Community Patches

Premise

Well, as has been noted, tsuru has been absent for almost 6 months, and Perfect Cell is very busy, which means no patches :(, but seeing as we have so many community things at our disposal, we should all pitch in to create a "community patch", till tsuru is back or PC gets some time.

we can use this page as a start point for ideas and division of work, as well as assigning those who will oversee the final patch releases.

This should in no way be seen as any disrespect to tsuru and all his hard work, nor Prefect Cell & Lothar


For me the most pressing things revolve around stability on the Mac OS. R5 and earlier were all rock solid. But, with the introduction of R6 things changed — crashing to the desktop on leveling up, crashing when picking up the Damage Augmentor. These don't happen all the time, but they occur frequently. It seems the more advanced a character is in terms of high-end gear — socketed Unique Charms, tons of plus skills, etc., the more frequent the crashes. (Metro)


Bug fixes

Highest priority exploit fixes

One so far, ask Metro.

High priority bug and balance fixes

Characters become completely stuck and disappear whenever the Dodge oskill triggers. Confirmed on a Paladin.

/players 8 in Nightmare, Diablo in Act 5 Throneroom, it appears that he is “vulnerable” during the instant he spawns, and can be killed very easily even at /p 8 if hit during this moment regardless of his HP. Probably a bug of D2.

"of Aurora" for Holy Freeze/Holy Fire/Holy Shock is capped at lvl 6 for helms, change to 12 to match database.

Following Set Items need to be fixed according to the database:

   * Gabrielle's Pointed Staff (Set Maiden Spear)
         Requirements -50% -> none
   * Lixo's Flight (Set Faceguard)
         2 Item Bonus: +10 Lightning Absorb -> Lightning Absorb 10%
   * Lixo's Coat (Set Demonhide Armor)
         +200-400 Defense -> +400
   * Motoko's Captivation Set
         Full Set Bonus: Slain Monsters Rest In Peace -> none
   * Messerschmidt's Rule Set
         Full Set Bonus: 20% Increased Attack Speed -> 40%
   * Malek's Pride (Set Barbed Shield)
         3 Item Bonus: 10-40% Bonus To Attack Rating -> 40%
   * Arion's Augury Set
         Partial Set Bonus: Increase Max Life/Mana 20% (2 items) -> 25%

Set Changes to make:

   * Shepherd's Delight Set
         Full Set Bonus: +4 To All Skills -> +5
         Full Set Bonus: Regenerate Mana 100% -> (1.5/clvl) +1-150 To Max Damage
   * Krakerag's Point (Set Tulwar)
         Base Weapon: Tulwar -> Ancient Sword
           (This item internally has 3 sockets but a Tulwar can have 2 sockets at best.)
   * The Lich's Cage (Set Cuirass)
         (8/clvl*) +8-800 Defense -> +800 Defense
           (*=internally capped at +7.875/clvl)
   * Rogue's Bow, Mercenary's Pike and Barbarian's Point
         (5/clvl) Attacker Takes Damage of 5-500 -> (2.5/clvl)
         Full Set Bonus:Attacker Takes Damage of 50 -> 200
   * Rogue's Bow/N, Mercenary's Pike/N and Barbarian's Point/N
         (7.5/clvl) Attacker Takes Damage of 7-750 -> (5/clvl)
         Full Set Bonus:Attacker Takes Damage of 100 -> 400
   * Rogue's Bow/H, Mercenary's Pike/H and Barbarian's Point/H
         (10/clvl*) Attacker Takes Damage of 10-1000 -> (7.5/clvl)
           (*=internally capped at 7.875/clvl)
         Full Set Bonus:Attacker Takes Damage of 150 -> 600

Recipe changes to do:

   * A 6 Pack of Perfect Gem can replace 6 Perfect Gems in all recipes.
         Secret Recipe 16, 17 (Socketing Normal Weapons/Armor without Rerolling)
         Secret Recipe 26 (Making a Maple Leaf, incl. Multistocker Shortcut)
   * "Unique Charm -> Maple Leaf" conversion doesn't work if the target is forged (for      safety's sake.)

cLoD Amulet coupons out of order #09-11. List taken from current cubemain.txt:
01 Nokozan Relic
02 The Eye of Etlich
03 The Mahim-Oak Curio
04 Saracen's Chance
05 The Cat's Eye
06 Crescent Moon
07 Atma's Scarab
08 The Rising Sun_lod
09 Seraph's Hymn -> 11
10 Highlord's Wrath -> 9
11 Mara's Kaleidoscope -> 10
12 Metalgrid

Assassin chargeup skills:
Fists of Fire charge 3 is unaffected by Fire Mastery.
Claws of Thunder charges 2 and 3 are unaffected by Lightning Mastery.
Phoenix Strike, all charges are unaffected by Cold, Fire, and Lightning Mastery.

Fix Barbarian's skill switch on Veteran's Charm.

Fix Sorceress' skill switch on Veteran's Charm.

Bone Wave needs to show cold effect on impact.

Phantom Hatchets.
1. It says +1 missile per 2 skill points... however it increases 1 per skill point for me.
2. It says +1 trigger missile per 15 base points, I'm currently at 20 now and it is still 3
Trigger missiles, this is the exact same amount it gave me at skill level 1.
(Nameless: AFAIK this should work the way it's displayed, Tsuru only changed Multishot but forgot to actually change Phantom Hatchets.)

Sway adds much less Defense to the character than it should according to the skill display, at least according to the LCS.

The Druid's Rabies synergy to Fury does not work. When you put points into rabies you get no damage boost to fury.

Throwing Mastery gives double throw, normal throw, and berserk fury a much larger boost than intended.

Bug that Raise Vampire wrongly requires Metal Golem instead of Fire Golem as one of the prereqs.

Oak Sage seems to add far more life than it says it does.

Ancient's Call does not receive the 1/5 penalty when breaking elemental immunities.

  • Hardcoded? May need rebalancing if can't fix.
  • Its fine the way it is, if there wasn t the 1/5 penalty on immunes, this skill would be enough to break every elemental immunity
    Maybe only a few monsters need some resistance update, as some monster´s immunities still can t be broken with 2 lower resist skills

Medium priority bug and balance fixes

Druid Ravens die instantly from attacking monsters with "thorns" effect shields (Fire and Chilling Armor, etc...).

Petrify displays the Duration in the fixed part, but it actually increases with skill level.

Bug that Petrify shows the old skill description (Dodges while running) on the skill icon.

Bug that Petrify shows the old skill name (Evade) in the LCS.

Assassin Medallion of Samurai works fine, but is mislabeled as Medallion of Caster on creation.

Coupon fixes:

# Criffkiller Coupon "Long Siege Bow" -> "Large Siege Bow"

# Corpsemourn Coupon "Ornate Armor" -> "Ornate Plate"

The skill description of Golem Mastery always shows the damage bonus as +3.

I can't get the following Amulet Custom Reroll recipe to work with the rerolling orb:
3 Rare Amulets
(or Rerolling Orb with 7 Magic Amulet pts)
Flawless Ruby
Flawless Sapphire
Flawless Topaz
Flawless Emerald
=
Rare Amulet
(ilvl = char level)
All Resistances +11-14

The gemword Holy gives a 100% ctc lvl 10 Thunderstorm on attack that doesn't work.
Bug only happens when using one chipped diamond I think.

The Damage Augmentor can be forged.

Werebear (alternative skill to Elemental Form) does not get the synergies. AFAIK all that needs to be done is to copy the Params section to that skill (with those fields empty, the game takes them as 0, so you actually get 0% synergy).

Low priority bug and balance fixes

I cannot use the magic eraser recipe to remove the +1 shadow disciplines on the Smiiiff Stone Unique Jewel.

The wording in the rune forging recipes on the database is confusing, I would suggest saying "up to Ra rune" instead of "up to O rune".

Tinkering is unlimited when applied to socketed gem/runewords. Might be ok not to change.

Suggestions for new content, recipes, etc...

Nihlathak Bone Wave too strong because of recent synergy from Hell's Gate?

It would be very nice if Firestorm could be changed the same way as the Bone/Flame/Cold Wave spells to avoid small ground obstacles, it can be difficult to hit monsters in cluttered areas.

Recipes:

  • 2 flawless gem rare reroll recipe working with gem can
  • Coupon reroll recipes working with Multi Stocker
  • Multi Stocker + x -> 6 of the selected items , as in many cases, especially Dragon Stones, this would save a lot of time
  • Multi Stocker + Scroll of Town Portal -> Multi Stocker with previous output selected + Tp scroll
  • Null Rune + Tp scroll -> Wo Rune

Comments


  • imo, null isnt more worth than Wo cause u need ton of farming after crystal to use the null, i would say its value is the same as wo or nu= a downgrade would give nu or he. -- LordBrox? 02-23-2009 (Mon) 19:17:40
  • The multi output of the cube is capped at 3 items, so with the stocker you can only get out 2 ingredients. There is some debate whether a Null is really above the Wo, if it is rarer a downgrade recipe would be nice -- The Unknown Soldier? 02-22-2009 (Sun) 07:40:06
  • Added some recipe suggestions -- Moonie? 02-21-2009 (Sat) 10:59:33
  • The custom reroll should work just fine, as it doesn't hit any caps or limits, and the useitem is the can, meaning there aren't any problems, its probably a typo thats causing problems -- The Unknown Soldier? 02-19-2009 (Thu) 17:08:25
  • AFAIK Custom reroll recipes can't be done using the Gem Can or Rerolling Orb instead of normal items/gems, the way cube recipre work simply doesn't allow it. -- Nameless? 02-19-2009 (Thu) 06:47:26
  • Excellent update Blinn. Thanks so much as always. I just PM'd with the modder today, and he mentioned to me that he was going to start tackling things tomorrow. He certainly has enough on his plate for a while. Once the above exploits and majors bugs have all been ironed out, then the ES community may need to see if it's time for a clean sweep, do major content changes in all facets of the mod (break compatibility?), and release an S series. -- Metro? 02-18-2009 (Wed) 21:59:27
  • Good idea, I only have 1 exploit on the list and Metro knows what it is anyway. -- Blinn? 02-18-2009 (Wed) 21:36:16
  • The unknown soldier -- Yes thats a good idea, though some exploit aren't fixable, like players x based ones? 02-18-2009 (Wed) 16:59:56
  • exploit fixes; shouldnt those just be PM'ed to metro instead of posted for everyoe to see. -- 153957? 02-18-2009 (Wed) 07:08:20

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