*Diabola - Lightning Sorceress with oskill Firestorm [#xc7a99b4]


**Character Intro and Overview [#m0c968e1]
Diabola is a Lightning Sorceress, with high level oskill Firestorm as a secondary weapon.

Like [[Igniss>Hall_Igniss]], the basic concept is to gain a high level oskill, plus 20 skill points into corresponding elemental mastery, to help dealing with those immune to main tab skills.

Diabola is built around three items related to oskill Firestorm: Diablo's Horn (+30 to Firestorm), runeword charm "Diablo" (+28 to Firestorm), and LoD runeword armor "STONE" (charged Level 16 Molten Boulder, which synergizes Firestorm). The former 2 pieces combined provide +58 to Firestorm, which obviously outnumbers all other oskills can attain with only 2 pieces. Level 16 MB charges on "STONE" not only raise the damage of Firestorm by 80%, but also increase its missile number from 5 to 8.

To take advantage of Diablo's Horn's +Lightning skill dmg & "Diablo"'s reduce enemy lightning resistance, Lightninig skills are chosen as main tab. Because 20 skill points are spent in Fire Mastery and most equipments are not optimized for lightning skills, the damage of Lightning skills (Chain Lightning & Charged Bolts) is comparatively lower than pure Lightning build, but still sufficient to kill most monsters in 8ppl Domain.

Since two of the central equipments are related to Diablo, this character is named after a feminized name of Diablo. By the way, she also possesses the ability to transform herself into The Lord of Terror, which is kind of funny especially in Chaos Sanctuary.
**Stats and Attributes [#gdf53a41]
With all buff/aura activated:

All points into energy.

**Skills [#c3abba2e]
***Hardpoints [#wb384bdb]

20 skill points are spent in Fire Mastery, otherwise are similar to standard Lightning Sorceress build.
***Skill levels with equipment [#h3b2da61]

***Oskills [#e827ad26]
''Level 89 Firestorm''
Deals 77079~77552 Fire damage per second in a large AoE (missile number 8).

''Level 39 Lower Resist''
Lowers 68% Fire/Cold/Lightning resist of enemy, radius 29.3 yards. 

''Level 39 Battle Command''
Provides further +1 All skill. Last for 410 seconds.

''Level 33 Battle Orders''
Increases 131% maximal life & mana.

''Level 34 Oak Sage''
Increases 218% maximal life.

''Level 34 Valkyrie''
''Level 34 Shadow Master''
''Level 16 Clay Golem'' (charged skill, two golems can be summoned)
Tanks. With Act2 merc's Prayer, they can withstand most attack and rapidly recover from battle in 8ppl.

**Equipment [#h8d457a2]
The 3 key pieces for oskill Firestorm: 
-Diablo's Horn: +30 to Firestorm
-"Diablo" Odd Charm: +28 to Firestorm
-"STONE": Level 16 Molten Boulder as synergy. 

Other equipments are selected towards more +All skill to raise Firestorm slvl. However, due to lack of Knowledgeable (+1 All skill) jewel, most sockets are filled with +Sorceress forged unique jewel.

Good +All skill bonus (+3, plus oskill BC), -15% enemy Fire/Cold/Lightning resists, stat bonus.

Nice +All skill bonus and -16% enemy fire resist. It took a lot of effort to make a second Sun Kanji rune though.

''Weapon Switch''
&ref(./Weapon Switch.jpg,nolink);
Oskill BO Javelin.

''Shield Switch''
&ref(./Shield Switch.jpg,nolink);
A random choice just to raise oskill BO level.

The Molten Boulder charges synergizes Firestorm, and the charged Clay Golem works fine as decent meat shields.

Huge bonus to Firestorm (+30) and +Fire/Lightning skill damage% makes it the one and only choice for this character. The ugly appearance may be its only downside.



Oskill Oak Sage & shielding mod.

The amulet with most +All skill.

Without saying, the standard Sorceress Ring.

For +2 All skill and FCR.

Veteran's Odd Charm: Runeword "Diablo", +1 All skill, +28 Firestorm, reduces enemy Fire/Lightning resist, all are essential for this build
Damage Augmenter
All unique charms except for Vlad Tepe's Sustenance.
Skiller charms: +Lightning tab magic odd charm*7, +Fire tab rare grand charm*2, Staffmod (Lightning Mastery & Ice Nova) magic large charm*1

**Merc and Merc Equipment [#rb19a286]
Act2 Prayer Merc is chosen to improve the survivability. His own Prayer synergize on-equip Meditation & Cleansing, providing triple healing efficiency. He also carries Conviction to lower reduces enemy resists. Besides, he also has several CtC equipments to help him stopping/slowing enemy. 

-Weapon: LoD Runeword "INFINITY"
Level 12 Conviction Aura.
-Armor: Runeword "Eternal Reign"
Level 12 Aura of Divinity grants further +2 All skills.
-Helm: Arthur's Crown
Level 12 Cleansing Aura.
-Gloves: Shiva's Touch
20% CtC Level 10 Glacial Spike on striking.
-Belt: Blustone's Belt
40% CtC Level 5 Ice Nova when struck.
-Boots: Hermes' Gift
Level 6 Vigor, synergized by Prayer, increase movement speed and maximal life%.
-Amulet: Eye of the Beholder
20% CtC Level 3 Glacial Spike when struck & on striking. Aura forged with Level 7 Meditation.
-Ring1: LoD Unique Ring Carrion Wind
8% CtC Level 13 Creeping Doom on striking

**Comments [#e98aa5b9]

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