

||CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c
||Sword&br;Mastery|Axe&br;Mastery|Mace&br;Mastery|Polearm&br;Mastery|Spear&br;Mastery|h
|Sword & Axe Setup|Many|1||||
|Axe & Mace Setup||Many|1|||
|Mace & Sword Setup|1||Many|||
|Polearm & Spear Setup||||Many|1|
|Spear & Axe Setup||1|||Many|

-Barbarian's Weapon Masteries don't stack with Assassin's Melee Mastery. The higher level one takes effect.


***Sword Mastery [#t72f596c]
***Close Combat Mastery [#t72f596c]
:Required Level|1
:Prerequites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Daggars are not affected by Sword Mastery.
:Prerequisites|'''None'''
:Skill Description|A weapon mastery that works with any melee weapons. Former '''Sword Mastery''', which means Sword Mastery on LoD items turn into this skill. 
:Difference from Sword Mastery|Works with any melee weapons. Improved damage, AR and Critical Strike bonus.
:Notes|Doesn't stack with Assassin's Melee Mastery. (The higher level one works.)
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-27)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|

:Synergies|'''Mace Mastery:''' works like 1 point in Sword Mastery

***Axe Mastery [#k75fddb3]
***Throwing Mastery [#vf7a9b17]
:Required Level|1
:Prerequites|'''None'''
:Prerequisites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Throwing Axes are affected by Axe Mastery %%%only when used in melee%%%.
:Notes|You need Close Combat Mastery (or Melee Mastery) to improve the melee damage of Javelins and Throwing Weapons.
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|Damage% (ES)|30|>|>|>|>|+8|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-36)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|

:Synergies|'''Sword Mastery:''' works like 1 point in Axe Mastery 
'''Spear Mastery:''' works like 1 point in Axe Mastery

***Mace Mastery [#c29c2203]
***Thunder Strike [#k75fddb3]
:Required Level|1
:Prerequites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|All other blunt weapons (namely Scepters, Staves and Wands) are also affected by Mace Mastery. 
:Pros|
:Prerequisites|'''None'''
:Skill Description|Lightning version of Amazon's [[Fire Strike:http://miyoshino.la.coocan.jp/eswiki/?Spear%20and%20Javelin%20Skills#y224db6e]]. Former '''Axe Mastery'''
:Pros|Decent elemental damage is especially helpful for starters who don't have any good weapon.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|28|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage|+36|+24|+48|+96|+192|+192|
|Attack Rating%|20|>|>|>|>|+12|
|Mana Cost|2|>|>|>|>|+0.25|

:Synergies|'''Axe Mastery:''' works like 1 point in Mace Mastery
:Synergies|'''Thunder Wave:''' 7% Lightning Damage per Level 
'''Nova:''' 7% Lightning Damage per Level 
'''Plasma Rain:''' 7% Lightning Damage per Level 
'''Thunder Storm:''' 7% Lightning Damage per Level 
'''Bash:''' 7% Lightning Damage per Level

***Pole Arm Mastery [#y84bc84b]
:Required Level|1
:Prerequites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Pros|
***Strength of the Ancients [#y9e67f4e]
:Required Level|6
:Prerequisites|'''None'''
:A new ES skill|Grants Strength.
:Notes|Re-equip the Damage Augmentor in order to gain the bonus.
:Pros| 
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|Strength|5|>|>|>|>|+5|


***Spear Mastery [#tc2c14c9]
:Required Level|1
:Prerequites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Javelins are affected by Spear Mastery %%%only when used in melee%%%.
:Pros|
***Luck of the Ancients [#e537b9e6]
:Required Level|12
:Prerequisites|'''None'''
:A new ES skill|Increases the chance of finding magic items and extra gold.
:Notes|Re-equip Damage Augmentor in order to gain bonus.
:Pros| Useful for keeping killing power while having MF and GF.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+6|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-30)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|slvl|1|2-8|9-16|17-23|24+|h
|Magic Find%|10|>|>|>|+5|
|Extra Gold%|5|>|>|>|+2.5|

:Synergies|'''Pole Arm Mastery:''' works like 1 point in Spear Mastery

***Throwing Mastery [#vf7a9b17]
:Required Level|1
:Prerequites|'''None'''
:Difference from the LoD version|Improved damage, AR and Critical Strike bonus.
:Notes|Javelins and Throwing Weapons are not affected by Throwing Mastery %%%when used in melee%%%.
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|30|>|>|>|>|+8|
|BGCOLOR(#FFAAAA):Damage% (LoD)|28|>|>|>|>|+5|
|Attack Rating% (ES)|30|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|30|>|>|>|>|+8|
|Critical Strike% (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-40)|
|BGCOLOR(#FFAAAA):Critical Strike% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|

:Synergies|
'''Sword Mastery:''' +2% Damage Per Level
'''Sword Mastery:''' +4% Attack Rating Per Level
'''Axe Mastery:''' +2% Damage Per Level
'''Axe Mastery:''' +4% Attack Rating Per Level
'''Mace Mastery:''' +2% Damage Per Level
'''Mace Mastery:''' +4% Attack Rating Per Level
'''Pole Arm Mastery:''' +2% Damage Per Level
'''Pole Arm Mastery:''' +4% Attack Rating Per Level
'''Spear Mastery:''' +2% Damage Per Level
'''Spear Mastery:''' +4% Attack Rating Per Level


***Vigor of the Ancients [#h851d51e]
:Required Level|12
:Prerequites|'''None'''
:Difference from Increased Speed|Increases the max life in addiition to the Run/Walk speed.
:Prerequisites|'''Strength of the Ancients'''
:Skill Description|Increases Vitality in addiition to Run/Walk speed. Former '''Increase Speed'''.
:Notes|Re-equip Damage Augmentor in order to gain bonus.
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Vitality|3|>|>|>|>|+3|
|Faster Run/Walk%|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-40)|
|slvl|1|2-8|9-16|17-23|24+|h
|Vitality|5|>|>|>|+5|
|Faster Run/Walk%|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (6-35)|

***Strength of the Ancients [#y9e67f4e]
***Thunder Wave [#c29c2203]
:Required Level|12
:Prerequites|'''None'''
:A new ES skill|Grants Strength and Increases the chance of Crushing Blow.
:Pros|
:Prerequisites|'''Thunder Strike'''
:Skill Description|A Lightning version of Assassin's Cold Wave. Former '''Mace Mastery'''.
:Pros| Goes through enemies
:Cons|

:Notes| this skill covers the hole screen and travels a screen or 2 beyond in the direction its cast. with oskill mastery and lightning damage forged weapons this is probably the best lightning skill in d2 es.
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Strength|3|>|>|>|>|+3|
|Crushing Blow%|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-25)|
|slvl|1|2-8|9-16|17-22|23+|h
|Min Lightning Damage|>|>|>|>|1|
|Max Lightning Damage|+25|+17|+34|+51|+68|
|Cast Delay (seconds)|>|>|>|>|0.4|
|Mana Cost|18|>|>|>|>|+0.75|

:Synergies|'''Thunder Strike:''' 6% Lightning Damage per Level 
'''Nova:''' 6% Lightning Damage per Level 
'''Plasma Rain:''' 6% Lightning Damage per Level 
'''Thunder Storm:''' 6% Lightning Damage per Level 
'''Close Combat Mastery:''' 6% Lightning Damage per Level

***Luck of the Ancients [#e537b9e6]
:Required Level|12
:Prerequites|'''None'''
:A new ES skill|Increases the chance of finding magic items and extra gold.
:Pros|

***Iron Skin [#icc1dfb8]
:Required Level|18
:Prerequisites|'''Vigor of the Ancients'''
:Difference from the LoD version|Provides 2 Hand Melee weapon passive defense bonus
:Notes| Re-equip Damage Augmenter to gain bonuses, Passive Def Bonus for 2H Melee.
:Pros| Works wonders with 1 point and +skills, Double effect with 2 hand weapons.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Magic Find%|10|>|>|>|>|+5|
|Extra Gold%|5|>|>|>|>|+2.5|
|slvl|1|2-8|9-16|17-23|24+|h
|Defense%|20|>|>|>|+7|
|Defense Bonus(2H)|20%|>|>|>|7%|

:Synergies|'''Double Swing:''' 5% Defense per Level
'''Double Throw:''' 5% Defense per Level
'''Frenzy:''' 5% Defense per Level

***Nova [#t47c9ff3]
:Required Level|18
:Prerequites|'''None'''
:Prerequisites|'''Thunder Wave'''
:Difference from the LoD version|Improved damage. Less mana consumption.
:Pros|Attacks the enemies in all directions. Spammable. Multiple missiles hit a large target. Works fine with War Cry and Ancient's Call.
:Cons|The missile range is rather short.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Lightning Damage (ES)|1-40|+8|+12|+16|+24|+24|
|slvl|1|2-8|9-15|16-22|23-24|25+|h
|Lightning Damage (ES)|6-12|+6|+12|+20|+26|+26|
|BGCOLOR(#FFAAAA):Lightning Damage (LoD)|1-20|+7|+8|+9|+10|+11|
|Missile Range (yards)|>|>|>|>|>|8.6|
|Mana Cost (ES)|7|>|>|>|>|+0.5|
|Mana Cost (ES)|3.5|>|>|>|>|+0.5|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|15|>|>|>|>|+1|

:Synergies|'''Thunder Storm:''' +8% Lightning Damage Per Level
'''War Cry:''' +8% Lightning Damage Per Level

***Iron Skin [#icc1dfb8]
:Required Level|18
:Prerequites|'''None'''
:Difference from the LoD version|Also grants Damage Reduction by number.
***Plasma Rain [#y84bc84b]

:Required Level|24
:Prerequisites|'''Nova'''
:Skill Description|A Lightning version of Sorceress' Blizzard. Former '''Pole Arm Mastery'''.
:Pros|
:Cons|There is a chance a monster can stand in the middle of it and take no damage.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-19|20+|h
|Min Lightning Damage|>|>|>|>|1|
|Max Lightning Damage|103|+69|+92|+115|+115|
|Cast Delay (seconds)|>|>|>|>|0.6|
|Mana Cost|23|>|>|>|+1|

:Synergies|'''Thunder Strike:''' 5% Lightning Damage per Level 
'''Thunder Wave:''' 5% Lightning Damage per Level 
'''Nova:''' 5% Lightning Damage per Level 
'''Thunder Storm:''' 5% Lightning Damage per Level 
'''Close Combat Mastery:''' 5% Lightning Damage per Level

***Natural Resistance [#j1ff16a4]
:Required Level|30
:Prerequisites|'''Iron Skin'''
:Difference from the LoD version|Also grants Magic Resist.
:Pros|Magic Resist on equipment is rare. Elemental/Poison Resist is also useful, if more common.
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Defense%|30|>|>|>|>|+10|
|Damage Reduced by (ES)|1|>|>|>|>|+1 per 5 levels|
|Resist All%|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (12-67)|
|Magic Resist% (ES)|>|>|>|>|>|1/4 of F/C/L/P Resist%|


***Thunder Storm [#ofe976cd]
:Required Level|30
:Prerequites|'''Nova (18)'''
:Prerequisites|'''Nova (18)'''
:Difference from the LoD version|Improved damage. Shorter interval.
:Pros|Handsfree.
:Cons|Random target. Single target.

:Cons|
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Lightning Damage (ES)|1-120|+12|+14|+16|+18|+18|
|slvl|1|2-8|9-16|17-19|20+||h
|Lightning Damage (ES)|21-43|+22|+28|+36|+36|
|BGCOLOR(#FFAAAA):Lightning Damage (LoD)|1-100|+10|+10|+11|+11|+11|
|Interval (seconds) (ES)|>|>|>|>|>|2.64 (at slvl 1) - 0.48 (at slvl 60)|
|BGCOLOR(#FFAAAA):Interval (seconds) (LoD)|>|>|>|>|>|4.4 (at slvl 1) - 1 (at slvl 60)|
|Duration (seconds)|32|>|>|>|>|+8|
|Radius (yards)|>|>|>|>|>|13.3|
|Mana Cost (ES)|19|>|>|>|>|+1|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|19|

:Synergies|'''Nova:''' +8% Lightning Damage Per Level
:Synergies|'''Thunder Strike:''' +5% Lightning Damage Per Level
'''Thunder Wave:''' +5% Lightning Damage Per Level
'''Plasma:''' +5% Lightning Damage Per Level
'''Nova:''' +5% Lightning Damage Per Level

***Natural Resistance [#j1ff16a4]
:Required Level|30
:Prerequites|'''Iron Skin (18)'''
:Difference from the LoD version|Also grants Magic Resist.
:Pros|
:Cons|

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|F/C/L/P Resist%|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (0-80)|
|Magic Resist% (ES)|>|>|>|>|>|1/4 of F/C/L/P Resist%|


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