Paladin - Defensive Auras / Offensive Auras / Combat Skills
Offensive Auras †
Protection From Evil †
- Required Level
- 1
- Prerequisites
- None
- A new ES skill
- Sanctuary is replaced by this skill. LoD items with Sanctuary are spawned with PfE in ES.
- Difference from Sanctuary
- Knockback and Magic Damage also works against Demons and Animals. Melee bonus also works against Demons. No negating resistance of Undead.
- Pros
- Knockback prevents the caster from getting mobbed. Effective against all kinds of enemy. Decent melee bonus.
- Cons
- Knockback can be annoying to melee characters. The melee bonus only affects the caster of PfE.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Aura Magic Damage | 3-12 | +3 | +6 | +12 | +24 | +24 |
Aura Interval (seconds) | 3 |
Damage% vs. Undead/Demon | 15 | +15 |
AR vs. Undead/Demon | 25 | +25 |
Radius (yards) | 2 | +0.67 (Capped at 40 yards) |
Mana Cost | 1 |
- Synergies
- Might: +5% Damage vs. Undead/Demon Per Level
Fanaticism: +5% Damage vs. Undead/Demon Per Level
Cleansing: +8% Aura Magic Damage Per Level
Holy Bolt: +8% Aura Magic Damage Per Level
Blessed Hammer: +8% Aura Magic Damage Per Level
Fist of the Heavens: +8% Aura Magic Damage Per Level
Annihilation †
- Required Level
- 1
- Prerequisites
- None
- A new ES skill
- Blessed Aim is replaced by this skill.
- Pros
- Both Crushing Blow and Skill IAS are very effective.
- Cons
- It's not difficult to gain much Crushing Blow by items in ES.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Skill IAS% | 6 | 10 | 14 | 17 | 20 | 22 | 23 | 24 | 26 | 27 | 28 | 29 | 30 | 31 |
slvl | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
Skill IAS% | 32 | 33 | 34 | 35 | 36 |
slvl | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 |
Skill IAS% | 36 | 37 | 38 |
slvl | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 |
Skill IAS% | 38 | 39 | 40 |
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Crushing Blow% | 13 | +2 (Capped at 63 at slvl 25) |
Radius (yards) | 10.6 | +1.33 (Capped at 40 yards) |
- Synergy
- Might: +2% Crushing Blow Per Level
Thorns †
- Required Level
- 6
- Prerequisites
- Protection From Evil (1)
- Difference from the LoD version
- Improved damage return. Also grants Open Wounds and Prevent Monster Heal to the party.
- Pros
- The old Thorns and Conversion combo is now safe.
- Cons
- Useless against casters and ranged attackers.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Damage Return% (ES) | 250 | 60 |
Damage Return% (LoD) | 250 | 40 |
Open Wounds% | 12.5 | +2.5 |
Radius (yards) | 10.6 | +1.33 (Capped at 40 yards) |
- Synergy
- Vigor: +25% Damage Return Per Level
Conversion: +25% Damage Return Per Level
Conviction: +25% Damage Return Per Level
Vigor: +1% Open Wounds Per Level
Conversion: +1% Open Wounds Per Level
Conviction: +1% Open Wounds Per Level
Holy Fire †
- Required Level
- 12
- Prerequisites
- None
- Difference from the LoD version
- Improved synergy and damage. Aura damages more frequently.
- Pros
- Oskill Fire Mastery and +Fire Skill Damage are easily available in ES, which boost the attack fire damage twice.
- Cons
- Doesn't benefit minions and party members.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Aura Fire Damage (ES) | 2-4 | +1.5 | +3 | +6 | +9 | +9 |
Aura Fire Damage (LoD) | 1-3 | +0.5 | +1 | +1.5 | +2.5 | +3.5 |
Aura Interval (seconds) (ES) | 1 |
Aura Interval (seconds) (LoD) | 2 |
Attack Fire Damage (ES) | Aura Damage x 400% |
Attack Fire Damage (LoD) | Aura Damage x 600% |
Radius (yards) | 4 | +0.67 (Capped at 40 yards) |
- Synergies
- Protection From Fire: +12% Fire Damage Per Level
Salvation: +6% Fire Damage Per Level
Vengeance: +6% Fire Damage Per Level
Might †
- Required Level
- 18
- Prerequisites
- Protection From Evil (1), Thorns (6)
- Difference from the LoD version
- Improved damage bonus.
- Pros
- Might grants better damage bonus than Fanaticism. IAS bonus of Fanaticism is diminishing return, so it's an idea to hire a Fanaticism mercenary and use Might for yourself.
- Cons
- No IAS bonus.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Damage% (ES) | 50 | +15 |
Damage% (LoD) | 40 | +10 |
Radius (yards) | 10.6 | +1.33 (Capped at 40 yards) |
- Synergies
- Annihilation: +5% Damage Per Level
Thorns: +5% Damage Per Level
Blessed Hammer: +5% Damage Per Level
Vigor: +5% Damage Per Level
Concentration †
- Required Level
- 18
- Prerequisites
- Annihilation (1)
- Difference from the LoD version
- Slightly less damage bonus.
- Pros
- Uninterruptible Attack. The only aura that boosts Blessed Hammer.
- Cons
- No IAS bonus.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Damage% (ES) | 45 | +14 |
Damage% (LoD) | 50 | +15 |
Uninterruptible Attack% | 20 |
Radius (yards) | 10.6 | +1.33 (Capped at 40 yards) |
- Synergies
- Annihilation: +4% Damage Per Level
Charge: +4% Damage Per Level
Might: +4% Damage Per Level
Holy Freeze †
- Required Level
- 18
- Prerequisites
- Holy Fire (12)
- Difference from the LoD version
- Improved synergy and damage. Aura damages more frequently.
- Pros
- Slowing enemy is nice. Oskill Cold Mastery and +Cold Skill Damage are easily available in ES, which boost the attack cold damage twice.
- Cons
- Doesn't benefit minions and party members.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Aura Cold Damage (ES) | 1.5-3 | +1 | +2 | +3.5 | +7 | +7 |
Aura Cold Damage (LoD) | 2-3 | +1 | +2 | +3 | +4 | +5 |
Aura Slow% | 30 | (capped at 60 at slvl 60) |
Aura Interval (seconds) (ES) | 1 |
Aura Interval (seconds) (LoD) | 2 |
Attack Cold Damage (ES) | Aura Damage x 400% |
Attack Cold Damage (LoD) | Aura Damage x 500% |
Radius (yards) | 4 | +0.67 (Capped at 40 yards) |
- Synergies
- Protection From Cold: +12% Cold Damage Per Level
Salvation: +6% Cold Damage Per Level
Vengeance: +6% Cold Damage Per Level
Holy Shock †
- Required Level
- 24
- Prerequisites
- Holy Fire (12), Holy Freeze (18)
- Difference from the LoD version
- Improved synergy and damage. Aura damages more frequently.
- Pros
- Oskill Lightning Mastery and +Lightning Skill Damage are easily available in ES, which boost the attack lightning damage twice.
- Cons
- Doesn't benefit minions and party members.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Aura Min Lightning Damage | 1 |
Aura Max Lightning Damage (ES) | 8 | +2.5 | +5 | +10 | +20 | +20 |
Aura Max Lightning Damage (LoD) | 10 | +6 | +8 | +10 | +12 | +15 |
Aura Interval (seconds) (ES) | 1 |
Aura Interval (seconds) (LoD) | 2 |
Attack Lightning Damage | Aura Damage x 400% |
Attack Lightning Damage (LoD) | Aura Damage x 600% |
Radius (yards) | 4 | +0.67 (Capped at 40 yards) |
- Synergies
- Protection From Lightning: +12% Lightning Damage Per Level
Salvation: +6% Lightning Damage Per Level
Vengeance: +6% Lightning Damage Per Level
Fanaticism †
- Required Level
- 30
- Prerequisites
- Protection From Evil (1), Thorns (6), Might (18)
- Difference from the LoD version
- Less damage bonus to the caster. More damage bonus to other party members. Slightly longer radius.
- Pros
- Skill IAS is very effective. Increases not only damage but also Attack Rating.
- Cons
- Short radius.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Skill IAS% | 14 | 18 | 20 | 23 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 |
slvl | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
Skill IAS% | 34 | 35 | 36 | 37 |
slvl | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 |
Skill IAS% | 38 | 39 |
slvl | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 |
Skill IAS% | 39 | 40 |
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Party's Damage% (ES) | 30 | +9 |
Party's Damage% (LoD) | 25 | +8.5 |
Caster's Damage% (ES) | 40 | +12 |
Caster's Damage% (LoD) | 50 | +17 |
Attack Rating% | 40 | +5 |
Radius (yards) (ES) | 8.67 | +0.67 (Capped at 40 yards) |
Radius (yards) (LoD) | 7.33 | +0.67 |
- Synergies
- Might: +4% Damage Per Level
Concentration: +4% Damage Per Level
Summon Anointed Bear †
- Required Level
- 30
- Prerequisites
- Protection From Evil (1), Annihilation (1), Thorns (6), Might (18), Concentration (18)
- Difference from Summon Grizzly
- Has AR, Def, Life and Damage bonuses which is equal to the passive bonuses of Druid summons. Reported to have a less agressive AI (unconfirmed). Improved damage and run/walk speed.
- Pros
- Native summoning skill is always nice. Even a low level Bear is useful to control crowds and attract fire. A high level one can deal decent damage.
- Cons
- Reported to have a less aggressive AI.
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Base Life | 550-750 |
Max Life% | 50 | +20 |
Min Damage | 20 | +8 | +16 | +24 | +32 | +32 |
Max Damage | 40 | +8 | +16 | +24 | +32 | +32 |
Damage% | 25 | +10 |
Attack Rating | 350 | +45 |
Mana Cost | 40 | +3 |
- Synergies
- Holy Ward: 10% Damage Per Level
Defiance: 10% Defense Per Level
Conviction †
- Required Level
- 30
- Prerequisites
- Holy Fire (12), Holy Freeze (18), Holy Shock (24)
- Difference from the LoD version
- Has mild diminished return. -Resist is capped at -130% and -Defense is capped at -80%.
- Pros
- Still the strongest immune breaking skill in the game.
- Cons
- Can't lower Magic and Poison resist. Because of Conviction mercenary and oskill Conviction, activating Conviction for yourself isn't absolutely necessary any longer.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Enemy's F/C/L | -30 | -34 | -38 | -41 | -43 | -45 | -47 | -49 | -51 | -53 | -54 | -56 | -57 | -59 | -60 |
Enemy's Def% | -46 | -50 | -54 | -57 | -60 | -62 | -63 | -64 | -66 | -67 | -68 | -69 | -70 | -71 |
slvl | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
Enemy's F/C/L | -62 | -63 | -64 | -65 | -67 | -68 | -69 | -70 | -72 | -73 | -74 | -75 | -76 | -77 | -78 |
Enemy's Def% | -72 | -73 | -74 | -75 | -76 |
slvl | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 |
Enemy's F/C/L | -80 | -81 | -82 | -83 | -84 | -85 | -86 | -87 | -88 | -89 | -90 | -92 | -93 | -94 | -95 |
Enemy's Def% | -76 | -77 | -78 |
slvl | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 |
Enemy's F/C/L | -96 | -97 | -98 | -99 | -100 | -101 | -102 | -103 | -104 | -105 | -106 | -107 | -108 | -109 | -110 |
Enemy's Def% | -78 | -79 | -80 |
slvl | 1 | 2-8 | 9-16 | 17-22 | 23-28 | 29+ |
Radius (yards) | 13.33 |