Monster Drop and Area Guide


Monster Drop

  • Junk includes Potions, Keys, TP/ID Scrolls and Quivers.
  • Equipment includes Weapons, Armor and Ancient Coupons.
  • Good includes Rings, Amulets, Charms, Jewels, Gems, Runes, Ancient Scrolls, Dragon Stones, Ancient Decipherers and Socket Donuts.
  • 300% Chance for ~ items means the monster have 3 times higher chance for those items than non-boss monsters.

Non-Boss Monsters

  • Each non-boss monster drops only one item or no item at all.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)75.066.242.231.623.717.813.310.0
Drop (%)25.043.857.868.476.382.286.790.0
Junk (%)6.311.014.617.119.221.221.922.7
Gold (%)2.13.74.95.76.47.17.37.6
Equipment (%)15.026.434.840.845.650.452.254.0
Good (%)1.73.03.94.65.25.75.96.1
  • Following non-boss monsters do the drop check twice, as an exception.
    • Quarterback, Defensive End, Defensive Tackle, Cornerback, Safety
    • Outfielder, Slugger, Manager, Umpire, Knuckleballer
  • Both boss and non-boss Council Members drop the same drop. See Councils.
  • Gold drop is 4 times better than the non-boss monster's gold drop in LoD.
  • The chance of no drop looks greater than the old value listed in FAQ, but the actual value isn't changed. (Junk and Gold drop contained another no drop chance in themselves in the older version, and FAQ didn't reflected that.)

Champions

  • Each champion always drops one random drop and one potion.
    (The random item can be a portion, too.)
Players#1-16
Gold (%)60.0
Equipment (%)36.0
Good (%)4.0
300% Chance for Unique/Set/Rare items.
The dropped equipment is always magic or better.
  • Gold drop is 6 times better than the non-boss monster's gold drop in LoD.

Unique Monsters

  • Each random unique monster always drops one random drop and one potion.
    (The random item can be a portion, too.)
Players#1-16
Equipment (%)93.0
Good (%)7.0
600% Chance for Unique/Set/Rare items.
The dropped equipment is always magic or better.

Super Unique Monsters

  • Each super unique monster checks the random drop 3 times.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)25.06.31.60.40.10.00.00.0
Drop (%)75.093.798.499.699.9100100100
Junk (%)10.012.513.113.313.313.313.313.3
Gold (%)20.025.026.226.626.626.626.626.6
Equipment (%)40.050.052.553.153.353.353.353.3
Good (%)5.06.36.66.66.76.76.76.7
640% Chance for Unique/Set/Rare items.
The dropped equipment is always magic or better.
  • Gold drop is 8 times better than the non-boss monster's gold drop in LoD.

Ultra Unique Monsters

  • Each super unique monster checks the random drop 5 times.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)25.06.31.60.40.10.00.00.0
Drop (%)75.093.798.499.699.9100100100
Junk (%)5.06.26.66.66.76.76.76.7
Gold (%)15.018.719.719.920.020.020.020.0
Equipment (%)50.062.565.666.466.766.766.766.7
Good (%)5.06.26.66.66.76.76.76.7
800% Chance for Unique/Set/Rare items.
The dropped equipment is always magic or better.
  • Gold drop is 8 times better than the non-boss monster's gold drop in LoD.

Act Bosses

  • Each act boss checks the random drop 6 times.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)15.02.20.30.00.00.00.00.0
Drop (%)85.097.899.7100100100100100
Junk (%)8.09.29.49.49.49.49.49.4
Gold (%)10.011.511.711.811.811.811.811.8
Equipment (%)55.063.364.564.764.764.764.764.7
Good (%)7.08.18.28.28.28.28.28.2
2400% Chance for Unique/Set/Rare items.
The dropped equipment is always magic or better.
  • Gold drop is 12 times better than the non-boss monster's gold drop in LoD.

Act Bosses (Quest Drop)

  • Each act boss checks the random drop 6 times.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)15.02.20.30.00.00.00.00.0
Drop (%)85.097.899.7100100100100100
Junk (%)4.04.54.74.74.74.74.74.7
Gold (%)5.05.75.95.95.95.95.95.9
Equipment (%)60.069.070.470.670.670.670.670.6
Good (%)10.011.511.711.811.811.811.811.8
3200% Chance for Unique/Set/Rare items.
The dropped equipment is always magic or better.
  • Gold drop is 12 times better than the non-boss monster's gold drop in LoD.

Councils

  • Each council checks the random drop 3 times.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)33.310.93.61.20.40.10.00.0
Drop (%)66.789.196.498.899.699.9100100
Junk (%)9.312.513.513.813.914.014.014.0
Gold (%)20.026.728.929.629.930.030.030.0
Equipment (%)33.344.648.249449.850.050.050.0
Good (%)4.05.35.85.96.06.06.06.0
300% Chance for Unique/Set/Rare/Magic items.

Gold Only Monsters

  • Each gold only monster drops one pile of gold or no item at all.
Players#1-23-45-67-89-1011-1213-1415-16
No Drop (%)75.066.242.231.623.717.812.310.0
Drop (%)25.043.857.868.476.382.286.790.0
Gold (%)25.043.857.868.476.382.286.790.0
  • The gold only monsters include:
    • Creeping Gold, Golden Scarab
  • Non-boss gold only monster's gold drop is 1.5 times better than the LoD non-boss monster's.
  • Champion gold only monster's gold drop is 2 times better than the LoD non-boss monster's.
  • Unique gold only monster's gold drop is 2.5 times better than the LoD non-boss monster's.

Organ Drops

Act 1 Super Uniques

NameTypeLocationDropBaseSpecial Drop
CorpsefireZombieDen of EvilSuperA1BSet Jackpot
BishiboshFallen ShamanCold PlainsSuperA1BSet Jackpot
ColdcrowRogue ArcherCaveSuperA1BSet Jackpot
Blood RavenCor.Rogue ArcherBurial GroundsUltraA1BSet Jackpot
BonebreakSeletonCriptSuperA1BSet Jackpot
RakanishuFallenStony FieldSuperA1BSet Jackpot
Treehead WoodFistBruteDark WoodSuperA1CArm
GriswoldTristramSuperA1C
The CountessCorrupted RogueTower Level 5A2ARune
The SmithBarracksSuperA2A
Pitspawn FouldogBigheadJail Level 2A2A
BoneashSkeleton MageCathedralSuperA2A
AndarielCatacombs Level 4Act BossA2B
  • Set Jackpot: This monster has an extra Set Jackpot chance in normal difficulty.

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