#contents

*Changes in ES 3.00 R5D [#vb69a9c3]

**Bug Fixes [#zcb69c06]
-Changed the replenish quantity recipe so that it uses the old method for Throwing Weapons.
--This is because it proved the new method, which replenishes Quivers to 500, reduces Throwing Weapons to 1.

**Monster Changes [#ece5717d]
-Increased the drop chance of normal monsters (33% -> 40% @players1).
-Increased the drop chance of chests (25% -> 30% @players1).

*Changes in ES 3.00 R5C [#u65de693]

**Important System Changes [#h783c9de]

***Passive Enabler Special Charm Canceled [#ibeee682]

-Passive Enabler doesn't use any machine dependant function, but it proved it doesn't work correctly on Macs for unknown reasons. :(
-Until we can fix this problem, &color(red){Passive Enabler is removed}; from the game and all Passive Skills are reverted back to R4G states. Sorry MP players for the 27 state issue remaining unsolved, and sorry all players for the confusion.
-Sacred Piercer's change (changing the pierce bonus to a passive) that works via Passive Enabler is also canceled.

**Bug Fixes [#u0f12c8a]
-Fixed the bug that the piercing effect of Pierce and Sacred Piercer is capped at 63%.
--This fix makes their effect not shown in PlugY's expanded stats display.
-Fixed the bug that the map regeneration preference is mistakenly reversed.
-Fixed the bug that Spirits of the Dead (Unique Phase Boots) have Requirements +75% instead of -75%.


**Item Changes [#p0fcff58]
-Renewed the inveotory graphics of some items. Thanks Dacus for making the graphics.
-Monsters drop Null runes as a purple rune.




**Recipe Changes [#s49baed0]
-Added followins recipes:
--Crystal Can + Hephasto's Hand -> Adds 10 Pulsing Opal pts
--Crystal Can + Radament's Head -> Adds 10 Tomb Jade pts
--Crystal Can + Griswold's Hand -> Adds 10 Solid Mercury pts
--Crystal Can + Treehead Woodfist's Arm -> Adds 10 Storm Amber pts
--Crystal Can (output: Pulsing Opal) + Key -> Hephasto's Hand (-10 Pulsing Opal pts)
--Crystal Can (output: Tomb Jade) + Key -> Radament's Head (-10 Tomb Jade pts)
--Crystal Can (output: Solid Mercury) + Key -> Griswold's Hand (-10 Solid Mercury pts)
--Crystal Can (output: Storm Amber) + Key -> Treehead Woodfist's Arm (-10 Storm Amber pts)


*Changes in ES 3.00 R5B [#ie3cb459]

**Bug Fixes [#f102cf95]
-Fixed the bug that Protection from Fire/Cold/Lightning prevent Passive Enabler from working.
-(Mac Only) Added the missing strings of R5. Activating the new R5 runewords in R5 or R5A cause a crash due to the missing strings.

**Item Changes [#lf0927fe]
-(jp) Renamed Null Rune as Kuhaku (lit. blank) Rune.



*Changes in ES 3.00 R5A [#m0f3fa27]

**Big Fix [#q13e4bf1]
-Fixed the bug that Secret recipe 37, 40, 50 and "sets/uniques -> decipherer points" don't work.
-Fixed the bug that oskill Necromancer Masteries prevent Passive Enabler from working. 
-Fixed the bug that some Prefixes spawned in R4x and before show wrong names and req levels.
--Sorry but this fix will make some prefixes spawned in R5 show wrong names and req levels. :(
-Fixed the display order of the materials on Rerolling Orb.
-Corrected the spell of tourmaline.

**Item Changes [#xb87d4f5]
-Reworked the inventory graphics of Crystal Can.


*Changes in ES 3.00 R5 [#y1e8df8f]




**Important System Changes [#z429e55a]

***%%Passive Enabler%% [#nb60fe57]
-%%Introduced a special small charm ''Passive Enabler'' to avoid the [[27 State Crash bug:http://miyoshino.la.coocan.jp/eswiki/?Changes#mc5d5a80]].%%
--%%&color(red){''All characters need to carry this charm to enable their passive skills''};.%%
--%%Skill points assigned in a passive skill take effect:%%
---%%when you pick up and put down ''Passive Enabler'' in that game.%%
---%%or when you enter a new game. %%
--%%A new character is spawned with a ''Passive Enabler''.%%
--%%For existing characters, Charsi sells an item ''Passive Enabler Maker'' for 1 gold.%%

//***Unique Charm Restriction [#c4b64963]
//-This change was suspended because ''Passive Enabler'' may be enough to avoid the 27 State Crash bug.
//-Unique Charms of the same size are now exclusive one another to avoid the 27 State Crash bug.
//--You can carry only one of Perfect Cell or Vlad Tepe's Sustenance.
//--You can carry only one of Yellow Jello or Something Wicked.
//--You can carry only one of Lothar's Will or Unknown Hero.
//-Instead, upper Unique Charms are improved so that they also contain all mods of their lower counterpart.
//--The new Vlad Tepe's Sustenance contains all mods of Perfect Cell, for example. Also see [[Unique Item Changes:http://miyoshino.la.coocan.jp/eswiki/?ChangesInR5#a1f34a64]].
//-You can merge a lower Unique Charm into an old upper charm of the same size. Also see [[Recipe Changes:http://miyoshino.la.coocan.jp/eswiki/?ChangesInR5#jcb9c5a0]].
//-What you lose and what you gain:
//--You lose 3 Forging spaces and 2 sockets if you have all Unique Charms.
//--You gain 12 squares in inventory instead. (ex. three 1 socket Magic Square Charms)
//--(ex. lose +3 to Sor / gain +1 to All, +1 to Fire tree and the mods from 3 magic charms)

***PlugY 7.01b - Attention TCP/IP Players! [#le7ac86f]
-Eastern Sun finally adopted the latest PlugY 7.01b by the request of players.
--Pros:
---The base Stat Points are displayed when you hover the mouse pointer.
---Better interface for Put/Take Gold function.
--Cons:
---&color(red){''Using the shared stash in TCP/IP games can lead to an immediate crash and save data corruption.''};
(This trouble usually doesn't occur when you are the host, but please make a habit of never touching the shared stash in TCP/IP games.)

***Monster's Life and Experience Rescaled [#w8f76df2]
-Increased Monster's life, experience, etc. so that ''/players8 in R5'' works like ''/players16 in R4x''.
-Players number is capped at 8, so as to avoid the rollover of monsters' life.
--This doesn't affect Windows players much, because the new /players8 is almost equal to the old /players16, while this helps Mac players a lot.
--Though this can be a bit inconvenient for Windows players, because the steps are limited to 8 instead of 16. Sorry for that.
-Also changed following things not to make the early areas in Normal and Hell too difficult for untwinked characters.
--Characters start with 500 Fulminating Potions.
--Reduced the area levels of Blood Moor, Den of Evil, Cold Plane, Cave Level 1/2, The Graveyard, Stony Field and Hole Level 2 in Hell.
-Increased the drop chance of monsters (25% -> 33% @players1).
-Increased the drop chance of treasure chests (20% -> 25% @players1).


***Mac Compatibility Improvement [#a850d82e]
-Removed some DLL changes which is incompatible with Mac version.
--Changed the rewards of Akara and Ormus back to LoD ones.
--Removed Cow King's special Dragon Stone drop at the first kill.
--Removed Mephisto and Horadric Cube Chest's special Ancient Decipherer drop.
-Removed changes are emulated/compensated by compatible methods as possible.
--Anya's new Reward in Normal (also in NM and Hell if clvl is low)
---1 Unique Stone (nor)
---1 Rare Small Charm (ilvl 24)
---1 Rare Jewel (ilvl 24)
---4 Dragon Stones
--Anya's new Reward in NM
---1 Unique Stone (exc)
---1 Rare Large Charm (ilvl 48)
---1 Rare Jewel (ilvl 48)
---8 Dragon Stones
--Anya's new Reward in Hell
---1 Unique Stone (eli)
---1 Rare Grand Charm (ilvl 72)
---1 Rare Jewel (ilvl 72)
---12 Dragon Stones
--All characters receive 0.5 more life when they level.
--Increased the drop of Ancient Decipherers.
-Mac users please never fail to install the new quest fix for R5.


**Bug Fixes [#oebcad7b]
-Fixed the wrong drop of Death Mage (one of Cold Skeleton Mages).
-Fixed the bug that the socket recipe wrongly requires the gems of one higher grade for superior items.
-Reduced the life of Nihlathak and Magmajuggler to avoid the life rollover.
-Reduced the effect of monster's Battle Orders to avoid the life rollover (20% -> 15%).
-Fixed the bug that Fend doesn't receive synergy from Viper Bite.
-Fixed the bug that P&B Necro Starter Weapons are spawned with Summoning Tree bonus instead of P&B Tree bonus.
-Fixed the bug that Raven Shamans drop Hearts instead of Flags.
-Fixed the bug that Jeweler's prefix (4 soc) appears on Helms and Shields.
-Reworked some Act 3 special area monsters so that all monsters in special areas have level 44 in Normal difficulty.
-(jp) Fixed the entering message graphics of Nowhere, Bill Roper Memorial Ball Park, WSK 1 and WSK 2.



**Item Changes [#c5e1958c]
-Changed the attack sound of Brass Knuckles and Battering Arms to the bare hand attack one.
-Fu Rune's Freeze Target mod can be removed by cubing as well as Ka Rune's Knockback.
--Fu Rune -> Red Fu Rune (No Freeze Target)
--Red Fu Rune -> Fu Rune
--Red Fu Rune can't be used for armor Runewords.
-Increased the selling price of a Fake Note to 50000 gold.
-Ancient Scrolls now show the scroll number. Thanks NSX-R for making the graphics.

&ref(JP_Nikki_NSX-R/test1.jpg);

***Crystals [#j522c4d4]
-Added 12 Chipped Crystals and Crystals.
-Crystals are extracted from Ores that dropped by monsters.

|CENTER:|CENTER:75|CENTER:75|||c
|Crystal|Chipped|Normal|Mainly Dropped by|Area|h
|Frozen Soul|&ref(WorkbenchForCrystals/b_oval_s.gif);|&ref(WorkbenchForCrystals/b_oval_l.gif);|Nihlathak|Nihlathak's Domain|
|~|~|~|Fatalstorm|Nihlathak's Domain|
|~|~|~|Factory Director|Moonshine Distillery|
|~|~|~|Factory Director|Fake Note Factory|
|~|~|~|Dark Planter|Poppy Farm|
|Shadow Quartz|&ref(WorkbenchForCrystals/violet_s.gif);|&ref(WorkbenchForCrystals/violet_l.gif);|Baal|Wordstone Chamber|
|~|~|~|Baal's Bodydouble|Wordstone Chamber|
|~|~|~|Lister the Tormentor|Throne of Destruction|
|~|~|~|Lister the Revenger|Nihlathak's Domain|
|Bleeding Stone|&ref(WorkbenchForCrystals/red_s.gif);|&ref(WorkbenchForCrystals/red_l.gif);|Diablo|Chaos Sanctuary|
|~|~|~|Diablo|Throne of Destruction|
|~|~|~|Diablo Clone|Random Area|
|~|~|~|King Leoric|Chaos Sanctuary|
|~|~|~|Black Jade|Chaos Sanctuary|
|~|~|~|Lachdanan|Chaos Sanctuary|
|Burning Sulphur|&ref(WorkbenchForCrystals/topa_s.gif);|&ref(WorkbenchForCrystals/topa_l.gif);|Mephisto|Durance of Hate Level 3|
|~|~|~|Mephisto|Throne of Destruction|
|~|~|~|Knuckle Baller|Bill Roper Memorial Ballpark|
|~|~|~|Named Councils|Durance of Hate Level 3|
|Dark Azurite|&ref(WorkbenchForCrystals/blue_s.gif);|&ref(WorkbenchForCrystals/blue_l.gif);|Duriel|Duriel's Lair|
|~|~|~|Duriel|Throne of Destruction|
|~|~|~|Duriel|Marsh of Pain|
|Bitter Peridot|&ref(WorkbenchForCrystals/greens.gif);|&ref(WorkbenchForCrystals/greenl.gif);|Andariel|Catacomb Level 4|
|~|~|~|Andariel|Throne of Destruction|
|~|~|~|Andariel|Andariel's Dressing Room|
|Pulsing Opal|&ref(WorkbenchForCrystals/opa_s.gif);|&ref(WorkbenchForCrystals/opa_l.gif);|Reporb|Bill Roper Memorial Ballpark|
|~|~|~|Hephasto the Armoror|River of Flame|
|~|~|~|Dark Clone|Harpie's Nest Level 2|
|Enigmatic Cinnabar|&ref(WorkbenchForCrystals/maga_s.gif);|&ref(WorkbenchForCrystals/maga_l.gif);|Magmajuggler|Nihlathak's Domain|
|~|~|~|Summoner|Arcane Sanctuary|
|~|~|~|Dark Magician|Dark Magicians Chamber Level 2|
|Tomb Jade|&ref(WorkbenchForCrystals/g_tear_s.gif);|&ref(WorkbenchForCrystals/g_tear_l.gif);|Reziarfg|GFraizer Dome|
|~|~|~|Radament|Act 2 Sewer Level 2|
|~|~|~|Sorrow Summoner|Harpie's Nest Level 1 & 2|
|~|~|~|Chaos Summoner|Dark Magician's Chamber Level 1|
|Solid Mercury|&ref(WorkbenchForCrystals/white_s.gif);|&ref(WorkbenchForCrystals/white_l.gif);|Metalspark|Nihlathak's Domain|
|~|~|~|Griswold|Tristram|
|~|~|~|Dark Clerk|Fake Note Factory|
|~|~|~|Dark Clerk|Poppy Farm|
|Storm Amber|&ref(WorkbenchForCrystals/orange_s.gif);|&ref(WorkbenchForCrystals/orange_l.gif);|Treant King|Naraku Level 1|
|~|~|~|Treehead Woodfist|Dark Wood|
|~|~|~|Dark Crasher|Blood Raven's Workshop Level 1|
|Tainted Tourmaline|&ref(WorkbenchForCrystals/tour_s.gif);|&ref(WorkbenchForCrystals/tour_l.gif);|Nikartana|Nihlathak's Domain|
|~|~|~|Battlemaid Sarina|Bookstore Sarina Level 2|
|~|~|~|Sarina's Maiden|Bookstore Sarina Level 2|
|~|~|~|Blood Raven|The Graveyard|
|~|~|~|Blood Raven|Blood Raven's Workshop Level 2|


-Added Crystal Can.
--Crystal Can + 1-6 Chipped Crystals -> Adds 1-6 Crystal Points
--Crystal Can + 1-6 Crystals -> Adds 100-600 Crystal Points
--Crystal Can + Can Opener (Chipped) -> Extracts a Chipped Crystal (needs 1 point)
--Crystal Can + Can Opener (Normal) -> Extracts a Crystal (needs 100 point)
 
***Null Rune and Kanji Runes [#u9270490]
-Added Null Rune.
--2 Wo Runes -> Null Rune
--Null Rune + Scroll of Town Portal -> Wo Rune
--Can be stored in Rune Stocker (H).
-Added 14 Kanji Runes.
--Null Rune + 2-4 Crystals -> Kanji Rune
--Crystal Can + Kanji Rune -> Crystal Can + Null Rune (Crystals are stored in Crystal Can)
--Kanji Runes can't be upgraded or downgraded.

|Rune Name|Image|Bonus|Recipe|h
|Moon|&ref(k1.gif);|+1 To Assassin Skill Levels|Null Rune + 2 Frozen Souls|
|Fire|&ref(k2.gif);|+12% To Fire Skill Damage|Null Rune + 2 Bleeding Stones|
|Water|&ref(k3.gif);|+12% To Cold Skill Damage|Null Rune + 2 Dark Azurites|
|Wood|&ref(k4.gif);|+1 To Amazon Skill Levels|Null Rune + 2 Tomb Jades|
|Metal|&ref(k5.gif);|+1 To Barbarian Skill Levels|Null Rune + 2 Solid Mercuries|
|Earth|&ref(k6.gif);|+12% To Poison Skill Damage|Null Rune + 2 Bitter Peridots|
|Sun|&ref(k7.gif);|+1 To Paladin Skill Levels|Null Rune + 2 Enigmatic Cinnabars|
|Thunder|&ref(k8.gif);|+12% To Lightning Skill Damage|Null Rune + 2 Burning Surphurs|
|Wind|&ref(k9.gif);|+1 To Sorceress Skill Levels|Null Rune + 2 Tainted Tourmarines|
|Dragon|&ref(k10.gif);|+65% Enhanced Damage|Null Rune + 2 Storm Ambers|
|Life|&ref(k11.gif);|+1 To Druid Skill Levels|Null Rune + 2 Pulsing Opals|
|Death|&ref(k12.gif);|+1 To Necromancer Skill Levels|Null Rune + 2 Shadow Quartz|
|Heaven|&ref(k13.gif);|+1 To All Skill Levels|Null Rune + Bleeding Stone &br;+ Dark Azurite + Bitter Peridot&br;+ Tainted Tourmarine|
|God|&ref(k14.gif);|+2% To Experience Gained|Null Rune + Frozen Soul &br;+ Enigmatic Cinnabar + Pulsing Opal&br;+ Shadow Quartz|




***Starting Item Changes [#efc59ce8]
-Improved starting items as follows:
--Scroll of Identify -> Tome of Identify
--Scroll of Town Portal -> Tome of Town Portal
--4 Minor Healing Potions -> 8 Minor Healing Potions
--4 Minor Mana Potions -> 500 Fulminating Potions
--Adventurer's Pack (New)
---Damage Augmenter Special Charm
---Passive Enabler Special Charm
---5 Keys

**Set Item Changes [#vfc13688]
-Removed all Freezes Target set bonuses, which players can't remove.
-Improved Bolik, Hurja, Griffith and Cow King set.

-''Waves of Ascension''
--''Band of Famine'' (Mesh Belt) 4 Item Bonus
---Freezes Target 3 -> Adds 250-500 Poison Damage Over 10 Sec

-''Aanna's Battle Dress'' 
--''Aanna's Skill'' (Battle Gauntlets)
---+50% Enhanced Defense -> Freezes Target 3
-- 3 Item Bonus
---Freezes Target 4 -> +20% Enhanced Damage

-''Death's Disguise''
--''Death's Hand'' (Leather Gloves) 3 Item Bonus
---Freezes Target 1 -> Hit Blinds Target 1

-''Alora's Shadow''
--''Alora's Silent Assault'' (Hand Scythe)
---Ignores Target's Defense -> Freezes Target 3
--''Alora's Silent Assault'' (Hand Scythe) 3 Item Bonus
---Freezes Target 3 -> Ignores Target's Defense

-''Ihsan's Shade''
--''Ihsan's Clutch'' (War Gauntlets) 3 Item Bonus
---Freezes Target 4 -> Slows Target by 20%
 
-''Bolik's Deceit''
--''Bolik's Black Hand'' (Katana) 2 Item Bonus
---+Freezes Target 3-> +75% Enhanced Damage
--''Bolik's Dark Binding'' (Spiked Armor)
---Gem Socket (2) -> Gem Socket (3)
--''Bolik's Dark Binding'' (Spiked Armor) 2 Item Bonus
---+15% Enhanded Damage -> Damage Reduced by 15%
--''Bolik's Black Hand'' (Viper Hands)
---+150 Defense -> Freezes Target 3
--Full Set Bonus
---Freezes Target 3 -> (1.5/clvl) +1-150 Max Damage 
---+800 Defense -> +1000 Defense

-''Sarevok's Sacrilege''
--''Sarevok's Malicious Stare'' (Conquerer Crown)
---Prevent Monster Heal -> Freezes Target +3
--Full Set Bonus
---Freezes Target 3 -> Prevent Monster Heal

-''Hurja's Harmonic Rage''
--''Crown of the Northern Tribes''
---+2 To Might -> +5 To Might
--''Worldstone Shard''
---15% Chance To Cast Lvl 20 Fist of the Heavens On Striking -> 5% Chance, Lvl 35
--Full Set Bonus
---10% Mana Stolen Per Hit -> 16% Mana Stolen Per Hit
---10% Life Stolen Per Hit -> 16% Life Stolen Per Hit 
---+500 Defense -> +2000 Defense

-''Blackwing's Impudence''
--''Blackwing's Footprint'' (Chain Boots)
---+35 Defense -> Freezes Target 2
--Full Set Bonus
---Freezes Target 2 -> +200 To Defense

-''Griffith's Cunning''
--''Griffith's Parry'' (Set Rapier)
---15% Increased Chance of Blocking -> (3/clvl) +3-300 To Max Damage 
---(4/clvl) +4-400 Defense -> Indestructible
--''Griffith's Parry'' (Set Rapier)
---(2/clvl) +2-200 To Max Damage -> 25% Enhanced Defense
--Full Set Bonus
---+250 Defense -> +750 Defense
---"100% Chance To Cast Lvl 36 Ice Nova When You Die" -> none
(Database error: This mod has been replaced with another bonus.)



-''Cow King's Steels''
--2 Item Bonus
---+10 To Cow Baloon -> +25 To Cow Baloon
--3 Item Bonus
---Added "+1 To Amplify Damage"
--Full Set Bonus
---+3 To All Skill Levels -> +6 To All Skill Levels

**Unique Item Changes [#xd5bbdd1]

***Normal Helms [#bad54454]
-''Crown of the Mountain King'' (Dwarven Circlet)
--+20 To Strength -> +10
--(Added) 30% Extra Gold From Monsters

***Exceptional Helms [#s9ad7ab1]
-''Dwarven Spirits'' (Dwarven Faceguard)
--(Added) 50-100% Extra Gold From Monsters

***Elite Helms [#u1e86e97]
-''Servant's Leathers'' (Hood)
--All Resistances +20-40 -> +30-40

-''Beowulf's Mask'' (Fedora)
--20% Increased Attack Speed -> 30%
--(0.5/clvl) +0-50% Enhanced Max Damage -> (1/clvl) +1-100 Max Damage
 
-''Golem Shell'' (Guardian Helm)
--+12 To Metal Golem -> +3-6 To Clay Golem
--Gem Socket (2) -> Level 15 Metal Golem (2 Charges)
(Works as a synergy and allows to summon 2 Clay Golems.)

-''Visor of the Tropics'' (Gladiator Helm)
--Piercing Attack 30% -> 30-50%
--Adds 100-200 Poison Damage Over 3 Sec -> 150-300
--(Added) 15% Increased Atack Speed

-''Diablo's Horns'' (Devil Mask)
--Adds 50-200 Fire Damage -> 250
--Adds 1-250 Lightning Damage -> 250
--+10-20% To Fire Skill Damage -> +15-25%
--+10-20% To Lightning Skill Damage -> +15-25%
--+12 To Firestorm -> +30
--+12 To Lightning Inferno -> +30

-''Spirit of Genghis Khan'' (Tusk Helm)
--(Added) +50 To Min Damage

-''Arreat's Faceplate'' (Royal Crown)
--Adds 60-120 Cold Damage 12 Sec Duration -> 100-200
--(Added) +1 To All Skill Levels

-''Death's Cowl'' (Demon Skull)
--+2 To Curses (Necromancer Only) -> +3
--Magic Damage Reduced By 6-12 -> 10-15

-''Bruenor's Cranium'' (Dwarven Faceplate)
--+15 To Strength -> (.375/clvl) 0-37 To Strength
--(Added) 50% Extra Gold From Monsters

-''Arthur's Crown'' (Titania Crown)
--(Added) 50-150 Defense

-''Lunar Charm'' (Tiara)
--+1-2 To All Skill Levels -> +2
--+100-300% Damage To Demons -> +150-200%
--+100-300 To Attack Rating Against Demons -> +150-200% Damage To Undeads
--3-9% Mana Stolen Per Hit -> 6-9%
--All Resistances +20-30 -> +25-35

-''Heart of Jewels'' (Diadem)
--+5-20 To All Attributes -> +10-20
--+0-5% To Max All Resistances -> +3-5%
--50-150% Extra Gold From Monsters -> 75-150%
--50-150% Better Chance of Getting Magic Item -> 75-150%

***Elite Body Armor [#jfb54781]
-''Nightscape'' (Padded Armor)
--+2 To Assassin Skill Levels -> +1 To All Skill Levels
--Requirements -15% -> +3 To Shadow Disciplines (Assassin Only)
 
-''Cottonmouth Jacket'' (Viper Skin)
--Adds 60-80 Poison Damage Over 2 Sec -> 120-160 Over 4 Sec
--−(15-30)% To Enemy Poison Resistance -> -(20-30)%
--+4-8 Life After Each Kill -> +12-16

-''Hellrust'' (Demon Carapace)
--30% Chance To Cast Lvl 10 Hell's Gate When Struck -> Lvl 16
--(1.25/clvl) +0-125 To Max Magic Damage -> (2.5/clvl)
--(Added) +1 To All Skill Levels

-''Chains of Binding'' (Heavy Mail)
--Adds 25-70 Cold Damage 30 Sec Duration -> 100-200
--Replenish Life -20 -> -10
 
-''Acero Frio'' (Dragon Scale)
--+15-30 To Strength -> (0.375/clvl) +0-37 To Strength

-''Vulcanguard'' (Chain Shirt)
--+15-30% To Fire Skill Damage -> +20-45%
--(0.25/clvl) +0-25 To Vitality -> +100 To Life
--(Added) +1 To Fire Skill Levels

-''Hellforge's Finest'' (Demon Fleece)
--+1-3 To Fire Skills -> +3
--−(15-25)% To Enemy Fire Resistance -> -(20-30)%
--+1 To Golem Mastery -> +1-4
--+7 To Fire Golem-> +7-12

-''Robes of Power'' (Archmage Plate)
--+10-25 To Vitality -> +60 To Life
--+40-60 To Mana -> +60 To Mana
--All Resistances +30 -> +30-50
--(Added) +900-1400 Defense

-''Blanchwood Vest'' (Plated Cuirass)
--+1 To Druid Skill Levels -> +2
--+7 To Elemental Form -> +10
--+7 To Shape Shifting Mastery -> +10
--+7 To Maul -> +10
--+100-150% Enhanced Defense -> +130-180%

-''Aakta's Defense'' (Combat Plate)
--+1 To Melee Mastery -> +2-4
--+450-600 Defense -> +1350-1800
--Damage Reduced By 10-15 -> 15-25
--Magic Damage Reduced By 10-15 -> 15-25

-''Leoric's Plate'' (Royal Armor)
--3-5% Mana Stolen Per Hit -> 4-6%
--3-5% Life Stolen Per Hit -> 4-6%
--+0-500 Defense -> +500 Defense
--+50-180% Enhanced Defense -> +110-180%

-''Izeal's Vise'' (Ceremonial Armor)
--Lvl 1-3 Conviction Aura When Equipped -> Lvl 2-4
--+250-500 Defense -> +400-800

-''The Guardian of Time'' (Archaic Armor)
--+90-140% Enhanced Defense -> +90-170%

-''Deflective Spikes'' (Spiked Armor)
--Attacker Takes Damage of 100 -> 800
--(8/clvl) Attacker Takes Damage of 8-800
--(Added) Replenish Life +30
--(Added) Damage Reduced by 30

-''Silvasa's Dress'' (Sylvan Chain)
--+50-100 Defense -> +1000 Defense
--Increase Max Life 20-30% -> 50%
--Increase Max Mana 20-30% -> 50%
--+5 Mana After Each Kill -> +12-16
--(Added) +12-16 Life After Each Kill

-''Lothar's Cape'' (Shinobi Cloak)
--Adds 100 Fire Damage -> 300
--Adds 100 Lightning Damage -> 300
--Adds 100 Cold Damage 0 Sec Duration -> 300
--+5-15% To Fire Skill Damage -> +10-20%
--+5-15% To Lightning Skill Damage -> +10-20%
--+5-15% To Cold Skill Damage -> +10-20%
--Damage Reduced By 20% -> +3 To Shade Armor
--(Added) +5 To Shadow Discipline (Assassin Only)

-''Kaija's Gown'' (Archmage Robe)
--(0.75/clvl) +0-75 To Energy -> (1/clvl) +1-100 To Energy
--(Added) Magic Damage Reduced By 15-30
--(Added) +1200 Defense

***Elite Shields [#jef7c4f9]
-''Lady Raven's Power'' (Petrified Buckler)
--Poison Resist 36-72% -> All Resistances 20-30%
--Fire Absorb 18% -> Fire Absorb 15%
--Cold Absorb 18% -> Cold Absorb 15%
--Lightning Absorb 18% -> Lightning Absorb 15%
--(Added) +120-200 Defense
--(Added) +15% Faster Cast Rate

-''Cyclop's Protector'' (Giant Buckler)
--+1 To Heart of Wolverine -> +3-7
--(Added) +70-110 Enhanced Defense

-''Dragon's Breach'' (Military Shield)
--Adds 50-140 Fire Damage -> 100-250
--+20 To Strength -> +30

-''The Seduction of Pain'' (Thorned Shield)
--+1 To Axe Mastery -> +2-5 To Melee Mastery
--+1 To Mace Mastery -> none
--+1 To Sword Mastery -> none
--(Added) +10% Increased Attack Speed

-''Icon of Sin'' (Demon Shield)
--Cold Resist +30-50% -> 50%
--Poison Resist +30-50% -> 50%
--(Added) Regenerate Mana +25-50

***Elite Gloves [#raaef0ed]
-''Gloves of the Dark Mage'' (Spellcaster Gloves)
--20% Faster Cast Rate -> 30%
--+40-70 Defense -> +140-170
--+25 To Mana -> +100 To Mana
--Magic Damage Reduced By 10 -> 10-20

-''The Hands of Atlas'' (Viper Hands)
--(0.25/clvl) +0-25 To Max Damage -> (0.5/clvl) +0-50 To Max Damage
--25% Chance of Crushing Blow -> 40%
--Knockback -> none
--All Resistances +10 -> 15-25%

-''Death's Grip'' (Sepulcher Gloves)
--6-10% Life Stolen Per Hit -> 12-24%
--Freezes Target 2 -> 3
--(0.5/clvl) Cold Resist +0-50% -> Cold Resist 75%
--+3-6 Mana After Each Kill -> 8-12
--(Added) Replenish Life +15-20

-''Iron Fist'' (Gladiator Gauntlets)
--+4-8 Life After Each Kill -> +12-16
--(Added) +1 To All Skill Levels

-''Herculean Grip'' (Titan Gauntlets)
--+20-35 To Strength -> +30-40
--+20-35 To Vitality -> +30-40
--(Added) 10% Chance to Cast Level 11 Static Field On Attack

-''Greiz's Legion'' (Royal Guards)
--+60-90 Defense -> +150-200% Enhanced Defense

***Elite Belts [#ya974944]
-''Blazeband'' (Hemp Band)
--10% Faster Run/Walk -> 20%
--Adds 40-140 Fire Damage -> 240
--Increase Max Life 10-20% -> 40%
--(Added) +10% To Max Fire Resist
--(Added) +300 Defense

-''Band of Constriction'' (Rogue Belt)
--All Resistances +75 -> +100
--Damage Reduced By 10-15 -> 10-15%

-''Spartacus' Defense'' (Gladiator Belt)
--15% Chance To Cast Lvl 6 Shout When Struck -> +1 To Shout
--(0.25/clvl) +0-25 To Strength -> (0.375/clvl)
--(0.25/clvl) +0-25 To Vitality -> (0.375/clvl)
--Damage Reduced By 10-14 -> 10-20

-''The Belt of Zeus'' (Herculean Wrap)
--Adds 1-200 Lightning Damage -> 1-250
--(2/clvl) +2-200 To Max Lightning Damage -> (2.5/clvl)
--(Added) +10% To Max Lightning Resist

***Elite Boots [#b8b8ad5c]
-''Boots of the Serpent'' (Viper Boots)
--10% Chance To Cast Lvl 12 Frozen Spear On Striking -> Lvl 22
--25% Faster Run/Walk -> 30%
--Adds 20-60 Cold Damage 8 Sec Duration -> Adds 300 Magic Damage
--15% Deadly Strike -> 30%
--+7 To Charge -> +14
--Cold Resist +35-40% -> 50%
--Lightning Resist +35-40% -> 50%
--Poison Resist +35-40% -> 50%

-''Boots of Aether'' (Sepulcher Boots)
--30% Faster Run/Walk -> 40%
--(0.375/clvl) +0-37 To Dexterity -> (0.75/clvl) +0-75 To Dexterity
--+30-55 To Life -> +40-70
--Replenish Life +11-22 -> +15-25
--(Added) +1-3 To Avoid

-''The Heel of Blood'' (Titan Boots)
--(0.375/clvl) +0-37% Enhanced Max Damage -> 100% Enhanced Damage
--4-6% Life Stolen Per Hit -> 8-12%
--15% Chance of Crushing Blow -> 25%

-''Spirits of the Dead'' (Phase Boots)
--+1 To Summoning (Necromancer Only) -> +1 To All Skill Levels
--3% Mana Stolen Per Hit -> 7%
--(Added) +2-3 To Golem Mastery (Necromancer Only)
--(Added) +2-3 To Valkyrie (Amazon Only)
--(Added) +2-3 To Shadow Master (Assassin Only)
--(Added) Requirements -75%
(The skill bonuses are mainly intended to boost popular oskill summons.)

**Unique Item Level Requirement Changes [#d3d75adf]
***Elite Armor [#af138e48]
Hood  63 -> 58
Fedora  64 -> 59
Guardian Helm  65 -> 60
Gladiator Helm  66 -> 61
Devil Mask  69 -> 65
Tusk Helm  67 -> 62
Royal Crown  68 -> 63
Demon Skull  75 -> 69
Dwarven Faceplate  80 -> 73
Titania Crown  80 -> 75

Tiara  55 -> 60
Diadem 70 -> OK

Padded Armor  60 -> OK
Viper Skin  72 -> 63
Demon Carapace  73 -> 64
Gemstoned Armor  77 -> 68 
Heavy Mail  74 -> 72
Dragon Scale  78 -> 69
Chain Shirt  80 ->70
Chest Guard  84 -> 78
Demon Fleece  89 -> 71
Archmage Plate  85 -> 75
Plated Cuirass  71 -> OK
Combat Plate  80 -> 72
Royal Armor  82 -> 74
Ceremonial Armor  79 -> 75 
Archaic Armor  84 -> 80
Spiked Armor  71 -> OK
Sylvan Chain  77 -> OK
Shinobi Cloak  76 -> 70
Archmage Robe  75 -> 69

Petrified Buckler  82 -> 64
Desert Shield  58 -> OK
Giant Buckler  71 64 -> 62
Military Shield  78 -> 70
Thorned Shield  76 -> 66
(-> Weapon Mastery)
Imperial Shield  80 -> 72
Demon Shield  75 -> 68
Body Shield  80 -> 73
Ceremonial Shield  85 -> 75

Spellcaster Gloves  73 -> 58
Viper Hands  73 -> 60
Sepulcher Gloves  84 -> 62
Gladiator Gauntlets  71 -> 65
Titan Gauntlets  74 -> 68
Royal Guards  80 77 -> 73

Rogue Boots  67 -> OK
Viper Boots  72 -> 61
Sepulcher Boots  66 -> 62
Gladiator Boots  70 -> OK
Titan Boots  74 -> 68
Phase Boots  79 -> 73
 
Hemp Band  76 -> 59
Rogue Belt  80 -> 69
Merchant Belt  78 -> 64
Gladiator Belt  68 -> 62
Titan Belt  71 -> OK
Herculean Wrap  84 -> 73 

***Elite Weapons [#f41ecc69]
Barbarian Tomahawk 63 -> OK
Precision Cleaver 68 -> 60
Duo-Axe 71 -> 64
Razor Axe 73 -> 68
Viking Axe 77 -> 73
Brawn Axe 74 -> 61
Heavy Axe 70 -> 63
Split Axe 71 -> 65
Guillotine Axe 70 -> OK
Slayer Axe 73 -> 72

Spiderwoven Bow 73 -> 59
Sharp Bow 55 74 -> 61
Shade Bow 59 74 -> 62
Dark Bow 62 77 -> 65
Rogue Bow 66 79 -> 67
Marksman Bow 69 70 -> ok
Arcane Bow 73 78 -> 73
Ancient Bow 83 81 -> 77

Choice Crossbow 55 72 -> 61
Marksman Crossbow 63 82 -> 78
Odysseus Crossbow 71 71 -> 66
Assassin Crossbow 78 75 -> 71

Ancient Shards 53 49 -> 57
Dire Pilum 54 -> 59
Lissom Spear 60 -> 63
Ahab Spear 65 -> 68
Whale Hunter 69 -> 71

Cranium Basher 68 -> 58
Thorned Club 68 -> 60
Arcane Mace 77 -> 63
Serrated Star 73 -> 65
Dire Flail 74 -> 69
Military Hammer 79 -> OK
Ancient Maul 83 -> 71
Titan's Maul 86 -> 74

Urgrosh 65 -> 60
Pole Gauche 74 -> 64
Shadow Scythe 61 -> OK
Royal Partizan 67 -> OK
Guardian 70 -> OK
Death Reaper 71 -> OK

Celestial Scepter 69 -> 64
Holy Scepter 72 -> 67
Seraphic Scepter 76 -> 71
Blessed Scepter 76 -> OK

Guisarme 70 -> 61
Grapnel 72 -> 64
Dragon Spear 74 -> 66
Ranseur 77 -> 70
Impaler 86 -> 75

Elder Cane 64 -> 59
Mystic Staff 68 -> 63
Petrified Staff 72 -> 67
Mage Staff 76 -> 71
Arcane Staff 80 -> 75

Gladiator Blade 64 -> 58
Desert Sword 65 -> 59
Rapier 66 -> 61
Okrist 67 -> 62
Jeweled Edge 66 -> 64
Viking Sword 68 -> 66
Arcane Sword 70 -> 69
Trojan Sword 72 -> 70
Judgement Blade 74 -> 64
Titan's Dagger 75 -> 67
Lithe Blade 74 -> OK
Dark Sword 77 -> 70
Hellfire Sword 81 -> 73
Death Blade 86 -> 80

Throwing Dagger 48 -> 54
Throwing Hatchet 42 -> 57
Balanced Dagger 57 -> 64
Balanced Hatchet 60 -> 67

Sacred Wand 73 -> OK
Sepulcher Wand 75 -> OK
Callous Wand 78 -> 77
Demonic Wand 81 -> 80

Matriarchal Bow 46 -> 56
Grand Matron Bow 62 -> OK
Elven Bow 73 -> 71
Matriarchal Javelin 54 -> 62
Matriarchal Spear 50 -> 60
Matriarchal Pike 70 -> OK

Suwayyah 49 -> 55
Wrist Sword 51 -> 56
War Fist 56 -> 58
Battle Cestus 59 -> 61
Feral Claws 63 -> 65
Runic Talons 65 -> 70
Scissors Suwayyah 69 -> 68
Katana 90 -> 80

Arreat's Hatchet 60 -> 64

Shillelagh 55 -> OK

Celestial Blade 86 -> 76

Heavenly Stone 45 -> 55 
Eldritch Orb 55 -> 57
Demon Heart 61 -> OK
Vortex Orb 66 -> OK
Dimensional Shard 70 -> OK
Wizard Blade 82 -> 71




**Recipe Changes [#ia0bf8dc]
-Prohibited the recipes for weapons and armor from accepting tokens, to prevent destroying tokens by accident.
-Prohibited rune forging ITD and rune forging CBF, if the target has the same mod already.
-Added a new Merc Only Conversion.
--Any Shield with no (merc only) property + Anvil Stone + Perfect Diamond -> Adds +1 To Fire Mastery, +1 To Cold Mastery and +1 To Lightning Mastery
-Improved the recipe so that Quivers and Throwing Weapons can be replenished to 500 by cubing.
--Repair/Recharge recipes replenish the quantity to 255 as before.
-Added Jewel Downgrade Reroll recipes.
--Unique Jewel + Scroll of Town Portal -> Rare Jewel
--Rare Jewel + Scroll of Town Portal -> Magic Jewel





**Runeword Changes [#f6accb9a]
-Woodsman (Ki Ko Ri)
--+1 To Summoning Skills (Druid Only) -> +1 To All Skills
-Rhino (Sa I)
--Accepts an extra jewel.
-Added following Runewords.
--Rainy Season (Tsu Yu) 2 Socket Bows/Crossbows
 6% Chance To Cast Lvl 4 Blizzard On Striking
 +100% Damage To Demons
 Piercing Attack 20%
 Fires Level 7 Magic Arrows
 (1.5/clvl) +1-150 To Maximum Damage
 +10% To Fire Skill Damage
 +10% To Cold Skill Damage
 20% Increased Attack Speed
 +15 To Vitality
--Rebellion (Ha N Ra N) 4 Socket Bows/Crossbows
 5% Chance To Cast Lvl 13 Hydra On Striking
 5% Chance To Cast Lvl 13 Lightning Hydra On Striking
 +1 To All Skill Levels
 Piercing Attack 33%
 +170-200% Enhanced Damage  
 (3/clvl) +3-300 To Maximum Fire Damage
 (3/clvl) +3-300 To Maximum Lightning Damage
 20% Deadly Strike
 -25% Target Defense
 50% Extra Gold From Monsters
 -25% Target Defense
--Airship (Hi Ko U Se N) 5 Socket Bows/Crossbows
 6% Chance To Cast Lvl 14 Inner Sight On Striking
 +2 To All Skill Levels
 15% Increased Attack Speed
 +160-200% Enhanced Damage
 (1/clvl) +1-100% Maximum Enhanced Damage
 +1 To Sacred Piercer
 +1 To Legendary Arrow
 (1/clvl) +1-100 To Mana
 +15 To Strength
 +75 To Attack Rating Against Undead
 +75% Damage To Undead
 Ignores Target's Defense
 -25% Target Defense
--Shank (Su Ne) 2 Socket Boots
 6% Chance To Cast Lvl 12 Confuse When Struck
 +1 To All Skill Levels
 20% Faster Run/Walk
 +1 To Vigor of the Ancients
 Poison Length Reduced by 75%
 75% Extra Gold From Monsters
 Repairs 1 Durability in 1 Sec
 (2/clvl) +2-200 Defense
 (0.75/clvl) Poison Resist +0-75%
--Navel (He So) 2 Socket Belts
 9% Chance To Cast Lvl 11 Battle Command When Struck
 +2 To All Skills
 20% Faster Hit Recovery
 10% Increased Block Chance
 +100-150 Defense
 Damage Reduced by 10-15%
 Level 15 Revive (20 Charges)
 (5/clvl) Attacker Takes Damage of 5-500
 (0.75/clvl) Fire Resist +0-75%
--Swamp (Nu Ma) 2 Socket Gloves
 +1 To All Skill Levels
 +1 To Assassin Skill Levels
 +1 To Necromancer Skill Levels
 Increased Attack Speed 60%
 Slows Target By 33%
 Drain Life -10
 Magic Resist 25%
 +10 To All Attributes
 (1/clvl) +1-100 To Life 

**Skill Changes [#efe639ae]
-Made the morphed form of Morphing Sets a different thing from Druid wereform.
--You can use any skills in morped form, unlike in Druid wereform.
(This doesn't mean all skills are guaranteed to work in morphed form.)
--Morped form no longer receives synergies from Druid wereform.
-Chanceled the R4G change that [[more skills can be used in wereform and morphed form:http://miyoshino.la.coocan.jp/eswiki/?ChangesInR4G#jb0e801c]].
-Following Druid skills can also be used in morphed form and human form.
--Fire Claws
--Iron Claws
--Charged Claws
-Reduced the initial mana cost of Whirlwind and Dance of Death (25 -> 20).
-Capped the radus of all auras at 40 yards (still very wide).
-Slightly nerfed Clay Golem.
-Slightly improved Metal Golem.
-Protection from Fire
--Also grants +3% Fire Skill Damage bonus per level to the party and self.
--Reduced Fire Absorb% (10% + 1% per level).
-Protection from Cold
--Also grants +3% Cold Skill Damage bonus per level to the party and self.
--Reduced Cold Absorb% (10% + 1% per level).
-Protection from Lightning
--Also grants +3% Lightning Skill Damage bonus per level to the party and self.
--Reduced Lightning Absorb% (10% + 1% per level).
-Sacred Piercer
--%%The Pierce bonus now works like a Passive bonus (can be used with other skills).%%



**Affix Changes [#v52af72f]
-Added "Skillful" prefix for Magic/Rare Large Charms
--+1 To a random skill
--+1 To a random skill of the same class (33% chance)
(can be the same skill as the first skill)
-Removed "of Plenty" suffix for Quivers because all quivers now have almost max quantity (500).
-Added "of Damage" suffix for Quivers (+10-25% Enhanced Damage).
-Made it a spec that Jeweler's prefix (5 soc) appears on Torsos and 1H Weapons due to a bug. (Updated the database.)

**Monster Changes [#p17ea897]
-Replaced Nikartana's Berserk Fury with Frost Javelin to avoid the buggy damage.
-Changed the monster level of Diablo Clone back to 110. Improved the stats.
-Improved the drop of Diablo Clone.
--Unique Charm 7% -> 10%
--Rare Charm 33% -> 30%
-Reduced the slvl of Factory Director's Hell's Gate by 2.
-Reduced the slvl of Dark Planter's Sandstorm by 2.
-Replaced Creeping Feature (Unique Decayed) in Darkmagician's Chamber Level 2 by Harukoma Dayuu (Unique Komusume).

**Misc Changes [#laca881f]
-Updated Runetool.
-Changed NPC's buying price caps as follows.

||RIGHT:|RIGHT:|RIGHT:|RIGHT:|RIGHT:|RIGHT:|c
||Norm Act 1|Norm Act 2|Norm Act 3|Norm Act 4|Norm Act 5|NM Act 1 ~|h
|R4G and before|15000|20000|25000|30000|35000|40000|
|R5|10000|20000|30000|40000|50000|50000|

-Changed the restriction of Caos Sactuary from No Teleport to No Teleport Arcoss The Wall.
-Slightly nerfed the drop of three seal bosses.
-Changed some skills of Act 3 Fire Sorcerers.
--Meteor Shower -> Shock Wave (for more chance to stun)
--Flame Wave -> Fissure (because knockback can be annoying. Fissure works fine with stun.)
--Protection auras (not only Fire but also Cold and Lightning) are also improved so that they give elemental damage bonus to the party.







**Plan (Not implemented in R5) [#debe3cda]
-would it be possible to turn a Blue (Magic) Ring/Ammy into a "Normal" (White) Ring/Ammy via some new recipe? Something along the lines of how SR #2 and #3 work. This would open up new possibilities with Crystals, etc. There could be some brand new 1-Rune runewords specifically designed for jewelry.
-RW tsuru
-Kanji Runewords
-Kanji Rune Forging
-Uber D-Stoning
-Uber Forging
--Morph Oskills
-Ooparts Base Items
-Improve Kanji Runes' stats (+1 Skill + something) so that Kanji Rune Forging becomes better than Skill Forging.
-Rebalancing Unique Class Specific Armor.
-Rebalancing Unique Weapons.
-HoD improvement
-%%CS improvement%%
-Uber Organs

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