Diary of Bastige (psycho2)

Open projects

Numbers in parentheses is the level of character as of last update. The listing shows how the character is going to progress in terms of skill use. Note that these are listed by what is most important to the character. That means the skills may NOT be maxed or equaled in order.

Literal (79) Amazon

EE Strafer.

20 Eagle Eye (met)
20 Strafe (met)
20 Legendary Arrow (met)
30 Magic Arrow (near)
25 Guided Arrow
rest Multiple Shot

Oskill Fanaticism. Act 2 Might mercenary.

Live_Wire (39) Amazon

Lightning Striker.

20 Lightning Strike
25 Viper Bite
30 Fire Strike
20 Shadow Strike
30 Fend
rest Jab

Oskill Lightning Mastery, Battle Orders. Act 3 Cold mercenary.

multiDart (87) Amazon

Plague Javelin

25 Plague Javelin (met)
30 Pyre Javelin (met)
20 Frost Javelin (met)
20 Lightning Fury (met)
30 Jab
rest Viper Bite

Oskill Battle Orders, Oak Sage. Act 5 Offense barb.

Flaming_June (11) Assassin

Fists Of Fury.. I mean, Fire

30 Fists of Fire
20 Phoenix Strike
1 Weapon Block (met)
25 Command Mastery (2 masters)
20 Blades of Ice
30 Dragon Talon (syn. to Fists of Fire)
rest Dragon Flight (syn. to Fists of Fire)

Oskill Lower Resist, Fire Mastery, Battle Orders. Act 5 Offense barb.

Misjah (1) Barbarian

Thunder barb, take 4

1 Ancients' Call
12 Battle Command
20 Thunder Storm
25 Thunder Wave
25 Nova
20 Plasma Rain
rest Thunder Strike, Close Combat Mastery

Oskill Lightning Mastery. Act 3 Cold mercenary.

Kutter (7) Paladin

Zealot of the Fanatic Style

20 Fanaticism
15 Holy Shield
25 Zeal
25 Vengeance
30 Sacrifice
rest Hypno Blast

Oskill Burst of Speed, Battle Orders, Melee Mastery. Act 3 Fire merc.

Enuff (32) Sorceress

Twister, the hot spot(tm)

30 Twister (near)
20 Cold Mastery
20 Fire Mastery
20 Lightning Mastery
20 Energy Shield
rest Telekinesis

Oskill Amplify Damage, Oak Sage. Act 5 Defense barb.

Progression on Characters

CharacterLevelWhere (s)he is
Literal79Act 1 Hell
Live_Wire39Act 5 Normal
multiDart87Act 5 Hell
Misjah1Act 1 Normal
Kutter7Act 1 Normal
Enuff32Act 5 Normal

Rerolling facts

  • Item reroll is only allowed on an item if the item is unforged and free of socketed items.
  • Set reroll is useful if you have set items in constant use -- it wipes d-stonings and meldings, which also clears level requirement penalties.
  • You can only use set/unique reroll recipes on base items. If you use them on base-upped or base-converted versions, you'll lose it.
  • If you use the re-roll recipe on socketed set/unique rings or amulets, you'll get a magic/rare amulet in the process -- remove the socket first.
  • Item reroll clears weapon upgrade penalties, but you'll get new stats. Useful if you find a weapon or armor that can be base-upped to the exceptional or elite you're looking for; but in all due instance, it's just easier to buy, strip, and imbue such :) and it's cheaper, but you'll waste an imbue.
  • It is possible to get +6 to a skill on Lv.75 class unique rings either found or re-rolled. Getting the one you want is resource-heavy, however, but is often worth it.
  • If an item didn't come with a socket, and you had socketed it before re-roll, then re-rolling the item will force it to have new stats, but your socket will disappear. The exception is set/unique jewelry; you have to remove the socket from those first with Thaw + Socket Donut. (You'll still get the socket donut.)
  • For the chance of best and most-desirable mods, try to have the item level close to the requirement of those mods. But if re-rolling for high mods, you should have a very high item level, especially if you're trying for an item with "of Aurora".
  • Square charms have grand charm properties. It takes two blemished gems to reroll a magic charm. You cannot make rare square or odd charms - you will end up with a grand charm.
  • You can recycle used items and gather new stats by re-rolling. Useful if you want to use the same item again but don't want to wait up until the requirement you've racked up on the item. This also means you can base-up an item to one you are looking for (magic/rare at best) then re-roll it to remove the level penalty and get new stats on the item.
    • This is particularly useful on items with stats you do not want and a base-up is needed to get the item you do want.
  • If you made a set/unique amulet a commander's medallion, you can't reroll the amulet until you remove the medallion component -- use a ribbon and thaw potion.
  • You can just use a gem can filled with gem points of one kind to reroll square charms. Do note, however, it takes 162 gem points to do one reroll. Same for magic jewels; it uses 81 gem points for a magic jewel reroll.
  • Transform unique jewels into different ones. Simply use an un-needed unique jewel and use 2 perfect gems + Key (The KEY is important here, otherwise you're going to reroll it). You'll get a different unique jewel. You'll also get your key back.
  • Ever want to reroll the unique charms? Lv.40 charms require 2 perfect gems; Lv.80 charms require 3. Useful if you get a no-bonus Something Wicked...
  • Unique rerolls on ethereal items work, but ethereality is lost.
  • *To keep ethereality on magic and rare items during reroll, use the ancient scroll recipes (22, 23). Attempting to reroll without these recipes will remove ethereality. Prepare to use a lot of money.

More on this subject as I scour the wiki..

On My Mind

This is what I have right now in the back burner.


  • Get more D-stones!
  • Restart gambling for Lv.75 unique amulets/rings.
  • Get more maples.

Aura Stones

1x Green (Annihilation)

In search of:

Hydra Bow coupon

Willing to trade off:

  • I have these I don't want:
    Ancient Scroll 37 (spare)
    Ancient Scroll 38 (spare)
    Ancient Scroll 39 (spare)
    Ancient Scroll 42 (spare)
    Ancient Scroll 44 (spare)
    Ancient Scroll 45 (spare)
    Ancient Scroll 46 (spare)
    Ancient Scroll 49 (spare)
  • You might be interested in trading for these: (* = new entry)
    Vampirefang Belt coupon
    Ogre Axe coupon
    Matriarchal Spear coupon
  • Others:
    E. Impaler (no sockets)
    E. Death Reaper (no sockets)
    E. Demonic Scythe (no sockets)
  • Materials Excess

Quest for all LoD Decals

Highest found: Sur
Next on stocker: Ber

Just Founds


Caveman's Fury
Branch of the Ents
Dragon Staff (Mage Staff)
Plague's Last Arrowhead (Lv.75 Amazon amulet) -> Green Aura Stone


Rumour of Pain


Gilded Shield coupon


*Aakta's Defense (Combat Plate)
2x Na Rune
Ni Rune
Te Rune (Hellforge)
Vampirefang Belt coupon


2x Wild Card
No Rune
Mo Rune
Se Rune
Vlad Tepe's Sustenance
Lilith's Heart (Lv.60 Assassin ring)
He Rune
Swirling Crystal coupon
Grim Helm coupon


2x Wild Card
Boss ore w/ 3 shadow quartz (Act 1 Andariel)
Ni Rune


Thanks to Lucifer666:
LoD Chromatic Ire, LoD Ribcracker, LoD Lycander's Aim, LoD Oculus, Battle Gauntlets coupon.
Cedar Staff, Quarterstaff, Ceremonial Bow and Swirling Crystal.

Self-rolled LoD Vampiregaze - I got the coupon

Current Updates


Spor became a Fury druid, and now I have Enuff, a twister sorceress. "Annihilus' Sister." For the time being it is just Twister, but will have Energy Shield and Telekinesis. Points in masteries synergise Twister, so that will have the side-effect of boosting Telekinesis for the unbreakable physical immunes.

Also got a bundle of exceptional coupons thanks to Lucifer666, and the matches are in today's Just Founds.


I got rid of BRRRR. Instead I am using Spor, an IC elemental form druid.


It has been a while since I've played the Druid and Necromancer. We have Burning_Blood, a necromancer specializing in hydras and vampires. And there is BRRRR (ikr?), a druid who is using Winter Fury. Not sure what I am going to do with Poison, but I have Live_Wire who is a Lightning Strike amazon.


Been seriously thinking of returning, and decided that now is the time. All characters are shelved! Shared stash will be untouched. Time to start fresh.


Drop a message or discuss on my diary topics!

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