Lightning Spells

  • Lightning Mastery is nerfed so that Fire Mastery, Lightning Mastery and Cold Mastery grant the same amount of damage increment. (In LoD, Lightning Mastery grants much more damage increment than Fire Mastery.)
  • Instead, the damage of most Lightning Spells is greatly improved.

Charged Bolt

Difference from the LoD version
Improved damage. Additional bolt per level is reduced but the cap is increased.
Pros
Good AoE. Good Max Damage unlike other Lightning Skills.
Cons
Missiles are slow. A lot of bolts may cause graphic lag and hide the bolts of LE bosses.
slvl12-89-1617-2223-2829+
Lightning Damage (ES)6-9+3+4.5+6+10+10
Lightning Damage (LoD)4-8+1+1+2+3+4
# of Bolts3+0.5, Cap=30 (ES) / +1, Cap=24 (LoD)
Mana Cost3+0.5
Synergies
Lightning: +7% Lightning Damage
Lightning Inferno: +7% Lightning Damage
Lightning Hydra: +7% Lightning Damage
Chain Lightning: +7% Lightning Damage

Teleport

Difference from the LoD version
Lower level requirement. Lower Mana cost. Castable in town and in wereform.
Pros
Oskill Teleport is very good for summoners to gather thier minions.
Cons
May get fat from lack of exercise. ;)
slvl12-89-1617-2223-2829+
Mana Cost (ES)12-0.5 (reaches 0 at slvl 25)
Mana Cost (LoD)24-1 (reaches 0 at slvl 25)

Lightning

Difference from the LoD version
Improved damage. LoD version has "UseAttackRate = 1" setting. It's unknown if it really uses AR but this column is changed to zero in ES.
Pros
Can hit multiple enemies if enemies are in a line.
Cons
Unstable damage because of Min Damage = 1.
slvl12-89-1617-2223-2829+
Min Lightning Damage1+0
Max Lightning Damage (ES)40+15+30+60+90+90
Max Lightning Damage (LoD)40+8+12+20+28+36
Mana Cost8+0.5
Synergies
Charged Bolt: +6% Lightning Damage
Lightning Inferno: +6% Lightning Damage
Lightning Hydra: +6% Lightning Damage
Chain Lightning: +6% Lightning Damage

Lightning Inferno

Difference from Inferno (LoD) version
Improved damage. Deals Lightning and Physical damage instead of Fire Damage. Has pierce.
Pros
Can kill both FI and PI monsters. can hit multiple enemies if enemies are in a line.
Cons
The caster must keep casting until the target dies. The blast is long but narrow.
slvl12-89-1617-2223-2829+
Lightning Damage/sec (ES)14-28+7+14+28+56+56
Physical Damage/sec (ES)14-28+7+14+28+56+56
Fire Damage/sec (LoD)12-25+9+10+11+12+14
Mana Cost7+0.2
Synergies
Charged Bolt: +5% Lightning Damage
Lightning: +5% Lightning Damage
Lightning Hydra: +5% Lightning Damage
Chain Lightning: +5% Lightning Damage

Telekinesis

Difference from the LoD version
Much improved damage. Mana cost dereases per level.
Pros
Knockback, Stun and the diminishing mana cost are nice in emergency situations. Good Max Lightning Damage.
Cons
Single target skill.
slvl12-89-1617-2223-2829+
Min Lightning Damage (ES)5+5+10+15+20+20
Max Lightning Damage (ES)10+10+15+20+25+25
Min Lightning Damage (LoD)1+1
Max Lightning Damage (LoD)1+1
Knockback and Stun chance35%+0%
Mana Cost (ES)7-0.125 (reaches 0 at slvl 29)
Mana Cost (LoD)7+0
Synergies
Teleport: +4% Lightning Damage
Static Field: +4% Lightning Damage
Energy Shield: +4% Lightning Damage

Static Field

Difference from the LoD version
Lower cap of the life reduction of enemies.
Pros
A great boss killer. One of the most powerful skill in the game. Even 1 point works fine.
Cons
You need another skill to "kill" enemies. The effectiveness is nerfed in NM and Hell.
DifficultyNormalNightmareHell
The Cap of Life Reduction (ES)10%20%40%
The Cap of Life Reduction (LoD)none33%50%
slvl12-89-1617-2223-2829+
Radius (yards)3.33+0.66
Mana Cost9+0

Chain Lightning

Difference from the LoD version
Improved damage. More bounces. LoD version has "UseAttackRate = 1" setting. It's unknown if it really uses AR but this column is changed to zero in ES.
Pros
The bolt "bounces" many times against a mob.
Cons
Not good against a single target. Unstable damage because of Min Damage = 1.
slvl12-89-1617-2223-2829+
Min Lightning Damage1+0
Max Lightning Damage (ES)90+10+20+40+60+60
Max Lightning Damage (LoD)40+11+13+15+15+15
# of Bounces5.2+0.6 (ES) / +0.2 (LoD)
Mana Cost9+1
Synergies
Charged Bolt: +4% Lightning Damage
Lightning: +4% Lightning Damage
Lightning Inferno: +4% Lightning Damage
Lightning Hydra: +4% Lightning Damage

Lightning Mastery

Difference from the LoD version
Much less damage increase per level. Oskill Lightning Mastery grants less damage increase.
Pros
Boosts all Lightning Damage including melee Lightning damage. Even 1 point works fine for sub skills.
Cons
slvl12-89-1617-2223-2829+
Lightning Damage Increase% (ES)
(ES, with any actual point)
60+6
Lightning Damage Increase% (ES)
(ES, with no actual point)
6+6
Lightning Damage Increase% (LoD)50+12

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