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#contents
**[[Curses]] [#n9f784fe]
***Amplify Damage [#s2c8ae13]
:Difference from the LoD version|Slightly less physical resistance reduction.
:Pros|Still the strongest physical attack supporting skill. Works fine with Corpse Explosion, too.
:Cons|Small radius at low slvls. No other effect than physical resistance reduction.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Physical Resistance% (ES)|>|>|>|>|>|-90%|
|Physical Resistance% (LoD)|>|>|>|>|>|-100%|
|Target's Physical Resist% (ES)|>|>|>|>|>|-90|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-100|
|Duration (seconds)|8|>|>|>|>|+3|
|Radius (yards)|2|>|>|>|>|+0.67|
|Mana Cost|4|>|>|>|>|+0|
|Mana Cost|>|>|>|>|>|4|

:Synergies|'''Iron Maiden:''' +1 Second Per Level
'''Life Tap:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Weaken [#yd64c900]
:Difference from the LoD version|Also reduces target's physical resistance.
:Difference from the LoD version|Also reduces target's physical resistance. Can negate a very large part of target's physical damage by synergy.
:Pros|Large raduis and long duration at low slvls. Not only very defensive but also works as mini Amplify Damage.
:Cons|
:Cons|Can't reduce monster's elemental/magic damage.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Target's Damage%|>|>|>|>|>|-33|
|Physical Resistance% (ES)|>|>|>|>|>|-60|
|Physical Resistance% (LoD)|>|>|>|>|>|-0|
|Target's Physical Damage%|>|>|>|>|>|-33|
|Target's Physical Resist% (ES)|>|>|>|>|>|-60|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-0|
|Duration (seconds)|14|>|>|>|>|+2.4|
|Radius (yards)|6|>|>|>|>|+0.67|
|Mana Cost|4|>|>|>|>|+0|
|Mana Cost|>|>|>|>|>|4|

:Synergies|'''Dim Vision:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Lower Resist:''' +1 Second Per Level
'''Dim Vision:''' -1% Target's Damage Per Level
'''Decrepify:''' -1% Target's Damage Per Level
'''Lower Resist:''' -1% Target's Damage Per Level
(Target's Damage% is capped at -95%)
'''Dim Vision:''' -1% Target's Physical Damage Per Level
'''Decrepify:''' -1% Target's Physical Damage Per Level
'''Lower Resist:''' -1% Target's Physical Damage Per Level
(Target's Physical Damage% is capped at -95%)

***Annihilation [#hec5c975]
:A new ES skill|Blessed Aim is replaced with this skill.
:Pros|Both Crushing Blow and Skill IAS are very effective.
:Cons|It's not difficult to gain much Crushing Blow by items in ES.
***Iron Maiden [#kd8757fe]
:Difference from the LoD version|Also reduces target's physical resistance. Improved damage reflection. Players receives much less return damage and minions receives no return damage. (ie. Monster's Iron Maiden is much less dangerous.)
:Pros|Even a small number of minions and/or weak minions can damage enemies effectively.
:Cons|Can't return the spell damage and ranged attack damage.

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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Skill IAS%|6|10|14|17|20|22|23|24|26|27|28|29|>|30|31|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Skill IAS%|>|>|32|>|33|>|>|34|>|>|35|>|>|>|36|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Skill IAS%|>|36|>|>|>|>|37|>|>|>|>|>|>|>|38|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Skill IAS%|>|>|38|>|>|>|>|>|>|>|>|>|>|39|40|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Crushing Blow%|12.5|>|>|>|>|+2.5|
|Radius (yards)|10.6|>|>|>|>|+1.33|
|Return Damage% (ES)|200|>|>|>|>|+45|
|Return Damage% (LoD)|200|>|>|>|>|+25|
|Return Damage% to Players (ES)|>|>|>|>|>|20|
|Return Damage% to Players (LoD)|50|>|>|>|>|+6.25|
|Return Damage% to Minions (ES)|>|>|>|>|>|0|
|Return Damage% to Minions (LoD)|50|>|>|>|>|+6.25|
|Target's Physical Resist% (ES)|>|>|>|>|>|-60|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-0|
|Duration (seconds)|12|>|>|>|>|+2.4|
|Radius (yards)|>|>|>|>|>|4.67|
|Mana Cost|>|>|>|>|>|5|

:Synergy|'''Might:''' +2% Crushing Blow Per Level
:Synergies|'''Amplify Damage:''' +1 Second Per Level
'''Life Tap:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Amplify Damage:''' +5% Return Damage Per Level
'''Life Tap:''' +5% Return Damage Per Level
'''Decrepify:''' +5% Return Damage Per Level

***Thorns [#pec64260]
:Difference from the LoD version|Improved damage return. Also grants Open Wounds and Prevent Monster Heal to the party.
:Pros|The old Thorns and Conversion combo is now safe.
:Cons|Useless against casters and ranged attackers.
***Decrepify [#g3cf9d46]
:Difference from the LoD version|Slightly improved physical resistance reduction.
:Pros|All-in-one curse. Aka King of Curses.
:Cons|Small radius and very short duration.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage Return% (ES)|250|>|>|>|>|75|
|Damage Return% (LoD)|250|>|>|>|>|40|
|Open Wounds%|12.5|>|>|>|>|+2.5|
|Radius (yards)|10.6|>|>|>|>|+1.33|
|Target's Physical Damage%|>|>|>|>|>|-50|
|Target's Attack/Move Speed%|>|>|>|>|>|-50|
|Target's Physical Resist% (ES)|>|>|>|>|>|-60|
|Target's Physical Resist% (LoD)|>|>|>|>|>|-50|
|Duration (seconds)|4|>|>|>|>|+0.67|
|Radius (yards)|>|>|>|>|>|4|
|Mana Cost|>|>|>|>|>|11|

:Synergy|'''Vigor:''' +25% Damage Return Per Level
'''Conversion:''' +25% Damage Return Per Level
'''Conviction:''' +25% Damage Return Per Level
'''Vigor:''' +1% Open Wounds Per Level
'''Conversion:''' +1% Open Wounds Per Level
'''Conviction:''' +1% Open Wounds Per Level
:Synergies|'''Amplify Damage:''' +1 Second Per Level
'''Weaken:''' +1 Second Per Level
'''Lower Resist:''' +1 Second Per Level

***Holy Fire [#id919a38]
:Difference from the LoD version|Much improved synergy. Aura damages more frequently.  The effect of Fire Mastery to this skill is halved. 
(If the caster activates Holy Fire and attacks, Fire Mastery works twice. It boosts both Holy Fire itself, and the enchanted fire damage on the weapon. Only the former is halved.)
***Dim Vision [#x2297f17]
:Difference from the LoD version|None.
:Pros|Effectively disables ranged attackers and casters. Suppresses many special abilities of monsters (jumping, resurrecting corpse, spawning eggs and children, etc.)
:Cons|Some monsters are immune to AI curses. Less offensive than other AI curses.

:Pros|
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Aura Fire Damage (ES)|2-6|+2|+4|+8|+12|+12|
|Aura Fire Damage (LoD)|1-3|+0.5|+1|+1.5|+2.5|+3.5|
|Aura Interval (seconds) (ES)|>|>|>|>|>|1|
|Aura Interval (seconds) (LoD)|>|>|>|>|>|2|
|Attack Fire Damage|>|>|>|>|>|Aura Damage x 600%|
|Radius (yards)|4|>|>|>|>|+0.67|
|Duration (seconds)|7|>|>|>|>|+2|
|Radius (yards)|2.67|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|9|

:Synergies|'''Protection From Fire:''' +12% Fire Damage Per Level
'''Salvation:''' +6% Fire Damage Per Level
'''Vengeance:''' +6% Fire Damage Per Level
:Synergies|'''Weaken:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Lower Resist:''' +1 Second Per Level

***Might [#r790dbc6]
:Difference from the LoD version|Improved damage bonus.
:Pros|Might grants better damage bonus than Fanaticism. IAS bonus of Fanaticism is diminishing return, so it's an idea to hire a Fanaticism mercenary and use Might for yourself.
:Cons|No IAS bonus.
***Confuse [#m2ff721e]
:Difference from the LoD version|None.
:Pros|Disables ranged attackers and casters to some extent. Enemies may attack each other, so more offensive than Dim Vision.
:Cons|Some monsters are immune to AI curses. Confused monsters attack random targets, so your minions and party members may still be attacked, especially when ther are closed to the monsters.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|50|>|>|>|>|+15|
|Damage% (LoD)|40|>|>|>|>|+10|
|Radius (yards)|10.6|>|>|>|>|+1.33|
|Duration (seconds)|6|>|>|>|>|+2|
|Radius (yards)|4|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|13|

:Synergies|'''Blessed Aim:''' +5% Damage Per Level
'''Thorns:''' +5% Damage Per Level
'''Blessed Hammer:''' +5% Damage Per Level
'''Vigor:''' +5% Damage Per Level
:Synergies|'''Terror:''' +1 Second Per Level
'''Attract:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Concentration [#d764b808]
:Difference from the LoD version|Slightly less damage bonus.
:Pros|Uninteruptable Attack. The only aura that boosts Blessed Hammer.
:Cons|No IAS bonus.
***Attract [#ha1a9877]
:Difference from the LoD version|None.
:Pros|Enemies attack each other, and you can control it to some extent. Can be used with another curse like Iron Maiden, which makes this skill the most offensive AI curse.
:Cons|Requires more play skill than Dim Vision and Confuse. You have to select the targets carefully, considering the line of sight, etc. 

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|45|>|>|>|>|+14|
|Damage% (LoD)|50|>|>|>|>|+15|
|Uninteruptable Attack%|>|>|>|>|>|95|
|Radius (yards)|10.6|>|>|>|>|+1.33|
|Duration (seconds)|12|>|>|>|>|+3.6|
|Radius (yards)|>|>|>|>|>|6|
|Mana Cost|>|>|>|>|>|17|

:Synergies|'''Annihilation:''' +4% Damage Per Level
'''Charge:''' +4% Damage Per Level
'''Might:''' +4% Damage Per Level
:Synergies|'''Terror:''' +1 Second Per Level
'''Confuse:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Holy Freeze [#nbf98971]
:Difference from the LoD version|Much improved synergy. Aura damages more frequently.  The effect of Cold Mastery to this skill is halved. 
(If the caster activates Holy Fireeze and attacks, Cold Mastery works twice. It boosts both Holy Freeze itself, and the enchanted cold damage on the weapon. Only the former is halved.)
***Life Tap [#i9101640]
:Difference from the LoD version|None.
:Pros|Can leech from unleechable monsters. Saves the life of your minions and party members.
:Cons|No offensive effects. Useless when all your minions and party members are in good health.

:Pros|
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Aura Cold Damage (ES)|1.5-4.5|+1.5|+3|+6|+9|+9|
|Aura Cold Damage (LoD)|2-3|+1|+2|+3|+4|+5|
|Aura Slow%|30|>|>|>|>|(capped at 60 at slvl 60)|
|Aura Interval (seconds) (ES)|>|>|>|>|>|1|
|Aura Interval (seconds) (LoD)|>|>|>|>|>|2|
|Attack Cold Damage|>|>|>|>|>|Aura Damage x 500%|
|Radius (yards)|4|>|>|>|>|+0.67|
|Damage Heal%|>|>|>|>|>|50|
|Duration (seconds)|16|>|>|>|>|+2.4|
|Radius (yards)|2.67|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|9|

:Synergies|'''Protection From Cold:''' +12% Cold Damage Per Level
'''Salvation:''' +6% Cold Damage Per Level
'''Vengeance:''' +6% Cold Damage Per Level
:Synergies|'''Amplify Damage:''' +1 Second Per Level
'''Iron Maiden:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Amplify Damage:''' +2% Damage Healed Per Level
'''Iron Maiden:''' +2% Damage Healed Per Level
'''Decrepify:''' +2% Damage Healed Per Level
'''Blood Golem:''' +2% Damage Healed Per Level

***Annointed Bear [#ce33432d]
***Terror [#g347e945]
:Difference from the LoD version|None.
:Pros|The most fast-acting emergency curse.
:Cons|Some monsters are immune to AI curses. Doesn't help killing monsters.

***Holy Shock [#la2e3c9c]
:Difference from the LoD version|Much improved synergy. Aura damages more frequently.  The effect of Lightning Mastery to this skill is halved. 
(If the caster activates Holy Shock and attacks, Lightning Mastery works twice. It boosts both Holy Shock itself, and the enchanted Lightning damage on the weapon. Only the former is halved.)

:Pros|
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Aura Min Lightning Damage|1|>|>|>|>|+0|
|Aura Max Lightning Damage (ES)|10|+5|+9|+17|+25|+25|
|Aura Max Lightning Damage (LoD)|10|+6|+8|+10|+12|+15|
|Aura Interval (seconds) (ES)|>|>|>|>|>|1|
|Aura Interval (seconds) (LoD)|>|>|>|>|>|2|
|Attack Lightning Damage|>|>|>|>|>|Aura Damage x 600%|
|Radius (yards)|4|>|>|>|>|+0.67|
|Distance to Run (yards)|16|>|>|>|>|+1.33|
|Duration (seconds)|8|>|>|>|>|+1|
|Radius (yards)|>|>|>|>|>|2.67|
|Mana Cost|>|>|>|>|>|7|

:Synergies|'''Protection From Lightning:''' +12% Lightning Damage Per Level
'''Salvation:''' +6% Lightning Damage Per Level
'''Vengeance:''' +6% Lightning Damage Per Level
:Synergies|'''Confuse:''' +1 Second Per Level
'''Attract:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level

***Lower Resist [#f56d715f]
:Difference from the LoD version|Can't lower target's Poison Resistance. But can lower Magic and Poison Resistance by synergy.
:Pros|Can lower target's All Resistance by synergy.
:Cons|Can't lower target's Magic Resistance and Poison Resisnatce.

***Fanaticism [#y88b184a]
:Difference from the LoD version|Less damage bonus to the caster. More damage bonus to other party members. Slightly longer radius.
:Pros|Skill IAS is very effective. Increases not only damage but also Attack Rating.
:Cons|Short radius.

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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Skill IAS%|14|18|20|23|25|26|27|28|29|30|>|31|32|>|33|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Skill IAS%|>|>|>|34|>|>|35|>|>|>|36|>|>|>|37|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Skill IAS%|>|>|>|>|>|38|>|>|>|>|>|>|>|>|39|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Skill IAS%|>|>|>|>|>|>|>|>|>|>|>|>|>|39|40|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Party's Damage% (ES)|30|>|>|>|>|+9|
|Party's Damage% (LoD)|25|>|>|>|>|+8.5|
|Caster's Damage% (ES)|40|>|>|>|>|+12|
|Caster's Damage% (LoD)|50|>|>|>|>|+17|
|Attack Rating%|40|>|>|>|>|+5|
|Radius (yards)|8.67|>|>|>|>|+0.66|
|Radius (yards)|7.33|>|>|>|>|+0.66|
|Target's F/C/L Resist% (ES)|>|>|>|>|>|-(25-70) *will be tabulated later|
|Target's F/C/L/P Resist% (LoD)|>|>|>|>|>|-(25-70) *will be tabulated later|
|Duration (seconds)|20|>|>|>|>|+2|
|Radius (yards)|4.33|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|22|

:Synergies|'''Might:''' +4% Damage Per Level
'''Concentration:''' +4% Damage Per Level
:Synergies|'''Dim Vision:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Lower Resist:''' +1 Second Per Level
'''Summon Resist:''' -1% Target's F/C/R Resist Per Level
'''Pierce Poison and Bones:''' -2% Target's Poison and Magic Resist Per Level

***Conviction [#vbd1360b]
:Difference from the LoD version|Has mild diminished return. -Resist is capped at -130% and -Defense is capped at -80%.
:Pros|Still the strongest immune breaking skill in the game.
:Cons|Can't lower Magic and Poison resist. Because of Conviction mercenary and oskill Conviction, activating Conviction for yourself isn't absolutely necessary any longer.   
***Pierce Poison and Bones [#a05e4885]
:A new ES skill|A specialized version of Lower Resist for Poison and Magic Resistance. 
:Pros|The lowering effect is very strong.
:Cons|Lowers only two types of Resistance.

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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Enemy's F/C/L|-32|-39|-45|-50|-54|-57|-60|-63|-66|-68|-70|-72|-74|-76|-78|
|Enemy's Def%|-46|-50|-54|-57|-60|-62|-63|-64|-66|-67|-68|-69|>|-70|-71|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Enemy's F/C/L|-80|-81|-83|-84|-86|-87|-89|-90|-92|-93|-94|-96|-97|-98|-99|
|Enemy's Def%|>|>|-72|>|-73|>|>|-74|>|>|-75|>|>|>|-76|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Enemy's F/C/L|-101|-102|-103|-104|-105|-107|-108|-109|-110|-111|-112|-114|-115|-116|-117|
|Enemy's Def%|>|-76|>|>|>|>|-77|>|>|>|>|>|>|>|-78|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Enemy's F/C/L|-118|-119|-120|-122|-123|-124|-125|-126|-127|-128|>|>|>|-129|-130|
|Enemy's Def%|>|>|-78|>|>|>|>|>|>|>|>|>|>|-79|-80|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Radius (yards)|13.3|>|>|>|>|+0|
|Target's Poison and Magic Resist%|-20|>|>|>|>|-4 (Capped at -150, including synergy)|
|Duration (seconds)|20|>|>|>|>|+2|
|Radius (yards)|4.33|>|>|>|>|+0.67|
|Mana Cost|>|>|>|>|>|22|

:Synergies|'''Dim Vision:''' +1 Second Per Level
'''Decrepify:''' +1 Second Per Level
'''Weaken:''' +1 Second Per Level
'''Summon Resist:''' -1% Target's Poison and Magic Resist Per Level


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