#contents
**[[Offensive Auras]] [#j2f4a141]
***Protection From Evil [#qd8289f9]
:Difference from Sanctuary|Knockback and Magic Damage also works against Demons and Animals. Melee bonus also works against Demons. No negating resistance of Undead.
:Pros|Knockback prevents the caster from getting mobbed. Effective against all kinds of enemy. Decent melee bonus.
:Cons|Knockback can be annoying to melee characters. The melee bonus only affects the caster. 

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Aura Magic Damage|2-6|+2|+4|+8|+16|+16|
|Damage% vs. Undead/Demon|15|>|>|>|>|+15|
|AR vs. Undead/Demon|25|>|>|>|>|+25|
|Radius (yards)|2|>|>|>|>|+0.67|

:Synergies|'''Might:''' +5% Damage vs. Undead/Demon Per Level
'''Fanaticism:''' +5% Damage vs. Undead/Demon Per Level
'''Cleansing:''' +8% Aura Magic Damage Per Level
'''Holy Bolt:''' +8% Aura Magic Damage Per Level
'''Blessed Hammer:''' +8% Aura Magic Damage Per Level
'''Fist of the Heavens:''' +8% Aura Magic Damage Per Level

***Annihilation [#m720aa63]
:A new ES skill|Blessed Aim is replaced with this skill.
:Pros|Both Crushing Blow and Skill IAS are very effective.
:Cons|It's not difficult to gain much Crushing Blow by items in ES.

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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Skill IAS%|6|10|14|17|20|22|23|24|26|27|28|29|>|30|31|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Skill IAS%|>|>|32|>|33|>|>|34|>|>|35|>|>|>|36|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Skill IAS%|>|36|>|>|>|>|37|>|>|>|>|>|>|>|38|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Skill IAS%|>|>|38|>|>|>|>|>|>|>|>|>|>|39|40|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Crushing Blow%|12.5|>|>|>|>|+2.5|
|Radius (yards)|10.6|>|>|>|>|+1.33|

:Synergy|'''Might:''' +2% Crushing Blow Per Level

***Thorns [#g1ca0337]
:Difference from the LoD version|Improved damage return. Also grants Open Wounds and Prevent Monster Heal to the party.
:Pros|The old Thorns and Conversion combo is now safe.
:Cons|Useless against casters and ranged attackers.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage Return% (ES)|250|>|>|>|>|75|
|Damage Return% (LoD)|250|>|>|>|>|40|
|Open Wounds%|12.5|>|>|>|>|+2.5|
|Radius (yards)|10.6|>|>|>|>|+1.33|

:Synergy|'''Vigor:''' +25% Damage Return Per Level
'''Conversion:''' +25% Damage Return Per Level
'''Conviction:''' +25% Damage Return Per Level
'''Vigor:''' +1% Open Wounds Per Level
'''Conversion:''' +1% Open Wounds Per Level
'''Conviction:''' +1% Open Wounds Per Level

***Might [#v089e1d1]
:Difference from the LoD version|Improved damage bonus.
:Pros|Might grants better damage bonus than Fanaticism. IAS bonus of Fanaticism is diminishing return, so it's an idea to hire a Fanaticism mercenary and use Might for yourself.
:Cons|No IAS bonus.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|50|>|>|>|>|+15|
|Damage% (LoD)|40|>|>|>|>|+10|
|Radius (yards)|10.6|>|>|>|>|+1.33|

:Synergies|'''Blessed Aim:''' +5% Damage Per Level
'''Thorns:''' +5% Damage Per Level
'''Blessed Hammer:''' +5% Damage Per Level
'''Vigor:''' +5% Damage Per Level

***Concentration [#g8b02e18]
:Difference from the LoD version|Slightly less damage bonus.
:Pros|Uninteruptable Attack. The only aura that boosts Blessed Hammer.
:Cons|No IAS bonus.

(R2E stats)

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|45|>|>|>|>|+14|
|Damage% (LoD)|50|>|>|>|>|+15|
|Uninteruptable Attack%|>|>|>|>|>|95|
|Radius (yards)|10.6|>|>|>|>|+1.33|

:Synergies|'''Annihilation:''' +4% Damage Per Level
'''Charge:''' +4% Damage Per Level
'''Might:''' +4% Damage Per Level

***Fanaticism [#r5bf9195]
:Difference from the LoD version|Less damage bonus to the caster. More damage bonus to other party members. Slightly longer radius.
:Pros|Skill IAS is very effective. Increases not only damage but also Attack Rating.
:Cons|Short radius.

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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Skill IAS%|14|18|20|23|25|26|27|28|29|30|>|31|32|>|33|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Skill IAS%|>|>|>|34|>|>|35|>|>|>|36|>|>|>|37|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Skill IAS%|>|>|>|>|>|38|>|>|>|>|>|>|>|>|39|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Skill IAS%|>|>|>|>|>|>|>|>|>|>|>|>|>|39|40|

(R2E stats)

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Party's Damage% (ES)|30|>|>|>|>|+9|
|Party's Damage% (LoD)|25|>|>|>|>|+8.5|
|Caster's Damage% (ES)|40|>|>|>|>|+12|
|Caster's Damage% (LoD)|50|>|>|>|>|+17|
|Attack Rating%|40|>|>|>|>|+5|
|Radius (yards)|8.67|>|>|>|>|+0.66|
|Radius (yards)|7.33|>|>|>|>|+0.66|

:Synergies|'''Might:''' +4% Damage Per Level
'''Concentration:''' +4% Damage Per Level

***Conviction [#d5ded268]
:Difference from the LoD version|Has mild diminished return. -Resist is capped at -130% and -Defense is capped at -80%.
:Pros|Still the strongest immune breaking skill in the game.
:Cons|Can't lower Magic and Poison resist. Because of Conviction mercenary and oskill Conviction, activating Conviction for yourself isn't absolutely necessary any longer.   

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|slvl|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|h
|Enemy's F/C/L|-32|-39|-45|-50|-54|-57|-60|-63|-66|-68|-70|-72|-74|-76|-78|
|Enemy's Def%|-46|-50|-54|-57|-60|-62|-63|-64|-66|-67|-68|-69|>|-70|-71|

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|slvl|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|h
|Enemy's F/C/L|-80|-81|-83|-84|-86|-87|-89|-90|-92|-93|-94|-96|-97|-98|-99|
|Enemy's Def%|>|>|-72|>|-73|>|>|-74|>|>|-75|>|>|>|-76|

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|slvl|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|h
|Enemy's F/C/L|-101|-102|-103|-104|-105|-107|-108|-109|-110|-111|-112|-114|-115|-116|-117|
|Enemy's Def%|>|-76|>|>|>|>|-77|>|>|>|>|>|>|>|-78|

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|slvl|46|47|48|49|50|51|52|53|54|55|56|57|58|59|60|h
|Enemy's F/C/L|-118|-119|-120|-122|-123|-124|-125|-126|-127|-128|>|>|>|-129|-130|
|Enemy's Def%|>|>|-78|>|>|>|>|>|>|>|>|>|>|-79|-80|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Radius (yards)|13.3|>|>|>|>|+0|

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