• The added line is THIS COLOR.
  • The deleted line is THIS COLOR.
This page is the translation of JP_ItemKyouka. (wip)

*Item Enhancement Guide [#x5ce810c]
**Making Sockets [#d61a6e39]
***Larzuk's Quest Reward [#q6610142]
-''White (Normal/Superior/Low Quality) Weapons and Armor:'' Larzuk makes the maximum number of sockets allowed on the base item, as long as the item level is equal to or higher than 40. As a rule of thumb, the items dropped in Nightmare Act 3 can have the maximum sockets.
-''Magic Weapons and Armor:'' Larzuk makes one or two sockets randomly. Because you can make up to 3 sockets on a magic item by a cube recipe in ES, it's a bad idea to ask Larzuk to make sockets on magic items.
-''Other Weapons and Armor (Rare, Crafted, Set and Unique):'' Larzuk always makes one socket. Because you can make up to 2 sockets on a rare item by a cube recipe in ES, it's a bad idea to ask Larzuk to make sockets on rare items.
-The socketing recipes cost higher for upper items, so it's most efficient to ask Larzuk socketing Elite items, if possible. But you don't have to stick to this principle too much, because the difference of the costs can be insignificant in end games, and Larzuk's reward has some restrictions as stated above.

***Socketing Recipes [#fc8fe032]
-''Magic Weapons and Armor:'' The recipe makes up to 3 sockets. Of course the socket number is capped at the maximum socket number of the base item.
-''Rare Weapons, Helms, Body Armor and Shields:'' The recipe makes up to 2 sockets.
-''Rare Gloves, Belts and Boots:'' The recipe makes only 1 socket.
-''Crafted/Set/Unique Weapons and Armor:'' The recipe makes only 1 socket.
-''White Weapons and Armor:'' The recipe can make any number of sockets.
-Non Secret recipes rerolls the white items, which means all Ethereality, Superiority and Low Quality are removed.
-Secret recipe 16 and 17 make sockets without removing these properties. Of course it's better to use non secret recipes for Low Quality items. Superiority is always welcome because the repair cost of Superior items is very low in ES.
-You can make a Socket Donut from a Unique Dagger, if the gold is more precious than the time (ie. "if you are poor"). You can gamble a Unique Dagger cheaply with a level 1 character.
-The socketing cost is generally cheaper, so it's one of the most frequently used enhancements even in early and mid games.

***Socketing Amulets, Rings and Charms [#q4f27c29]
-Secret Recipe 12, 13, 41-48 can make a socket on these items. Charms generally get bigger if they have a sockets.
-Unique Amulets and Rings of LoD (cubed from Ancient Coupons) are spawned with a socket.
-Legacy (LoD) Crafted Amulets and Rings have a 50% chance to be spawned with a socket.

***Socketing Arrow and Bolt Quivers [#y2a742d0]
-Only Normal (White) quivers and Magic quivers can have a socket.
-You can activate all Gemwords and some Runewords on Normal quivers.

**Forging [#g31f5de2]
-Forging adds skill bonus or some other good bonus without any penalty. But one item can have only one Forging mod at once. Forging can be removed later, to apply another Forging.
-Please imagine an invisible socket besides the conventional sockets, and you can put a bonus there.
-For most Forgings, Forging materials aren't refunded when you remove the Forging. (Aura Stones and Maple Leaves are refunded, as exceptions.)


||M/R/S/U Equipment|U Charm|U Jewel|M/R Jewel|h
|Skill Forging|○|○|○|×|
|All Skill Forging|○|×|×|×|
|Stat Forging|○|○|○|×|
|Rune Forging|○|×|×|×|
|Aura Forging|>|>|>|M/R/S/U Amulets|
|Tab Forging|×|×|×|○|
|2/3 Rune Forging|×|×|×|○|
CENTER:(Equipment means Weapons, Armor, Amulets and Rings.)
CENTER:(Normal/Crafted Items, M/R Charms and all Quivers can be applied no Forging.)&br;

***Skill Forging [#h6918ea1]
-Adds +1 To Class Skill Levels. (+1 To Amazon Skill Levels, etc.)
-The skill levels are very important for casters, so casters use this Forging very often. Even melee characters often use this Forging because other enhancements like D-Stoning can't add a Skill bonus.
-All Skill Forging (Secret Recipe 40) adds +1 To All Skill Levels. This is very expensive, but can boost oskills and mercenary's skills.
***Stat Forging [#ye84f3d8]
-Adds some bonus like Max Life and Enhanced Damage, four times as much as a D-Stoning.
-Skill Forging is generally prefered, but Stat Forgings are also used if there is some reason. For example, the damage of Multiple Shot doesn't increase with the skill level, so Multiple Shot Zons will prefer Enhanced Damage to Skill Bonus. Or a character may need more Life than more skill levels, and have no room for D-Stoning Life.
-Also, Stat Forging is often used for mercenary's equipment, because Skill Forging is useless for mercenaries and All Skill Forging is very expensive.
***Rune Forging [#k2348490]
-Adds the properties of the runes to the item.
-As stated in Stat Forging, Skill Forging is generally prefered. But Rune Forging with low runes is cheap and useful for early games. (ex. Instead of making a socket and putting a Ka (=Nef) rune, you can apply Ka Forging, which is cheap and handy.)
-Some properties like Cannot Be Frozen and Ignore Target's Defense can only be added by Rune Forging.
-If you have an ultimate ethereal item and like to add Indestructible to it, "Wo (=Zod) Rune Forging + Skill Forged Unique Jewel" is better than "Skill Forging + Wo Rune". It costs three Wo Runes and is very expensive, but is worth considering because getting 3 Wo runes ISN'T impossible in ES.
***Aura Forging [#z32997f9]
-Adds "Aura when equipped" to an amulet.
-Of course very strong, but it requires an Aura Stone cubed from the highest unique class amulets.
-Aura Stones are very expensive, so they are refunded when you remove Aura Forging.
***Tab Forging [#rfcc9494]
-Adds Skill Tab Bonus to a magic or rare jewel.
-Why you can't apply Skill Forging to magic and rare jewels which seem weaker than Unique ones? It's because rare jewels can have a Skill Bonus and magic jewels can have an All Skill Bonus as a prefix. If you can apply Skill Forging to magic and rare jewels, you can have +2 skill bonus on a jewel, which will destroy the game balance.
***2/3 Rune Forging [#h26dc496]
-Adds 2/3 of the properties of the runes to a magic or a rare jewel.
-You can select which properties are applied, weapon mods or helm mods.
-Some properties like Knockback and Cannot Be Frozen can't be divided and fully work.
-With low runes, 2/3 Rune Forging is cheap and handy, too. If you're planning to socket a Ka (=Nef) rune to a bow, why don't you cube 3 Ka runes with the best jewel you have at that time?

**D-Stoning [#yd80a807]
-To cube a Dragon Stone (D-Stone) or one of its alternatives with an item to enhance the item.
-Gem melding is a kind of D-Stoning, with different materials and different effects.
-%%%You can apply D-Stoning as many times as you wish, but it adds a level rquirement penaly.%%%
-You can apply D-Stoning to any equipment (Weapons, Armor, Amulets and Rings). You can't apply D-Stoning to Charms, Jewels and Quivers.
-You can add a key or a stamina pot to the recipe to select the added mod.
-You can't remove D-Stonings from the items. But if the item is rerolled, applied D-Stonings are also canceled.
-Each mod has its cap. (ex. 900% for Enhanced Damage, please see the recipe page for details.) The mods added beyond the cap are ignored, and only the level requirement increases.
-Secret Recipe 50 can remove the level requirement penalty by 1, but is rarely used because it's very expensive.

**ティンカリング [#mf82f344]

*アイテム強化の実例 [#dd06e9e6]
**アキレスの優勢(Achilles's Advantage)セット [#td4ff82f]
***フォージング [#q4da7a60]
:効果|パラディンのスキル +3
***D-ストーニング [#e8777ba0]
-データベースでまず上限を確認する(重要)。Capped at 60%とあるので、1アイテムに付く最大ライフ上昇の上限は60%。つまりそれ以上つけても無駄になってしまう。1回のD-ストーニングで付く最大ライフ上昇は4%。60%つけるには15回ということになる。
:効果|最大ライフ上昇 180%
:効果|全耐性上昇 12%
***ソケット [#eef39b7f]
***ティンカリング [#hdfebb6d]

Front Page   New All Pages Search Recent Changes   Help   RSS of recent changes