[[Paladin]] - [[Defensive Auras]] / [[Offensive Auras]] / Combat Skills

#contents
**Combat Skills [#t9dc003a]

***Sacrifice [#b940b320]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Slightly improved damage. Less life loss by synergy. You lose 8% of your current life each attack.
:Pros|The damage is relatively high in early games.
:Cons|No special effects. Less attractive than other popular melee skills.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Weapon Damage (ES)|>|>|>|>|>|5/4|
|BGCOLOR(#FFAAAA):Weapon Damage (LoD)|>|>|>|>|>|1/1|
|Damage% (ES)|80|>|>|>|>|+40|
|BGCOLOR(#FFAAAA):Damage% (LoD)|180|>|>|>|>|+15|
|Damage% To Self (% of current life)|>|>|>|>|>|8|
|Attack Rating%|50|>|>|>|>|+15|
|BGCOLOR(#FFAAAA):Attack Rating% (LoD)|20|>|>|>|>|+7|
|Mana Cost|>|>|>|>|>|0|

:Synergies|
'''Zeal:''' +10% Damage Per Level
'''Vengeance:''' +10% Damage Per Level
'''Conversion:''' +10% Damage Per Level
'''Holy Ward:''' +10% Damage Per Level
'''Redemption:''' +15% Damage Per Level
'''Prayer:''' -1% Damage To Self Per 8 Levels
'''Holy Bolt:''' -1% Damage To Self Per 8 Levels

***Arrow of Confession [#n5a498e5]
:Required Level|1
:Prerequisites|'''None'''
:A new ES skill|
:Pros|
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Magic Damage|2|+2|+10|+20|+40|+40|
|Heal After Each Kill|+2|>|>|>|>|+2|
|Slain Monster Rest in Peace|>|>|>|>|>|yes|
|Attack Rating&br;(Displayed only when you fire)|10|>|>|>|>|+9|
|Mana Cost|>|>|>|>|>|2|

---Also gives 2% Pierce and 5% Attack Rating synergy to [[Holy Aim:http://miyoshino.la.coocan.jp/eswiki/?Combat%20Skills#gae42aa0]], which works like a passive bonus.

:Synergies|'''Sacred Piercer:''' +14% Magic Damage Per Level
'''Holy Bolt:''' +7% Magic Damage Per Level
'''Blessed Hammer:''' +7% Magic Damage Per Level
'''Fist of the Heavens:''' +7% Magic Damage Per Level
'''Holy Ward:''' +7% Magic Damage Per Level

***Smite [#e0515f76]
:Required Level|1
:Prerequisites|'''None'''
:Difference from the LoD version|Adds magic damage.
:Pros|Always hits. Stuns enemy.
:Cons|Weapon damage and normal damage bonus don't increase the smite damage.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Damage% (ES)|50|>|>|>|>|+25|
|BGCOLOR(#FFAAAA):Damage% (LoD)|10|>|>|>|>|+10|
|Magic Damage (ES)|2-4|+2|+4|+6|+8|+8|
|Stun Length (seconds)|0.6|>|>|>|>|+0.2 (Capped at 10 seconds)|
|Mana Cost|>|>|>|>|>|2|

:Synergies|'''Holy Bolt:''' +5% Magic Damage Per Level
'''Blessed Hammer:''' +5% Magic Damage Per Level
'''Protection From Evil:''' +5% Magic Damage Per Level
'''Holy Shield:''' +0.12 Second Stun Length Per Level

***Holy Bolt [#r3f75465]
:Required Level|6
:Prerequisites|'''None'''
:Difference from the LoD version|Improved heal amount and damage. Pierces enemies (R2G change).
:Pros|
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Life Healed (ES)|20-30|>|>|>|>|+10|
|BGCOLOR(#FFAAAA):Life Healed (LoD)|1-6|>|>|>|>|+2-4|
|Magic Damage (ES)|8-16|+8|+16|+24|+32|+32|
|BGCOLOR(#FFAAAA):Magic Damage (LoD)|8-16|+8|+10.5|+14|+17|+21.5|
|Mana Cost (ES)|>|>|>|>|>|2|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|2|>|>|>|>|+0.0625|
|Bolts|1|>|>|>|>|+1 per 7 levels|

:Synergies|'''Blessed Hammer:''' +12% Magic Damage Per Level
'''Fist of the Heavens:''' +12% Magic Damage Per Level
'''Protection From Evil:''' +12% Magic Damage Per Level
'''Prayer:''' +12% Life Healed Per Level
'''Fist of the Heavens:''' +12% Life Healed Per Level

***Zeal [#iadb0599]
:Required Level|12
:Prerequisites|'''Sacrifice (1)'''
:Difference from the LoD version|Slightly improved damage.
:Pros|Works fine with Crushing Blow and CtC Static Field, etc. It's easy to attain the fastest bp in ES because of abundant IAS equipments.
:Cons|

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|slvl|1|2-4|5-16|17-22|23-28|29+|h
|Number of Hits|2|+1|>|>|>|+0 (capped at 5 at slvl 4)|
|Damage% (ES)|0|+0|>|>|>|+14|
|BGCOLOR(#FFAAAA):Damage% (LoD)|0|+0|>|>|>|+6|
|Attack Rating%|10|>|>|>|>|+10|
|Mana Cost (ES)|>|>|>|>|>|4|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|2|

CENTER:[ [[Attack Speed Calculator:http://miyoshino.la.coocan.jp/d2asc_1.php]] ]

:Synergies|'''Sacrifice:''' +8% Damage Per Level
'''Vengeance:''' +8% Damage Per Level
'''Conversion:''' +8% Damage Per Level
'''Holy Ward:''' +8% Damage Per Level

***Charge [#g95c5275]
:Required Level|12
:Prerequisites|'''Smite (1)'''
:Difference from the LoD version|Slightly improved damage.
:Pros|Good against a single target like bosses.
:Cons|Lacks AoE. Requires a room to charge.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Weapon Damage (ES)|>|>|>|>|>|5/4|
|BGCOLOR(#FFAAAA):Weapon Damage (LoD)|>|>|>|>|>|1/1|
|Damage% (ES)|200|>|>|>|>|+50|
|BGCOLOR(#FFAAAA):Damage% (LoD)|100|>|>|>|>|+25|
|Attack Rating%|50|>|>|>|>|+15|
|Mana Cost (ES)|>|>|>|>|>|6|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|>|>|>|>|>|9|

:Synergies|
'''Annihilation:''' +15% Damage Per Level
'''Might:''' +15% Damage Per Level
'''Vigor:''' +15% Damage Per Level
'''Holy Ward:''' +15% Damage Per Level
'''Holy Ward:''' +15% Damage Per Level (Not a synergy in R6D)

***Vengeance [#c95f24ea]
:Required Level|18
:Prerequisites|'''Sacrifice (1), Zeal (12)'''
:Difference from the LoD version|None.
:Pros|3 types of elemental damage on top of physical damage can deal with any immune monsters.
:Cons|Single target skill.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Fire/Cold/Lightning Damage%|70|>|>|>|>|+10|
|Cold Duration (seconds)|1.2|>|>|>|>|+0.6|
|Attack Rating%|20|>|>|>|>|+10|
|Mana Cost (ES)|>|>|>|>|>|4|
|BGCOLOR(#FFAAAA):Mana Cost (LoD)|4|>|>|>|>|+0.25|

:Synergies|
'''Protection From Fire:''' +12% Fire Damage Per Level
'''Protection From Cold:''' +12% Cold Damage Per Level
'''Protection From Lightning:''' +12% Lightning Damage Per Level
'''Salvation:''' +7% Fire/Cold/Lightnig Damage Per Level
'''Holy Fire:''' +7% Fire Damage Per Level
'''Holy Freeze:''' +7% Cold Damage Per Level
'''Holy Shock:''' +7% Lightning Damage Per Level

***Blessed Hammer [#g2d4f2d0]
:Required Level|18
:Prerequisites|'''Holy Bolt (6)'''
:Difference from the LoD version|Improved damage.
:Pros|Good AoE.
:Cons|Difficult to use in narrow corridors.

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Magic Damage (ES)|9-12|+6|+12|+18|+24|+24|
|BGCOLOR(#FFAAAA):Magic Damage (LoD)|12-16|+8|+10|+12|+13|+14|
|Mana Cost|5|>|>|>|>|+0.25|

:Synergies|'''Annihilation:''' +9% Magic Damage Per Level
'''Protection From Evil:''' +9% Magic Damage Per Level
'''Fist of the Heavens:''' +9% Magic Damage Per Level

***Hypno Blast [#c30ff904]
Information tentative. Info taken directly from R6 Change Notes.
Old information crossed out rather than removed. Could someone with experience with Pallys please double check this?
:Required Level|24
:Prerequisites|'''Sacrifice (1), Zeal (12), Vengeance (18)'''
:Difference from the LoD version|%%Also deals Poison Damage which lasts longer than the conversion length.%%
:Notes|The old "Conversion + Thorns" bug no longer exists. It's safe to use %%Conversion%% Hypno Blast with an aura.
:Pros|Very helpful to deal with too many monsters. %%Converted monsters have very little life when the conversion is expired (if alive), and will automatically die by the poison damage.%%
:Cons|Can't convert bosses and champions. Not party Friendly. 

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Physical Damage|14-28|+7|+14|+21|+28|+28|
|Conversion Length (seconds)|>|>|>|>|>|8~12 (random)|
|Conversion Chance%|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (15-60)|
|Range|2|>|>|>|>|+0.67 per 4 levels|
|Mana Cost|>|>|>|>|>|12|

:Synergies|
'''Protection From Evil:''' +6% Damage Per Level
'''Clensing:''' +6% Damage Per Level
'''Fist of the Heavens:''' +6% Damage Per Level
***Holy Shield [#k84fdf0d]
:Required Level|24
:Prerequisites|'''Smite (1), Holy Bolt (6), Charge (12), Blessed Hammer (18)'''
:Difference from the LoD version|Improved Smite damage. Also benefits 2H weapon builds and bow builds.
:Pros|Block% bonus lets you save Dex for the max block. A good damage source for Smiters.
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Defense%|25|>|>|>|>|+15|
|Block% (ES)|>|>|>|>|>|20|
|BGCOLOR(#FFAAAA):Block% (LoD)|>|>|>|>|>|[[diminishing return>Glossary#diminishing_return]] (10-40)|
|Smite Damage (ES)|+3-6|+2|+4|+6|+8|+8|
|BGCOLOR(#FFAAAA):Smite Damage (LoD)|+3-6|+2|+3|+4|+4|+4|
|Duration (seconds)|30|>|>|>|>|+25|
|Mana Cost|4|>|>|>|>|+0.25|

---+1% Chance To Block per Base Point
---+1% Damage Reduction per Base Point
---Also improves your Defense via [[Holy Parry:http://miyoshino.la.coocan.jp/eswiki/?Combat%20Skills#g03b2c9b]] and [[Holy Aim:http://miyoshino.la.coocan.jp/eswiki/?Combat%20Skills#gae42aa0]] even when you don't equip an shield.

:Synergies|'''Defiance:''' +15% Defense Per Level

***Fist of the Heavens [#kf682c59]
:Required Level|30
:Prerequisites|'''Sacrifice (1), Holy Bolt (6), Zeal (12), Vengeance (18), Blessed Hammer (18), Conversion (24)'''
:Difference from the LoD version|Improved heal amount and damage. Holy Bolts also damage Demons and Animals. Shorter Cast Delay. No Next Delay for Holy Bolts (A monster can be hit by multiple bolts).
:Pros|
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|# of Holy Bolt|6|>|>|>|>|+1|
|Life Healed (ES)|10-15|>|>|>|>|+5|
|BGCOLOR(#FFAAAA):Life Healed (LoD)|1-6|>|>|>|>|+2|
|Holy Bolt Magic Damage (ES)|36-48|+6|+12|+24|+48|+48|
|BGCOLOR(#FFAAAA):Holy Bolt Magic Damage (LoD)|40-50|+6|+10|+16|+32|+48|
|Lightning Damage (ES)|150-200|+15|+30|+45|+60|+60|
|BGCOLOR(#FFAAAA):Lightning Damage (LoD)|150-200|+15|+30|+45|+55|+65|
|Cast Delay (seconds) (ES)|>|>|>|>|>|0|
|BGCOLOR(#FFAAAA):Cast Delay (seconds) (LoD)|>|>|>|>|>|1|
|Mana Cost|>|>|>|>|>|25|

:Synergies|
'''Holy Bolt:''' +15% Holy Bolt Damage Per Level
'''Blessed Hammer:''' +15% Holy Bolt Damage Per Level
'''Protection From Evil:''' +15% Holy Bolt Damage Per Level
'''Holy Bolt:''' +7% Lightning Damage Per Level
'''Blessed Hammer:''' +7% Lightning Damage Per Level
'''Holy Shock:''' +7% Lightning Damage Per Level

***Sacred Piercer [#c7f55020]
:Required Level|30
:Prerequisites|'''Arrow of Confession (1)'''
:A new ES skill|
:Pros|Hit a single target multiple times if you have enough pierce, just like [[Legendary Arrow:http://miyoshino.la.coocan.jp/eswiki/?Bow%20and%20Crossbow%20Skills#d0e8daf3]].
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Weapon Damage|>|>|>|>|>|1/2|
|Damage% vs. Undead/Demons|15|>|>|>|>|+10|
|Mana Cost|>|>|>|>|>|8|

---Also gives 2% Pierce and 5% Attack Rating synergy to [[Holy Aim:http://miyoshino.la.coocan.jp/eswiki/?Combat%20Skills#gae42aa0]], which works like a passive bonus.


:Synergies|'''Arrow of Confession:''' +10% Damage vs. Undead/Demon Per Level
'''Holy Bolt:''' +5% Damage vs. Undead/Demon Per Level
'''Blessed Hammer:''' +5% Damage vs. Undead/Demon Per Level
'''Fist of the Heavens:''' +5% Damage vs. Undead/Demon Per Level
'''Holy Ward:''' +5% Damage vs. Undead/Demon Per Level

**Free Oskills that benefit from Holy Shield and Bow Skills [#u660250f]

-Paladins can gain these oskills by cubing Damage Augmenter.

-From R6 onwards these Oskills are no longer available they are now part of the general passive portion of the damage augmenter and thus no longer need to be activated. 

***Holy Parry [#g03b2c9b]
:Required Level|1
:Prerequisites|'''none''', but needs '''Holy Shield (24)''' to work
:Notes|You need to equip a 2H weapon to cast this skill. This skill overwrites and is overwritten by Holy Shield and Holy Aim. The defensive bonus of your Holy Shield is reflected to this skill, and the skill level of this skill does nothing.
:Pros|Would be a must for shieldless Paladins. Paladin's Dodge shows no animation and is very fast.
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Defense%|>|>|>|>|>|150% of your Holy Shield|
|Chance To Dodge|>|>|>|>|>|20|
|Duration (seconds)|>|>|>|>|>|100% of your Holy Shield|
|Mana Cost|>|>|>|>|>|35|

---+1% Chance To Dodge per Base Point in Holy Shield 
---+1% Damage Reduction per Base Point in Holy Shield
---Disables blocking while active.
(This skill has a better defense than Holy Shield, and doesn't expire automatically when you switch to a shield. So if this skill doesn't disable blocking, players will abuse it with shields. )

***Holy Aim [#gae42aa0]
:Required Level|1
:Prerequisites|'''none''', but needs at least one of '''Arrow of Confession (1)''', '''Holy Shield (24)''' or '''Sacred Piercer (30)''' to work
:Notes|You need to equip a Bow or Crossbow to cast this skill. This skill overwrites and is overwritten by Holy Shield and Holy Parry. The defense bonus of your Holy Shield is reflected to this skill, the base points of your bow skills determine the pierce and AR bonus, and the skill level of this skill does nothing.
:Pros|Pierce and AR work as a passive, and are also helpful with other bow oskills and the bows that fire exploding arrow.
:Cons|

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|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Defense%|>|>|>|>|>|50% of your Holy Shield|
|Duration (seconds)|>|>|>|>|>|+15 per slvl of AoC, HS, Sacred Piercer|
|Mana Cost|>|>|>|>|>|35|

---+2% Pierce per Base Point in Arrow of Confession
---+2% Pierce per Base Point in Sacred Piercer
---+5% Attack Rating per Base Point in Arrow of Confession
---+5% Attack Rating per Base Point in Sacred Piercer

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