Orochimaru - Hydra Summoner

Character Intro and Overview

Orochimaru is a Necromancer that uses Hydra as source of spell damage while having powerful summons at the same time.

Hydra may not be the best damage spell that necros have, but it is in the summoning skill tree (boosted by +summons gear) and its synergies (Fire Golem and Summon Vampire) are very helpful boosting the "real" summons.

On top of that, Hydra does elemental damage which is more easily boosted (masteries, dstoning, Conviction aura) than magic or poison damage.

To do list:

  • get tier 2 unique charms
  • shop Oak Sage boots

Stats and Attributes

  • clvl 92
  • all stat points in Energy
  • 2k life, 4k mana, 21k Hydra damage



  • Hydra: Max
  • Fire Golem: Max
  • Summon Vampire: Max
  • Blood Golem: Max
  • Clay Golem: 14
  • All other summoning skills: 1


  • Corpse Explosion
  • Lower Resists


  • Fire Mastery
  • Teleport
    (-Oak Sage planned)
  • Battle Orders


Items are forged +1 all skills and socketed with +1 sorc skill jewels or sorc skill forged unique jewels if possible.

  • Essence of Trang-Oul unique Callous Wand
  • Draculas Wit
  • Rare Circlet with +2 necro skills and Salvation on equip
  • Tasslehoffs complete
  • Rare ring with +4 summon skills
  • Craft ring with +4 summon skills
  • Cursed Donut


  • Some unique charms, socketed +1 all skills jewels if possible, forged sorc skills.
  • "Wealth" RW odd charm, Energy Shield staffmod
  • Summoning skills grand charms

Weapon switch:

  • Magic oskill BO Javelin
  • Rare +1 skills shield

Merc and Merc Equipment

Act 2 Might Mercenary
His job is to carry around Aurora gear and to provide Might and synergized Annihilation Aura to boost the summons damage.

  • "Burn" RW ethereal Whale Hunter
  • "Dread" RW shield
  • "Fox" Runeword armor
  • Hermes Gift unique boots
  • Greiz Legion unique gloves
  • Beads of the Guardian unique ammy, Annihilation forged


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