• The added line is THIS COLOR.
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[[Assassin]] -  Martial Arts / [[Shadow Disciplines]] / [[Traps]]

#contents
wmaCa4 <a href="http://ueqvyaoldwnr.com/">ueqvyaoldwnr</a>, [url=http://uyjobltbncxi.com/]uyjobltbncxi[/url], [link=http://abtnslxmfnnq.com/]abtnslxmfnnq[/link], http://rhqsbmucurfk.com/

***Dragon Talon [#w8c45df7]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Improved damage and Attack Rating bonus.
:Pros|Very fast attack. Triggers CtC spells frequently.
:Cons|Kick damage depends on the boots, and difficult to increase. Too many kicks may make the character locked. Knockback effect is also annoying.
:Cons|Kick damage depends on the boots, and difficult to increase. Kick damage is not affected by the damage augmenter.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|# of Kicks (ES)|>|>|>|>|>|4|
|BGCOLOR(#FFAAAA):# of Kicks (LoD)|1|>|>|>|>|2 at slvl 6, +1 per 6 levels after that|
|Kick Damage% (ES)|30|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Kick Damage% (LoD)|5|>|>|>|>|+7|
|Attack Rating% (ES)|75|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|20|>|>|>|>|+25|
|Chance% to Knockback|>|>|>|>|>|100|
|Chance% to Knockback Uniques|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (50-100)|
|Chance% to Knockback Act Bosses / Players (ES)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (25-80)|
|Chance% to Knockback Act Bosses / Players (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (25-99)|
|mana cost (ES)|>|>|>|>|>|4|
|BGCOLOR(#FFAAAA):mana cost (LoD)|>|>|>|>|>|6|

:Synergies|'''Dragon Claw:''' +10% Attack Rating Per Level
'''Dragon Tail:''' +10% Attack Rating Per Level
'''Dragon Flight:''' +10% Attack Rating Per Level

Mods that will transfer to kicks:

- Open Wounds
- Crushing Blow
- Elemental Damage
- Magic Damage
- +X% Enhanced Damage from non-weapon gear
- +X% Life Leech
- +X% Mana Leech
- +X% Chance to cast xxx on striking

Now, these mods does not transfer to your kicks:
Mods that do NOT transfer to your kicks:

- Deadly Strike
- Critical Strike
- + Max Damage 
- + Min Damage
- +X% Enhanced Damage from weapon
- +X% Chance to cast on attacking

***Fists of Fire [#e39d7dc6]
Kicking basics (damage formula, ...) from DiabloII:
http://forums.diabloii.net/showthread.php?t=127905

***Dragon Claw [#w9f0a1b4]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Improved explosion radius and synergies.
:Pros|Decent and tight damage.
:Cons|A claw only skill. Needs 3 charges for the maximum damage. Less damage than Claws of thunder.
:Difference from the LoD version|Improved damage.
:Notes|Dragon Claw is the only attack skill that requires dual claw. DC consists of two swings, and the fastest speed is 10 frames (5 frames per swing). This isn't bad as it sounds, because so-called 4 frame zeal (the fastest zeal) has the ending animation and the average speed is roughly 4.8 frame per swing. The fastest DC is nearly as fast as the fastest Zeal and has better damage bonus.

:|The most popular usage of DC is finisher, the skill to release charge-ups. The skill description reads DC releases the charge twice, but it actually does only once. Even the fastest DC requires 10 frames to release a charge, while single action attack (normal attack/Iaigiri) requires only 7 frames. If you like to release charges as fast as possible, a single action attack would be better. But you can also think like this: DC let you land another physical blow (with good ED) in only 3 frame. After all, using DC as the finisher isn't so bad, especially when you equip a 1H weapon (ie. the only single attack you can use is normal attack.)

:|Another usage is the main attack skill. As stated above, DC is as good as Zeal. A pure DC build (using only DC) is possible, and can be better than using charge-up skills in some cases, say with tons of Crushing Blow and/or CtC Static. Like Zealots, pure DC builds may lack AoE (ie. weak against a large mob). 1 point in Death Sentry will make up for the lack of AoE well.

:Pros|Fast attack. Triggers CtC spells frequently.
:Cons|Requires dual claw. Release only one charge per two swings.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Melee Fire Damage|
|Fire Damage (ES)|4-8|+4|+8|+16|+32|+32|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|6-10|+5|+10.5|+21|+31.5|+42|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Fire Explosion|
|Fire Damage (ES)|4-8|+4|+8|+16|+32|+32|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|6-10|+5|+10.5|+21|+31.5|+42|
|Radius of Explosion (ES) (yards)|>|>|>|>|>|3.33|
|BGCOLOR(#FFAAAA):Radius of Explosion (LoD) (yards)|>|>|>|>|>|2.67|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Fire Patch|
|Fire Damage Per Second (ES)|12-25|+12|+25|+37|+50|+50|
|BGCOLOR(#FFAAAA):Fire Damage Per Second (LoD)|6-10|+5|+10|+16.5|+23|+31|
|Radius of Fire Patch (ES) (yards)|>|>|>|>|>|5.33|
|BGCOLOR(#FFAAAA):Radius of Fire Patch (LoD) (yards)|>|>|>|>|>|2.67|
||||||||
|Attack Rating% (ES)|45|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Physical -> Fire Convert%|3|>|>|>|>|+3|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost (ES)|2|>|>|>|>|+0.25|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|3|
|Damage% (ES)|100|>|>|>|>|+16|
|BGCOLOR(#FFAAAA):Damage% (LoD)|50|>|>|>|>|+5|
|Attack Rating% (ES)|75|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|40|>|>|>|>|+25|
|Mana Cost|>|>|>|>|>|2|

:Synergies|'''Claws of Thunder:''' +7% Fire Damage Per Level
'''Blades of Ice:''' +7% Fire Damage Per Level
'''Phoenix Strike:''' +14% Fire Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level
:Synergies|
'''Dragon Talon:''' +12% Damage Per Level
'''Dragon Tail:''' +12% Damage Per Level
'''Dragon Flight:''' +12% Damage Per Level
'''Weapon Block:''' +12% Damage Per Level
'''Tiger Strike:''' +12% Damage Per Level
'''Phoenix Strike:''' +12% Damage Per Level

***Tiger Strike [#df23da37]
:Required Level|6
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Receives the synergy. Longer charge duration.
:Pros|Can be used with any melee weapons. Good damage bonus.
:Cons|Needs 3 charges for the maximum damage.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Charge 1 Damage% (ES)|100|>|>|>|>|+30|
|Charge 2 Damage% (ES)|200|>|>|>|>|+60|
|Charge 3 Damage% (ES)|300|>|>|>|>|+90|
|BGCOLOR(#FFAAAA):Charge 1 Damage% (LoD)|100|>|>|>|>|+20|
|BGCOLOR(#FFAAAA):Charge 2 Damage% (LoD)|200|>|>|>|>|+40|
|BGCOLOR(#FFAAAA):Charge 3 Damage% (LoD)|300|>|>|>|>|+60|
|Attack Rating% (ES)|48|>|>|>|>|+12|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana cost (ES)|>|>|>|>|>|2|
|BGCOLOR(#FFAAAA):Mana cost (LoD)|>|>|>|>|>|1|

:Synergies|'''Cobra Strike:''' +15% Damage Per Level
'''Psychic Slash:''' +15% Damage Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Fists of Fire:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Iaigiri [#t985f1fa]
:Required Level|6
:Prerequisites|'''Dragon Talon (1)'''
:A new ES skill|Based on Barbarian's Concentrate and requies a 2H weapon to use.
:Pros|Very defensive. Low mana cost. Assassins can use the best 2H weapon, Katana. :)
:Prerequisites|'''None'''
:A new ES skill|Based on Barbarian's Concentrate and requires a 2H weapon to use.
:Pros|Very defensive. Low mana cost. Assassins can use one of the fastest 2H weapons, Katana.
:Cons|Single target, normal speed.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Weapon Damage (ES)|>|>|>|>|>|5/4|
|BGCOLOR(#FFAAAA):Weapon Damage (LoD)|>|>|>|>|>|1/1|
|Damage%|120|>|>|>|>|+25|
|Attack Rating%|60|>|>|>|>|+12|
|Defense%|100|>|>|>|>|+10|
|Physical -> Magic Convert%|>|>|>|>|>|1 per base point|
|Mana Cost|2|>|>|>|>|+0.125|

:Synergies|'''Tiger Strike:''' +10% Damage Per Level
'''Claw Mastery:''' +10% Damage Per Level
'''Shuriken:''' +10% Damage Per Level
'''Cloak of Shadows:''' +5% Defense Per Level
'''Blade Shield:''' +5% Defense Per Level

***Fists of Fire [#e39d7dc6]
:Required Level|6
:Prerequisites|'''None'''
:Difference from the LoD version|Improved explosion radius and synergies.
:Pros|Decent and tight damage.
:Cons|
:Notes|A claw only skill, requires 1 claw but works better with 2. it it performs a quick 1-2 hit like dragon claw with 2 equipped gaining full charges in 2 rounds. Needs 3 charges for the maximum damage. Less damage than Claws of thunder. burn damage and explosion damage hit all targets in range

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Melee Fire Damage|
|Fire Damage (ES)|4-8|+4|+8|+16|+32|+32|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|6-10|+5|+10.5|+21|+31.5|+42|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Fire Explosion|
|Fire Damage (ES)|4-8|+4|+8|+16|+32|+32|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|6-10|+5|+10.5|+21|+31.5|+42|
|Radius of Explosion (ES) (yards)|>|>|>|>|>|3.33|
|BGCOLOR(#FFAAAA):Radius of Explosion (LoD) (yards)|>|>|>|>|>|2.67|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Fire Patch|
|Fire Damage Per Second (ES)|12-25|+12|+25|+37|+50|+50|
|BGCOLOR(#FFAAAA):Fire Damage Per Second (LoD)|6-10|+5|+10|+16.5|+23|+31|
|Radius of Fire Patch (ES) (yards)|>|>|>|>|>|5.33|
|BGCOLOR(#FFAAAA):Radius of Fire Patch (LoD) (yards)|>|>|>|>|>|2.67|
||||||||
|Attack Rating% (ES)|45|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Physical -> Fire Convert%|3|>|>|>|>|+3|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost (ES)|2|>|>|>|>|+0.25|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|3|

:Synergies|'''Claws of Thunder:''' +7% Fire Damage Per Level
'''Blades of Ice:''' +7% Fire Damage Per Level
'''Phoenix Strike:''' +7% Fire Damage Per Level
'''Dragon Claw:''' +7% Fire/Cold/Lightning Damage Per Level
'''Iaigiri:''' +7% Fire/Cold/Lightning Damage Per Level
'''Dragon Flight:''' +7% Fire/Cold/Lightning Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Dragon Tail [#mb0e62b3]
:Required Level|18
:Prerequisites|'''Dragon Talon (1)'''
:Difference from the LoD version|Improved AR bonus. Increased mana cost.
:Pros|Converts the damage of a single target skill to AoE damage.
:Cons|Fire immune monsters won't take the added fire damage. Physical immune monsters won't take physical damage, meaning no fire damage will be done either. It's kind of like a 2 and a half weakness. You can use the melee damage to kill fire immunes, but physical immunes(that can't be broken) will never be affected.
:Notes|Fire damage is based on physical damage done by the kick, good boots are the key to this skill.  dragon tail also gives synergy to fire fist claws of thunder and blades of ice, and posibly other charge ups

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Fire Damage%|50|>|>|>|>|+10|
|Fire Damage Radius (yards)|>|>|>|>|>|4|
|Attack Rating% (ES)|100|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|20|>|>|>|>|+15|
|Mana Cost (ES)|10|>|>|>|>|+0.5|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|10|

***Dragon Blade [#sg4tarnj]
:Required Level|18
:Prerequisites|'''Iaigiri (6)'''
:Difference from the LoD version|
:Pros|attacks 2 enemies quickly. works a lot like double swing on groups of monsters. 
:Cons|
:Notes|Two hand weapons, knives, and knuckles only. This skill shares all its synergies with shuriken. 

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl |1|2-4|5-16|17-22|23-28|29+|h
|Number of Hits|>|>|>|>|>|2|
|Damage% |-50|>|>|>|>|+12|
|Attack Rating% |50|>|>|>|>|+20|
|Mana Cost |>|>|>|>|>|4|

:Synergies|'''Iagiri:''' +7% Damage Per Level
'''Shuriken:''' +7% Damage Per Level
'''Blade Sentinel:''' +7% Damage Per Level
'''Blade Shield:''' +7% Damage Per Level
***Claws of Thunder [#jab5cf88]
:Required Level|6
:Prerequisites|'''Fists of Fire (1)'''
:Required Level|24
:Prerequisites|'''Fists of Fire (6)'''
:Difference from the LoD version|Improved synergies.
:Pros|Has the best damage of four elemental charge-up skills.
:Cons|A claw only skill. Needs 3 charges for the maximum damage. Lightning damage is unstable because the min damage is 1.
:Cons|A claw only skill, requires 1 claw but works better with 2. it it performs a quick 1-2 hit like dragon claw with 2 equiped gaining full charges in 2 rounds. Needs 3 charges for the maximum damage. Lightning damage is unstable because the min damage is 1.
:Notes|only 1 source of lighting damage will hit each monster per release of claws of thunder. the nova moves faster and will be what hits the monsters around you wile the charged bolts will spread out slightly past the edges of the screen.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Melee Lightning Damage|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|45|+18|+36|+54|+72|+72|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|80|+20|+40|+60|+80|+100|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Lightning (Sorceress Spell)|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|45|+18|+36|+54|+72|+72|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|40|+20|+40|+60|+80|+100|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Nova|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|22|+11|+22|+33|+44|+44|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|30|+15|+25|+35|+45|+65|
||||||||
|Attack Rating% (ES)|75|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost (ES)|2|>|>|>|>|+0.25|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|4|

:Synergies|'''Fists of Fire:''' +10% Cold Damage Per Level
'''Claws of Thunder:''' +10% Cold Damage Per Level
'''Phoenix Strike:''' +15% Cold Damage Per Level
:Synergies|'''Fists of Fire:''' +7% Cold Damage Per Level
'''Claws of Thunder:''' +7% Cold Damage Per Level
'''Phoenix Strike:''' +7% Cold Damage Per Level
'''Dragon Claw:''' +7% Fire/Cold/Lightning Damage Per Level
'''Iaigiri:''' +7% Fire/Cold/Lightning Damage Per Level
'''Dragon Flight:''' +7% Fire/Cold/Lightning Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Fists of Fire:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Dragon Claw [#w9f0a1b4]
:Required Level|12
:Prerequisites|'''Dragon Talon (1), Iaigiri (6)'''
:Difference from the LoD version|Improved damage.
:Notes|Dragon Claw is the only attack skill that requires dual claw. DC consists of two swings, and the fastest speed is 10 frames (5 frames per swing). This isn't bad as it sounds, because so-called 4 frame zeal (the fastest zeal) has the ending animation and the average speed is roughly 4.8 frame per swing. The fastest DC is nearly as fast as the fastest Zeal and has better damage bonus.
***Dragon Flight [#l5f0ce18]
:Required Level|24
:Prerequisites|'''Dragon Talon (1), Dragon Tail (18)'''
:Difference from the LoD version|Improved damage and AR bonus. Receives flight radius synergy.
:Pros|Can attack a distant target. Handy for maneuvering.
:Cons|A single target skill.

:|The most popular usage of DC is finisher, the skill to release charge-ups. The skill description reads DC releases the charge twice, but it actually does only once. Even the fastest DC requires 10 frames to release a charge, while single action attack (normal attack/Iaigiri) requires only 7 frames. If you like to release charges as fast as possible, a single action attack would be better. But you can also think like this: DC let you land another physical blow (with good ED) in only 3 frame. After all, using DC as the finisher isn't so bad, especially when you equip a 1H weapon (ie. the only single attack you can use is normal attack.)

:|Another usage is the main attack skill. As stated above, DC is as good as Zeal. A pure DC build (using only DC) is possible, and can be better than using charge-up skills in some cases, say with tons of Crushing Blow and/or CtC Static. Like Zealots, pure DC builds may lack AoE (ie. weak against a large mob). 1 point in Death Sentry will make up for the lack of AoE well.

:Pros|Fast attack. Triggers CtC spells frequently.
:Cons|Requires dual claw. Release only one charge per two swings.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|100|>|>|>|>|+16|
|BGCOLOR(#FFAAAA):Damage% (LoD)|50|>|>|>|>|+5|
|Attack Rating% (ES)|75|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|40|>|>|>|>|+25|
|Mana Cost|>|>|>|>|>|2|
|Kick Damage% (ES)|200|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Kick Damage% (LoD)|100|>|>|>|>|+25|
|Flight Radius (yards)|>|>|>|>|>|18|
|Attack Rating% (ES)|150|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|60|>|>|>|>|+25|
|Mana Cost|>|>|>|>|>|15|

:Synergies|'''Dragon Talon:''' +11% Damage Per Level
'''Dragon Tail:''' +11% Damage Per Level
'''Dragon Flight:''' +11% Damage Per Level
'''Weapon Block:''' +11% Damage Per Level
'''Melee Mastery:''' +11% Damage Per Level
:Synergies|'''Dragon Talon:''' +0.67 Yard Per 10 Levels
'''Dragon Tail:''' +0.67 Yard Per 10 Levels
'''Dragon Flight:''' +0.67 Yard Per 10 Levels

***Cobra Strike [#p92a2ccd]
:Required Level|18
:Prerequisites|'''Tiger Strike (6)'''
:Difference from the LoD version|Improved AR bonus. Longer charge duration.
:Pros|Even 1 point may save your life. Can be used with any melee weapons.
:Cons|No damage bonus. Needs 3 charges for the maximum leech.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Charge 1 Life Steal%|40|>|>|>|>|+5|
|Charge 2 Life/Mana Steal%|40|>|>|>|>|+5|
|Charge 3 Life/Mana Steal%|80|>|>|>|>|+10|
|Attack Rating% (ES)|60|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|mana cost|>|>|>|>|>|2|

:Synergies|'''Cobra Strike:''' +1 Second Duration Per Level
'''Fists of Fire:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Blades of Ice [#z2e539fe]
:Required Level|18
:Prerequisites|'''Fists of Fire (1), Claws of Thunder (6)'''
:Prerequisites|'''Fists of Fire (6), Claws of Thunder (18)'''
:Difference from the LoD version|Improved explosion radius and synergies.
:Pros|Freeze effect with a good AoE and duration.
:Cons|A claw only skill. Needs 3 charges for freezing effect. Damage is lower than other elemental charge-up skills.
:Pros|Freeze effect with a good AoE and duration. highly defensive
:Cons|A claw only skill, requires 1 claw but works better with 2. it it performs a quick 1-2 hit like dragon claw with 2 equipped gaining full charges in 2 rounds.  Needs 3 charges for freezing effect. Damage is lower than other elemental charge-up skills.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Melee Cold Damage|
|Cold Damage (ES)|16-32|+8|+16|+24|+32|+32|
|BGCOLOR(#FFAAAA):Cold Damage (LoD)|15-35|+8|+10|+21|+31|+41|
|Cold Duration (seconds)|4|>|>|>|>|0.4|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Ice Explosion|
|Cold Damage (ES)|16-32|+8|+16|+24|+32|+32|
|BGCOLOR(#FFAAAA):Cold Damage (LoD)|15-35|+8|+10|+21|+31|+41|
|Radius of Explosion (ES) (yards)|>|>|>|>|>|5.33|
|BGCOLOR(#FFAAAA):Radius of Explosion (LoD) (yards)|>|>|>|>|>|4|
|Cold Duration (seconds)|4|>|>|>|>|0.4|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Ice Cubes|
|Cold Damage (ES)|16-32|+8|+16|+24|+32|+32|
|BGCOLOR(#FFAAAA):Cold Damage (LoD)|15-35|+8|+10|+21|+31|+41|
|Radius of Ice Cubes (ES) (yards)|>|>|>|>|>|2.67|
|BGCOLOR(#FFAAAA):Radius of Ice Cubes (LoD) (yards)|>|>|>|>|>|2|
|Freeze Duration (seconds)|4|>|>|>|>|0.4|
||||||||
|Attack Rating% (ES)|90|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+50|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost (ES)|2|>|>|>|>|+0.25|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|2|

:Synergies|'''Fists of Fire:''' +10% Cold Damage Per Level
'''Claws of Thunder:''' +10% Cold Damage Per Level
'''Phoenix Strike:''' +15% Cold Damage Per Level
:Synergies|'''Fists of Fire:''' +7% Cold Damage Per Level
'''Claws of Thunder:''' +7% Cold Damage Per Level
'''Phoenix Strike:''' +7% Cold Damage Per Level
'''Dragon Claw:''' +7% Fire/Cold/Lightning Damage Per Level
'''Iaigiri:''' +7% Fire/Cold/Lightning Damage Per Level
'''Dragon Flight:''' +7% Fire/Cold/Lightning Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Fists of Fire:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Dragon Tail [#mb0e62b3]
:Required Level|24
:Prerequisites|'''Tiger Strike (6), Cobra Strike (18)'''
:Difference from the LoD version|Improved AR bonus. Increased mana cost.
:Pros|Converts the damage of a single target skill to AoE damage.
***Shuriken [#se6449e9]
:Required Level|30
:Prerequisites|'''None'''
:A new ES skill|Shuriken is a throwing version of Strafe, which requires a throwing knife to use. because it is restricted to 1 hand weapons and throwing knives are lower damage then most other throwing weapons suriken does not have the 3/4 weapon damage penalty strafe does
:Pros|Fast attack. Also good as a subskill for trappers to trigger CtC Lower Resist, and to pass the time after laying the maximum number of traps.
:Cons|
:Notes|shuriken will always throw its minimum number of knives unless ther are no targets in range. at 10 minimum,that might mean 10 knives at one target or 5 each at 2 targets.
Shares many of its synergies with iaigiri and all of them with dragon blade.
In the following table, the "roughly 2% damage per level" note is based on research done by one user; the damage of this skill is highly dependent on several factors, including bonuses from Passive skills (the Barbarian Throwing Mastery as well as Assassin passives).

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Fire Damage%|50|>|>|>|>|+10|
|Fire Damage Radius (yards)|>|>|>|>|>|4|
|Attack Rating% (ES)|100|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|20|>|>|>|>|+15|
|Mana Cost (ES)|10|>|>|>|>|+0.5|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|10|
|Weapon Damage|>|>|>|>|>|roughly 2% per level|
|Max # of Knives|5|>|>|>|>|+1 (capped at 10 at slvl 6)|
|Min # of Knives|>|>|>|>|>|2 + 1 per 4 slvls&br;(ex. 3 at slvl 4. can't exceed the max.)|
|Mana Cost|>|>|>|>|>|11|

CENTER:[ [[Attack Speed Calculator:http://miyoshino.la.coocan.jp/d2asc_r6.php]] ]

:Synergies|'''Iaigiri:''' +6% Damage Per Level
'''Dragon Blade:''' +6% Damage Per Level
'''Blade Sentinel:''' +6% Damage Per Level
'''Blade Shield:''' +6% Damage Per Level

***Phoenix Strike [#xeefacda]
:Required Level|24
:Prerequisites|'''Fists of Fire (1), Claws of Thunder (6), Blades of Ice (18)'''
:Required Level|30
:Prerequisites|'''None'''
:Difference from the LoD version|Improved explosion radius, damage (especiallly cold damage) and synergies.
:Pros|Deals one of three enemental damage of your choice.
:Cons|Each damage is inferior to that of the single elemental charge-up skills.
:Pros|Deals one of three elemental damage of your choice.
:Cons|Each damage is inferior to that of the single elemental charge-up skills. Somewhat unwieldy unless you only want to use the 3rd charge. 

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|>|>|>|>|>|>|LEFT:Charge 1 Meteor|
|Fire Damage (ES)|18-36|+9|+18|+27|+36|+36|
|BGCOLOR(#FFAAAA):Fire Damage (LoD)|20-40|+10|+20|+31|+40|+48|
|Fire Damage Per Second (ES)|6-12|+6|+12|+18|+24|+24|
|BGCOLOR(#FFAAAA):Fire Damage Per Second (LoD)|6-10|+5|+10|+16.5|+23|+31|
|Fire Duration (Second)|1.2|>|>|>|>|0.6|
|Radius of Explosion (ES) (yards)|>|>|>|>|>|6|
|BGCOLOR(#FFAAAA):Radius of Explosion (LoD) (yards)|>|>|>|>|>|4|
||||||||
|>|>|>|>|>|>|LEFT:Charge 2 Chain Lightning|
|Min Lightning Damage|>|>|>|>|>|1|
|Max Lightning Damage (ES)|45|+15|+30|+45|+60|+60|
|BGCOLOR(#FFAAAA):Max Lightning Damage (LoD)|40|+20|+40|+60|+80|+100|
|Chain Lightning Skip Radius (ES) (yards)|>|>|>|>|>|8|
|BGCOLOR(#FFAAAA):Chain Lightning Skip Radius (LoD) (yards)|>|>|>|>|>|5.67|
||||||||
|>|>|>|>|>|>|LEFT:Charge 3 Chaos Ice Bolt|
|Cold Damage (ES)|12-24|+8|+16|+24|+32|+32|
|BGCOLOR(#FFAAAA):Cold Damage (LoD)|16-32|+4|+8|+12.5|+20.5|+28.5|
|Cold Length (seconds)|4|>|>|>|>|0.6|
||||||||
|Attack Rating% (ES)|105|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|15|>|>|>|>|+7|
|Attack Rating% after each Charge|>|>|>|>|>|+25|
|Charge Duration (ES) (seconds)|>|>|>|>|>|15|
|BGCOLOR(#FFAAAA):Charge Duration (LoD) (seconds)|>|>|>|>|>|9|
|Mana Cost|>|>|>|>|>|4|

:Synergies|'''Fists of Fire:''' +10% Fire/Cold/Lightning Damage Per Level
'''Claws of Thunder:''' +10% Fire/Cold/Lightning Damage Per Level
'''Blades of Ice:''' +10% Fire/Cold/Lightning Damage Per Level
'''Dragon Claw:''' +10% Fire/Cold/Lightning Damage Per Level
'''Iaigiri:''' +10% Fire/Cold/Lightning Damage Per Level
'''Dragon Flight:''' +10% Fire/Cold/Lightning Damage Per Level
'''Tiger Strike:''' +1 Second Duration Per Level
'''Cobra Strike:''' +1 Second Duration Per Level
'''Claws of Thunder:''' +1 Second Duration Per Level
'''Blades of Ice:''' +1 Second Duration Per Level
'''Phoenix Strike:''' +1 Second Duration Per Level

***Dragon Flight [#l5f0ce18]
:Required Level|30
:Prerequisites|'''Dragon Talon (1), Tiger Strike (6), Iaigiri (6), Dragon Claw (12), Cobra Strike (18), Dragon Tail (24)'''
:Difference from the LoD version|Improved damage and AR bonus. Receives flight radius synergy.
:Pros|Can attack a distant target. Handy for maneuvering.
:Cons|A single target skill.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Kick Damage% (ES)|200|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Kick Damage% (LoD)|100|>|>|>|>|+25|
|Flight Radius (yards)|>|>|>|>|>|18|
|Attack Rating% (ES)|150|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|60|>|>|>|>|+25|
|Mana Cost|>|>|>|>|>|15|

:Synergies|'''Dragon Talon:''' +0.67 Yard Per 10 Levels
'''Dragon Tail:''' +0.67 Yard Per 10 Levels
'''Dragon Flight:''' +0.67 Yard Per 10 Levels

***Cold Wave [#id6232b7]
:Required Level|30
:Prerequisites|'''Fists of Fire (1), Claws of Thunder (6), Blades of Ice (18), Phoenix Strike (24)'''
:A new ES skill|This is Baal's Cold Wave with improved damage.
:Pros|Good AoE. Very defensive (chill and knockbak effect). Good for Trappers and Shuriken Assassins to keep monsters away.
:Cons|To use this skill as the main skill, you may need oskill Cold Mastery or +Cold Skill Damage items.

|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:45|c
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Cold Damage|12-24|+8|+12|+16|+20|+20|
|Cold Length (seconds)|4|>|>|>|>|+1|
|Mana Cost|18|>|>|>|>|+0.75|

:Synergies|'''Cold Blast:''' +8% Cold Damage Per Level
'''Blades of Ice:''' +8% Cold Damage Per Level
'''Phoenix Strike:''' +4% Cold Damage Per Level


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