#contents
-Fanatic Swing is a modification of Zeal. Zeal has a parameter of ''100% Rollback'', while Fanatic Swing is given ''50% Rollback''. This article is based on an assumption that 50% Rollback makes %%%the next swing start 50% faster%%%. (Any correction would be appreciated.)
**Sorceress Zeal Speed [#tb5b8bf7]
-This table is the Sorceress Zeal speed quoted from [[The Amazon Basin Technical Discussion Forum:http://www.theamazonbasin.com/d2/forums/index.php?showtopic=42841&st=15]].
-EIAS is effective IAS the character has.
-1st Swing is the frame of the first swing.
-End Swing is the frame of the last swing.
-F-U (follow-up) Swing is the frame of each swing between the first and the last.
-The End Swing is especially longer because it contains the animation to the neutral position (the ending animation).
-For example, if a Sorceress has no IAS and swings 5 times with oskill Zeal, the whole attack sequence takes 10+12+12+12+19=65 frames.
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|>|>|>|Sorceress Zeal Speed&br;with 1H Swing Weapons|h
|EIAS|1st Swing|F-U Swing|End Swing|h
| -20 | 13 | 16 | 25 |
| -19 | | 15 | 24 |
| -16 | 12 | | 23 |
| -14 | | 14 | |
| -12 | | | 22 |
| -8 | 11 | | 21 |
| -7 | | 13 | |
| -4 | | | 20 |
| 0 | 10 | 12 | 19 |
| 6 | | | 18 |
| 10 | | 11 | |
| 12 | 9 | | 17 |
| 18 | | | 16 |
| 21 | | 10 | |
| 25 | 8 | | 15 |
| 34 | | 9 | 14 |
| 43 | 7 | | 13 |
| 50 | | 8 | |
| 54 | | | 12 |
| 67 | 6 | | 11 |
| 72 | | 7 | |
**Sorceress Fanatic Swing Speed [#v227656a]
-Assuming 50% Rollback makes %%%the next swing start 50% faster%%%, Fanatic Swing will have 50% less 1st Swing and F-U Swing. End Swing won't be affected because there comes no next swing until the whole sequence ends.
-So the table of Fanatic Swing speed will be like this. (Each 1st Swing and F-U Swing is halved and rounded up.)
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|>|>|>|Sorceress Fanatic Swing Speed&br;with 1H Swing Weapons|h
|EIAS|1st Swing|F-U Swing|End Swing|h
|-20|7|8|25|
|-16|6||23|
|-14||7||
|-12|||22|
|-8|||21|
|-4|||20|
|0|5|6|19|
|6|||18|
|12|||17|
|18|||16|
|21||5||
|25|4||15|
|34|||14|
|43|||13|
|50||4||
|54|||12|
|67|3||11|
-With 50% EIAS, the sequence takes 4+4+4+4+12=28 frames (So-called 4 frame Zeal), not bad breakpoint to aim. With 54% EIAS the sequence gets 1 frame shorter. With 67% EIAS, the sequence gets 2 more frames shorter.
**Calculating the EIAS [#e557dec2]
-Since no weapon speed calculator in the world supports Fanatic Swing, we have to calculate the EIAS for ourselves.
-Well, now we know we need 67% EIAS for the fastest breakpoint. Then how much IAS do we need?
-First, let's check the weapon speed (WSM) at the [[ES Database:http://homepage3.nifty.com/miyoshino/es/es3weap_n.htm]]. For example, if you use a Long Sword, the WSM is [-10]. WSM is EIAS, but a negative value. So WSM [-10] is equal to 10% EIAS. You can subtract 10% from 67%. The rest EIAS we need is 57%.
-Next, if you have Fanaticism and/or Annihilation (from eqipment or mercenary), let's check it's IAS bonus. The IAS bonus from skills is EIAS, too. If your aura grants 15% skill IAS, you can subtract 15% from 57%. The rest EIAS we need is 42%.
-Ok, it's time to look up the table. It says 42% EIAS is equal to 65% IAS, so you need 65% IAS from equipments.
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|>|>|>|>|>|>|>|>|>|>|EIAS/IAS Conversion Table|h
|EIAS| IAS| |EIAS| IAS| |EIAS| IAS| |EIAS| IAS|h
| 1| 2| | 31| 42| | 61| 125| | 91| 377|
| 2| 3| | 32| 44| | 62| 129| | 92| 395|
| 3| 4| | 33| 46| | 63| 133| | 93| 414|
| 4| 5| | 34| 48| | 64| 138| | 94| 434|
| 5| 6| | 35| 50| | 65| 142| | 95| 456|
| 6| 7| | 36| 52| | 66| 147| | 96| 480|
| 7| 8| | 37| 54| | 67| 152| | 97| 507|
| 8| 9| | 38| 56| | 68| 157| | 98| 535|
| 9| 10| | 39| 58| | 69| 163| | 99| 566|
| 10| 11| | 40| 60| | 70| 168| | 100| 600|
| 11| 13| | 41| 63| | 71| 174| | 101| 638|
| 12| 14| | 42| 65| | 72| 180| | 102| 680|
| 13| 15| | 43| 68| | 73| 187| | 103| 728|
| 14| 16| | 44| 70| | 74| 194| | 104| 780|
| 15| 18| | 45| 72| | 75| 200| | 105| 840|
| 16| 19| | 46| 75| | 76| 208| | 106| 909|
| 17| 20| | 47| 78| | 77| 215| | 107| 988|
| 18| 22| | 48| 80| | 78| 223| | 108|1080|
| 19| 23| | 49| 83| | 79| 232| | 109|1190|
| 20| 24| | 50| 86| | 80| 240| | 110|1320|
| 21| 26| | 51| 89| | 81| 250| | 111|1480|
| 22| 27| | 52| 92| | 82| 259| | 112|1680|
| 23| 29| | 53| 95| | 83| 270| | 113|1938|
| 24| 30| | 54| 99| | 84| 280| | 114|2280|
| 25| 32| | 55| 102| | 85| 292| | 115|2760|
| 26| 34| | 56| 105| | 86| 304| | 116|3480|
| 27| 35| | 57| 109| | 87| 317| | 117|4680|
| 28| 37| | 58| 113| | 88| 330| | 118|7080|
| 29| 39| | 59| 117| | 89| 345| | 119|14280|
| 30| 40| | 60| 120| | 90| 360| | 120|inf |
**Comparison of Fanatic Swing with Zeal [#zb773e64]
-Sorceress' Zeal speed with 0% IAS is 10/12/19 (1st/F-U/End). Zeal usually swings 5 times, which takes:
10 + 12 + 12 + 12 + 19 = 65 frames (avg. 13 fpa)
-Sorceress' Fanatic Swing speed with 0% IAS is 5/6/19 (1st/F-U/End).
5 + 6 + 6 + 6 + 19 = 42 frames (avg. 8.4 fpa)
-Paladin's Zeal speed with 0% IAS is 7/7/14 (1st/F-U/End).
7 + 7 + 7 + 7 + 14 = 42 frames (avg. 8.4 fpa)
-Sorceress' Fanatic Swing is approximately as fast as Paladin's Zeal. It can reach the fastest breakpoint with less IAS than Zeal, but it tends to be a bit slower than Zeal, especially when the attack ends before it swings 5 times (ie. all nearby enemies may die before you swing 5 times), because of the longer End frame.