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*Changes in ES 3.00 R6/R6A/R6B [#q238d811]
#contents
**Overview [#i6c45a79]
-This version contains a lot of major changes. If you don...
***BETA State [#o736b463]
-Since the game system (including skills, stat bonus and ...
-I'll try to rebalance those things within a few months, ...
-&color(red){Please be patient even if something is off-b...
***Character Compatibility [#m6d38b82]
-Each character is given 12 more skill points from quests.
--You can give 12 skill points to R5 characters by Namele...
-Stat Points now work differently.
--1 point in Vitality always grants +2 To Life.
--1 point in Energy always grants +2 To Mana.
--Characters automatically gain much more Life and Mana p...
(This means now spending skill points in Strength, Dexter...
--2 actual skill points in Strength or Dexterity grants +...
--4 actual skill points in Strength or Dexterity grants +...
--4 actual skill points in Energy grants +1% To F/C/L/P S...
--6 actual skill points in Energy grants +1% To Magic/Win...
--2 actual skill points in Energy grants +1% To Summon Me...
-PlugY's stat allocation is disabled, because it makes ch...
--You can reset your stat points by Nameless' utility. (I...
***Item Compatibility [#y973ca8a]
-&color(red){Please cube all Unique Charms you have}; to ...
-&color(red){All jewels temporarily become tokens in R6. ...
--Some Forgings are removed and the materials are refunde...
--In R6, You can't apply Skill Tab Forging to a jewel tha...
(Please don't try, or you may lose the skill bonus on the...
-&color(red){Please cube your Damage Augmenter}; to add n...
-Adventurer's Pack now also contains a Noob's Odd Charm a...
--Wirt's Leg + Tome of Identify -> Adventurer's Pack
-&color(red){Noob's Odd Charm}; is a weaker version of th...
-You can add a defensive passive skill to any 2H melee we...
--Any 2H Weapon + &color(red){Rogin Oil}; -> Adds ''2H Me...
-"Damage +X" property on LoD items will be gone. The item...
(Attack damage hardly changes, but the new damage bonus n...
--Affected Items: RW Grief, Astreon's Iron Ward, The Rede...
**Bug Fixes (R6) [#eb48c35d]
-Fixed the bug that following recipes crashes ES.
--Raistlin Set Weapon base change (Grim Scythe -> Rune Bow)
--Raistlin Set Weapon base change (Rune Bow -> Rune Staff)
--Any item except convertible Set Pieces + Thawing Potion
-Fixed the bug that Multi Stocker returns a Healing Potio...
-Fixed the synergy amount from Shapeshifting Mastery to W...
-Fixed the data of RW Medecine in Runetool, which had bee...
-Fixed the bug that Spirit Wolves don't regenerate their ...
-Fixed the wrong synergy description of Charged Claws. (F...
-Fixed the wrong synergy description of Sandstorm. (Feral...
-Fixed the bug that tokenizing any 3 socket Rune Scepter ...
--The corrupted tokens of Righteous Avenger can be untoke...
--The corrupted tokens of other 3 sokcet Rune Scepters ca...
-Fixed the bug that Precision Cleaver has a lower base da...
-Fixed the bug that Reziarfg and Reporb are wrongly color...
-Fixed the bug that Decipherer Jackpots don't happen.
-(jp) Fixed the typo on Rerolling Orb and other several i...
-(jp) Removed the remaining English strings on several it...
-(jp) Changed the translation of Wind Skill Damage. (物理...
-(jp) Unified the spells of Bear. (ベアー -> ベア)
-Fixed the bug that Blizzard and Chilling Armor don't sho...
-Fixed the bug that Cold Wave doesn't show the cold durat...
-Fixed the bug that Assassin's Cold Wave's actual damage ...
-Fixed the bug that Flame Wave is bothered by the obstacl...
-Fixed the bug that Fire Wall's actual/displayed damage i...
-Fixed the bug that Poison Arrow's actual/displayed damag...
-Fixed the bug that Fissure's displayed damage is calcula...
-Fixed the bug that D-Stoning Magic Skill Damage and Wind...
-Unified the spell "Shape Shifting" to "Shapeshifting".
-Fixed the color palette of Square Charm. (Removed the do...
-Fixed the bug that Poison Damage of Acid Rain increases ...
**Bug Fixes (R6A) [#ud8247c2]
-(Mac) Replaced some wrong (R5H) files with correct (R6) ...
-Fixed the bug that Cain Set Body Armor and Song of the D...
-Fixed the bug that "Rerolling Orb + Anything" trun into ...
-Fixed the bug that Shadow Warriors don't use Dragon Blad...
-Fixed the bug that Elemental Damages are wrongly display...
**Bug Fixes (R6B) [#uda7faf6]
-Fixed the level requirement of Ice Fangs. (18 -> 12)
-Fixed the bug that Stat Forging doesn't work for Magic/R...
-Fixed the bug that Meteor and Meteor Shower damage aren'...
-Removed the unnecessary synergy description of Dodge and...
-Fixed the description of Rune Stocker. (22-45 -> 22-47)
-Fixed the bug of LoD that the graphics of Wolf Head disa...
-Rogue's invisible animation with Immolation Arrow may ha...
-Fixed the number of Spirit Wolves and Dire Wolves displa...
-Re-fixed the bug that Shadow Warrior can't use Dragon Bl...
-Fixed the prerequisite of Nova and Thunder Storm.
-Slightly reduced the density of the missile graphics of ...
**System Changes [#n2bc579f]
***+2 Skill Jewel Restriction [#z96c10f3]
http://phrozenkeep.planetdiablo.gamespy.com/forum/viewtop...
-As explained in this thread, the skill level is capped a...
--"+2 skill bonus" on a jewel (ex. Skill Affix Jewel + Sk...
--New strong affixes like -Enemy Res and Elemental Damage...
--12 more skill points, the new stat bonus to skill damag...
--Skill damages will be improved in future if it proved t...
-Due to the change of jewel forging, all existing Jewels ...
--Jewel tokens remain even if they are socketed in an ite...
--You can untokenize jewel tokens by cubing.
--Forgings on jewels can be removed and the materials are...
--Some mods on unique jewels can be improved or capped.
***Too Many Items Error Fix [#u9df5ce5]
-(Win) Removed the save data size limit (8KB) of D2 to ge...
--The bundled PlugY is customized for this fix, so please...
***Character Stats Changes [#s171a974]
-Life/Mana Increment per Stat/Level
--Changed the stat bonus so that 1 point in Vitality alwa...
(Now investing into Vitality isn't always the best option.)
--Tweaked the Life/Mana per level so that all classes hav...
||CENTER:60|CENTER:60|CENTER:75|CENTER:75|CENTER:75|CENTE...
|CENTER:Class|Life/Vit|Life/Lvl|>|>|>|>|>|Increased Life ...
|~|~|~|(5:0)|(4:1)|(3:2)|(2:3)|(1:4)|(0:5)|h
|Bar|4->2|4->10|24->22|20->20|16->18|12->16|8->14|4->12|
|Pal|3.5->2|3.5->9|21->20|17.5->18|14->16|10.4->14|7->12|...
|Ama/Asn|3->2|3->8|18|15->16|12->14|9->12|6->10|3->8|
|Dru|2.5->2|2.5->5.5|15->15.5|12.5->13.5|10->11.5|7.5->9....
|Nec|2|2->3|12->13|10->11|8->9|6->7|4->5|2->3|
|Sor|1.5->2|1->0.5|8.5->10.5|7->8.5|5.5->6.5|4->4.5|2.5|1...
||CENTER:60|CENTER:60|CENTER:75|CENTER:75|CENTER:75|CENTE...
|CENTER:Class|Mana/Ene|Mana/Lvl|>|>|>|>|>|Increased Mana ...
|~|~|~|(5:0)|(4:1)|(3:2)|(2:3)|(1:4)|(0:5)|h
|Bar|1->2|1->0|6->10.5|5->8.5|4->6.5|3->4.5|2->2.5|1->0.5|
|Pal|1.5->2|1.5->1|9->11|7.5->9|6->7|4.5->5|3|1.5->1|
|Ama/Asn|2|2|12|10|8|6|4|2|
|Dru|2.5->2|2.5->4.5|15->14.5|12.5->12.5|10->10.5|7.5->8....
|Nec|3->2|3->7|18->17|15->15|12->13|9->11|6->9|3->7|
|Sor|3.5->2|4->9.5|21.5->19.5|18->17.5|14.5->15.5|11->13....
-Added extra damage bonus from Stat Points (via the free ...
--''Attack Damage Boost'' grants:
---+1% To Total Attack Damage per clvl (unchanged)
---+1 To Max Damage per 2 base Strength/Dexterity points ...
---+1 To Max Damage per 4 base Strength/Dexterity points ...
--''Spell Damage Boost'' grants:
---+1% To Fire/Cold/Lightning/Poison Skill Damage per 4 b...
---+1% To Magic/Wind Damage Skill per 6 base Energy points
--''Summon Damage Boost'' grants:
---+1% To Summon Melee Damage per 2 base Energy points
(+X% To Summon Melee Damage works like ED% from Might.)
-Rebalanced the initial Stat Points. (The total is unchan...
|LEFT:50|CENTER:70|CENTER:70|CENTER:70|CENTER:70|CENTER:7...
|Class|Str|Dex|Vit|Ene|Total|h
|Ama|25|30|25|20|100|
|Asn|25|30|25|20|100|
|Bar|35|20|30|15|100|
|Dru|35|20|20|25|100|
|Nec|20->25|30|20|30->25|100|
|Pal|30|25|25|20|100|
|Sor|20->25|30|15|35->30|100|
-Slightly reduced the default Run speed.
|LEFT:50|CENTER:50|CENTER:50|CENTER:50|c
||LoD|R5|R6|h
|Walk|6|7|7|
|Run|9|11|10|
***Quest Reward Changes [#a02f69b7]
-Akara gives 2 skill points for Den of Evil quest.
-Book of Skill (Radament quest reward) gives 2 skill poin...
-Tyrael gives 4 skill points for Izual quest.
(+12 more skill points per dcharacter)
-Akara gives a Magic/Rare Grand Charm for reqsuing Cain.
-Ormus gives a Rare Jewel for Gidbinn quest.
-The Charm and Jewel in Anya's quest reward are removed.
***Base Stats Display [#qdc72a79]
-The skill icon of Attack, Throw and Unsummon displays th...
(This is because the bundled PlugY 5.xx can't show these ...
:|&ref(./basestats.jpg);
***Kill/Death Counter [#xd0b3213]
-Added Kill/Death Counter Function. Please find it for yo...
--Kill Counter can't count minions' kill. Minions include...
***Misc Changes [#x65fe35e]
-PlugY now shows the amount of Half Freeze Duration and C...
-Renewed some system graphics.
-Updated Runetool.
**Item Changes [#ode0bcff]
-Socketing following items no longer makes the target ''M...
--6 Jewels on normal Weapons and Body Armor
--4 Jewels on normal Helms and Shield
--3 Jewels on normal Charms
-Reduced the stack size of following throwing potions.
--Choking Gas Potion, Exploding Potion: 500 -> 300
--Strangling Gas Potion, Fulminating Potion: 500 -> 100
-Magic/Rare Large Charms, Grand Charms, Square Charms and...
(Unique Charms and White Odd Charms can't be tokenized.)
-Abolished the negative FRW charm, because now you can re...
--For a technical reason, existing negative MF charms are...
-Cleaned up the inventory image of Dragon Stone.
***White Odd Charm Changes [#pb8c4bf5]
-''Noob's Odd Charm''
--Noob's Odd Charm is a free white Odd Charm that is give...
--Noob's Odd Charm has a single socket, and you can't inc...
--The starting skill (Ex. +1 To Sacrifice on Pally's shor...
---Noob's Odd Charm has +1 To (One of Level 1 Skills of Y...
---You can switch it to another level 1 skill by cubing.
(Ex. Amazon: Petrify -> Critical Strike -> Magic Arrow ->...
--You can carry only one Noob's Charm OR one Veteran's Od...
--R5 characters who have the White Odd Charm don't need a...
--R5 characters who don't have the White Odd Charm can ge...
---Wirt's Leg + Tome of Identify -> Adventurer's Pack
-''Veteran's Odd Charm''
--The White Odd Charm pre R6 is called Veteran's Odd Char...
--Secret Recipe 49 now converts your Noob's Odd Charm to ...
--Veteran's Odd Charm can have 1-3 sockets. (You can incr...
--On a Veteran's Odd Charm, the skill bonus isn't limited...
---A Veteran's Odd Charm upgraded from a Noob's Odd Charm...
---A pre R6 White Odd Charm is given the first skill of t...
(Ex. It gains +1 To Petrify when cubed by an Amazon. Then...
---When you reset the sockets on the charm, the skill bon...
***Property Changes [#g523575e]
-''+X Life After Each Kill'' is displayed as +X Life Afte...
***Stocker Changes [#c991bbb3]
-Rerolling Orb
--Rerolling Orb shows slightly diferent colors by the typ...
--Rerolling Orb now skips the quiver outputs when their s...
(Quivers are deleted from the Rerolling Orb description. ...
-Gem Can
--Gem Can + Key -> Extracts a 6-Pack Gem of selected color.
-Multi Stocker and Rerolling Orb check the cap when you s...
(Now all stockers check the cap not so as to lose the sto...
***Carry One Check Changes [#l13ae778]
-Removed Carry One Check from Unique Charms.
(This doesn't mean you can carry multiple Unique Charms o...
--To avoid '''27 States''' error, please cube all Unique ...
--The Carry One Check on a White Odd Charm still exists a...
***Unique Item Changes [#nf964935]
-Reduced the level requirement of LoD Uniques by 0-30%.
--Most Normal and Exceptional Uniques: -30%
--Good Normal and Exceptional Uniques: -15%
--Most Elite Uniques: -20%
--Good Elite Uniques: -10%
--Few very good Exceptional/Elite Uniques (Ex. Alibaba, C...
-''Ethereal Edge'' (LoD Unique Silver-Edged Axe)
--+5-10 Life After Each Demon Kill ->+5-10 Life After Eac...
-''Dark Clan Crusher'' (LoD Unique Cudgel)
--+15 Life After Each Demon Kill ->+15 Life After Each Ki...
-''Bloodtree Stump'' (LoD Unique War Club)
--+3 To Mace Mastery (Barbarian Only) -> +3 To Close Comb...
-''Bloodletter'' (LoD Unique Gladius)
--+2-4 To Sword Mastery (Barbarian Only) -> +2-4 To Close...
-''Yagul's Wrath'' (Unique Druid's Seal)
--2% CtC Lvl 50 Bone Wall When You Kill An Enemy -> Hell'...
-''The Eagle Helm'' (Unique Casque)
--Piercing Attack 20% -> 30%
-''Sparhawk's Spirit'' (Unique Spirit Crown)
--%%20% CtC Lvl 1 Life Tap On Striking -> Level 1 Life Ta...
--Piercing Attack 20-35% (New)
--(0.5/clvl) +0-50 To Dexterity (New)
-''Spirit of Life'' (Unique Ethereal Crown)
--+1 To All Skills (New)
--(2/clvl) +2-200 To Life -> +200 To Life
-''Arthur's Crown'' (Unique Titania Crown)
--+10 Mana After Each Kill -> +15
--+10 Life After Each Kill -> +15
--(0.5/clvl) +0-50% Chance of Open Wounds -> +1 To All Sk...
--Level 15 Teleport (25 Charges) (New)
-''Hijikata's Heart-blood'' (Unique Hachigane)
--+3 To Sword Mastery -> +3 To Close Combat Mastery
-''Zan-Esus' Commitment'' (Unique Coronet)
--+10% Enhanced Damage -> 100%
--Increase Max Mana 10-20% -> 40%
-''Lunar Charm'' (Unique Tiara)
--Replenish Life +15 -> +10% Magic Skill Damage
--All Resistances +25-35 -> +45-55
-''Heart of Jewels'' (Unique Diadem)
--+3-6 To Vengeance (Paladin Only) -> 40% Faster Cast Rate
--Magic Damage Reduced By 5-10 -> 10-20
-''Darkmage's Robe'' (Unique Robe)
--+2 To Elemental Skills (Druid Only) -> none
--+2 To Traps (Assassin Only) -> none
--+1 To Necromancer Skill Levels -> none
--+1 To Sorceress Skill Levels -> +2
--+100-140 Defense (New)
-''Wisdom's Wrap'' (Unique Mage Robe)
--+1-2 To Necromancer Skill Levels -> +3 To Random Sorcer...
--+1-2 To Druid Skill Levels -> +100-150% Enhanced Defens...
-''Kaija's Gown'' (Unique Archmage Robe)
--+3 To All Skills -> +4-5 To Sorceress Skill Levels
--+1200 Defense -> +1500-1800
--(1/clvl) +1-100 To Energy -> +200 To Mana
-''Shroud of Azalin'' (Unique Shadow Cloak)
--+5 To Bone Spirit (Necromancer Only) -> +1-3 To Traps (...
--+5 To Bone Wave (Necromancer Only) -> +3 To Shade Armor...
--+5 To Bone Spirit -> +5 To Bone Armor
--+90-140% Enhanced Defense (New)
-''Lothar's Cape'' (Unique Shinobi Cloak)
--Req Level: 70 -> 65
--Magic Damage Rduced by 10 -> +1-2 To All Skills
--+5 To Shadow Disciplines -> +3
--+10-20% Fire Skill Damage -> +15-30%
--+10-20% Cold Skill Damage -> +15-30%
--+10-20% Lightning Skill Damage -> +15-30%
-''Boots of Aether'' (Unique Sepulcher Boots)
--+1 To Avoid (Sway) -> None
-''The Heel of Blood'' (Unique Titan Boots)
--7% CtC Lvl 11 Life Tap On Striking -> Level 11 Life Tap...
-''Treefeller'' (Unique Axe)
--+2-3 To Axe Mastery (Barbarian Only) -> +2-3 To Close C...
-''Meat Cleaver'' (Unique Sprit Axe)
--+5 To Axe Mastery -> +5 To Close Combat Mastery
-''Manifier of Slugger'' (Unique Brass Knuckle)
--+1 To Mace Mastery -> +1 To Close Combat Mastery
-''Black Gypsum'' (Unique Rock Buster)
--+33 Life After Each Demon Kill ->+33 Life After Each Ki...
-''Eternal Reign'' (Unique Death Reaper)
--+1 To Polearm Mastery -> +1 To Close Combat Mastery
--+5-10 Life After Each Demon Kill ->+5-10 Life After Eac...
-''Heaven's Light'' (Unique Mighty Scepter)
--+15-20 Life After Each Demon Kill ->+15-20 Life After E...
-''Storm Seeker'' (Unique Ranseur)
--+1 To Spear Mastery -> +1 To Close Combat Mastery
-''Terminus Est'' (Unique Executioner Sword)
--+1-3 To Sword Mastery -> +1-3 To Close Combat Mastery
-''Minotaur's Sidearm'' (Unique Hurlbat)
--+1-3 To Axe Mastery -> +1-3 To Close Combat Mastery
-''Blade of Corruption'' (Unique Soul Destroyer)
--+1 To Avoid (Sway) -> None
--+10 Life After Each Demon Kill ->+10 Life After Each Ki...
***Unique Jewel Changes [#y45f1a74]
-Tweaked the Lvl/Req Lvl.
--Jindujun: 45/40
--Ideal Craft: 65/60 -> 45/40
--Lady Eboshi's Greed: 50/45
--Nexus Star: 55/50 -> 50/45
--Bohemian Stone: 45/40 -> 55/50
--Icestorm Shard: 50/45 -> 55/50
--Salamander Stone: 55/50
--Sescheronya's Spark: 65/60 -> 55/50
--Smiiiff Stone: 60/55
--Larias' Licentious Lament: 60/55
-Tweaked the stats. (Some changes are also applied to exi...
--Jindjun: +15-20 To Dexterity -> +25-30
--Ideal Craft: +20-30% Enhanced Damage -> +25-35
--Ideal Craft: +20-30% Enhanced Defense -> +25-35
--Nexus Star: Magic Damage Reduced By 3-5 -> 5-8
--Bohemian Stone: -(4-8)% To Enemy Poison Resistance -> -...
--Bohemian Stone: 10% CtC Lvl 14 Poison Nova -> 5% Lvl 16
--Icestorm Shard: -(4-8)% To Enemy Cold Resistance -> -(3...
--Icestorm Shard: 7% CtC Lvl 10 Gracial Spike -> Lvl 13
--Salamander Stone: -(4-8)% To Enemy Fire Resistance -> -...
--Salamander Stone: 8% CtC Lvl 15 Fire Ball -> Lvl 18
--Sescheronya's Spark: -(4-8)% To Enemy Lightning Resista...
--%%Sescheronya's Spark: 5% CtC Lvl 10% Static Field -> 4...
--%%Smiiiff Stone: +1 To Shadow Desciplines (Assassin Onl...
--%%Larias' Licentious Lament: +1 To Passive and Magic (A...
***Set Item Changes [#b4c8253f]
-Set Item Base Conversion Bonus
--The target gains Piercing Attack 10% when converted int...
--The target gains Piercing Attack 15% when converted int...
-''Reaver of the Angel of Annihilation'' (Set Soul Destro...
--50% CtC Lvl 14 Bone Armor When Struck -> +5 To Bone Arm...
-''Malek's Strike'' (Set Blessed Edge)
--+3 To Sword Mastery -> +3 To Close Combat Mastery
-''Sarevok's Master'' (Set Death Blade)
--+1 To Sword Mastery (Barbarian Only) -> +1 To Close Com...
-''Alora's Silent Assault'' (Set Hand Scythe)
--Made convertible to War Dart. (Hand Scythe -> War Dart ...
-''Vega's Beauty'' (Set Spirit Crown -> Hachigane)
--Changed the base item, because Spirit Crown had been ch...
-''Gabrielle's Revelation'' (Set Hachigane -> Spirit Crown)
--Changed the base item, because Spirit Crown had been ch...
-''Divada's Tiara'' (Set Ethereal Crown -> Coronet)
--Changed the base item, because Ethereal Crown had been ...
-%%''Raistlin's Glance'' (Set Tiara -> Coronet)%%
--%%Changed the base item from Tiara (qlvl = 70) to Coron...
-''Arcanna's Flesh'' -> ''Arcanna's Sash'' (Set Cloak -> ...
--Changed the base item, because Cloak had been changed t...
--Damage Reduced By 3 -> 2
-''Death's Guard'' (Set Sash -> Cloak)
--Changed the base item, because Cloak had been changed t...
--Damage Reduced By 2 -> 4
--Magic Damage Reduced By 1 -> 50 To Defense
--(0.5/clvl) +0-50 Defense (3 items) -> (2/clvl) +2-200
-''Death's Touch'' (Set Throwing Knife -> Katar)
--Changed the base item to reduce the gamble cost. (Still...
-''Robes of Earth and Water'' -> ''Mail of Earth and Wate...
--Changed the base item, because Shadow Cloak had been ch...
-''Alora's Silhouette'' (Set Tigulated Armor -> Shadow Cl...
--Changed the base item, because Shadow Cloak had been ch...
-''Jade Wrap'' (Set Shinobi Cloak -> Demon Carapace)
--Changed the base item, because Shinobi Cloak had been c...
-''Ihsan's Spine'' (Set Thorned Armor -> Shinobi Armor)
--Changed the base item, because Shinobi Cloak had been c...
-''Sascha's Bosom'' (Set Demon Carapace -> Thorned Armor)
--Changed the base item, because this set has a lower set...
***Runeword Changes [#id7e77b7]
-''Opposing Destiny'' (A Ki To)
--+8 To Mace Mastery -> +8 To Thunder Wave
-''Chaos'' (Fal Ohm Um)
--+15 Life After Each Demon Kill -> +15 Life After Each K...
-''Psychic'' (A Ki Ra) for Helms
--Magic Damage Reduced By 10 -> 15
-''Psychic'' (A Ki Ra) for Charms
--Damage Reduced By 5 -> none
--Magic Damage Reduced By 7 -> 12
***New Kanji Runewords [#v42e07ce]
-''Work of God'' (God No Mi Wa Sa, '''Kami no Miwaza''') ...
Level 16 Conviction Aura When Equipped
20% CtC Level 40 Holy Bolt On Attack
+40% To Magic Skill Damage
+380-420% Enhanced Damage
+400% Damage To Demons
+400% Damage To Undead
+700-1000 Defense
+1 To All Skills
+2% Experience Gained
(0.375/clvl) +0-37 To Dexterity
Adds 4-20 Cold Damage 3 Sec Duration
+50% Enhanced Damage
Requirements -20%
-''Work of God'' (God No Mi Wa Sa, '''Kami no Miwaza''') ...
Level 10 Conviction Aura When Equipped
13% CtC Level 40 Holy Bolt On Attack
+24% To Magic Skill Damage
+380-420% Enhanced Damage
+400% Damage To Demons
+400% Damage To Undead
+450-700 Defense
+1 To All Skills
+2% Experience Gained
(0.375/clvl) +0-37 To Dexterity
Adds 4-20 Cold Damage 3 Sec Duration
+50% Enhanced Damage
Requirements -20%
-''Gold Scarab'' (Ko Metal Mu Shi, '''Kogane Mushi''') 4 ...
Level 14 Protection From Lightning Aura When Equipped
+3 To All Skills
+12-16 To Holy Shock
+12-16 To Luck of the Ancient
+3000 Defense
+250% Extra Gold From Monsters
+15 To Strength
+15 To Strength
+1 To All Skills
+50% Extra Gold From Monsters
(0.75/clvl) Cold Resist +0-75%
+3 Mana After Each Kill
-''Creature'' (Life Ki Mo No, '''Ikimono''') 4 Socket Helms
+1 To All Skills
+7-9 To Battle Orders
+20 To Spirit Wolf
+20 To Summon Anointed Bear
All Resistances +15
+120-160% Enhanced Defense
Lvl 11 Raven (40 Charges)
+1 To All Skills
Increase Max Life 12%
Fire Resist +35%
(0.375/clvl) +0-37 To Strength
(0.375/clvl) +0-37 To Dexterity
-''Shinigami'' (Death God, '''Shinigami''') 2 Socket 2H M...
50% CtC Lvl 1 Static Field On Striking
+3 To All Skills
+30% Increased Attack Speed
(+4/lvl) +4-400 To Max Damage
(+2.5/lvl) +2-250% Enhanced Max Damage
-30% Enemy Poison Resist
Lvl 20 Venom (40 Charges)
+1 To All Skills
10% Mana Stolen Per Hit
+1 To All Skills
+2% Experience Gained
-''Shinigami'' (Death God, '''Shinigami''') 2 Socket 1H M...
35% CtC Lvl 1 Static Field On Striking
+1 To All Skills
+30% Increased Attack Speed
(+2.5/lvl) +2-250 To Max Damage
(+2.5/lvl) +2-250% Enhanced Max Damage
-20% Enemy Poison Resist
Lvl 20 Venom (40 Charges)
+1 To All Skills
10% Mana Stolen Per Hit
+1 To All Skills
+2% Experience Gained
-''Moonlight'' (Moon Ko U, '''Gekkou''') 3 Socket Bows/Cr...
12% CtC Level 20 Inner Sight On Striking
+2 To All Skills
+1 To Strafe*
+19 To Strafe (Amazon Only)*
+230-260% Enhanced Damage
(+3/lvl) +3-300% Enhanced Max Damage
+1000 Magic Damage
+1 To All Skills
+6% To Magic Skill Damage
+15 To Strength
+75 To Attack Rating Against Undead
+75% Damage To Undead
(*All classes gain +20 To Strafe)
-''Sunlight'' (Sun Ko U, '''Nikkou''') 3 Socket Shields
16% CtC Level 30 Immolation On Striking
+2 To All Skills
+16-20 To Holy Fire
+16-20 To Fire Strike
+170-210% Enhanced Defense
18% Increased Chance of Blocking
-16% Enemy Fire Resistance
+1 To All Skills
Replenish Life +40
+15 To Strength
7% Increased Chance of Blocking
-''Tourbillion'' (Tsu Mu Shi Wind, '''Tsumuji-Kaze''') 4 ...
+24% CtC Level 14 Weaken When Struck
+38% CtC Level 34 Twister When Struck
+12 To Dance of Death (Amazon Only)
+12 To Whirlwind (Barbarian Only)
40% Increased Attack Speed
+470-520% Enhanced Damage
Damage Reduced by 33%
20% Increased Attack Speed
(2.5/clvl) +2-250 To Max Cold Damage
+3 Mana After Each Kill
+1 To All Skills
+8% To Wind Skill Damage
***Rune Changes [#y14c9c31]
-Changed the mods of Kanji Runes as follows. (All runes a...
|LEFT:80|LEFT:290|LEFT:290|c
|Rune|Weapon Mod|Armor Mod|h
|Moon|+6% To Magic Skill Damage|&color(red){5% Magic Abso...
|Fire|+8% To Fire Skill Damage|&color(red){7% Fire Absorb...
|Water|+8% To Cold Skill Damage|&color(red){7% Cold Absor...
|Wood|&color(red){+8% To Summon Melee Damage};|&color(red...
|Metal|50% Extra Gold From Monsters|50% Extra Gold From M...
|Earth|+8% To Poison Skill|&color(red){Magic Damage Reduc...
|Sun|&color(red){Replenish Life +40};|&color(red){Repleni...
|Thunder|+8% To Lightning Skill|&color(red){7% Lightning ...
|Wind|+6% To Wind Skill Damage|&color(red){Damage Reduced...
|Dragon|+50% Enhanced Damage|&color(red){Damage Reduced b...
|Life|&color(red){10% Life Stolen Per Hit};|&color(red){I...
|Death|&color(red){10% Mana Stolen Per Hit};|&color(red){...
-Changed the mods of Normal Runes as follows.
|LEFT:80|LEFT:290|LEFT:290|c
|Rune|Weapon Mod|Armor Mod|h
|A (Sol)|+9 To Min Damage|&color(red){Damage Reduced By 7...
|Chi (Dol)|&color(red){Replenish Life +10 -> +15};|&color...
|Ra (Lem)|&color(red){50% Extra Gold From Monsters -> 40%...
|Me (Mal)|Prevent Monster Heal|&color(red){Magic Damage R...
|Na (Sur)|&color(red){Hit Blinds Target -> Slows Target B...
//|%%So%%|&color(red){%%+2-250 To Max Fire Damage -> +4-4...
//|%%Mu%%|&color(red){%%+2-250 To Max Colf Damage -> +4-4...
//|%%Ne%%|&color(red){%%+2-250 To Max Lightning Damage ->...
//|%%Re%%|&color(red){%%+2-250 To Max Poison Damage -> +4...
//|Mo|&color(red){+0-37 To Strength -> +0-50};|&color(red...
//|No|&color(red){+0-37 To Dexterity -> +0-50};|&color(re...
//|Te|&color(red){+0-37 To Vitality -> +0-50};|&color(red...
//|Ro|&color(red){+0-37 To Energy -> +0-50};|&color(red){...
|Su|(3/clvl) +3-300 To Attack Rating|&color(red){(2/clvl)...
|He|&color(red){+0-75 To Max Damage -> +0-62};|&color(red...
//|Nu|&color(red){+10 To All Attributes -> +12};|&color(r...
-Changed the mods of LoD runes according to their ES coun...
***Crystal Changes [#iabf1729]
-Added the new Crystal size "Flawed".
--Crystal Can + Can Opener (Flawed) -> Extracts a Flawed ...
--100 Chipped Crystals = 10 Flawed Crystals = 1 Crystal
-Made Crystals socketable.
-''Crystals'' have "20 To Life" in addition to the listed...
|LEFT:170|LEFT:230|LEFT:230|c
|Crystal|Weapon Mod|Armor Mod|h
|Frozen Soul|+6% To Magic Skill Damage|5% Magic Absorb|
|Bleeding Stone|+8% To Fire Skill Damage|7% Fire Absorb|
|Dark Azurite|+8% To Cold Skill Damage|7% Cold Absorb|
|Tomb Jade|+8% To Summon Melee Damage|Cannot Be Frozen|
|Solid Mercury|50% Extra Gold From Monsters|50% Extra Gol...
|Bitter Peridot|+8% To Poison Skill|Magic Damage Reduced ...
|Enigmatic Cinnabar|Replenish Life +40|Replenish Life +40|
|Burning Surphur|+8% To Lightning Skill|8% Lightning Abso...
|Tainted Tourmarine|+6% To Wind Skill Damage|Damage Reduc...
|Storm Amber|50% Enhanced Damage|Damage Reduced by 7%|
|Pulsing Opal|10% Life Stolen Per Hit|Increase Max Life 1...
|Shadow Quartz|10% Mana Stolen Per Hit|Increase Max Mana ...
-''Flawed Crystals'' have "10 To Life" in addition to the...
|LEFT:170|LEFT:230|LEFT:230|c
|Flawed Crystal|Weapon Mod|Armor Mod|h
|Frozen Soul|+4% To Magic Skill Damage|4% Magic Absorb|
|Bleeding Stone|+5% To Fire Skill Damage|5% Fire Absorb|
|Dark Azurite|+5% To Cold Skill Damage|5% Cold Absorb|
|Tomb Jade|+5% To Summon Melee Damage|Half Freeze Duration|
|Solid Mercury|33% Extra Gold From Monsters|33% Extra Gol...
|Bitter Peridot|+5% To Poison Skill|Magic Damage Reduced ...
|Enigmatic Cinnabar|Replenish Life +26|Replenish Life +26|
|Burning Surphur|+5% To Lightning Skill|5% Lightning Abso...
|Tainted Tourmarine|+4% To Wind Skill Damage|Damage Reduc...
|Storm Amber|33% Enhanced Damage|Damage Reduced by 5%|
|Pulsing Opal|7% Life Stolen Per Hit|Increase Max Life 7%|
|Shadow Quartz|7% Mana Stolen Per Hit|Increase Max Mana 7%|
-''Chipped Crystals'' have "5 To Life" in addition to the...
|LEFT:170|LEFT:230|LEFT:230|c
|Chipped Crystal|Weapon Mod|Armor Mod|h
|Frozen Soul|+3% To Magic Skill Damage|3% Magic Absorb|
|Bleeding Stone|+3% To Fire Skill Damage|3% Fire Absorb|
|Dark Azurite|+3% To Cold Skill Damage|3% Cold Absorb|
|Tomb Jade|+3% To Summon Melee Damage|Half Freeze Duration|
|Solid Mercury|16% Extra Gold From Monsters|16% Extra Gol...
|Bitter Peridot|+3% To Poison Skill|Magic Damage Reduced ...
|Enigmatic Cinnabar|Replenish Life +13|Replenish Life +13|
|Burning Surphur|+3% To Lightning Skill|3% Lightning Abso...
|Tainted Tourmarine|+3% To Wind Skill Damage|Damage Reduc...
|Storm Amber|16% Enhanced Damage|Damage Reduced by 3%|
|Pulsing Opal|4% Life Stolen Per Hit|Increase Max Life 4%|
|Shadow Quartz|4% Mana Stolen Per Hit|Increase Max Mana 4%|
***Affix Changes (Jewel)[#xb2d983e]
-New Prefixes
(All are exclusive to +Skill prefixes.)
--Adjudging: -(1-3)% Enemy Fire Resist
--Adjudging: -(1-3)% Enemy Cold Resist
--Adjudging: -(1-3)% Enemy Lightnig Resist
--Adjudging: -(1-3)% Enemy Poison Resist
--Intensifying: +2-4% To Fire Skill Damage
--Intensifying: +2-4% To Cold Skill Damage
--Intensifying: +2-4% To Lightning Skill Damage
--Intensifying: +2-4% To Poison Skill Damage
--Intensifying: +1-3% To Magic Skill Damage
--Intensifying: +1-3% To Wind Skill Damage
--Commander's: +4-8% To Summon Melee Damage
-New Suffixes
--of Sentense: -(1-3)% Enemy Fire Resist
--of Sentense: -(1-3)% Enemy Cold Resist
--of Sentense: -(1-3)% Enemy Lightnig Resist
--of Sentense: -(1-3)% Enemy Poison Resist
--of Emphasis: +2-4% To Fire Skill Damage
--of Emphasis: +2-4% To Cold Skill Damage
--of Emphasis: +2-4% To Lightning Skill Damage
--of Emphasis: +2-4% To Poison Skill Damage
--of Emphasis: +1-3% To Magic Skill Damage
--of Emphasis: +1-3% To Wind Skill Damage
--of Command: +4-8% To Summon Melee Damage
-Prefix Changes
--Defense: Increased by 50%
--Stamina: 16-25 -> 16-30
--Mana Sfter Kill: 2-8 -> 4-12
--Damage/AR vs Demon: 25-50% -> 50-75%
--Damage/AR vs Undead: 25-50% -> 50-75%
--Regenerate Mana: 31-50 -> 31-60
--F/C/L Damage (Colorful): Doubled the damage. Made all t...
--MF/lvl: Tweaked the Frequency, Lvl and Req Lvl. Made th...
-Suffix Changes
--Absorb F/C/L: 3-9 -> 6-12
--Str, Dex, Enr: Made the highest tier Magic Only.
--Str/lvl, Dex/lvl, Vit/lvl, Enr/lvl: Reduced all tiers b...
--Poison Damage: Duration -1 Second
***Affix Changes (Equipment) [#ted1e237]
-Prefix Changes
--Colorful: Doubled the F/C/L damage.
--Mechanic's and Jeweler's: Removed the low level ones th...
--Mechanic's: Allowed 3 Socket Rare Weapons, Body Armor, ...
--Mechanic's: Allowed 2 socket Rare Gloves, Belts and Boots
--Jeweler's: Allowed 6 Socket Magic Weapons and Body Armor
--Jeweler's: Allowed 4 Socket Magic Helms and Shiled
:|&ref(./jeweler.gif);
-Suffix Changes
--Doubled the following properties:
---Damage Reduced By X
---Magic Damage Reduced By X
---+X Defense Vs. Missile
---+X Defense Vs. Melee
---−X To Monster Defense Per Hit
---Attacker Takes Damage of X
--of Skill Master: Oskill Dodge, Oskill Avoid (Sway) -> O...
--of Skill Master: Oskill Axe Mastery (Thunder Strike) ->...
--of Skill Master: Oskill Mace Mastery (Thunder Wave) -> ...
--of Skill Master: Oskill Pole Arm Mastery (Plasma Rain) ...
--of Skill Master: Oskill Spear Mastery (Walkning Decoy) ...
--of Skill Master: Oskill Sword Mastery (Close Combat Mas...
-Automod Changes
--Removed the meaningless FCR automod on Crystal Boots an...
--Necro Daggers and Necro Heads
---+3-14% Poison Skill Damage
---Adds 15-160 Poison Damage over 2 seconds (New)
--Daggers
---+3-14% Poison Skill Damage (New)
---Adds 15-160 Poison Damage over 2 seconds (New)
***Base Item Changes [#e115fddb]
-Rebalanced the base damage of elite weapons.
--Moderated weapons Min/Max Damage ratios, so that they a...
(This is because the weapons with less max damage benefit...
--Increased the base damage of fast/normal weapons and re...
(This is because weapon speed is less important than weap...
---1H Melee Weapons
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-30|39|45|+6|
|-20|42|47|+5|
|-15|44|48.5|+4.5|
|-10|46|50|+4|
|-5|48|51|+3|
|0|51|53|+2|
|5|53|54|+1|
|10|56|56|0|
|20|63|60|-3|
---2H Melee Weapons
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-30|90|108|+18|
|-20|98|114|+16|
|-15|101|117|+16|
|-10|104|120|+16|
|-5|110|123|+13|
|0|117|126|+9|
|5|125|129|+4|
|10|128|132|+4|
|20|144|138|-6|
---Bows
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-10|44|48|+4|
|0|48|50|+2|
|5|50|52|+1|
|10|54|54|0|
---Xbows
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-40|60|69|+9|
|-20|69|75|+6|
|-10|75|79|+4|
|0|83|83|0|
---Throwing Weapons
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-20|38|42|+4|
|-15|40|43|+3|
|-10|41|44|+3|
|0|45|47|+2|
|10|50|50|0|
|20|56|54|-2|
-Rebalanced the req level of following armor.
--Thorned Armor: 20 -> 25
--Spiked Armor: 45 -> 58
--Archmage Robe: 65 -> 60
--Gladiator Gauntlets: 57 -> 56
--Titan Gauntlets: 64 -> 60 (This makes Jahera'
--Royal Guards: 60 -> 64
--Gladiator Belt: 62-> 59
--Titan Belt: 66 -> 62
--Gladiator Boots: 60 -> 58
--Titan Boots: 65 -> 61
--Phase Boots: 64 -> 65
-Rebalanced the quality level of following armor.
--Coronet: 53 -> 50
--Tiara: 70 -> 60
--Cloak: 12 -> 5
--Shinobi Cloak: 70 -> 60
-Increased the stat bonus of Dagger class weapons. (Str/D...
-Increased the kick damage of all boots by 50%.
-Increased the stat bonus of all boots that works for kic...
-Increased the Smite damage of all shields by 100%.
-Added a stat bonus that works for Smites to all shields....
-Increased the range of following weapons.
--Maul family: 3 -> 4
--Great Maul family: 3 -> 4
-Increased the weight (Faster Run/Walk penalty) of follow...
--All metal body armor (not including Spiked Shoulder fam...
--Great Helm family: 0 -> 5
--Crown family: 0 -> 5
--Kite Shield family: 0 -> 5
--Heraldic Shield family: 0 -> 5
--Aerin Shield Family: 0 -> 5
--Fortress Shield family: 0 -> 5
--Iron Guards family: 0 -> 5
--Muscle Wrap family: 0 -> 5
--Crystal Boots family: 0 -> 5
-Changed the base damage of following weapons to avoid a ...
--Hand Axe: 3-6 -> 1-9 (+1)
--Wand: 2-4 -> 1-9 (+4)
--Yew Wand: 2-8 -> 1-9 (0)
--Bone Wand: 3-7 -> 1-9 (0)
--Club: 1-6 -> 1-9 (+3)
--Spiked Club: 5-8 -> 4-9 (0)
--Short Sword: 2-7 -> 1-9 (+1)
--Scimitar: 2-6 -> 1-9 (+2)
--Saber: 3-8 -> 2-9 (0)
--Dagger: 1-4 -> 1-9 (+5)
--Short Staff: 1-5 -> 1-9 (+4)
--Long Staff: 2-8 -> 2-10 (+2)
--Short Bow: 1-4 -> 1-9 (+5)
--Hunter Bow: 2-6 -> 1-9 (+2)
--Composite Bow: 4-8 -> 3-9 (0)
-Reduced the stat bonus of Bows and Crossbows. (Str/Dex 0...
**Recipe Changes [#u77d36f5]
-Most rerolling recipes (including Mercenary Set Upgrade)...
--Recipes don't check Merc Only Conversion.
--Recipes don't check Forging when you use a Gem Can inst...
--Recipes don't check Forging if it has multiple inputs. ...
-Disabled the standard base upgrade recipes for Mercenary...
-Added a recipe to reroll a Unique Jewel.
--Unique Jewel + 2 Perfect Gems + Key -> Unique Jewel (lv...
--Unique Jewel + Gem Can + Key -> Unique Jewel (lvl = clv...
(cf. Unique Jewel + 2 Perfect Gems -> Unique Jewel of the...
-All Skill Forging no longer requires Ancient Scroll 40.
--Magic/Rare/Set/Unique Equipment + Maple Leaf + Anvil St...
-Made base upgrading recipe not work for ethereal armor.
--This is because the ethereal defense bonus is lost by u...
-Added the upgrade recipes for Healing Potions and Mana P...
--3 Minor Healing Potions -> 1 Light Healing Potion (Up t...
--9 Minor Healing Potions -> 1 Healing Potion (Up to Super)
--1 Light Healing Potion + 6 Minor Healing Potions -> 1 H...
--2 Light Healing Potions + 3 Minor Healing Potions -> 1 ...
--3 Minor Mana Potions -> 1 Light Mana Potion (Up to Super)
--9 Minor Mana Potions -> 1 Mana Potion (Up to Super)
--1 Light Mana Potion + 6 Minor Mana Potions -> 1 Mana Po...
--2 Light Mana Potions + 3 Minor Mana Potions -> 1 Mana P...
-Changed the following recipe.
--(Old) Wirt's Leg + Tome of Identify -> Damage Augmenter
--(New) Wirt's Leg + Tome of Identify -> Adventurer's Pac...
***Jewel Forging Changes [#x7bc8d80]
-Prohibited Skill Tab Forging to jewels that have a skill...
--Examples
---Bow & Crossbow Tab Forging to ''+1 To Ama'' Jewel -> N...
---Bow & Crossbow Tab Forging to ''+1 To All'' Jewel -> N...
---Bow & Crossbow Tab Forging to ''+1 To Sor'' Jewel -> A...
---Assassin Skill Forging to ''Smiiiff Stone'' Unique Jew...
---Amazon Skill Forging to ''Larias' Licentious Lament'' ...
-Stat Forging can also be applied to magic/rare jewels.
--Stat Forging has 3/4 effect on magic/rare jewels.
-2/3 Rune Forging is now simply called Rune Forging.
--Rune Forging has 3/5 - full effect on magic/rare jewels...
***Secret Recipe Changes [#i6701ee2]
-''Secret Recipe 40''
--(Old) All Skill Forging (All Skill forging becomes a no...
--(New) 14 Devil's Foods + AS 40 -> Maple Leaf + AS 40
---This is an emulation of the World Event, where Diablo ...
---This would be helpful for Mac Users (because World Eve...
-''Secret Recipe 49''
--(Old) 7 Rare Charms + Elixir + Maple Leaf + AS 49 -> Wh...
--(New) Noob's Charm + 7 Rare Charms + Elixir + Maple Lea...
---Please also see [[White Odd Charm Changes:http://miyos...
**Skill Changes [#sed00f61]
***General [#c1a7bb1f]
-''Skill Damage Increment Ratio''
--Unified the increment ratio of skill damages as follows.
(This change makes most skills have more damage increment...
--''1:2:4:8 Ratio''
---Level 1, Level 6 Skills (except Sorceress)
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:...
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Skill Damage|X-2X|+X|+2X|+4X|+8X|+8X|
--''1:2:3:4 Ratio''
---Level 12, Level 18 Skills (except Sorceress Skills)
---Level 1, Level 6 Sorceress Skills, Meteor, Lightning I...
(This is because Sorceress Spells have 1/2 damage because...
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:...
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Skill Damage|X-2X|+X|+2X|+3X|+4X|+4X|
--''3:4:5:6 Ratio''
---Level 24, Level 30 Skills (except Sorceress Skills)
---Other Sorceress Skills
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:...
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Skill Damage|3x-6X|+3X|+4X|+5X|+6X|+6X|
-''Unified Skill Damage''
--Rebalanced the damage of most skills according to the d...
---Soreceress skills had had 50-60% less damage per slvl ...
---(WIP) Druid Elemental Melee skills have some less dama...
--The number in the skill change log means the damage inc...
---Ex. "Damage: Fire 10 -> 20" means the Fire Damage incr...
---Ex. "Poison 10" means 10 Poison damage %%%per 0.5 seon...
-''Unified Synergy''
--Experimentally unified the synergy amounts of most skil...
--Level 1, Level 6 Skills -> +7% Damage per Level
--Level 12, Level 18 Skills -> +6% Damage per Level
--Level 24, Level 30 Skills -> +5% Damage per Level
(Some "Power Skills" like Lightning Fury receive less syn...
***Rescaling Defense% Skills [#ec67ad88]
-Generally reduced monsters' Attack Rating. (25% in Hell)
-Generally reduced the defense bonus from skills that wor...
-All 2H builds are given 30% D/A/E chance and (20 + 7/lvl...
-Dual wielding Barbarians, who don't have Weapon Block an...
-''Fire Armor'', ''Shiver Armor'', ''Shock Armor'', ''Sha...
--Defense Bonus: 30% + 10%/lvl -> 20% + 7%/lvl
-''Shout''
--Defense Bonus: 100% + 15%/lvl -> 70% + 10%/lvl
-''Iron Skin''
--Defense Bonus: 30% + 10%/lvl -> 20% + 5%/lvl
--Synergies:
---Double Swing: +5% Defense per Level
---Double Throw: +5% Defense per Level
---Frenzy: +5% Defense per Level
-''Iaigiri'', ''Concentrate''
--Defense Bonus: 100% + 10%/lvl -> 100%
(This nerf is because of the new defense bonus (20% + 7%/...
-''Elemental Form''
--Defense Bonus: 50% + 10%/lvl -> 50%
(For the same reason as Iaigiri and Concentrate.)
-''Cloak of Shadows''
--Defense Bonus: 10% + 3%/lvl -> 10% + 2%/lvl
-''Defiance''
--Defense Bonus: 100% + 25%/lvl -> 100% + 15%/lvl
-''Holy Shield''
--Defense Bonus: 25% + 15%/lvl -> 20% + 10%/lvl
**Amazon Skill Changes [#u641c8c5]
***Spear and Javelin Skills [#sdb03b83]
-''Fire Strike''
--Synergies:
---+5% Fire Damage per Level -> 7%
-''Fend''
--Max Attack Number: 7 -> 4
--Animation Rollback: 60% -> 50%
(Now the attack sequence once stops after the 4th swing. ...
http://miyoshino.la.coocan.jp/d2asc_1.php <- Old Calculator
http://miyoshino.la.coocan.jp/d2asc_r6.php <- New Calcula...
--Charged the targeting algorithm Zeal compatible. (Hits ...
--Damage: 100% + 20%/lvl -> 0% + 14%/lvl (equal to Zeal's...
--AR: 40% + 10%/lvl -> 10% + 10%/lvl (equal to Zeal's dam...
--Synergies:
---+15% Damage per Level -> 8% (equal to Zeal's synergies)
-''Viper Bite''
--Prerequisites: Fend -> Fire Strike
--Damage: Poison 35 -> 30, Physical 48 -> 30
--Synergies:
---+5% Poison Damage per Level -> 6%
-''Plague Javelin''
--Required Level: 18 -> 12
--Damage: Poison 21 -> 24
--Synergies:
---+2% Poison Damage per Level -> 5%
--Removed the cosmetic effects from the animation to redu...
--Removed the cast delay (15 frames -> 0).
:|&ref(./plaguej.jpg);
-''Lightning Strike''
--Required Level: 18 -> 24
-''Frost Javelin''
--Required Level: 12 -> 24
--Damage: Cold 30 -> 28
--Synergies:
--+2% Cold Damage per Level -> 4%
-''Dance of Death''
--Damage: 0% + 8%/lvl -> 0% + 10%/lvl (cf. Whirlwind Dama...
--Synergies:
---Jab: +5% Damage Per Level -> 7%
---Fire Strike: +5% Damage Per Level -> 7%
---Viper Bite: +5% Damage Per Level -> 7%
---Lightning Strike: +5% Damage Per Level -> 7%
---Shadow Strike: +5% Damage Per Level -> 7%
***Passive and Magic Skills [#l2a2205c]
-''Evade'' -> ''Petrify''
--Required Level: 24 -> 1
--Prerequisites: Avoid -> None
--An Inner Sight like skill that slows target's Run/Walk ...
--Doesn't overwrite curses, Inner Sight and Slow Missiles.
--Slower Run/Walk: 50% + 3% per Level
--Radius: 1.33 yard + 0.67 yard per 3 Base Points
--Duration: 6 Seconds + 0.2 Second per Level
--Mana Cost: 4
--Synergies:
---Inner Sight: +0.2 Second per Level
---Slow Missiles: +3% Slower Run/Walk per Level
--Unlike Decrepify, attack speed is not affected (so rang...
--Suggested Usage: Slow fleeing monsters like Blowpipe Fe...
:|&ref(./petrify.jpg);
Gray monsters are petrified.
-''Frost Nova''
--Required Level: 6 -> 1
--Prerequisites: Inner Sight -> None
--Mana Cost: 9 + 1/lvl -> 6 + 0.25/lvl
--Range: 9.33 -> 11.33 yards
--Synergies
---+10% Cold Damage Per Level -> 7%
---Fire Wall: +7% Cold Damage Per Level (New)
---Decoy: +7% Cold Damage Per Level (New)
-''Critical Strike''
--Changed the double damage effect to Deadly Strike. (Now...
---(Old) 50% Critical Strike + 50% Deadly Srtike = 75% Ch...
---(New) 50% Critical Strike + 50% Deadly Strike = 100% C...
--+1% Chance of Crushing Blow per Base Level (New)
-''Inner Sight''
--Required Level: 1 -> 6
--Prerequisites: None -> Petrify
-''Avoid'' -> ''Sway''
--Required Level: 12 -> 6
--Prerequisites: Dodge -> None
--Defense Bonus: 10 +10 +20 +30 +40 +40
--+1% DR per base point
--Oskill Avoid (Oskill Sway) on the old items no longer w...
--Synergies:
---Dodge: +10% Defense per level (Increases the flat defe...
---Petrify: +10% Defense per level (Increases the flat de...
-''Slow Missiles''
--Prerequisites: Frost Nova -> Inner Sight
-''Dodge''
--Required Level: 6 -> 12
--Prerequisites: None -> ''Sway''
--Also includes the fuction of ''Avoid'' and ''Evade''
--D/A/E animation takes only 1 frame with all weapons
--D/A/E Chance: (3-50)% -> (1-25)%
--Defense Bonus: -> none
--Oskill Penalty: -> none
--+1% D/A/E Chance per Base Point
-''Decoy''
--Required Level: 1 -> 18
--Increased the base defense in Normal and NM so that it ...
-''Fire Wall''
--Prerequisites: Slow Missile -> Frost Nova
--Mana Cost: 22 + 1/lvl -> 22 + 0.5/lvl
--Synergies
---+5% Fire Damage Per Level -> 6%
---Frost Nova: +6% Fire Damage Per Level (New)
---Decoy: +6% Fire Damage Per Level (New)
-''Penetrate''
--Prerequisites: Critical Strike -> None
-''Valkyrie''
--Increased the base defense, damage and AR in Normal and...
--Synergies
---Decoy: +10% Max Life Per Level -> +1 Valkyrie Per 25 L...
---Decoy: +10% Defense% Per Level -> none
---Decoy: +2% All Resist Per Level -> none
---Avoid: (slvl = caster's base level) -> Sway (slvl = ca...
---Evade: (slvl = caster's base level) -> none
***Bow and Crossbow Skills [#u3a98fff]
-''Multiple Shot''
--Arrow: 3 + 1/lvl (Cap: 24) -> 3 + 1 per 2 levels (Cap: ...
--Trigger Arrow: 3 -> 2
--Min Damage Bonus: +1 per level after level 24 -> +1 per...
--Max Damage Bonus: +2 per level after level 24 -> +2 per...
--+1 Arrow per 2 Base Points (Possible Max Arrows: 24 -> ...
--+1 Trigger Arrow per 15 Base Points (Possible Max Trigg...
-''Magic Arrow''
--Damage: 40 -> 56
--Synergies:
---+10% Magic Damage per Level -> 7%
-''Cold Arrow''
--Damage: 40 -> 56
--Synergies:
---+6% Cold Damage per Level -> 7%
-''Exploding Arrow''
--Required Level: 18 -> 6
--Prerequisites: Multiple Shot, Immolation Arrow -> Magic...
-''Poison Arrow''
--Required Level: 24 -> 12
--Prerequisites: Freezing Arrow -> Cold Arrow, Exploding ...
--Damage: Poison 21 -> 24
--Synergies:
---+6% Poison Damage per Level -> 5%
--Removed the cosmetic effects from the animation to redu...
--Removed the cast delay (10 frames -> 0).
-''Immolation Arrow''
--Required Level: 6 -> 18
--Prerequisites: Magic Arrow -> Multiple Shot, Exploding ...
--Damage: Fire 30 -> 32, Fire Patch +5.9 +5.9 +5.9 +5.9 -...
-''Freezing Arrow''
--Required Level: 12 -> 24
--Prerequisites: Cold Arrow -> Poison Arrow
--Damage: Cold 30 -> 28
-''Lightning Arrow''
--Required Level: 24 -> 30
--Prerequisites: Exploding Arrow -> Immolation Arrow
--Damage: Lightning 15 -> 18
--Synergies:
---+2% Lightning Damage per Level -> 1%
**Assassin Skill Changes [#g6db1da4]
***Shadow Discplines [#vc604229]
-''Cloak of Shadows''
--Duration: (8-32) Seconds -> (8-16) Seconds
--Enemy Defense: -(15% + 3%/lvl) -> -(4-50)% (equal to In...
--Self Defense Bonus: -> Enemy Physical Resist: -10% (-40...
--Synergies:
---Psychic Slash: -2% Physical Resist Per 3 Levels (equal...
---Mind Blast: -2% Physical Resist Per 3 Levels
-''Psychic Slash''
--Required Level: 24 -> 18
--Prerequisites: Melee Mastery -> Cloak of Shadows
--Synergies:
---Cloak of Shadows: +5% Physical Damage Per Level -> +8%
---Mind Blast: +5% Physical Damage Per Level -> 8%
---Teeth: +5% Magic Damage Per Level -> Cloak od Shadows:...
---Shuriken: +5% Magic Damage Per Level -> Mind Blast: +8...
-''Mind Blast''
--Prerequisites: Shadow Master -> Psychic Slash
--Removed the conversion effect.
--Cast Delay: none -> 10 frames
(This is because now Assassins can spam MB 7/24 without w...
-''Wake of Fire Sentry'' -> ''Command Mastery''
--A passive that increases summoned minions' damage and g...
--Required Level: 12
--Prerequisites: none
--+4% Summon Melee Damage per Level
--+1 To All Skills per 3 Base Levels (This bonus affects ...
---Shadow Warrior and Shadow Master: All skills they use
---Valkyrie: Critical Strike, Sway, Dodge
---Ghost Decoy: Iron Skin, Natural Resistance
---Poison Creeper: Vine Attack
---Volcanic Creeper: Fissure
---Arctic Creeper: Cold Blast
---Druid Spirits: Auras
---Fire Golem: Holy Fire
---Vampire: Vampire Missile
--(Shadows Only) +1% Chance of Crushing Blow per Base Point
--(Shadows Only) +2% Pierceing Attack per Base Point
-''Shadow Warrior''
--Increased the base AR in Normal and NM so that it has t...
--Now Shadow Warriors and Shadow Masters are mutually exc...
--Synergies:
---Commander Mastery: +1 Shadow Warrior per 15 Levels (New)
---Melee Mastery: +40 Attack rating Per Level -> Shadow M...
---Weapon Block: +12% Defense Per Level -> Shadow Master
---Fade: +5 Strength Per Level -> Shadow Master, +10
---Burst of Speed: +5 Dexterity Per Level -> Shadow Maste...
-''Shadow Master''
--Increased the base AR in Normal and NM so that it has t...
--Now Shadow Warriors and Shadow Masters are mutually exc...
--Defense: 6% + 6%/lvl -> 12% + 12%/lvl (equal to Shadow ...
--Synergies:
---Commander Mastery: +1 Shadow Master per 25 Levels (New)
---Melee Mastery: +40 Attack rating Per Level -> Shadow W...
---Weapon Block: +6% Defense Per Level -> Shadow Warrior,...
---Fade: +5 Strength Per Level -> Shadow Warrior, +10
---Burst of Speed: +5 Dexterity Per Level -> Shadow Warri...
-''Melee Mastery''
--Required Level: 12 -> 1
--Prerequisites: Weapon Block -> none
-''Venom''
--Synergies:
---Poison Stream: +4% Poison Damage per Level -> 5%
-''Shade Armor''
--Synergies:
---Cloaks of Shadows: +5% Defense Per Level -> none
---Weapon Block: +5% Defense Per Level -> none
***Martial Arts [#zeb07fc5]
-''Dragon Talon'', ''Dragon Tail'', ''Dragon Flight''
--Kicks damage from boots receives better stat bonus in R...
--Kick Skills benefits from the increased (+50%) boots da...
-''Dragon Talon''
--AR: 50% + 25% per Level -> 100% + 25% per Level
--Synergies:
---Dragon Claw: +10% Attack Rating Per Level -> none
---Dragon Tail: +10% Attack Rating Per Level -> none
---Dragon Flight: +10% Attack Rating Per Level -> none
-''Dragon Tail''
--Required Level: 24 -> 18
--Prerequisites: Tiger Strike, Cobra Strike -> Dragon Talon
--Fire Damage: 50% + 10% -> 50% + 13%
-''Dragon Flight''
--Required Level: 30 -> 24
--Prerequisites: Dragon Tail, Iaigiri -> Dragon Tail
--Kick Damage: 200% + 25% -> 200% + 30%
--Radius: 18 yards -> 24 yards
--Synergies:
---Dragon Talon: +0.67 Yard Per 10 Levels -> none
---Dragon Tail: +0.67 Yard Per 10 Levels -> none
---Dragon Flight: +0.67 Yard Per 10 Levels -> none
-''Dragon Claw''
--Required Level: 12 -> 1
--Prerequisites: Dragon Talon, Iaigiri -> none
--Damage: 100% + 16% -> 100% + 18%
--Synergies:
---Dragon Talon: +11% Damage Per Level -> 12%
---Dragon Tail: +11% Damage Per Level -> 12%
---Dragon Flight: +11% Damage Per Level -> 12%
---Weapon Block: +11% Damage Per Level -> 12%
---Melee Mastery: +11% Damage Per Level -> Tiger Strike, ...
---Phoenix Strike: +12% Damage Per Level (New)
-''Iaigiri''
--Prerequisites: Dragon Talon -> none
--&color(red){Now Daggers, Throwing Knives and Knuckles c...
--%%Removed defense bonus.%%Defense Bonus: 70% + 7% per L...
(Now 2H Melee Passive gives an equivalent defense bonus. ...
--Synergies:
---Tiger Strike: +10% Damage Per Level
---Claw Mastery: +10% Damage Per Level -> Phoenix Strike
---Shuriken: +10% Damage Per Level
---Dragon Blade: +10% Damage Per Level (New)
---Cloak of Shadows: +5% Defense Per Level -> none
---Blade Shield: +5% Defense Per Level -> none
-''Dragon Blade''
--Two super fast slashes in a row.
--2H melee weapons, Daggers, Throwing Knifes and Knuckles...
--This isn't a finishing move (can't release Assassin cha...
--Damage: -50% + 12% per level
--Required Level: 18
--Prerequisites: Iaigiri
--Synergies:
---Iaigiri: +7% Damage Per Level
---Shuriken: +7% Damage Per Level
---Blade Shield: +7% Damage Per Level
---Blade Sentinel: +7% Damage Per Level
-''Shuriken''
--Now Shuriken belongs to Martial Arts skill tab.
--Finally I figured out how to give Skill ED to Shuriken....
--Magic Damage: -> none
--Damage (Skill ED): none -> 8% + 8% per Level (equal to ...
--Synergies:
---Iaigiri: +6% Damage Per Level (New)
---Dragon Blade: +6% Damage Per Level (New)
---Blade Sentinel: +5% Magic Damage Per Level -> +6% Dama...
---Blade Shield: +5% Magic Damage Per Level -> +6% Damage...
---Poison Stream: +5% Magic Damage Per Level -> none
-''Tiger Strike''
--Charge Duration: 15 Seconds -> 60 Seconds
--Synergies:
Cobra Strike: +15% Damage Per Level -> Dragon Claw
Psychic Slash: +15% Damage Per Level -> Dragon Talon
Dragon Tail: +15% Damage Per Level (New)
Dragon Flight: +15% Damage Per Level (New)
Iaigiri: +15% Damage Per Level (New)
Charge-Up Skills: +1 Second Duration Per Level -> none
-''Fist of Fire''
--Charge Duration: 15 Seconds -> 60 Seconds
--Synergies:
---Phoenix Srtike: +14% Fire Damage Per Level -> 7%
---Dragon Craw: +7% Fire Damage Per Level (New)
---Dragon Talon: +7% Fire Damage Per Level (New)
---Dragon Tail: +7% Fire Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
-''Claws of Thunder''
--Charge Duration: 15 Seconds -> 60 Seconds
--Synergies:
---Fist of Fire: +10% Lightning Damage Per Level -> 7%
---Blades of Ice: +10% Lightning Damage Per Level -> 7%
---Phoenix Srtike: +15% Lightning Damage Per Level -> 7%
---Dragon Craw: +7% Lightning Damage Per Level (New)
---Dragon Talon: +7% Lightning Damage Per Level (New)
---Dragon Tail: +7% Lightning Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
-''Blades of Ice''
--Charge Duration: 15 Seconds -> 60 Seconds
--Damage: Cold 32 -> 42
--Synergies:
---Fist of Fire: +10% Lightning Damage Per Level -> 7%
---Claws of Thunder: +10% Cold Damage Per Level -> 7%
---Phoenix Srtike: +15% Cold Damage Per Level -> 7%
---Dragon Craw: +7% Cold Damage Per Level (New)
---Dragon Talon: +7% Cold Damage Per Level (New)
---Dragon Tail: +7% Cold Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
-''Phoenix Strike''
--Charge Duration: 15 Seconds -> 60 Seconds
--Damage: Fire (Patch) 24 -> 30
--Damage: Cold 32 -> 36
--Synergies:
---Dragon Craw: +10% Fire/Cold/Lightning Damage Per Level...
---Dragon Tail: +10% Fire/Cold/Lightning Damage Per Level...
---Iaigiri: +10% Fire/Cold/Lightning Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
***Traps [#x3176377]
-Blade Shield, Blade Sentinel and Poison Stream carry wea...
-''Blade Shield''
--Prerequisites: Shock Web -> none
--Synergies:
---Blade Sentinel: +12% All Damage Per Level
---Poison Stream: +12% All Damage Per Level
---Cold Blast: +12% All Damage Per Level
---Shock Web: +12% All Damage Per Level
-''Blade Sentinel''
--Required Level: 6 -> 12
--Prerequisites: Teeth -> Blade Shield
--Synergies:
---Blade Shield: +12% Damage Per Level
---Poison Stream: +12% Damage Per Level
---Cold Blast: +12% Damage Per Level
---Shock Web: +12% Damage Per Level
-''Poison Stream''
--Prerequisites: Wake of Fire Sentry, Cold Blast -> Blade...
--Synergies:
---Blade Shield: +10% Poison Damage Per Level
---Poison Stream: +10% Poison Damage Per Level
---Cold Blast: +10% Poison Damage Per Level
---Shock Web: +10% Poison Damage Per Level
---Venom: +10% Poison Damage Per Level
-Cold Blast, Ice Fangs and Cold Wave form another group. ...
-''Cold Blast''
--Improved the explosion graphics.
--Required Level: 24 -> 1
--Prerequisites: Blade Sentinel, Wake of Fire Sentry -> n...
--+0.67 yard Explosion Radius Per 5 Base Points (New)
--Synergies:
---Shock Web: +0.67 yard Explosion Radius Per 4 Levels ->...
---Ice Fangs: +8% Cold Damage Per Level
---Cold Wave: +8% Cold Damage Per Level
---Shock Web: +6% Cold Damage Per Level
---Lava Sentry: +6% Cold Damage Per Level
---Lightning Sentry: +6% Cold Damage Per Level
---Steam Sentry: +6% Cold Damage Per Level
-''Teeth'' -> ''Ice Fangs''
--Changed the missile graphics.
--Required Level: 1 -> 12
--Prerequisites: none -> Cold Blast
--Damage: Mag 20 -> Cold 30
--Missile: 2 + 1/lvl (Capped at 24) -> 3 + 1 per 3levels ...
--Synergies:
---Cold Blast: +7% Cold Damage Per Level
---Cold Wave: +7% Cold Damage Per Level
---Shock Web: +5% Cold Damage Per Level
---Lava Sentry: +5% Cold Damage Per Level
---Lightning Sentry: +5% Cold Damage Per Level
---Steam Sentry: +5% Cold Damage Per Level
-''Cold Wave''
--Cold Wave now belongs to Traps skill tab.
--Required Level: 30 -> 24
--Prerequisites: Phoenix Strike -> Ice Fangs
---Damage: Cold 20 -> Cold 24
--Synergies:
---Cold Blast: +6% Cold Damage Per Level
---Ice Fangs: +6% Cold Damage Per Level
---Shock Web: +4% Cold Damage Per Level
---Lava Sentry: +4% Cold Damage Per Level
---Lightning Sentry: +4% Cold Damage Per Level
---Steam Sentry: +4% Cold Damage Per Level
-Other skills are classified into the third group, Traps....
-''Shock Web''
--Damage: Lightning: 15-> 16
--# of Spikes: 6 + 1 per 3 levels -> 6 + 1 per 2 levels
--Synergies:
---Cold Blast: +1 Spike Per Level -> none
---Lava Sentry: +8% Lightning Damage Per Level
---Lightning Sentry: +8% Lightning Damage Per Level
---Steam Sentry: +8% Lightning Damage Per Level
---Cold Blast: +6% Lightning Damage Per Level
---Ice Fangs: +6% Lightning Damage Per Level
---Cold Wave: +6% Lightning Damage Per Level
-''Charged Bolt Sentry'' -> ''Lava Sentry''
--Changed to a fire trap.
--Required Level: 12 -> 6
--Prerequisites: Blade Shield -> Shock Web
--+1 Trap Per 10 Base Points (New)
--Synergies:
---Shock Web: +1 Trap Per 10 Levels -> none
---Shock Web: +8% Fire Damage Per Level
---Lightning Sentry: +8% Fire Damage Per Level
---Steam Sentry: +8% Fire Damage Per Level
---Cold Blast: +6% Fire Damage Per Level
---Ice Fangs: +6% Fire Damage Per Level
---Cold Wave: +6% Fire Damage Per Level
-''Lightning Sentry''
--Required Level: 24 -> 18
--+1 Trap Per 10 Base Points (New)
--Synergies:
---Charged Bolt Sentry: +1 Trap Per 10 Levels -> none
---Shock Web: +7% Lightning Damage Per Level
---Lava Sentry: +7% Lightning Damage Per Level
---Steam Sentry: +7% Lightning Damage Per Level
---Cold Blast: +5% Lightning Damage Per Level
---Ice Fangs: +5% Lightning Damage Per Level
---Cold Wave: +5% Lightning Damage Per Level
-''Steam Sentry''
--Prerequisites: Wake of Fire Sentry -> Lightning Sentry
--+1 Trap Per 10 Base Points (New)
--Damage: Magic 20 -> Fire 24
--Synergies:
---Wake of Fire Sentry: +1 Trap Per 10 Levels -> none
---Shock Web: +6% Fire Damage Per Level
---Lava Sentry: +6% Fire Damage Per Level
---Lightning Sentry: +6% Fire Damage Per Level
---Cold Blast: +4% Fire Damage Per Level
---Ice Fangs: +4% Fire Damage Per Level
---Cold Wave: +4% Fire Damage Per Level
-''Death Sentry''
--Prerequisites: Lightning Sentry -> Steam Sentry
--+1 Trap Per 10 Base Points (New)
--Synergies:
---Lightning Sentry: +1 Trap Per 10 Levels -> none
---Shock Web: +6% Lightning Damage Per Level
---Lava Sentry: +6% Lightning Damage Per Level
---Lightning Sentry: +6% Lightning Damage Per Level
---Steam Sentry: +6% Lightning Damage Per Level
**Barbarian Skill Changes [#hf2d872d]
***Warcries [#l9b373bf]
-''War Cry''
--Damage: Magic 12 -> 8, Physical 12 -> 8
--Synergies:
---+6% Magic Damage per Level -> 5%
---+6% Physical Damage per Level -> 5%
-''Battle Command''
--Skill Bonus: 1 + 1 per 5 Base Ponts -> 1+ 1 per 6 Base ...
-''Spear Mastery'' -> ''Ghost Decoy''
--Summon a dead Barbarian's spirit that draws fire from e...
--Req Level: 24
--Prerequisites: None (Moved to "Warcries" skill tab page.)
--Base Life: 400-480 (equal to Valk's)
--Base Defense: 164 (equal to Valk's)
--Life Bonus: 0% + 10%/lvl (1/2 of Valk's)
--Defense Bonus: 0% + 5%/lvl (1/2 of Valk's)
--Life Regeneration: 4 (1/3 of Valk's)
--Equipment Level: 16 + 2/lvl (2/3 of Valk's)
--Equipment:
---Level 1: Magic Gothic Plate
---Level 9: Magic Avenger Guard
---Level 12: Rare Embossed Plate
---Level 18: Rare Slayer Guard
---Level 24: Rare Royal Armor
---Level 27: Rare Guardian Crown
--+1 Ghost per 10 Base Points (Max = 3)
--+150 Attacker Takes Damage per Base Point
--+1 To Iron Skin per Base Point
--+1 To Natural Resistance per Base Point
--Synergies:
---Iron Skin: +1 To Iron Skin per Level
---Natural Resistance: +1 To Natural Resistance per Level
:|&ref(./ghostdecoy.jpg);
***Combat Masteries [#l61e7466]
-''Sword Mastery'' -> ''Close Combat Mastery''
--Works with any melee weapons.
--This skill and Assassin's Melee Mastery are mutually ex...
--Req Level: 1
--Prerequisites: None
--Synergies: -> None
-''Throwing Mastery''
--Synergies: -> None
-''Axe Mastery'' -> ''Thunder Strike''
--A Lightning version of Amazon's Fire Strike.
--Req Level: 1
--Prerequisites: None
--Synergies:
---Thunder Wave: 7% Lightning Damage per Level
---Nova: 7% Lightning Damage per Level
---Plasma Rain: 7% Lightning Damage per Level
---Thunder Storm: 7% Lightning Damage per Level
---Close Combat Mastery: 7% Lightning Damage per Level
---Bash: 7% Lightning Damage per Level
-''Strength of the Ancients''
--Req Level: 12 -> 6
--Prerequisites: Luck of the Ancients -> none
-''Luck of the Ancient''
--Fixed the skill description so that it displays the cor...
-''Vigor of the Ancients''
--Vitality Bonus: 3 + 3/lvl -> 5 + 5/lvl
-''Mace Mastery'' -> ''Thunder Wave''
--A Lightning version of Assassin's Cold Wave.
--Req Level: 12
--Prerequisites: Thunder Strike
--Synergies:
---Thunder Strike: 6% Lightning Damage per Level
---Nova: 6% Lightning Damage per Level
---Plasma Rain: 6% Lightning Damage per Level
---Thunder Storm: 6% Lightning Damage per Level
---Close Combat Mastery: 6% Lightning Damage per Level
:|&ref(./thunderwave.jpg);
-''Iron Skin''
--Prerequisites: none -> Vigor of the Ancients
--Synergies:
---Double Swing: +5% Defense per Level
---Double Throw: +5% Defense per Level
---Frenzy: +5% Defense per Level
-''Nova''
--Req Level: 18
--Prerequisites: None -> Thunder Wave
---Thunder Strike: 6% Lightning Damage per Level
---Thunder Wave: 6% Lightning Damage per Level
---Plasma Rain: 6% Lightning Damage per Level
---Thunder Storm: 6% Lightning Damage per Level
---Close Combat Mastery: 6% Lightning Damage per Level
---War Cry: 6% Lightning Damage per Level
-''Polearm Mastery'' -> ''Plasma Rain''
--A Lightning version of Sorceress' Blizzard.
--Req Level: 24
--Prerequisites: Nova
--Synergies
---Thunder Strike: 5% Lightning Damage per Level
---Thunder Wave: 5% Lightning Damage per Level
---Nova: 5% Lightning Damage per Level
---Thunder Storm: 5% Lightning Damage per Level
---Close Combat Mastery: 5% Lightning Damage per Level
:|&ref(./plasma.jpg);
-''Thunder Storm''
--Damage: Lightning: 21 -> 36
--Synergies:
---Thunder Strike: 5% Lightning Damage per Level
---Thunder Wave: 5% Lightning Damage per Level
---Nova: 5% Lightning Damage per Level
---Plasma Rain: 5% Lightning Damage per Level
***Combat Skills [#jf539749]
-''Magic Throw''
--Damage: Magic 40 -> 56
--Synergies:
---+10% Magic Damage Per Level -> 7%
-''Double Swing''
--Damage: 50% + 13%/lvl -> 50% + 16%/lvl
-''Double Throw''
--Damage: 30% + 11%/lvl -> 100% + 18%/lvl
--Synergies:
---Double Swing: +9% Damage Per Level -> +12%
---Phantom Hatchets: +9% Damage Per Level -> +12%
---Frenzy: +9% Damage Per Level -> +12%
-''Concentrate''
--Defense Bonus: 70% + 7% per Level -> 50%
(Now 2H Melee Passive gives an equivalent defense bonus. ...
--Synergies:
---Iron Skin: +5% Defense Per Level -> none
---Shout: +5% Defense Per Level -> none
-''Whirlwind''
--Synergies
---Leap Attack: +5% Damage Per Level -> 7%
---Frenzy: +5% Damage Per Level -> 7%
---Berserk: +5% Damage Per Level -> 7%
---Concentrate: +5% Attack Rating Per Level -> 7%
-''Berserk Fury''
--Damage: Magic 20 -> 18
--Synergies:
---+2% Magic Damage Per Level -> 3%
**Druid Skill Changes [#m26b4968]
***Summoning Skills [#aa0240e3]
-Summary
--Now damaging minions are rearranged into 3 groups.
--''Vines'' are greatly improved and specialized for elem...
---75 Base Points in 3 kinds of Vines grant fully synergi...
--''Water Elemental'' is now independent from Ravens and ...
---Receives/gives no synergies and passives.
---Automatically gains powerful stats without synergies a...
---20 Base Points in Water Elemental grant 2 Elementals.
---This group requires only 20 points to max out, and is ...
--''Raven'', ''Spirit Wolf'' and ''Dire Wolf'' form the t...
---Raven gives +1 Spirit Wolf per 3 Base Points and +1 Di...
(4 more Spirit Wolves or 2 more Dire Wolves, to make up f...
---Wolves automatically gain decent stats without synergi...
---On top of it, Spirit Wolf and Dire Wolf synergize the ...
(You can summon only one type of Wolf at once, but maxing...
---85 Base Points in Raven and Wolves grant fully synergi...
--Removed DR% bonus because it spoils Thorns damage.
--Generally increased the Life, Defense and Attack Rating...
-''Oak Sage''
--Base Life: 56-64 -> 130-150
--Base Defense: 49 + 10/lvl -> 90 + 5/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus (F/C/L): 25% -> 10% + 1% per Level (capped...
--Resist Bonus (P): 100%
--Aura Life%: 35% + 6%/lvl -> 20% + 6%/lvl
-''Heart of Wolverine''
--Base Life: 128-144 -> 150-170
--Base Defense: 123 + 10/lvl -> 100 + 5/lvl
--Life Bonus: 25%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus (F/C/L): 25% -> 10% + 1% per Level (capped...
--Resist Bonus (P): 100%
--Aura AR%: 25% + 7%/lvl -> 20% + 6%/lvl
--Aura Damage%: 20% + 7%/lvl -> 20% + 6%/lvl
-''Spirit of Barbs''
--Base Life: 200-226 -> 170-190
--Base Defense: 196 + 10/lvl -> 110 + 5/lvl
--Life Bonus: 25%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus (F/C/L): 25% -> 10% + 1% per Level (capped...
--Resist Bonus (P): 100%
--Aura Thorns%: 180% + 60%/lvl -> 120% + 40%/lvl
-''Raven''
--Reduced the maximum number of Ravens to avoid ptRoom er...
--# of Ravens: +1 per 2 levels (capped at 5 at slvl 9) ->...
--Summon Spirit Wolf: +1 Reven Per 10 Levels -> +1% Crush...
--Summon Dire Wolf: +1 Reven Per 10 Levels -> +1% Crushin...
--Cow Balloon: +5% Life Per Level -> 10% Lightning Damage...
--Removed the reference to Blindness effect in the skill ...
--Added the chance of Crushing Blow to the skill descript...
-''Summon Spirit Wolf''
--# of Wolf: 1 + 1/lvl (capped at 5) -> 1 + 1 per 2 level...
--Base Life: 60-82 -> 90-120
--Base Defense: 67 -> 80 + 8/lvl
--Base AR: 50 -> 100 + 8/lvl
--Life Bonus: none -> +15%/lvl
--Defense Bonus: +10%/lvl -> +5%/lvl
--Damage Bonus: none -> +7%/lvl
--Attack Rating Bonus: +25%/lvl -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Passive:
---Dire Wolf: +25% Life Per Level -> none
---Water Elemental: +10% Damage per Level -> none
--Synergies:
---Raven: +1 Spirit Wolf per 4 Levels -> per 3 Levels
---Dire Wolf: +15% Life Per Level (new)
---Dire Wolf: +5% Defense per Level (new)
---Dire Wolf: +7% Damage per Level (new)
---Dire Wolf: +5% Attack Rating per Level (new)
(Now you can summon exactly twice as many Spirit Wolves a...
-''Summon Dire Wolf''
--# of Wolves 1 + 1/lvl (capped at 3) -> 1 + 1 per 2 leve...
--Base Life: 98-130 -> 135-180
--Base Defense: 116 -> 120 + 9/lvl
--Base Damage: 9-18 +4.5 +9 +13.5 +18 +18 -> 8-16 +4 +8 +...
--Base AR: 150 -> 150 + 9/lvl
--Life Bonus: 25%/lvl -> +15%/lvl
--Defense Bonus: none -> +5%/lvl
--Damage Bonus: none -> +7%/lvl
--Attack Rating Bonus: +none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Passive:
---Spirit Wolf: +10% Defense Per Level -> none
---Spirit Wolf: +25% Attack Rating Per Level -> none
---Water Elemental: +10% Damage per Level -> none
--Synergies:
---Raven: +1 Spirit Wolf per 8 Levels -> per 6 Levels
---Spirit Wolf: +15% Life Per Level (new)
---Spirit Wolf: +5% Defense per Level (new)
---Spirit Wolf: +7% Damage per Level (new)
---Spirit Wolf: +5% Attack Rating per Level (new)
-''Summon Water Elemental''
--Prerequisites: Summon Dire Wolf -> none
--# 0f Elementals: 1 -> 1 + 1 per 20 Base Points
--Base Life 550-750
--Base Defense: 245 -> 245 + 10/lvl
--Base Damage: 22-44 +11 +22 +33 +44 +44 -> 20-40 +10 +20...
--Base AR: 150 -> 300 + 10/lvl
--Life Bonus: none -> +20%/lvl
--Defense Bonus: none -> +7%/lvl
--Damage Bonus: 10%/lvl
--Attack Rating Bonus: +none -> +7%/lvl
--Passive:
---Spirit Wolf: +10% Defense Per Level -> none
---Spirit Wolf: +25% Attack Rating Per Level -> none
---Dire Wolf: +25% Life Per Level -> none
--Synergies:
---Raven: +1 Water Elemental per 12 Levels -> none
-''Poison Creeper''
--# of Creepers: 1 + 1 per 5 Base Points (Max = 6)
--mlvl of Vine: caster's clvl x 90% + slvl -> caster's cl...
--Base Life: 63-87 -> 100-130
--Base Defense: 50 + 10/lvl -> 60 + 6/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Mana Cost: 8 -> 8 + 1/lvl
--Synergies:
---Acid Rain: +8% Poison Damage per Level
---Rabies: +8% Poison Damage per Level
---Volcanic Creeper: +8% Poison Damage per Level
---Arctic Creeper: +8% Poison Damage per Level
---Cow Balloon: +20% Life per Level
-''Carrion Vine'' -> ''Volcanic Creeper''
--Skill: Life Leech -> Fissure
--# of Creepers: 1 + 1 per 5 Base Points (Max = 5)
--mlvl of Vine: caster's clvl x 90% + slvl -> caster's cl...
--Base Life: 100-138 -> 110-140
--Base Defense: 138 + 10/lvl -> 80 + 6/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Mana Cost: 10 -> 16 + 1.5/lvl
--Synergies:
---Volcano: +6% Fire Damage per Level
---Molten Boulder: +6% Fire Damage per Level
---Fire Storm: +6% Fire Damage per Level
---Poison Creeper: +6% Fire Damage per Level
---Arctic Creeper: +6% Fire Damage per Level
---Cow Balloon: +20% Life per Level
-''Solar Creeper'' -> ''Arctic Creeper''
--Skill: Mana Leech -> Cold Blast
--# of Creepers: 1 + 1 per 5 Base Points (Max = 4)
--mlvl of Vine: caster's clvl x 90% + slvl -> caster's cl...
--Base Life: 138-192 -> 120-150
--Base Defense: 165 + 10/lvl -> 100 + 6/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Mana Cost: 14 -> 24 + 2/lvl
--Synergies:
---Arctic Blast: +7% Cold Damage per Level
---Winter Fury: +7% Cold Damage per Level
---Poison Creeper: +7% Cold Damage per Level
---Volcanic Creeper: +7% Cold Damage per Level
---Cow Balloon: +20% Life per Level
:|&ref(./newcreepers.jpg);
***Elemental Skills [#f2c0bd90]
-''Arctic Blast''
--Damage: Cold, Physical -> increased by 33%
--Synergies:
---Arctic Creeper: +7% Cold Damage Per Level
---Arctic Creeper: +7% Physical Damage Per Level
-''Volcano''
--Damage: Fire, Physical 15 -> 16
--Synergies:
---Volcanic Creeper: +7% Fire Damage Per Level
---Volcanic Creeper: +7% Physical Damage Level
-''Winter Fury''
--Damage: Cold 16 -> 20
--Synergies:
---+10% Cold Damage Per Level -> 7%
---Arctic Creeper: +7% Cold Damage Per Level
-''Bone Spear''
--Damage: Magic 24 -> 48
-''Molten Boulder''
--Damage: Phys 24 -> 24, Fire 27 -> 24 (This was a typo)
--Synergies:
---+8% Fire Damage Per Level -> 6%
---Volcanic Creeper: +6% Fire Damage Per Level
---Volcanic Creeper: +6% Physical Damage Level
-''Earth Spike''
--Damage: Magic 20 -> 40
-''Tornado''
--Damage: Physical 30 -> 32
-''Acid Rain''
--Damage: Magic 16 -> 24
-''Firestorm''
--Increased the missile range and submissile range by 20%.
--Damage: Fire 37.5 -> 45 (per 0.5 second)
--Synergies:
---+6% Fire Damage per Level -> 5%
---Volcanic Creeper: +5% Fire Damage Per Level
--Removed the cosmetic effects from the animation to redu...
:|&ref(./firestorm.jpg);
-''Creeping Doom''
--Damage: Magic 9 -> 18
-''Sandstorm''
--Range: 22-> 18 yards
***Shapeshifting Skills [#k9450302]
-''Were Wolf''
--Faster Run/Walk: 32% + 2%/lvl -> none
--Increased the base Run/Walk speed by 50%.
--Lightning Absorb: none -> 1 + 1 Per 3 Levels
--Synergies:
---Shapeshifting Mastery: 7% Damage Per Level -> 8%
---Elemental Form: 7% Damage Per Level -> 8%
-''Elemental Form''
--Damage: 50% + 10%/lvl -> 50% + 8%/lvl
--Fire Absorb: none -> 1 + 1 Per 3 Levels
--Synergies:
---Shapeshifting Mastery: 7% Damage Per Level -> 8%
---Were Wolf: 2% Faster Run/Walk Per Level -> none
-''Fire Claws''
--Synergies:
---+8% Damage Per Level -> 6%
-''Rabies''
--Synergies:
---Poison Creeper: 14% Poison Damage Per Level -> 7% Pois...
(This is because Poison Creeper itself is much stronger i...
-''Charged Claws''
--Damage: Lightning 25 -> 24
**Necromancer Skill Changes [#z65650ef]
***Summoning Spells [#lff73cf8]
-''Raise Skeleton'', ''Raise Vampire''
--Reduced the footprint of Skeletons and Vampires (2x2 ->...
-''Raise Skeleton''
--Base Life: 21, 30 ,42 (Nor, NM, Hell) -> 40
--Base Defense: 5, 6, 7 (Nor, NM, Hell) -> 15
--Base Attack Rating: 5, 6, 7 (Nor, NM, Hell) -> 15
(This is because only Necromancer's minions have less bas...
-''Raise Vampire''
--Base Life: 61, 88 ,123 (Nor, NM, Hell) -> 120
--Base Defense: 24, 26, 28 (Nor, NM, Hell) -> 30
--Base Attack Rating: 5, 6, 7 (Nor, NM, Hell) -> 15
-''All Golems''
--Increased all golems Base Life, Defense and AR in Norma...
--Clay Golem Life% Bonus: diminishing return (40-400)% ->...
-''Fire Golem''
--Melee Fire Damage: 20 -> 24
-''Hydra''
--Damage: Fire 12 -> 30
***Poison and Bone Spells [#tb799ecc]
-''Bone Armor''
--(General Passive) Damage Reduced By 1% per Base Point (...
--Synergies:
---Poison Slash: 5% Faster Hit Recovery per Level -> Chan...
---Killer Scythe: 5% Faster Hit Recovery per Level -> Cha...
-''Poison Slash''
--Damage: Poison 14 -> 50
--Poison Length (Second): 2 + 0.08/lvl -> 2 + 0.2/lvl
--Synergies:
---+8% Poison Damage Per Level -> 7%
-''Killer Scythe''
--Reqiured Level: 18 -> 6
--Max Attack Number: 7 -> 4
--Now Daggers and Throwing Knives can also be used.
--Animation Rollback: 80% -> 65%
(Now the attack sequence once stops after the 4th swing. ...
http://miyoshino.la.coocan.jp/d2asc_1.php <- Old Calculator
http://miyoshino.la.coocan.jp/d2asc_r6.php <- New Calcula...
--Charged the targeting algorithm Zeal compatible. (Hits ...
--Damage: 100% + 20%/lvl -> 0% + 14&/lvl (equal to Zeal's...
--AR: 50% + 20%/lvl -> 10% + 10%/lvl (equal to Zeal's dam...
--Synergies:
---+15% Damage per Level -> 8% (equal to Zeal's synergies)
-''Poison Explosion''
--Damage: Physical 48 -> 40
--Poison Length (Second): 2 + 0.4/lvl -> 2 + 0.2/lvl
--Synergies:
---+12% Poison Damage Per Level -> 7%
-''Frozen Spear''
--Renewed the missile and explosion graphics.
--Damage: Cold 27 -> 43
--Synergies:
---Hell's Gate: +6% Cold Damage Per Level (New)
-''Bone Spirit''
--Damage: Magic 40 -> 60
--Synergies:
---Hell's Gate: +5% Magic Damage Per Level (New)
-''Hell's Gate''
--Range: 22-> 18 yards
-''Poison Nova''
--Changed the missile graphics.
(This is because the old missiles cause graphic lag on so...
--Range: 20 -> 16
--Damage: Poison 20 -> 18
--Synergies:
---+6% Poison Damage Per Level -> 5%
---+6% Physical Damage Per Level -> 5%
---Hell's Gate: +5% Poison Damage Per Level (New)
---Hell's Gate: +5% Physical Damage Per Level (New)
:|&ref(./newpoisonnova.jpg);
-''Bone Wave''
--Synergies:
---Hell's Gate: +5% Magic Damage Per Level (New)
***Curses [#yc5ced72]
-''Amplify Damage''
--Required Level: 1 -> 6
--Prerequisites: none -> Weaken
**Paladin Skill Changes [#oc24691c]
***Defensive Auras [#e99e0b50]
-''Prayer''
--Doubled the life regeneration.
--Halved the mana cost.
-''Holy Ward''
--Removed the synergy to Sacrifice, Zeal and Charge. The ...
***Offensive Auras [#n4589f8a]
-''Summon Anointed Bear''
--Updated (mostly improved) the stats according to the Wa...
--Synergies:
---Holy Ward: 10% Damage Per Level -> +1 Anointed Bear pe...
---Defiance: 10% Defense Per Level -> None
-''Fanaticism''
--Damage% To Self: 40% + 12%/lvl -> 42% + 12%/lvl
--Damage% To Party: 30% + 9%/lvl -> 35% + 10%/lvl (3/4 of...
-''Holy Fire'', ''Holy Freeze'', ''Holy Shock''
--Melee Damage Multiplier: 4 -> 3
***Combat Skills [#q9336653]
-''Sacrifice''
--Increased the damage bonus (80% + 40%/lvl -> 100% + 40%...
--Increased the AR bonus (50% + 15%/lvl -> 100% + 25%/lvl).
--The Life Loss is changed to 8% of caster's current life...
--Removed the Life Loss synergies.
--Made the attack uninterruptible.
-''Arrow of Confession''
--Damage: Magic 40 -> 56
-''Smite''
--Smite receives 100% damage bonus from Strength like mel...
--Smite benefits from the doubled shield damage in R6.
--Smite no longer benefit from the Damage +X mod on RW Gr...
--Synergies:
---+5% Magic Damage Per Level -> 7%
-''Holy Bolt''
--+1 Missile per 7 Base Levels
--Damage Magic: 32 -> 44
--Mana Cost: 2 -> 2 + 0.25/lvl
--Synergies
---+12% Magic Damage Per Level -> 7%
-''Zeal''
--Now Zeal attacks up to 5 times at slvl 1.
--Damage bonus: 0% + 14% per Level %%%after slvl 5%%% -> ...
-''Charge''
--Increased the AR bonus (50% + 15%/lvl -> 100% + 25%/lvl).
-''Vengence''
--Added 5/4 weapon damage bonus.
--Elemental Damage%: 70% + 6%/lvl -> 100% + 10%/lvl
--Synergy from Protection Auras: 10% -> 12%
--Synergy from Other Auras: 5% -> 7%
-''Blessed Hammer''
--Damage Magic: 24 -> 28
--Synergies
---+9% Magic Damage Per Level -> 6%
-''Holy Shield''
--Required Level: 24 -> 18
--Prerequisites: Charge, Blessed Hammer -> Charge
--Changed back the block bonus to (1-40)% diminishing ret...
--Damage Reduced By 1% per Base Level -> Changed to Gener...
--Synergies:
---Smite: +5% Smite Damage Bonus Per Level
-''Conversion'' -> ''Hypno Blast''
--Changed to a ranged spell
--Conversion Chance: diminishing return (15-60)%
--Conversion Length: 8-12 seconds
--Range: 2 yard + 0.67 yard per 4 Base Levels
--Damage: the same damage as Mind Blast (No Stun and Knoc...
--Mana Cost: 12
--Synergies:
---Protection From Evil: +6% Damage Per Level
---Cleansing: +6% Damage Per Level
---Fist of the Heavens: +6% Damage Per Level
:|&ref(./hypno.jpg);
-''Fist of Heavens''
--Holy Bolt Damage: Magic 48 -> 36
--Cast Delay: 5 frames -> none
--Synergies
---+15% Magic Damage Per Level -> 5%
---+7% Lightning Damage Per Level -> 5%
**Sorceress Skill Changes[#z0a3eab1]
-''Fire Mastery'', ''Cold Mastery'', ''Lightning Mastery''
--Effect: 60% + 5%/lvl -> 60% + 4%/lvl
***Cold Spells [#ia0f213e]
-''Ice Bolt''
--+1 Missile per 15 Base Levels
--Damage: Cold 23 -> 20
--Mana Cost: 3 -> 3 + 0.25/lvl
--Synergies:
---+12% Cold Damage Per Level -> +7%
-''Chilling Armor'' -> ''Shiver Armor''
--Damage: Cold 9 -> 10
--Other stats (Cold Length, Defense Bonus, Spell duration...
--This is because Chilling Armor's shooting back is repor...
-''Aerial Guard''
--Required Level: 18 -> 1
--FCR Penalty: -40% -2%/lvl (capped at -100) -> -3% -3%/l...
--Damage Reduced By 1% per Base Level -> Changed to Gener...
-''Twister''
--Damage: Wind 18 -> 24
--Synergies:
---+10% Physical Damage Per Level -> +7%
-''Gracial Spike''
--Synergies:
---+5% Cold Damage Per Level -> +6%
-''Ice Blast'' -> ''Snow Spirit''
--Releases a spirit of snow that traces and freezes the t...
--Required Level: 6 -> 18
--Prerequisites: Ice Bolt -> Gracial Spike
--Damage: Cold 32 -> 30
--Mana Cost: 2.5 -> 8 + 1/lvl
--Synergies:
---+12% Cold Damage Per Level -> +6%
:|&ref(./snowspirit.jpg);
-''Blizzard''
--Damage: Cold 44 -> 36
--Synergies:
---+4% Cold Damage Per Level -> +5%
***Fire Spells [#u86fb304]
-''Fire Bolt''
--+1 Missile per 15 Base Levels
--Damage: Fire 24 -> 22
--Mana Cost: 2.5 -> 2.5 + 0.25/lvl
--Synergies:
---+12% Fire Damage Per Level -> +7%
-''Fissure''
--Damage: Fire 25 -> 24
--Cast Delay: 0.8 Second -> 0.6
--Synergies:
---+12% Fire Damage Per Level -> +7%
-''Enchant''
--Added an AoE with radius 4 yards. (Now CtC Enchant can ...
--In the town, it only affects the caster like Barbarian'...
--Doubled the mana cost.
--Synergies:
---+4% Fire Damage Per Level -> +5%
-''Fanatic Swing''
--Required Level: 18 -> 12
--Prerequuisites: none -> Enchant
-''Fire Ball''
--Damage: Fire 20 -> 24
-''Flame Wave''
--Required Level: 12 -> 18
--Damage: Fire 11 -> 12
--Synergies:
---+5% Fire Damage Per Level -> +6%
-''Meteor''
--Damage: Fire 72 -> Fire 52, Physical 52
(Fire patch damage is unchanged.)
--Synergies:
---+5% Fire Damage Per Level -> +6%
-''Meteor Shower''
--Damage: Fire 18 -> Fire 18, Physical 18
--Synergies:
---+4% Fire Damage Per Level -> +5%
***Lightning Spells [#jd0f00e7]
-''Lightning''
--Synergies:
---+6% Lightning Damage per Level -> 7%
-''Telekinesis''
--Damage: Lightning 18 -> %%40%%24
(can't be increased much because RW Psychic has +33 To Te...
--Synergies:
---+4% Lightning Damage per Level -> 6%
-''Lightning Inferno''
--Synergies:
---+5% Lightning Damage per Level -> 6%
---+5% Physical Damage per Level -> 6%
-''Time Stop''
--Duration Cap: 10 seconds -> 12 seconds
-''Lightning Hydra''
--Damage: Lightning 9 -> 15
--Synergies:
---+4% Lightning Damage per Level -> 6%
-''Chain Lightning''
--Damage: Lightning 22 -> 24
--Synergies:
---+4% Lightning Damage per Level -> 5%
**Free Oskills [#hae2aa0d]
***Free Oskills on Damage Augmenter [#fc856b4f]
-Damage Augumenters are spawned with following 4 essentia...
-You can update an old Damage Augmenter by cubing.
-''Attack Damage Boost'' (All Classes)
--A passive skill that works for all classes.
---+1% Total Physical Attack Damage per Level
---+1 To 1H Max Damage per 4 Base Points in Strength (Inc...
---+1 To 1H Max Damage per 4 Base Points in Dexterity (In...
---+1 To 2H Max Damage per 2 Base Points in Strength (Inc...
---+1 To 2H Max Damage per 2 Base Points in Dexterity (In...
-''Spell Damage Boost'' (All Classes)
--A passive skill that works for all classes.
---+1% Fire Damage per 4 Base Points in Energy
---+1% Cold Damage per 4 Base Points in Energy
---+1% Lightning Damage per 4 Base Points in Energy
---+1% Poison Damage per 4 Base Points in Energy
---+1% Magic Damage per 6 Base Points in Energy
---+1% Wind Damage per 6 Base Points in Energy
-''Summon Damage Boost'' (All Classes)
---+1% Summon Melee Damage per 4 Base Points in Energy ->...
-''General Passive'' (All Classes)
--A passive skill that works for all classes.
---%%Converts 2 Half Freeze Duration's on your equipment ...
(This function is suspended because it proved CBF remains...
---Damage Reduced By +1% per Base Point in Bone Armor
---Damage Reduced By +1% per Base Point in Holy Shield
---Damage Reduced By +1% per Base Point in Aerial Guard
---+5% Faster Hit Recovery per Base Point in Poison Slash
---+5% Faster Hit Recovery per Base Point in Killer Scythe
---+2% Pierce per Base Point in Arrow of Confession
---+2% Pierce per Base Point in Sacred Piercer
---+5% Attack Rating per Base Point in Arrow of Confession
---+5% Attack Rating per Base Point in Sacred Piercer
-You can add/remove bonus oskills of your class to/from D...
--Currently only Druids have one bonus oskill of the clas...
-''Were Bear'' (Druid Only)
--An alternative skill of Elemental Form (Druid Only)
--Were Bear has the same stats as Fire Elemental except f...
---Appearance: Elemental -> Bear
---Elemental Absorb: 1 + 1 Fire Absorb per 3 Levels -> Co...
-''Holy Parry'' (Paladin Only) -> ''2H Melee Passive'' (A...
--This skill is absorbed into 2H Melee Passive.
-''Holy Aim'' (Paladin Only) -> ''General Passive'' (All ...
--This skill is absorbed into General Passive.
***Free Oskill on 2H Weapons [#m0027ccc]
-You can add/remove a bonus oskill ''2H Melee Passive'' o...
--Charsi sells a Rogin Oil for 50 gold.
--Barbarians can't equip a 2H Sword with 2H Melee Passive...
(This restriction is removed when you remove 2H Melee Pas...
--You can't reroll or base upgrade the weapons with 2H Me...
(This restriction is removed when you remove 2H Melee Pas...
-''2H Melee Passive '' (All Classes)
--A passive skill that works for all classes.
---Defense Bonus: 20% + 7% per your Primary Defense Skill...
---D/A/E Chance: diminishing return (1-30)% (based on you...
---Converts Increased Block Chance and Faster Block Rate ...
--Primary Defense Skill means the skill of the highest sl...
---Sway
---Shade Armor
---Iron Skin
---Shapeshifting Mastery
---Bone Armor
---Holy Shield (Defense Bonus: +7%/lvl -> +14%/lvl, becau...
---Fire Armor
---Shiver Armor
---Shock Armor
**Hireling Changes [#p070f62d]
-''Rogue Scout''
--Now they use Exploding Arrow in low clvls and Immolatio...
---This is because the reqired level of both skills were ...
-''Desert Mercenary''
--Defiance, Holy Fire, Prayer, Thorns, Meditation
---slvl @clvl 20: 2-5 -> 8
---slvl @clvl 50: 5-11 -> 17
---slvl @clvl 85: 10-19 -> 27
--Might
---Slightly increased the slvl increment after clvl 85.
--Fanaticism
---slvl @clvl 85: 3 -> 4
--Salvation
---Salvation: -> Concentration
---slvl @clvl 85: 3 -> 7
-''Western Sorcerer''
--Fire Ball: +4 to slvl
--Gracial Spike: +4 to slvl
--Chain Lightning: +4 to slvl, -10% chance
--Bone Spirit: +10 chance (so that all sorcerers have the...
-''Offensive Barbarian''
--Bash: +4-6 to slvl
--Berserk: -> Concentrate
**Monster Changes [#a9263358]
-Rebalanced monsters' life and experience, especially in ...
-''Radament'', ''Smith'', ''Hephasto'', ''Lava Fiend''
--Increased Defense.
-''Wyvern'', ''Electrocuter''
--Reduced Life by 10%.
-''Summoner'' (not including Dark Magicians)
--Increased Defense, Life and Experience.
--Uses Living Ice's aura (negating CBF, -Cold Res) and Ma...
-''Clay Golem (Monster)''
--Changed the graphic to yellow colored Living Ice type g...
-''Blood Golem (Monster)''
--Changed the graphic to red colored Living Ice type gole...
-''Death Mauler''
--Increased the damage of Death Maul attack.
-''Siege Beast''
--Increased the damage of Stomping attack.
-''Master Thief''
--Reduced the radius of the negtive Extra Gold aura again...
-''Act Bosses'' (not including the clones in Baal's Throne)
--Added a little FRW and IAS to conter slow effect. Added...
End:
*Changes in ES 3.00 R6/R6A/R6B [#q238d811]
#contents
**Overview [#i6c45a79]
-This version contains a lot of major changes. If you don...
***BETA State [#o736b463]
-Since the game system (including skills, stat bonus and ...
-I'll try to rebalance those things within a few months, ...
-&color(red){Please be patient even if something is off-b...
***Character Compatibility [#m6d38b82]
-Each character is given 12 more skill points from quests.
--You can give 12 skill points to R5 characters by Namele...
-Stat Points now work differently.
--1 point in Vitality always grants +2 To Life.
--1 point in Energy always grants +2 To Mana.
--Characters automatically gain much more Life and Mana p...
(This means now spending skill points in Strength, Dexter...
--2 actual skill points in Strength or Dexterity grants +...
--4 actual skill points in Strength or Dexterity grants +...
--4 actual skill points in Energy grants +1% To F/C/L/P S...
--6 actual skill points in Energy grants +1% To Magic/Win...
--2 actual skill points in Energy grants +1% To Summon Me...
-PlugY's stat allocation is disabled, because it makes ch...
--You can reset your stat points by Nameless' utility. (I...
***Item Compatibility [#y973ca8a]
-&color(red){Please cube all Unique Charms you have}; to ...
-&color(red){All jewels temporarily become tokens in R6. ...
--Some Forgings are removed and the materials are refunde...
--In R6, You can't apply Skill Tab Forging to a jewel tha...
(Please don't try, or you may lose the skill bonus on the...
-&color(red){Please cube your Damage Augmenter}; to add n...
-Adventurer's Pack now also contains a Noob's Odd Charm a...
--Wirt's Leg + Tome of Identify -> Adventurer's Pack
-&color(red){Noob's Odd Charm}; is a weaker version of th...
-You can add a defensive passive skill to any 2H melee we...
--Any 2H Weapon + &color(red){Rogin Oil}; -> Adds ''2H Me...
-"Damage +X" property on LoD items will be gone. The item...
(Attack damage hardly changes, but the new damage bonus n...
--Affected Items: RW Grief, Astreon's Iron Ward, The Rede...
**Bug Fixes (R6) [#eb48c35d]
-Fixed the bug that following recipes crashes ES.
--Raistlin Set Weapon base change (Grim Scythe -> Rune Bow)
--Raistlin Set Weapon base change (Rune Bow -> Rune Staff)
--Any item except convertible Set Pieces + Thawing Potion
-Fixed the bug that Multi Stocker returns a Healing Potio...
-Fixed the synergy amount from Shapeshifting Mastery to W...
-Fixed the data of RW Medecine in Runetool, which had bee...
-Fixed the bug that Spirit Wolves don't regenerate their ...
-Fixed the wrong synergy description of Charged Claws. (F...
-Fixed the wrong synergy description of Sandstorm. (Feral...
-Fixed the bug that tokenizing any 3 socket Rune Scepter ...
--The corrupted tokens of Righteous Avenger can be untoke...
--The corrupted tokens of other 3 sokcet Rune Scepters ca...
-Fixed the bug that Precision Cleaver has a lower base da...
-Fixed the bug that Reziarfg and Reporb are wrongly color...
-Fixed the bug that Decipherer Jackpots don't happen.
-(jp) Fixed the typo on Rerolling Orb and other several i...
-(jp) Removed the remaining English strings on several it...
-(jp) Changed the translation of Wind Skill Damage. (物理...
-(jp) Unified the spells of Bear. (ベアー -> ベア)
-Fixed the bug that Blizzard and Chilling Armor don't sho...
-Fixed the bug that Cold Wave doesn't show the cold durat...
-Fixed the bug that Assassin's Cold Wave's actual damage ...
-Fixed the bug that Flame Wave is bothered by the obstacl...
-Fixed the bug that Fire Wall's actual/displayed damage i...
-Fixed the bug that Poison Arrow's actual/displayed damag...
-Fixed the bug that Fissure's displayed damage is calcula...
-Fixed the bug that D-Stoning Magic Skill Damage and Wind...
-Unified the spell "Shape Shifting" to "Shapeshifting".
-Fixed the color palette of Square Charm. (Removed the do...
-Fixed the bug that Poison Damage of Acid Rain increases ...
**Bug Fixes (R6A) [#ud8247c2]
-(Mac) Replaced some wrong (R5H) files with correct (R6) ...
-Fixed the bug that Cain Set Body Armor and Song of the D...
-Fixed the bug that "Rerolling Orb + Anything" trun into ...
-Fixed the bug that Shadow Warriors don't use Dragon Blad...
-Fixed the bug that Elemental Damages are wrongly display...
**Bug Fixes (R6B) [#uda7faf6]
-Fixed the level requirement of Ice Fangs. (18 -> 12)
-Fixed the bug that Stat Forging doesn't work for Magic/R...
-Fixed the bug that Meteor and Meteor Shower damage aren'...
-Removed the unnecessary synergy description of Dodge and...
-Fixed the description of Rune Stocker. (22-45 -> 22-47)
-Fixed the bug of LoD that the graphics of Wolf Head disa...
-Rogue's invisible animation with Immolation Arrow may ha...
-Fixed the number of Spirit Wolves and Dire Wolves displa...
-Re-fixed the bug that Shadow Warrior can't use Dragon Bl...
-Fixed the prerequisite of Nova and Thunder Storm.
-Slightly reduced the density of the missile graphics of ...
**System Changes [#n2bc579f]
***+2 Skill Jewel Restriction [#z96c10f3]
http://phrozenkeep.planetdiablo.gamespy.com/forum/viewtop...
-As explained in this thread, the skill level is capped a...
--"+2 skill bonus" on a jewel (ex. Skill Affix Jewel + Sk...
--New strong affixes like -Enemy Res and Elemental Damage...
--12 more skill points, the new stat bonus to skill damag...
--Skill damages will be improved in future if it proved t...
-Due to the change of jewel forging, all existing Jewels ...
--Jewel tokens remain even if they are socketed in an ite...
--You can untokenize jewel tokens by cubing.
--Forgings on jewels can be removed and the materials are...
--Some mods on unique jewels can be improved or capped.
***Too Many Items Error Fix [#u9df5ce5]
-(Win) Removed the save data size limit (8KB) of D2 to ge...
--The bundled PlugY is customized for this fix, so please...
***Character Stats Changes [#s171a974]
-Life/Mana Increment per Stat/Level
--Changed the stat bonus so that 1 point in Vitality alwa...
(Now investing into Vitality isn't always the best option.)
--Tweaked the Life/Mana per level so that all classes hav...
||CENTER:60|CENTER:60|CENTER:75|CENTER:75|CENTER:75|CENTE...
|CENTER:Class|Life/Vit|Life/Lvl|>|>|>|>|>|Increased Life ...
|~|~|~|(5:0)|(4:1)|(3:2)|(2:3)|(1:4)|(0:5)|h
|Bar|4->2|4->10|24->22|20->20|16->18|12->16|8->14|4->12|
|Pal|3.5->2|3.5->9|21->20|17.5->18|14->16|10.4->14|7->12|...
|Ama/Asn|3->2|3->8|18|15->16|12->14|9->12|6->10|3->8|
|Dru|2.5->2|2.5->5.5|15->15.5|12.5->13.5|10->11.5|7.5->9....
|Nec|2|2->3|12->13|10->11|8->9|6->7|4->5|2->3|
|Sor|1.5->2|1->0.5|8.5->10.5|7->8.5|5.5->6.5|4->4.5|2.5|1...
||CENTER:60|CENTER:60|CENTER:75|CENTER:75|CENTER:75|CENTE...
|CENTER:Class|Mana/Ene|Mana/Lvl|>|>|>|>|>|Increased Mana ...
|~|~|~|(5:0)|(4:1)|(3:2)|(2:3)|(1:4)|(0:5)|h
|Bar|1->2|1->0|6->10.5|5->8.5|4->6.5|3->4.5|2->2.5|1->0.5|
|Pal|1.5->2|1.5->1|9->11|7.5->9|6->7|4.5->5|3|1.5->1|
|Ama/Asn|2|2|12|10|8|6|4|2|
|Dru|2.5->2|2.5->4.5|15->14.5|12.5->12.5|10->10.5|7.5->8....
|Nec|3->2|3->7|18->17|15->15|12->13|9->11|6->9|3->7|
|Sor|3.5->2|4->9.5|21.5->19.5|18->17.5|14.5->15.5|11->13....
-Added extra damage bonus from Stat Points (via the free ...
--''Attack Damage Boost'' grants:
---+1% To Total Attack Damage per clvl (unchanged)
---+1 To Max Damage per 2 base Strength/Dexterity points ...
---+1 To Max Damage per 4 base Strength/Dexterity points ...
--''Spell Damage Boost'' grants:
---+1% To Fire/Cold/Lightning/Poison Skill Damage per 4 b...
---+1% To Magic/Wind Damage Skill per 6 base Energy points
--''Summon Damage Boost'' grants:
---+1% To Summon Melee Damage per 2 base Energy points
(+X% To Summon Melee Damage works like ED% from Might.)
-Rebalanced the initial Stat Points. (The total is unchan...
|LEFT:50|CENTER:70|CENTER:70|CENTER:70|CENTER:70|CENTER:7...
|Class|Str|Dex|Vit|Ene|Total|h
|Ama|25|30|25|20|100|
|Asn|25|30|25|20|100|
|Bar|35|20|30|15|100|
|Dru|35|20|20|25|100|
|Nec|20->25|30|20|30->25|100|
|Pal|30|25|25|20|100|
|Sor|20->25|30|15|35->30|100|
-Slightly reduced the default Run speed.
|LEFT:50|CENTER:50|CENTER:50|CENTER:50|c
||LoD|R5|R6|h
|Walk|6|7|7|
|Run|9|11|10|
***Quest Reward Changes [#a02f69b7]
-Akara gives 2 skill points for Den of Evil quest.
-Book of Skill (Radament quest reward) gives 2 skill poin...
-Tyrael gives 4 skill points for Izual quest.
(+12 more skill points per dcharacter)
-Akara gives a Magic/Rare Grand Charm for reqsuing Cain.
-Ormus gives a Rare Jewel for Gidbinn quest.
-The Charm and Jewel in Anya's quest reward are removed.
***Base Stats Display [#qdc72a79]
-The skill icon of Attack, Throw and Unsummon displays th...
(This is because the bundled PlugY 5.xx can't show these ...
:|&ref(./basestats.jpg);
***Kill/Death Counter [#xd0b3213]
-Added Kill/Death Counter Function. Please find it for yo...
--Kill Counter can't count minions' kill. Minions include...
***Misc Changes [#x65fe35e]
-PlugY now shows the amount of Half Freeze Duration and C...
-Renewed some system graphics.
-Updated Runetool.
**Item Changes [#ode0bcff]
-Socketing following items no longer makes the target ''M...
--6 Jewels on normal Weapons and Body Armor
--4 Jewels on normal Helms and Shield
--3 Jewels on normal Charms
-Reduced the stack size of following throwing potions.
--Choking Gas Potion, Exploding Potion: 500 -> 300
--Strangling Gas Potion, Fulminating Potion: 500 -> 100
-Magic/Rare Large Charms, Grand Charms, Square Charms and...
(Unique Charms and White Odd Charms can't be tokenized.)
-Abolished the negative FRW charm, because now you can re...
--For a technical reason, existing negative MF charms are...
-Cleaned up the inventory image of Dragon Stone.
***White Odd Charm Changes [#pb8c4bf5]
-''Noob's Odd Charm''
--Noob's Odd Charm is a free white Odd Charm that is give...
--Noob's Odd Charm has a single socket, and you can't inc...
--The starting skill (Ex. +1 To Sacrifice on Pally's shor...
---Noob's Odd Charm has +1 To (One of Level 1 Skills of Y...
---You can switch it to another level 1 skill by cubing.
(Ex. Amazon: Petrify -> Critical Strike -> Magic Arrow ->...
--You can carry only one Noob's Charm OR one Veteran's Od...
--R5 characters who have the White Odd Charm don't need a...
--R5 characters who don't have the White Odd Charm can ge...
---Wirt's Leg + Tome of Identify -> Adventurer's Pack
-''Veteran's Odd Charm''
--The White Odd Charm pre R6 is called Veteran's Odd Char...
--Secret Recipe 49 now converts your Noob's Odd Charm to ...
--Veteran's Odd Charm can have 1-3 sockets. (You can incr...
--On a Veteran's Odd Charm, the skill bonus isn't limited...
---A Veteran's Odd Charm upgraded from a Noob's Odd Charm...
---A pre R6 White Odd Charm is given the first skill of t...
(Ex. It gains +1 To Petrify when cubed by an Amazon. Then...
---When you reset the sockets on the charm, the skill bon...
***Property Changes [#g523575e]
-''+X Life After Each Kill'' is displayed as +X Life Afte...
***Stocker Changes [#c991bbb3]
-Rerolling Orb
--Rerolling Orb shows slightly diferent colors by the typ...
--Rerolling Orb now skips the quiver outputs when their s...
(Quivers are deleted from the Rerolling Orb description. ...
-Gem Can
--Gem Can + Key -> Extracts a 6-Pack Gem of selected color.
-Multi Stocker and Rerolling Orb check the cap when you s...
(Now all stockers check the cap not so as to lose the sto...
***Carry One Check Changes [#l13ae778]
-Removed Carry One Check from Unique Charms.
(This doesn't mean you can carry multiple Unique Charms o...
--To avoid '''27 States''' error, please cube all Unique ...
--The Carry One Check on a White Odd Charm still exists a...
***Unique Item Changes [#nf964935]
-Reduced the level requirement of LoD Uniques by 0-30%.
--Most Normal and Exceptional Uniques: -30%
--Good Normal and Exceptional Uniques: -15%
--Most Elite Uniques: -20%
--Good Elite Uniques: -10%
--Few very good Exceptional/Elite Uniques (Ex. Alibaba, C...
-''Ethereal Edge'' (LoD Unique Silver-Edged Axe)
--+5-10 Life After Each Demon Kill ->+5-10 Life After Eac...
-''Dark Clan Crusher'' (LoD Unique Cudgel)
--+15 Life After Each Demon Kill ->+15 Life After Each Ki...
-''Bloodtree Stump'' (LoD Unique War Club)
--+3 To Mace Mastery (Barbarian Only) -> +3 To Close Comb...
-''Bloodletter'' (LoD Unique Gladius)
--+2-4 To Sword Mastery (Barbarian Only) -> +2-4 To Close...
-''Yagul's Wrath'' (Unique Druid's Seal)
--2% CtC Lvl 50 Bone Wall When You Kill An Enemy -> Hell'...
-''The Eagle Helm'' (Unique Casque)
--Piercing Attack 20% -> 30%
-''Sparhawk's Spirit'' (Unique Spirit Crown)
--%%20% CtC Lvl 1 Life Tap On Striking -> Level 1 Life Ta...
--Piercing Attack 20-35% (New)
--(0.5/clvl) +0-50 To Dexterity (New)
-''Spirit of Life'' (Unique Ethereal Crown)
--+1 To All Skills (New)
--(2/clvl) +2-200 To Life -> +200 To Life
-''Arthur's Crown'' (Unique Titania Crown)
--+10 Mana After Each Kill -> +15
--+10 Life After Each Kill -> +15
--(0.5/clvl) +0-50% Chance of Open Wounds -> +1 To All Sk...
--Level 15 Teleport (25 Charges) (New)
-''Hijikata's Heart-blood'' (Unique Hachigane)
--+3 To Sword Mastery -> +3 To Close Combat Mastery
-''Zan-Esus' Commitment'' (Unique Coronet)
--+10% Enhanced Damage -> 100%
--Increase Max Mana 10-20% -> 40%
-''Lunar Charm'' (Unique Tiara)
--Replenish Life +15 -> +10% Magic Skill Damage
--All Resistances +25-35 -> +45-55
-''Heart of Jewels'' (Unique Diadem)
--+3-6 To Vengeance (Paladin Only) -> 40% Faster Cast Rate
--Magic Damage Reduced By 5-10 -> 10-20
-''Darkmage's Robe'' (Unique Robe)
--+2 To Elemental Skills (Druid Only) -> none
--+2 To Traps (Assassin Only) -> none
--+1 To Necromancer Skill Levels -> none
--+1 To Sorceress Skill Levels -> +2
--+100-140 Defense (New)
-''Wisdom's Wrap'' (Unique Mage Robe)
--+1-2 To Necromancer Skill Levels -> +3 To Random Sorcer...
--+1-2 To Druid Skill Levels -> +100-150% Enhanced Defens...
-''Kaija's Gown'' (Unique Archmage Robe)
--+3 To All Skills -> +4-5 To Sorceress Skill Levels
--+1200 Defense -> +1500-1800
--(1/clvl) +1-100 To Energy -> +200 To Mana
-''Shroud of Azalin'' (Unique Shadow Cloak)
--+5 To Bone Spirit (Necromancer Only) -> +1-3 To Traps (...
--+5 To Bone Wave (Necromancer Only) -> +3 To Shade Armor...
--+5 To Bone Spirit -> +5 To Bone Armor
--+90-140% Enhanced Defense (New)
-''Lothar's Cape'' (Unique Shinobi Cloak)
--Req Level: 70 -> 65
--Magic Damage Rduced by 10 -> +1-2 To All Skills
--+5 To Shadow Disciplines -> +3
--+10-20% Fire Skill Damage -> +15-30%
--+10-20% Cold Skill Damage -> +15-30%
--+10-20% Lightning Skill Damage -> +15-30%
-''Boots of Aether'' (Unique Sepulcher Boots)
--+1 To Avoid (Sway) -> None
-''The Heel of Blood'' (Unique Titan Boots)
--7% CtC Lvl 11 Life Tap On Striking -> Level 11 Life Tap...
-''Treefeller'' (Unique Axe)
--+2-3 To Axe Mastery (Barbarian Only) -> +2-3 To Close C...
-''Meat Cleaver'' (Unique Sprit Axe)
--+5 To Axe Mastery -> +5 To Close Combat Mastery
-''Manifier of Slugger'' (Unique Brass Knuckle)
--+1 To Mace Mastery -> +1 To Close Combat Mastery
-''Black Gypsum'' (Unique Rock Buster)
--+33 Life After Each Demon Kill ->+33 Life After Each Ki...
-''Eternal Reign'' (Unique Death Reaper)
--+1 To Polearm Mastery -> +1 To Close Combat Mastery
--+5-10 Life After Each Demon Kill ->+5-10 Life After Eac...
-''Heaven's Light'' (Unique Mighty Scepter)
--+15-20 Life After Each Demon Kill ->+15-20 Life After E...
-''Storm Seeker'' (Unique Ranseur)
--+1 To Spear Mastery -> +1 To Close Combat Mastery
-''Terminus Est'' (Unique Executioner Sword)
--+1-3 To Sword Mastery -> +1-3 To Close Combat Mastery
-''Minotaur's Sidearm'' (Unique Hurlbat)
--+1-3 To Axe Mastery -> +1-3 To Close Combat Mastery
-''Blade of Corruption'' (Unique Soul Destroyer)
--+1 To Avoid (Sway) -> None
--+10 Life After Each Demon Kill ->+10 Life After Each Ki...
***Unique Jewel Changes [#y45f1a74]
-Tweaked the Lvl/Req Lvl.
--Jindujun: 45/40
--Ideal Craft: 65/60 -> 45/40
--Lady Eboshi's Greed: 50/45
--Nexus Star: 55/50 -> 50/45
--Bohemian Stone: 45/40 -> 55/50
--Icestorm Shard: 50/45 -> 55/50
--Salamander Stone: 55/50
--Sescheronya's Spark: 65/60 -> 55/50
--Smiiiff Stone: 60/55
--Larias' Licentious Lament: 60/55
-Tweaked the stats. (Some changes are also applied to exi...
--Jindjun: +15-20 To Dexterity -> +25-30
--Ideal Craft: +20-30% Enhanced Damage -> +25-35
--Ideal Craft: +20-30% Enhanced Defense -> +25-35
--Nexus Star: Magic Damage Reduced By 3-5 -> 5-8
--Bohemian Stone: -(4-8)% To Enemy Poison Resistance -> -...
--Bohemian Stone: 10% CtC Lvl 14 Poison Nova -> 5% Lvl 16
--Icestorm Shard: -(4-8)% To Enemy Cold Resistance -> -(3...
--Icestorm Shard: 7% CtC Lvl 10 Gracial Spike -> Lvl 13
--Salamander Stone: -(4-8)% To Enemy Fire Resistance -> -...
--Salamander Stone: 8% CtC Lvl 15 Fire Ball -> Lvl 18
--Sescheronya's Spark: -(4-8)% To Enemy Lightning Resista...
--%%Sescheronya's Spark: 5% CtC Lvl 10% Static Field -> 4...
--%%Smiiiff Stone: +1 To Shadow Desciplines (Assassin Onl...
--%%Larias' Licentious Lament: +1 To Passive and Magic (A...
***Set Item Changes [#b4c8253f]
-Set Item Base Conversion Bonus
--The target gains Piercing Attack 10% when converted int...
--The target gains Piercing Attack 15% when converted int...
-''Reaver of the Angel of Annihilation'' (Set Soul Destro...
--50% CtC Lvl 14 Bone Armor When Struck -> +5 To Bone Arm...
-''Malek's Strike'' (Set Blessed Edge)
--+3 To Sword Mastery -> +3 To Close Combat Mastery
-''Sarevok's Master'' (Set Death Blade)
--+1 To Sword Mastery (Barbarian Only) -> +1 To Close Com...
-''Alora's Silent Assault'' (Set Hand Scythe)
--Made convertible to War Dart. (Hand Scythe -> War Dart ...
-''Vega's Beauty'' (Set Spirit Crown -> Hachigane)
--Changed the base item, because Spirit Crown had been ch...
-''Gabrielle's Revelation'' (Set Hachigane -> Spirit Crown)
--Changed the base item, because Spirit Crown had been ch...
-''Divada's Tiara'' (Set Ethereal Crown -> Coronet)
--Changed the base item, because Ethereal Crown had been ...
-%%''Raistlin's Glance'' (Set Tiara -> Coronet)%%
--%%Changed the base item from Tiara (qlvl = 70) to Coron...
-''Arcanna's Flesh'' -> ''Arcanna's Sash'' (Set Cloak -> ...
--Changed the base item, because Cloak had been changed t...
--Damage Reduced By 3 -> 2
-''Death's Guard'' (Set Sash -> Cloak)
--Changed the base item, because Cloak had been changed t...
--Damage Reduced By 2 -> 4
--Magic Damage Reduced By 1 -> 50 To Defense
--(0.5/clvl) +0-50 Defense (3 items) -> (2/clvl) +2-200
-''Death's Touch'' (Set Throwing Knife -> Katar)
--Changed the base item to reduce the gamble cost. (Still...
-''Robes of Earth and Water'' -> ''Mail of Earth and Wate...
--Changed the base item, because Shadow Cloak had been ch...
-''Alora's Silhouette'' (Set Tigulated Armor -> Shadow Cl...
--Changed the base item, because Shadow Cloak had been ch...
-''Jade Wrap'' (Set Shinobi Cloak -> Demon Carapace)
--Changed the base item, because Shinobi Cloak had been c...
-''Ihsan's Spine'' (Set Thorned Armor -> Shinobi Armor)
--Changed the base item, because Shinobi Cloak had been c...
-''Sascha's Bosom'' (Set Demon Carapace -> Thorned Armor)
--Changed the base item, because this set has a lower set...
***Runeword Changes [#id7e77b7]
-''Opposing Destiny'' (A Ki To)
--+8 To Mace Mastery -> +8 To Thunder Wave
-''Chaos'' (Fal Ohm Um)
--+15 Life After Each Demon Kill -> +15 Life After Each K...
-''Psychic'' (A Ki Ra) for Helms
--Magic Damage Reduced By 10 -> 15
-''Psychic'' (A Ki Ra) for Charms
--Damage Reduced By 5 -> none
--Magic Damage Reduced By 7 -> 12
***New Kanji Runewords [#v42e07ce]
-''Work of God'' (God No Mi Wa Sa, '''Kami no Miwaza''') ...
Level 16 Conviction Aura When Equipped
20% CtC Level 40 Holy Bolt On Attack
+40% To Magic Skill Damage
+380-420% Enhanced Damage
+400% Damage To Demons
+400% Damage To Undead
+700-1000 Defense
+1 To All Skills
+2% Experience Gained
(0.375/clvl) +0-37 To Dexterity
Adds 4-20 Cold Damage 3 Sec Duration
+50% Enhanced Damage
Requirements -20%
-''Work of God'' (God No Mi Wa Sa, '''Kami no Miwaza''') ...
Level 10 Conviction Aura When Equipped
13% CtC Level 40 Holy Bolt On Attack
+24% To Magic Skill Damage
+380-420% Enhanced Damage
+400% Damage To Demons
+400% Damage To Undead
+450-700 Defense
+1 To All Skills
+2% Experience Gained
(0.375/clvl) +0-37 To Dexterity
Adds 4-20 Cold Damage 3 Sec Duration
+50% Enhanced Damage
Requirements -20%
-''Gold Scarab'' (Ko Metal Mu Shi, '''Kogane Mushi''') 4 ...
Level 14 Protection From Lightning Aura When Equipped
+3 To All Skills
+12-16 To Holy Shock
+12-16 To Luck of the Ancient
+3000 Defense
+250% Extra Gold From Monsters
+15 To Strength
+15 To Strength
+1 To All Skills
+50% Extra Gold From Monsters
(0.75/clvl) Cold Resist +0-75%
+3 Mana After Each Kill
-''Creature'' (Life Ki Mo No, '''Ikimono''') 4 Socket Helms
+1 To All Skills
+7-9 To Battle Orders
+20 To Spirit Wolf
+20 To Summon Anointed Bear
All Resistances +15
+120-160% Enhanced Defense
Lvl 11 Raven (40 Charges)
+1 To All Skills
Increase Max Life 12%
Fire Resist +35%
(0.375/clvl) +0-37 To Strength
(0.375/clvl) +0-37 To Dexterity
-''Shinigami'' (Death God, '''Shinigami''') 2 Socket 2H M...
50% CtC Lvl 1 Static Field On Striking
+3 To All Skills
+30% Increased Attack Speed
(+4/lvl) +4-400 To Max Damage
(+2.5/lvl) +2-250% Enhanced Max Damage
-30% Enemy Poison Resist
Lvl 20 Venom (40 Charges)
+1 To All Skills
10% Mana Stolen Per Hit
+1 To All Skills
+2% Experience Gained
-''Shinigami'' (Death God, '''Shinigami''') 2 Socket 1H M...
35% CtC Lvl 1 Static Field On Striking
+1 To All Skills
+30% Increased Attack Speed
(+2.5/lvl) +2-250 To Max Damage
(+2.5/lvl) +2-250% Enhanced Max Damage
-20% Enemy Poison Resist
Lvl 20 Venom (40 Charges)
+1 To All Skills
10% Mana Stolen Per Hit
+1 To All Skills
+2% Experience Gained
-''Moonlight'' (Moon Ko U, '''Gekkou''') 3 Socket Bows/Cr...
12% CtC Level 20 Inner Sight On Striking
+2 To All Skills
+1 To Strafe*
+19 To Strafe (Amazon Only)*
+230-260% Enhanced Damage
(+3/lvl) +3-300% Enhanced Max Damage
+1000 Magic Damage
+1 To All Skills
+6% To Magic Skill Damage
+15 To Strength
+75 To Attack Rating Against Undead
+75% Damage To Undead
(*All classes gain +20 To Strafe)
-''Sunlight'' (Sun Ko U, '''Nikkou''') 3 Socket Shields
16% CtC Level 30 Immolation On Striking
+2 To All Skills
+16-20 To Holy Fire
+16-20 To Fire Strike
+170-210% Enhanced Defense
18% Increased Chance of Blocking
-16% Enemy Fire Resistance
+1 To All Skills
Replenish Life +40
+15 To Strength
7% Increased Chance of Blocking
-''Tourbillion'' (Tsu Mu Shi Wind, '''Tsumuji-Kaze''') 4 ...
+24% CtC Level 14 Weaken When Struck
+38% CtC Level 34 Twister When Struck
+12 To Dance of Death (Amazon Only)
+12 To Whirlwind (Barbarian Only)
40% Increased Attack Speed
+470-520% Enhanced Damage
Damage Reduced by 33%
20% Increased Attack Speed
(2.5/clvl) +2-250 To Max Cold Damage
+3 Mana After Each Kill
+1 To All Skills
+8% To Wind Skill Damage
***Rune Changes [#y14c9c31]
-Changed the mods of Kanji Runes as follows. (All runes a...
|LEFT:80|LEFT:290|LEFT:290|c
|Rune|Weapon Mod|Armor Mod|h
|Moon|+6% To Magic Skill Damage|&color(red){5% Magic Abso...
|Fire|+8% To Fire Skill Damage|&color(red){7% Fire Absorb...
|Water|+8% To Cold Skill Damage|&color(red){7% Cold Absor...
|Wood|&color(red){+8% To Summon Melee Damage};|&color(red...
|Metal|50% Extra Gold From Monsters|50% Extra Gold From M...
|Earth|+8% To Poison Skill|&color(red){Magic Damage Reduc...
|Sun|&color(red){Replenish Life +40};|&color(red){Repleni...
|Thunder|+8% To Lightning Skill|&color(red){7% Lightning ...
|Wind|+6% To Wind Skill Damage|&color(red){Damage Reduced...
|Dragon|+50% Enhanced Damage|&color(red){Damage Reduced b...
|Life|&color(red){10% Life Stolen Per Hit};|&color(red){I...
|Death|&color(red){10% Mana Stolen Per Hit};|&color(red){...
-Changed the mods of Normal Runes as follows.
|LEFT:80|LEFT:290|LEFT:290|c
|Rune|Weapon Mod|Armor Mod|h
|A (Sol)|+9 To Min Damage|&color(red){Damage Reduced By 7...
|Chi (Dol)|&color(red){Replenish Life +10 -> +15};|&color...
|Ra (Lem)|&color(red){50% Extra Gold From Monsters -> 40%...
|Me (Mal)|Prevent Monster Heal|&color(red){Magic Damage R...
|Na (Sur)|&color(red){Hit Blinds Target -> Slows Target B...
//|%%So%%|&color(red){%%+2-250 To Max Fire Damage -> +4-4...
//|%%Mu%%|&color(red){%%+2-250 To Max Colf Damage -> +4-4...
//|%%Ne%%|&color(red){%%+2-250 To Max Lightning Damage ->...
//|%%Re%%|&color(red){%%+2-250 To Max Poison Damage -> +4...
//|Mo|&color(red){+0-37 To Strength -> +0-50};|&color(red...
//|No|&color(red){+0-37 To Dexterity -> +0-50};|&color(re...
//|Te|&color(red){+0-37 To Vitality -> +0-50};|&color(red...
//|Ro|&color(red){+0-37 To Energy -> +0-50};|&color(red){...
|Su|(3/clvl) +3-300 To Attack Rating|&color(red){(2/clvl)...
|He|&color(red){+0-75 To Max Damage -> +0-62};|&color(red...
//|Nu|&color(red){+10 To All Attributes -> +12};|&color(r...
-Changed the mods of LoD runes according to their ES coun...
***Crystal Changes [#iabf1729]
-Added the new Crystal size "Flawed".
--Crystal Can + Can Opener (Flawed) -> Extracts a Flawed ...
--100 Chipped Crystals = 10 Flawed Crystals = 1 Crystal
-Made Crystals socketable.
-''Crystals'' have "20 To Life" in addition to the listed...
|LEFT:170|LEFT:230|LEFT:230|c
|Crystal|Weapon Mod|Armor Mod|h
|Frozen Soul|+6% To Magic Skill Damage|5% Magic Absorb|
|Bleeding Stone|+8% To Fire Skill Damage|7% Fire Absorb|
|Dark Azurite|+8% To Cold Skill Damage|7% Cold Absorb|
|Tomb Jade|+8% To Summon Melee Damage|Cannot Be Frozen|
|Solid Mercury|50% Extra Gold From Monsters|50% Extra Gol...
|Bitter Peridot|+8% To Poison Skill|Magic Damage Reduced ...
|Enigmatic Cinnabar|Replenish Life +40|Replenish Life +40|
|Burning Surphur|+8% To Lightning Skill|8% Lightning Abso...
|Tainted Tourmarine|+6% To Wind Skill Damage|Damage Reduc...
|Storm Amber|50% Enhanced Damage|Damage Reduced by 7%|
|Pulsing Opal|10% Life Stolen Per Hit|Increase Max Life 1...
|Shadow Quartz|10% Mana Stolen Per Hit|Increase Max Mana ...
-''Flawed Crystals'' have "10 To Life" in addition to the...
|LEFT:170|LEFT:230|LEFT:230|c
|Flawed Crystal|Weapon Mod|Armor Mod|h
|Frozen Soul|+4% To Magic Skill Damage|4% Magic Absorb|
|Bleeding Stone|+5% To Fire Skill Damage|5% Fire Absorb|
|Dark Azurite|+5% To Cold Skill Damage|5% Cold Absorb|
|Tomb Jade|+5% To Summon Melee Damage|Half Freeze Duration|
|Solid Mercury|33% Extra Gold From Monsters|33% Extra Gol...
|Bitter Peridot|+5% To Poison Skill|Magic Damage Reduced ...
|Enigmatic Cinnabar|Replenish Life +26|Replenish Life +26|
|Burning Surphur|+5% To Lightning Skill|5% Lightning Abso...
|Tainted Tourmarine|+4% To Wind Skill Damage|Damage Reduc...
|Storm Amber|33% Enhanced Damage|Damage Reduced by 5%|
|Pulsing Opal|7% Life Stolen Per Hit|Increase Max Life 7%|
|Shadow Quartz|7% Mana Stolen Per Hit|Increase Max Mana 7%|
-''Chipped Crystals'' have "5 To Life" in addition to the...
|LEFT:170|LEFT:230|LEFT:230|c
|Chipped Crystal|Weapon Mod|Armor Mod|h
|Frozen Soul|+3% To Magic Skill Damage|3% Magic Absorb|
|Bleeding Stone|+3% To Fire Skill Damage|3% Fire Absorb|
|Dark Azurite|+3% To Cold Skill Damage|3% Cold Absorb|
|Tomb Jade|+3% To Summon Melee Damage|Half Freeze Duration|
|Solid Mercury|16% Extra Gold From Monsters|16% Extra Gol...
|Bitter Peridot|+3% To Poison Skill|Magic Damage Reduced ...
|Enigmatic Cinnabar|Replenish Life +13|Replenish Life +13|
|Burning Surphur|+3% To Lightning Skill|3% Lightning Abso...
|Tainted Tourmarine|+3% To Wind Skill Damage|Damage Reduc...
|Storm Amber|16% Enhanced Damage|Damage Reduced by 3%|
|Pulsing Opal|4% Life Stolen Per Hit|Increase Max Life 4%|
|Shadow Quartz|4% Mana Stolen Per Hit|Increase Max Mana 4%|
***Affix Changes (Jewel)[#xb2d983e]
-New Prefixes
(All are exclusive to +Skill prefixes.)
--Adjudging: -(1-3)% Enemy Fire Resist
--Adjudging: -(1-3)% Enemy Cold Resist
--Adjudging: -(1-3)% Enemy Lightnig Resist
--Adjudging: -(1-3)% Enemy Poison Resist
--Intensifying: +2-4% To Fire Skill Damage
--Intensifying: +2-4% To Cold Skill Damage
--Intensifying: +2-4% To Lightning Skill Damage
--Intensifying: +2-4% To Poison Skill Damage
--Intensifying: +1-3% To Magic Skill Damage
--Intensifying: +1-3% To Wind Skill Damage
--Commander's: +4-8% To Summon Melee Damage
-New Suffixes
--of Sentense: -(1-3)% Enemy Fire Resist
--of Sentense: -(1-3)% Enemy Cold Resist
--of Sentense: -(1-3)% Enemy Lightnig Resist
--of Sentense: -(1-3)% Enemy Poison Resist
--of Emphasis: +2-4% To Fire Skill Damage
--of Emphasis: +2-4% To Cold Skill Damage
--of Emphasis: +2-4% To Lightning Skill Damage
--of Emphasis: +2-4% To Poison Skill Damage
--of Emphasis: +1-3% To Magic Skill Damage
--of Emphasis: +1-3% To Wind Skill Damage
--of Command: +4-8% To Summon Melee Damage
-Prefix Changes
--Defense: Increased by 50%
--Stamina: 16-25 -> 16-30
--Mana Sfter Kill: 2-8 -> 4-12
--Damage/AR vs Demon: 25-50% -> 50-75%
--Damage/AR vs Undead: 25-50% -> 50-75%
--Regenerate Mana: 31-50 -> 31-60
--F/C/L Damage (Colorful): Doubled the damage. Made all t...
--MF/lvl: Tweaked the Frequency, Lvl and Req Lvl. Made th...
-Suffix Changes
--Absorb F/C/L: 3-9 -> 6-12
--Str, Dex, Enr: Made the highest tier Magic Only.
--Str/lvl, Dex/lvl, Vit/lvl, Enr/lvl: Reduced all tiers b...
--Poison Damage: Duration -1 Second
***Affix Changes (Equipment) [#ted1e237]
-Prefix Changes
--Colorful: Doubled the F/C/L damage.
--Mechanic's and Jeweler's: Removed the low level ones th...
--Mechanic's: Allowed 3 Socket Rare Weapons, Body Armor, ...
--Mechanic's: Allowed 2 socket Rare Gloves, Belts and Boots
--Jeweler's: Allowed 6 Socket Magic Weapons and Body Armor
--Jeweler's: Allowed 4 Socket Magic Helms and Shiled
:|&ref(./jeweler.gif);
-Suffix Changes
--Doubled the following properties:
---Damage Reduced By X
---Magic Damage Reduced By X
---+X Defense Vs. Missile
---+X Defense Vs. Melee
---−X To Monster Defense Per Hit
---Attacker Takes Damage of X
--of Skill Master: Oskill Dodge, Oskill Avoid (Sway) -> O...
--of Skill Master: Oskill Axe Mastery (Thunder Strike) ->...
--of Skill Master: Oskill Mace Mastery (Thunder Wave) -> ...
--of Skill Master: Oskill Pole Arm Mastery (Plasma Rain) ...
--of Skill Master: Oskill Spear Mastery (Walkning Decoy) ...
--of Skill Master: Oskill Sword Mastery (Close Combat Mas...
-Automod Changes
--Removed the meaningless FCR automod on Crystal Boots an...
--Necro Daggers and Necro Heads
---+3-14% Poison Skill Damage
---Adds 15-160 Poison Damage over 2 seconds (New)
--Daggers
---+3-14% Poison Skill Damage (New)
---Adds 15-160 Poison Damage over 2 seconds (New)
***Base Item Changes [#e115fddb]
-Rebalanced the base damage of elite weapons.
--Moderated weapons Min/Max Damage ratios, so that they a...
(This is because the weapons with less max damage benefit...
--Increased the base damage of fast/normal weapons and re...
(This is because weapon speed is less important than weap...
---1H Melee Weapons
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-30|39|45|+6|
|-20|42|47|+5|
|-15|44|48.5|+4.5|
|-10|46|50|+4|
|-5|48|51|+3|
|0|51|53|+2|
|5|53|54|+1|
|10|56|56|0|
|20|63|60|-3|
---2H Melee Weapons
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-30|90|108|+18|
|-20|98|114|+16|
|-15|101|117|+16|
|-10|104|120|+16|
|-5|110|123|+13|
|0|117|126|+9|
|5|125|129|+4|
|10|128|132|+4|
|20|144|138|-6|
---Bows
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-10|44|48|+4|
|0|48|50|+2|
|5|50|52|+1|
|10|54|54|0|
---Xbows
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-40|60|69|+9|
|-20|69|75|+6|
|-10|75|79|+4|
|0|83|83|0|
---Throwing Weapons
|WSM|Old Damage (Avg.)|New Damage (Avg.)|Diff.|h
|-20|38|42|+4|
|-15|40|43|+3|
|-10|41|44|+3|
|0|45|47|+2|
|10|50|50|0|
|20|56|54|-2|
-Rebalanced the req level of following armor.
--Thorned Armor: 20 -> 25
--Spiked Armor: 45 -> 58
--Archmage Robe: 65 -> 60
--Gladiator Gauntlets: 57 -> 56
--Titan Gauntlets: 64 -> 60 (This makes Jahera'
--Royal Guards: 60 -> 64
--Gladiator Belt: 62-> 59
--Titan Belt: 66 -> 62
--Gladiator Boots: 60 -> 58
--Titan Boots: 65 -> 61
--Phase Boots: 64 -> 65
-Rebalanced the quality level of following armor.
--Coronet: 53 -> 50
--Tiara: 70 -> 60
--Cloak: 12 -> 5
--Shinobi Cloak: 70 -> 60
-Increased the stat bonus of Dagger class weapons. (Str/D...
-Increased the kick damage of all boots by 50%.
-Increased the stat bonus of all boots that works for kic...
-Increased the Smite damage of all shields by 100%.
-Added a stat bonus that works for Smites to all shields....
-Increased the range of following weapons.
--Maul family: 3 -> 4
--Great Maul family: 3 -> 4
-Increased the weight (Faster Run/Walk penalty) of follow...
--All metal body armor (not including Spiked Shoulder fam...
--Great Helm family: 0 -> 5
--Crown family: 0 -> 5
--Kite Shield family: 0 -> 5
--Heraldic Shield family: 0 -> 5
--Aerin Shield Family: 0 -> 5
--Fortress Shield family: 0 -> 5
--Iron Guards family: 0 -> 5
--Muscle Wrap family: 0 -> 5
--Crystal Boots family: 0 -> 5
-Changed the base damage of following weapons to avoid a ...
--Hand Axe: 3-6 -> 1-9 (+1)
--Wand: 2-4 -> 1-9 (+4)
--Yew Wand: 2-8 -> 1-9 (0)
--Bone Wand: 3-7 -> 1-9 (0)
--Club: 1-6 -> 1-9 (+3)
--Spiked Club: 5-8 -> 4-9 (0)
--Short Sword: 2-7 -> 1-9 (+1)
--Scimitar: 2-6 -> 1-9 (+2)
--Saber: 3-8 -> 2-9 (0)
--Dagger: 1-4 -> 1-9 (+5)
--Short Staff: 1-5 -> 1-9 (+4)
--Long Staff: 2-8 -> 2-10 (+2)
--Short Bow: 1-4 -> 1-9 (+5)
--Hunter Bow: 2-6 -> 1-9 (+2)
--Composite Bow: 4-8 -> 3-9 (0)
-Reduced the stat bonus of Bows and Crossbows. (Str/Dex 0...
**Recipe Changes [#u77d36f5]
-Most rerolling recipes (including Mercenary Set Upgrade)...
--Recipes don't check Merc Only Conversion.
--Recipes don't check Forging when you use a Gem Can inst...
--Recipes don't check Forging if it has multiple inputs. ...
-Disabled the standard base upgrade recipes for Mercenary...
-Added a recipe to reroll a Unique Jewel.
--Unique Jewel + 2 Perfect Gems + Key -> Unique Jewel (lv...
--Unique Jewel + Gem Can + Key -> Unique Jewel (lvl = clv...
(cf. Unique Jewel + 2 Perfect Gems -> Unique Jewel of the...
-All Skill Forging no longer requires Ancient Scroll 40.
--Magic/Rare/Set/Unique Equipment + Maple Leaf + Anvil St...
-Made base upgrading recipe not work for ethereal armor.
--This is because the ethereal defense bonus is lost by u...
-Added the upgrade recipes for Healing Potions and Mana P...
--3 Minor Healing Potions -> 1 Light Healing Potion (Up t...
--9 Minor Healing Potions -> 1 Healing Potion (Up to Super)
--1 Light Healing Potion + 6 Minor Healing Potions -> 1 H...
--2 Light Healing Potions + 3 Minor Healing Potions -> 1 ...
--3 Minor Mana Potions -> 1 Light Mana Potion (Up to Super)
--9 Minor Mana Potions -> 1 Mana Potion (Up to Super)
--1 Light Mana Potion + 6 Minor Mana Potions -> 1 Mana Po...
--2 Light Mana Potions + 3 Minor Mana Potions -> 1 Mana P...
-Changed the following recipe.
--(Old) Wirt's Leg + Tome of Identify -> Damage Augmenter
--(New) Wirt's Leg + Tome of Identify -> Adventurer's Pac...
***Jewel Forging Changes [#x7bc8d80]
-Prohibited Skill Tab Forging to jewels that have a skill...
--Examples
---Bow & Crossbow Tab Forging to ''+1 To Ama'' Jewel -> N...
---Bow & Crossbow Tab Forging to ''+1 To All'' Jewel -> N...
---Bow & Crossbow Tab Forging to ''+1 To Sor'' Jewel -> A...
---Assassin Skill Forging to ''Smiiiff Stone'' Unique Jew...
---Amazon Skill Forging to ''Larias' Licentious Lament'' ...
-Stat Forging can also be applied to magic/rare jewels.
--Stat Forging has 3/4 effect on magic/rare jewels.
-2/3 Rune Forging is now simply called Rune Forging.
--Rune Forging has 3/5 - full effect on magic/rare jewels...
***Secret Recipe Changes [#i6701ee2]
-''Secret Recipe 40''
--(Old) All Skill Forging (All Skill forging becomes a no...
--(New) 14 Devil's Foods + AS 40 -> Maple Leaf + AS 40
---This is an emulation of the World Event, where Diablo ...
---This would be helpful for Mac Users (because World Eve...
-''Secret Recipe 49''
--(Old) 7 Rare Charms + Elixir + Maple Leaf + AS 49 -> Wh...
--(New) Noob's Charm + 7 Rare Charms + Elixir + Maple Lea...
---Please also see [[White Odd Charm Changes:http://miyos...
**Skill Changes [#sed00f61]
***General [#c1a7bb1f]
-''Skill Damage Increment Ratio''
--Unified the increment ratio of skill damages as follows.
(This change makes most skills have more damage increment...
--''1:2:4:8 Ratio''
---Level 1, Level 6 Skills (except Sorceress)
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:...
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Skill Damage|X-2X|+X|+2X|+4X|+8X|+8X|
--''1:2:3:4 Ratio''
---Level 12, Level 18 Skills (except Sorceress Skills)
---Level 1, Level 6 Sorceress Skills, Meteor, Lightning I...
(This is because Sorceress Spells have 1/2 damage because...
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:...
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Skill Damage|X-2X|+X|+2X|+3X|+4X|+4X|
--''3:4:5:6 Ratio''
---Level 24, Level 30 Skills (except Sorceress Skills)
---Other Sorceress Skills
|LEFT:240|CENTER:45|CENTER:45|CENTER:45|CENTER:45|CENTER:...
|slvl|1|2-8|9-16|17-22|23-28|29+|h
|Skill Damage|3x-6X|+3X|+4X|+5X|+6X|+6X|
-''Unified Skill Damage''
--Rebalanced the damage of most skills according to the d...
---Soreceress skills had had 50-60% less damage per slvl ...
---(WIP) Druid Elemental Melee skills have some less dama...
--The number in the skill change log means the damage inc...
---Ex. "Damage: Fire 10 -> 20" means the Fire Damage incr...
---Ex. "Poison 10" means 10 Poison damage %%%per 0.5 seon...
-''Unified Synergy''
--Experimentally unified the synergy amounts of most skil...
--Level 1, Level 6 Skills -> +7% Damage per Level
--Level 12, Level 18 Skills -> +6% Damage per Level
--Level 24, Level 30 Skills -> +5% Damage per Level
(Some "Power Skills" like Lightning Fury receive less syn...
***Rescaling Defense% Skills [#ec67ad88]
-Generally reduced monsters' Attack Rating. (25% in Hell)
-Generally reduced the defense bonus from skills that wor...
-All 2H builds are given 30% D/A/E chance and (20 + 7/lvl...
-Dual wielding Barbarians, who don't have Weapon Block an...
-''Fire Armor'', ''Shiver Armor'', ''Shock Armor'', ''Sha...
--Defense Bonus: 30% + 10%/lvl -> 20% + 7%/lvl
-''Shout''
--Defense Bonus: 100% + 15%/lvl -> 70% + 10%/lvl
-''Iron Skin''
--Defense Bonus: 30% + 10%/lvl -> 20% + 5%/lvl
--Synergies:
---Double Swing: +5% Defense per Level
---Double Throw: +5% Defense per Level
---Frenzy: +5% Defense per Level
-''Iaigiri'', ''Concentrate''
--Defense Bonus: 100% + 10%/lvl -> 100%
(This nerf is because of the new defense bonus (20% + 7%/...
-''Elemental Form''
--Defense Bonus: 50% + 10%/lvl -> 50%
(For the same reason as Iaigiri and Concentrate.)
-''Cloak of Shadows''
--Defense Bonus: 10% + 3%/lvl -> 10% + 2%/lvl
-''Defiance''
--Defense Bonus: 100% + 25%/lvl -> 100% + 15%/lvl
-''Holy Shield''
--Defense Bonus: 25% + 15%/lvl -> 20% + 10%/lvl
**Amazon Skill Changes [#u641c8c5]
***Spear and Javelin Skills [#sdb03b83]
-''Fire Strike''
--Synergies:
---+5% Fire Damage per Level -> 7%
-''Fend''
--Max Attack Number: 7 -> 4
--Animation Rollback: 60% -> 50%
(Now the attack sequence once stops after the 4th swing. ...
http://miyoshino.la.coocan.jp/d2asc_1.php <- Old Calculator
http://miyoshino.la.coocan.jp/d2asc_r6.php <- New Calcula...
--Charged the targeting algorithm Zeal compatible. (Hits ...
--Damage: 100% + 20%/lvl -> 0% + 14%/lvl (equal to Zeal's...
--AR: 40% + 10%/lvl -> 10% + 10%/lvl (equal to Zeal's dam...
--Synergies:
---+15% Damage per Level -> 8% (equal to Zeal's synergies)
-''Viper Bite''
--Prerequisites: Fend -> Fire Strike
--Damage: Poison 35 -> 30, Physical 48 -> 30
--Synergies:
---+5% Poison Damage per Level -> 6%
-''Plague Javelin''
--Required Level: 18 -> 12
--Damage: Poison 21 -> 24
--Synergies:
---+2% Poison Damage per Level -> 5%
--Removed the cosmetic effects from the animation to redu...
--Removed the cast delay (15 frames -> 0).
:|&ref(./plaguej.jpg);
-''Lightning Strike''
--Required Level: 18 -> 24
-''Frost Javelin''
--Required Level: 12 -> 24
--Damage: Cold 30 -> 28
--Synergies:
--+2% Cold Damage per Level -> 4%
-''Dance of Death''
--Damage: 0% + 8%/lvl -> 0% + 10%/lvl (cf. Whirlwind Dama...
--Synergies:
---Jab: +5% Damage Per Level -> 7%
---Fire Strike: +5% Damage Per Level -> 7%
---Viper Bite: +5% Damage Per Level -> 7%
---Lightning Strike: +5% Damage Per Level -> 7%
---Shadow Strike: +5% Damage Per Level -> 7%
***Passive and Magic Skills [#l2a2205c]
-''Evade'' -> ''Petrify''
--Required Level: 24 -> 1
--Prerequisites: Avoid -> None
--An Inner Sight like skill that slows target's Run/Walk ...
--Doesn't overwrite curses, Inner Sight and Slow Missiles.
--Slower Run/Walk: 50% + 3% per Level
--Radius: 1.33 yard + 0.67 yard per 3 Base Points
--Duration: 6 Seconds + 0.2 Second per Level
--Mana Cost: 4
--Synergies:
---Inner Sight: +0.2 Second per Level
---Slow Missiles: +3% Slower Run/Walk per Level
--Unlike Decrepify, attack speed is not affected (so rang...
--Suggested Usage: Slow fleeing monsters like Blowpipe Fe...
:|&ref(./petrify.jpg);
Gray monsters are petrified.
-''Frost Nova''
--Required Level: 6 -> 1
--Prerequisites: Inner Sight -> None
--Mana Cost: 9 + 1/lvl -> 6 + 0.25/lvl
--Range: 9.33 -> 11.33 yards
--Synergies
---+10% Cold Damage Per Level -> 7%
---Fire Wall: +7% Cold Damage Per Level (New)
---Decoy: +7% Cold Damage Per Level (New)
-''Critical Strike''
--Changed the double damage effect to Deadly Strike. (Now...
---(Old) 50% Critical Strike + 50% Deadly Srtike = 75% Ch...
---(New) 50% Critical Strike + 50% Deadly Strike = 100% C...
--+1% Chance of Crushing Blow per Base Level (New)
-''Inner Sight''
--Required Level: 1 -> 6
--Prerequisites: None -> Petrify
-''Avoid'' -> ''Sway''
--Required Level: 12 -> 6
--Prerequisites: Dodge -> None
--Defense Bonus: 10 +10 +20 +30 +40 +40
--+1% DR per base point
--Oskill Avoid (Oskill Sway) on the old items no longer w...
--Synergies:
---Dodge: +10% Defense per level (Increases the flat defe...
---Petrify: +10% Defense per level (Increases the flat de...
-''Slow Missiles''
--Prerequisites: Frost Nova -> Inner Sight
-''Dodge''
--Required Level: 6 -> 12
--Prerequisites: None -> ''Sway''
--Also includes the fuction of ''Avoid'' and ''Evade''
--D/A/E animation takes only 1 frame with all weapons
--D/A/E Chance: (3-50)% -> (1-25)%
--Defense Bonus: -> none
--Oskill Penalty: -> none
--+1% D/A/E Chance per Base Point
-''Decoy''
--Required Level: 1 -> 18
--Increased the base defense in Normal and NM so that it ...
-''Fire Wall''
--Prerequisites: Slow Missile -> Frost Nova
--Mana Cost: 22 + 1/lvl -> 22 + 0.5/lvl
--Synergies
---+5% Fire Damage Per Level -> 6%
---Frost Nova: +6% Fire Damage Per Level (New)
---Decoy: +6% Fire Damage Per Level (New)
-''Penetrate''
--Prerequisites: Critical Strike -> None
-''Valkyrie''
--Increased the base defense, damage and AR in Normal and...
--Synergies
---Decoy: +10% Max Life Per Level -> +1 Valkyrie Per 25 L...
---Decoy: +10% Defense% Per Level -> none
---Decoy: +2% All Resist Per Level -> none
---Avoid: (slvl = caster's base level) -> Sway (slvl = ca...
---Evade: (slvl = caster's base level) -> none
***Bow and Crossbow Skills [#u3a98fff]
-''Multiple Shot''
--Arrow: 3 + 1/lvl (Cap: 24) -> 3 + 1 per 2 levels (Cap: ...
--Trigger Arrow: 3 -> 2
--Min Damage Bonus: +1 per level after level 24 -> +1 per...
--Max Damage Bonus: +2 per level after level 24 -> +2 per...
--+1 Arrow per 2 Base Points (Possible Max Arrows: 24 -> ...
--+1 Trigger Arrow per 15 Base Points (Possible Max Trigg...
-''Magic Arrow''
--Damage: 40 -> 56
--Synergies:
---+10% Magic Damage per Level -> 7%
-''Cold Arrow''
--Damage: 40 -> 56
--Synergies:
---+6% Cold Damage per Level -> 7%
-''Exploding Arrow''
--Required Level: 18 -> 6
--Prerequisites: Multiple Shot, Immolation Arrow -> Magic...
-''Poison Arrow''
--Required Level: 24 -> 12
--Prerequisites: Freezing Arrow -> Cold Arrow, Exploding ...
--Damage: Poison 21 -> 24
--Synergies:
---+6% Poison Damage per Level -> 5%
--Removed the cosmetic effects from the animation to redu...
--Removed the cast delay (10 frames -> 0).
-''Immolation Arrow''
--Required Level: 6 -> 18
--Prerequisites: Magic Arrow -> Multiple Shot, Exploding ...
--Damage: Fire 30 -> 32, Fire Patch +5.9 +5.9 +5.9 +5.9 -...
-''Freezing Arrow''
--Required Level: 12 -> 24
--Prerequisites: Cold Arrow -> Poison Arrow
--Damage: Cold 30 -> 28
-''Lightning Arrow''
--Required Level: 24 -> 30
--Prerequisites: Exploding Arrow -> Immolation Arrow
--Damage: Lightning 15 -> 18
--Synergies:
---+2% Lightning Damage per Level -> 1%
**Assassin Skill Changes [#g6db1da4]
***Shadow Discplines [#vc604229]
-''Cloak of Shadows''
--Duration: (8-32) Seconds -> (8-16) Seconds
--Enemy Defense: -(15% + 3%/lvl) -> -(4-50)% (equal to In...
--Self Defense Bonus: -> Enemy Physical Resist: -10% (-40...
--Synergies:
---Psychic Slash: -2% Physical Resist Per 3 Levels (equal...
---Mind Blast: -2% Physical Resist Per 3 Levels
-''Psychic Slash''
--Required Level: 24 -> 18
--Prerequisites: Melee Mastery -> Cloak of Shadows
--Synergies:
---Cloak of Shadows: +5% Physical Damage Per Level -> +8%
---Mind Blast: +5% Physical Damage Per Level -> 8%
---Teeth: +5% Magic Damage Per Level -> Cloak od Shadows:...
---Shuriken: +5% Magic Damage Per Level -> Mind Blast: +8...
-''Mind Blast''
--Prerequisites: Shadow Master -> Psychic Slash
--Removed the conversion effect.
--Cast Delay: none -> 10 frames
(This is because now Assassins can spam MB 7/24 without w...
-''Wake of Fire Sentry'' -> ''Command Mastery''
--A passive that increases summoned minions' damage and g...
--Required Level: 12
--Prerequisites: none
--+4% Summon Melee Damage per Level
--+1 To All Skills per 3 Base Levels (This bonus affects ...
---Shadow Warrior and Shadow Master: All skills they use
---Valkyrie: Critical Strike, Sway, Dodge
---Ghost Decoy: Iron Skin, Natural Resistance
---Poison Creeper: Vine Attack
---Volcanic Creeper: Fissure
---Arctic Creeper: Cold Blast
---Druid Spirits: Auras
---Fire Golem: Holy Fire
---Vampire: Vampire Missile
--(Shadows Only) +1% Chance of Crushing Blow per Base Point
--(Shadows Only) +2% Pierceing Attack per Base Point
-''Shadow Warrior''
--Increased the base AR in Normal and NM so that it has t...
--Now Shadow Warriors and Shadow Masters are mutually exc...
--Synergies:
---Commander Mastery: +1 Shadow Warrior per 15 Levels (New)
---Melee Mastery: +40 Attack rating Per Level -> Shadow M...
---Weapon Block: +12% Defense Per Level -> Shadow Master
---Fade: +5 Strength Per Level -> Shadow Master, +10
---Burst of Speed: +5 Dexterity Per Level -> Shadow Maste...
-''Shadow Master''
--Increased the base AR in Normal and NM so that it has t...
--Now Shadow Warriors and Shadow Masters are mutually exc...
--Defense: 6% + 6%/lvl -> 12% + 12%/lvl (equal to Shadow ...
--Synergies:
---Commander Mastery: +1 Shadow Master per 25 Levels (New)
---Melee Mastery: +40 Attack rating Per Level -> Shadow W...
---Weapon Block: +6% Defense Per Level -> Shadow Warrior,...
---Fade: +5 Strength Per Level -> Shadow Warrior, +10
---Burst of Speed: +5 Dexterity Per Level -> Shadow Warri...
-''Melee Mastery''
--Required Level: 12 -> 1
--Prerequisites: Weapon Block -> none
-''Venom''
--Synergies:
---Poison Stream: +4% Poison Damage per Level -> 5%
-''Shade Armor''
--Synergies:
---Cloaks of Shadows: +5% Defense Per Level -> none
---Weapon Block: +5% Defense Per Level -> none
***Martial Arts [#zeb07fc5]
-''Dragon Talon'', ''Dragon Tail'', ''Dragon Flight''
--Kicks damage from boots receives better stat bonus in R...
--Kick Skills benefits from the increased (+50%) boots da...
-''Dragon Talon''
--AR: 50% + 25% per Level -> 100% + 25% per Level
--Synergies:
---Dragon Claw: +10% Attack Rating Per Level -> none
---Dragon Tail: +10% Attack Rating Per Level -> none
---Dragon Flight: +10% Attack Rating Per Level -> none
-''Dragon Tail''
--Required Level: 24 -> 18
--Prerequisites: Tiger Strike, Cobra Strike -> Dragon Talon
--Fire Damage: 50% + 10% -> 50% + 13%
-''Dragon Flight''
--Required Level: 30 -> 24
--Prerequisites: Dragon Tail, Iaigiri -> Dragon Tail
--Kick Damage: 200% + 25% -> 200% + 30%
--Radius: 18 yards -> 24 yards
--Synergies:
---Dragon Talon: +0.67 Yard Per 10 Levels -> none
---Dragon Tail: +0.67 Yard Per 10 Levels -> none
---Dragon Flight: +0.67 Yard Per 10 Levels -> none
-''Dragon Claw''
--Required Level: 12 -> 1
--Prerequisites: Dragon Talon, Iaigiri -> none
--Damage: 100% + 16% -> 100% + 18%
--Synergies:
---Dragon Talon: +11% Damage Per Level -> 12%
---Dragon Tail: +11% Damage Per Level -> 12%
---Dragon Flight: +11% Damage Per Level -> 12%
---Weapon Block: +11% Damage Per Level -> 12%
---Melee Mastery: +11% Damage Per Level -> Tiger Strike, ...
---Phoenix Strike: +12% Damage Per Level (New)
-''Iaigiri''
--Prerequisites: Dragon Talon -> none
--&color(red){Now Daggers, Throwing Knives and Knuckles c...
--%%Removed defense bonus.%%Defense Bonus: 70% + 7% per L...
(Now 2H Melee Passive gives an equivalent defense bonus. ...
--Synergies:
---Tiger Strike: +10% Damage Per Level
---Claw Mastery: +10% Damage Per Level -> Phoenix Strike
---Shuriken: +10% Damage Per Level
---Dragon Blade: +10% Damage Per Level (New)
---Cloak of Shadows: +5% Defense Per Level -> none
---Blade Shield: +5% Defense Per Level -> none
-''Dragon Blade''
--Two super fast slashes in a row.
--2H melee weapons, Daggers, Throwing Knifes and Knuckles...
--This isn't a finishing move (can't release Assassin cha...
--Damage: -50% + 12% per level
--Required Level: 18
--Prerequisites: Iaigiri
--Synergies:
---Iaigiri: +7% Damage Per Level
---Shuriken: +7% Damage Per Level
---Blade Shield: +7% Damage Per Level
---Blade Sentinel: +7% Damage Per Level
-''Shuriken''
--Now Shuriken belongs to Martial Arts skill tab.
--Finally I figured out how to give Skill ED to Shuriken....
--Magic Damage: -> none
--Damage (Skill ED): none -> 8% + 8% per Level (equal to ...
--Synergies:
---Iaigiri: +6% Damage Per Level (New)
---Dragon Blade: +6% Damage Per Level (New)
---Blade Sentinel: +5% Magic Damage Per Level -> +6% Dama...
---Blade Shield: +5% Magic Damage Per Level -> +6% Damage...
---Poison Stream: +5% Magic Damage Per Level -> none
-''Tiger Strike''
--Charge Duration: 15 Seconds -> 60 Seconds
--Synergies:
Cobra Strike: +15% Damage Per Level -> Dragon Claw
Psychic Slash: +15% Damage Per Level -> Dragon Talon
Dragon Tail: +15% Damage Per Level (New)
Dragon Flight: +15% Damage Per Level (New)
Iaigiri: +15% Damage Per Level (New)
Charge-Up Skills: +1 Second Duration Per Level -> none
-''Fist of Fire''
--Charge Duration: 15 Seconds -> 60 Seconds
--Synergies:
---Phoenix Srtike: +14% Fire Damage Per Level -> 7%
---Dragon Craw: +7% Fire Damage Per Level (New)
---Dragon Talon: +7% Fire Damage Per Level (New)
---Dragon Tail: +7% Fire Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
-''Claws of Thunder''
--Charge Duration: 15 Seconds -> 60 Seconds
--Synergies:
---Fist of Fire: +10% Lightning Damage Per Level -> 7%
---Blades of Ice: +10% Lightning Damage Per Level -> 7%
---Phoenix Srtike: +15% Lightning Damage Per Level -> 7%
---Dragon Craw: +7% Lightning Damage Per Level (New)
---Dragon Talon: +7% Lightning Damage Per Level (New)
---Dragon Tail: +7% Lightning Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
-''Blades of Ice''
--Charge Duration: 15 Seconds -> 60 Seconds
--Damage: Cold 32 -> 42
--Synergies:
---Fist of Fire: +10% Lightning Damage Per Level -> 7%
---Claws of Thunder: +10% Cold Damage Per Level -> 7%
---Phoenix Srtike: +15% Cold Damage Per Level -> 7%
---Dragon Craw: +7% Cold Damage Per Level (New)
---Dragon Talon: +7% Cold Damage Per Level (New)
---Dragon Tail: +7% Cold Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
-''Phoenix Strike''
--Charge Duration: 15 Seconds -> 60 Seconds
--Damage: Fire (Patch) 24 -> 30
--Damage: Cold 32 -> 36
--Synergies:
---Dragon Craw: +10% Fire/Cold/Lightning Damage Per Level...
---Dragon Tail: +10% Fire/Cold/Lightning Damage Per Level...
---Iaigiri: +10% Fire/Cold/Lightning Damage Per Level (New)
---Charge-Up Skills: +1 Second Duration Per Level -> none
***Traps [#x3176377]
-Blade Shield, Blade Sentinel and Poison Stream carry wea...
-''Blade Shield''
--Prerequisites: Shock Web -> none
--Synergies:
---Blade Sentinel: +12% All Damage Per Level
---Poison Stream: +12% All Damage Per Level
---Cold Blast: +12% All Damage Per Level
---Shock Web: +12% All Damage Per Level
-''Blade Sentinel''
--Required Level: 6 -> 12
--Prerequisites: Teeth -> Blade Shield
--Synergies:
---Blade Shield: +12% Damage Per Level
---Poison Stream: +12% Damage Per Level
---Cold Blast: +12% Damage Per Level
---Shock Web: +12% Damage Per Level
-''Poison Stream''
--Prerequisites: Wake of Fire Sentry, Cold Blast -> Blade...
--Synergies:
---Blade Shield: +10% Poison Damage Per Level
---Poison Stream: +10% Poison Damage Per Level
---Cold Blast: +10% Poison Damage Per Level
---Shock Web: +10% Poison Damage Per Level
---Venom: +10% Poison Damage Per Level
-Cold Blast, Ice Fangs and Cold Wave form another group. ...
-''Cold Blast''
--Improved the explosion graphics.
--Required Level: 24 -> 1
--Prerequisites: Blade Sentinel, Wake of Fire Sentry -> n...
--+0.67 yard Explosion Radius Per 5 Base Points (New)
--Synergies:
---Shock Web: +0.67 yard Explosion Radius Per 4 Levels ->...
---Ice Fangs: +8% Cold Damage Per Level
---Cold Wave: +8% Cold Damage Per Level
---Shock Web: +6% Cold Damage Per Level
---Lava Sentry: +6% Cold Damage Per Level
---Lightning Sentry: +6% Cold Damage Per Level
---Steam Sentry: +6% Cold Damage Per Level
-''Teeth'' -> ''Ice Fangs''
--Changed the missile graphics.
--Required Level: 1 -> 12
--Prerequisites: none -> Cold Blast
--Damage: Mag 20 -> Cold 30
--Missile: 2 + 1/lvl (Capped at 24) -> 3 + 1 per 3levels ...
--Synergies:
---Cold Blast: +7% Cold Damage Per Level
---Cold Wave: +7% Cold Damage Per Level
---Shock Web: +5% Cold Damage Per Level
---Lava Sentry: +5% Cold Damage Per Level
---Lightning Sentry: +5% Cold Damage Per Level
---Steam Sentry: +5% Cold Damage Per Level
-''Cold Wave''
--Cold Wave now belongs to Traps skill tab.
--Required Level: 30 -> 24
--Prerequisites: Phoenix Strike -> Ice Fangs
---Damage: Cold 20 -> Cold 24
--Synergies:
---Cold Blast: +6% Cold Damage Per Level
---Ice Fangs: +6% Cold Damage Per Level
---Shock Web: +4% Cold Damage Per Level
---Lava Sentry: +4% Cold Damage Per Level
---Lightning Sentry: +4% Cold Damage Per Level
---Steam Sentry: +4% Cold Damage Per Level
-Other skills are classified into the third group, Traps....
-''Shock Web''
--Damage: Lightning: 15-> 16
--# of Spikes: 6 + 1 per 3 levels -> 6 + 1 per 2 levels
--Synergies:
---Cold Blast: +1 Spike Per Level -> none
---Lava Sentry: +8% Lightning Damage Per Level
---Lightning Sentry: +8% Lightning Damage Per Level
---Steam Sentry: +8% Lightning Damage Per Level
---Cold Blast: +6% Lightning Damage Per Level
---Ice Fangs: +6% Lightning Damage Per Level
---Cold Wave: +6% Lightning Damage Per Level
-''Charged Bolt Sentry'' -> ''Lava Sentry''
--Changed to a fire trap.
--Required Level: 12 -> 6
--Prerequisites: Blade Shield -> Shock Web
--+1 Trap Per 10 Base Points (New)
--Synergies:
---Shock Web: +1 Trap Per 10 Levels -> none
---Shock Web: +8% Fire Damage Per Level
---Lightning Sentry: +8% Fire Damage Per Level
---Steam Sentry: +8% Fire Damage Per Level
---Cold Blast: +6% Fire Damage Per Level
---Ice Fangs: +6% Fire Damage Per Level
---Cold Wave: +6% Fire Damage Per Level
-''Lightning Sentry''
--Required Level: 24 -> 18
--+1 Trap Per 10 Base Points (New)
--Synergies:
---Charged Bolt Sentry: +1 Trap Per 10 Levels -> none
---Shock Web: +7% Lightning Damage Per Level
---Lava Sentry: +7% Lightning Damage Per Level
---Steam Sentry: +7% Lightning Damage Per Level
---Cold Blast: +5% Lightning Damage Per Level
---Ice Fangs: +5% Lightning Damage Per Level
---Cold Wave: +5% Lightning Damage Per Level
-''Steam Sentry''
--Prerequisites: Wake of Fire Sentry -> Lightning Sentry
--+1 Trap Per 10 Base Points (New)
--Damage: Magic 20 -> Fire 24
--Synergies:
---Wake of Fire Sentry: +1 Trap Per 10 Levels -> none
---Shock Web: +6% Fire Damage Per Level
---Lava Sentry: +6% Fire Damage Per Level
---Lightning Sentry: +6% Fire Damage Per Level
---Cold Blast: +4% Fire Damage Per Level
---Ice Fangs: +4% Fire Damage Per Level
---Cold Wave: +4% Fire Damage Per Level
-''Death Sentry''
--Prerequisites: Lightning Sentry -> Steam Sentry
--+1 Trap Per 10 Base Points (New)
--Synergies:
---Lightning Sentry: +1 Trap Per 10 Levels -> none
---Shock Web: +6% Lightning Damage Per Level
---Lava Sentry: +6% Lightning Damage Per Level
---Lightning Sentry: +6% Lightning Damage Per Level
---Steam Sentry: +6% Lightning Damage Per Level
**Barbarian Skill Changes [#hf2d872d]
***Warcries [#l9b373bf]
-''War Cry''
--Damage: Magic 12 -> 8, Physical 12 -> 8
--Synergies:
---+6% Magic Damage per Level -> 5%
---+6% Physical Damage per Level -> 5%
-''Battle Command''
--Skill Bonus: 1 + 1 per 5 Base Ponts -> 1+ 1 per 6 Base ...
-''Spear Mastery'' -> ''Ghost Decoy''
--Summon a dead Barbarian's spirit that draws fire from e...
--Req Level: 24
--Prerequisites: None (Moved to "Warcries" skill tab page.)
--Base Life: 400-480 (equal to Valk's)
--Base Defense: 164 (equal to Valk's)
--Life Bonus: 0% + 10%/lvl (1/2 of Valk's)
--Defense Bonus: 0% + 5%/lvl (1/2 of Valk's)
--Life Regeneration: 4 (1/3 of Valk's)
--Equipment Level: 16 + 2/lvl (2/3 of Valk's)
--Equipment:
---Level 1: Magic Gothic Plate
---Level 9: Magic Avenger Guard
---Level 12: Rare Embossed Plate
---Level 18: Rare Slayer Guard
---Level 24: Rare Royal Armor
---Level 27: Rare Guardian Crown
--+1 Ghost per 10 Base Points (Max = 3)
--+150 Attacker Takes Damage per Base Point
--+1 To Iron Skin per Base Point
--+1 To Natural Resistance per Base Point
--Synergies:
---Iron Skin: +1 To Iron Skin per Level
---Natural Resistance: +1 To Natural Resistance per Level
:|&ref(./ghostdecoy.jpg);
***Combat Masteries [#l61e7466]
-''Sword Mastery'' -> ''Close Combat Mastery''
--Works with any melee weapons.
--This skill and Assassin's Melee Mastery are mutually ex...
--Req Level: 1
--Prerequisites: None
--Synergies: -> None
-''Throwing Mastery''
--Synergies: -> None
-''Axe Mastery'' -> ''Thunder Strike''
--A Lightning version of Amazon's Fire Strike.
--Req Level: 1
--Prerequisites: None
--Synergies:
---Thunder Wave: 7% Lightning Damage per Level
---Nova: 7% Lightning Damage per Level
---Plasma Rain: 7% Lightning Damage per Level
---Thunder Storm: 7% Lightning Damage per Level
---Close Combat Mastery: 7% Lightning Damage per Level
---Bash: 7% Lightning Damage per Level
-''Strength of the Ancients''
--Req Level: 12 -> 6
--Prerequisites: Luck of the Ancients -> none
-''Luck of the Ancient''
--Fixed the skill description so that it displays the cor...
-''Vigor of the Ancients''
--Vitality Bonus: 3 + 3/lvl -> 5 + 5/lvl
-''Mace Mastery'' -> ''Thunder Wave''
--A Lightning version of Assassin's Cold Wave.
--Req Level: 12
--Prerequisites: Thunder Strike
--Synergies:
---Thunder Strike: 6% Lightning Damage per Level
---Nova: 6% Lightning Damage per Level
---Plasma Rain: 6% Lightning Damage per Level
---Thunder Storm: 6% Lightning Damage per Level
---Close Combat Mastery: 6% Lightning Damage per Level
:|&ref(./thunderwave.jpg);
-''Iron Skin''
--Prerequisites: none -> Vigor of the Ancients
--Synergies:
---Double Swing: +5% Defense per Level
---Double Throw: +5% Defense per Level
---Frenzy: +5% Defense per Level
-''Nova''
--Req Level: 18
--Prerequisites: None -> Thunder Wave
---Thunder Strike: 6% Lightning Damage per Level
---Thunder Wave: 6% Lightning Damage per Level
---Plasma Rain: 6% Lightning Damage per Level
---Thunder Storm: 6% Lightning Damage per Level
---Close Combat Mastery: 6% Lightning Damage per Level
---War Cry: 6% Lightning Damage per Level
-''Polearm Mastery'' -> ''Plasma Rain''
--A Lightning version of Sorceress' Blizzard.
--Req Level: 24
--Prerequisites: Nova
--Synergies
---Thunder Strike: 5% Lightning Damage per Level
---Thunder Wave: 5% Lightning Damage per Level
---Nova: 5% Lightning Damage per Level
---Thunder Storm: 5% Lightning Damage per Level
---Close Combat Mastery: 5% Lightning Damage per Level
:|&ref(./plasma.jpg);
-''Thunder Storm''
--Damage: Lightning: 21 -> 36
--Synergies:
---Thunder Strike: 5% Lightning Damage per Level
---Thunder Wave: 5% Lightning Damage per Level
---Nova: 5% Lightning Damage per Level
---Plasma Rain: 5% Lightning Damage per Level
***Combat Skills [#jf539749]
-''Magic Throw''
--Damage: Magic 40 -> 56
--Synergies:
---+10% Magic Damage Per Level -> 7%
-''Double Swing''
--Damage: 50% + 13%/lvl -> 50% + 16%/lvl
-''Double Throw''
--Damage: 30% + 11%/lvl -> 100% + 18%/lvl
--Synergies:
---Double Swing: +9% Damage Per Level -> +12%
---Phantom Hatchets: +9% Damage Per Level -> +12%
---Frenzy: +9% Damage Per Level -> +12%
-''Concentrate''
--Defense Bonus: 70% + 7% per Level -> 50%
(Now 2H Melee Passive gives an equivalent defense bonus. ...
--Synergies:
---Iron Skin: +5% Defense Per Level -> none
---Shout: +5% Defense Per Level -> none
-''Whirlwind''
--Synergies
---Leap Attack: +5% Damage Per Level -> 7%
---Frenzy: +5% Damage Per Level -> 7%
---Berserk: +5% Damage Per Level -> 7%
---Concentrate: +5% Attack Rating Per Level -> 7%
-''Berserk Fury''
--Damage: Magic 20 -> 18
--Synergies:
---+2% Magic Damage Per Level -> 3%
**Druid Skill Changes [#m26b4968]
***Summoning Skills [#aa0240e3]
-Summary
--Now damaging minions are rearranged into 3 groups.
--''Vines'' are greatly improved and specialized for elem...
---75 Base Points in 3 kinds of Vines grant fully synergi...
--''Water Elemental'' is now independent from Ravens and ...
---Receives/gives no synergies and passives.
---Automatically gains powerful stats without synergies a...
---20 Base Points in Water Elemental grant 2 Elementals.
---This group requires only 20 points to max out, and is ...
--''Raven'', ''Spirit Wolf'' and ''Dire Wolf'' form the t...
---Raven gives +1 Spirit Wolf per 3 Base Points and +1 Di...
(4 more Spirit Wolves or 2 more Dire Wolves, to make up f...
---Wolves automatically gain decent stats without synergi...
---On top of it, Spirit Wolf and Dire Wolf synergize the ...
(You can summon only one type of Wolf at once, but maxing...
---85 Base Points in Raven and Wolves grant fully synergi...
--Removed DR% bonus because it spoils Thorns damage.
--Generally increased the Life, Defense and Attack Rating...
-''Oak Sage''
--Base Life: 56-64 -> 130-150
--Base Defense: 49 + 10/lvl -> 90 + 5/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus (F/C/L): 25% -> 10% + 1% per Level (capped...
--Resist Bonus (P): 100%
--Aura Life%: 35% + 6%/lvl -> 20% + 6%/lvl
-''Heart of Wolverine''
--Base Life: 128-144 -> 150-170
--Base Defense: 123 + 10/lvl -> 100 + 5/lvl
--Life Bonus: 25%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus (F/C/L): 25% -> 10% + 1% per Level (capped...
--Resist Bonus (P): 100%
--Aura AR%: 25% + 7%/lvl -> 20% + 6%/lvl
--Aura Damage%: 20% + 7%/lvl -> 20% + 6%/lvl
-''Spirit of Barbs''
--Base Life: 200-226 -> 170-190
--Base Defense: 196 + 10/lvl -> 110 + 5/lvl
--Life Bonus: 25%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus (F/C/L): 25% -> 10% + 1% per Level (capped...
--Resist Bonus (P): 100%
--Aura Thorns%: 180% + 60%/lvl -> 120% + 40%/lvl
-''Raven''
--Reduced the maximum number of Ravens to avoid ptRoom er...
--# of Ravens: +1 per 2 levels (capped at 5 at slvl 9) ->...
--Summon Spirit Wolf: +1 Reven Per 10 Levels -> +1% Crush...
--Summon Dire Wolf: +1 Reven Per 10 Levels -> +1% Crushin...
--Cow Balloon: +5% Life Per Level -> 10% Lightning Damage...
--Removed the reference to Blindness effect in the skill ...
--Added the chance of Crushing Blow to the skill descript...
-''Summon Spirit Wolf''
--# of Wolf: 1 + 1/lvl (capped at 5) -> 1 + 1 per 2 level...
--Base Life: 60-82 -> 90-120
--Base Defense: 67 -> 80 + 8/lvl
--Base AR: 50 -> 100 + 8/lvl
--Life Bonus: none -> +15%/lvl
--Defense Bonus: +10%/lvl -> +5%/lvl
--Damage Bonus: none -> +7%/lvl
--Attack Rating Bonus: +25%/lvl -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Passive:
---Dire Wolf: +25% Life Per Level -> none
---Water Elemental: +10% Damage per Level -> none
--Synergies:
---Raven: +1 Spirit Wolf per 4 Levels -> per 3 Levels
---Dire Wolf: +15% Life Per Level (new)
---Dire Wolf: +5% Defense per Level (new)
---Dire Wolf: +7% Damage per Level (new)
---Dire Wolf: +5% Attack Rating per Level (new)
(Now you can summon exactly twice as many Spirit Wolves a...
-''Summon Dire Wolf''
--# of Wolves 1 + 1/lvl (capped at 3) -> 1 + 1 per 2 leve...
--Base Life: 98-130 -> 135-180
--Base Defense: 116 -> 120 + 9/lvl
--Base Damage: 9-18 +4.5 +9 +13.5 +18 +18 -> 8-16 +4 +8 +...
--Base AR: 150 -> 150 + 9/lvl
--Life Bonus: 25%/lvl -> +15%/lvl
--Defense Bonus: none -> +5%/lvl
--Damage Bonus: none -> +7%/lvl
--Attack Rating Bonus: +none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Passive:
---Spirit Wolf: +10% Defense Per Level -> none
---Spirit Wolf: +25% Attack Rating Per Level -> none
---Water Elemental: +10% Damage per Level -> none
--Synergies:
---Raven: +1 Spirit Wolf per 8 Levels -> per 6 Levels
---Spirit Wolf: +15% Life Per Level (new)
---Spirit Wolf: +5% Defense per Level (new)
---Spirit Wolf: +7% Damage per Level (new)
---Spirit Wolf: +5% Attack Rating per Level (new)
-''Summon Water Elemental''
--Prerequisites: Summon Dire Wolf -> none
--# 0f Elementals: 1 -> 1 + 1 per 20 Base Points
--Base Life 550-750
--Base Defense: 245 -> 245 + 10/lvl
--Base Damage: 22-44 +11 +22 +33 +44 +44 -> 20-40 +10 +20...
--Base AR: 150 -> 300 + 10/lvl
--Life Bonus: none -> +20%/lvl
--Defense Bonus: none -> +7%/lvl
--Damage Bonus: 10%/lvl
--Attack Rating Bonus: +none -> +7%/lvl
--Passive:
---Spirit Wolf: +10% Defense Per Level -> none
---Spirit Wolf: +25% Attack Rating Per Level -> none
---Dire Wolf: +25% Life Per Level -> none
--Synergies:
---Raven: +1 Water Elemental per 12 Levels -> none
-''Poison Creeper''
--# of Creepers: 1 + 1 per 5 Base Points (Max = 6)
--mlvl of Vine: caster's clvl x 90% + slvl -> caster's cl...
--Base Life: 63-87 -> 100-130
--Base Defense: 50 + 10/lvl -> 60 + 6/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Mana Cost: 8 -> 8 + 1/lvl
--Synergies:
---Acid Rain: +8% Poison Damage per Level
---Rabies: +8% Poison Damage per Level
---Volcanic Creeper: +8% Poison Damage per Level
---Arctic Creeper: +8% Poison Damage per Level
---Cow Balloon: +20% Life per Level
-''Carrion Vine'' -> ''Volcanic Creeper''
--Skill: Life Leech -> Fissure
--# of Creepers: 1 + 1 per 5 Base Points (Max = 5)
--mlvl of Vine: caster's clvl x 90% + slvl -> caster's cl...
--Base Life: 100-138 -> 110-140
--Base Defense: 138 + 10/lvl -> 80 + 6/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Mana Cost: 10 -> 16 + 1.5/lvl
--Synergies:
---Volcano: +6% Fire Damage per Level
---Molten Boulder: +6% Fire Damage per Level
---Fire Storm: +6% Fire Damage per Level
---Poison Creeper: +6% Fire Damage per Level
---Arctic Creeper: +6% Fire Damage per Level
---Cow Balloon: +20% Life per Level
-''Solar Creeper'' -> ''Arctic Creeper''
--Skill: Mana Leech -> Cold Blast
--# of Creepers: 1 + 1 per 5 Base Points (Max = 4)
--mlvl of Vine: caster's clvl x 90% + slvl -> caster's cl...
--Base Life: 138-192 -> 120-150
--Base Defense: 165 + 10/lvl -> 100 + 6/lvl
--Life Bonus: 30%/lvl -> 20%/lvl
--Defense Bonus: none -> +5%/lvl
--Resist Bonus: 10% + 1.5% per Level (capped at 75%) -> 1...
--DR% Bonus: -> none
--Mana Cost: 14 -> 24 + 2/lvl
--Synergies:
---Arctic Blast: +7% Cold Damage per Level
---Winter Fury: +7% Cold Damage per Level
---Poison Creeper: +7% Cold Damage per Level
---Volcanic Creeper: +7% Cold Damage per Level
---Cow Balloon: +20% Life per Level
:|&ref(./newcreepers.jpg);
***Elemental Skills [#f2c0bd90]
-''Arctic Blast''
--Damage: Cold, Physical -> increased by 33%
--Synergies:
---Arctic Creeper: +7% Cold Damage Per Level
---Arctic Creeper: +7% Physical Damage Per Level
-''Volcano''
--Damage: Fire, Physical 15 -> 16
--Synergies:
---Volcanic Creeper: +7% Fire Damage Per Level
---Volcanic Creeper: +7% Physical Damage Level
-''Winter Fury''
--Damage: Cold 16 -> 20
--Synergies:
---+10% Cold Damage Per Level -> 7%
---Arctic Creeper: +7% Cold Damage Per Level
-''Bone Spear''
--Damage: Magic 24 -> 48
-''Molten Boulder''
--Damage: Phys 24 -> 24, Fire 27 -> 24 (This was a typo)
--Synergies:
---+8% Fire Damage Per Level -> 6%
---Volcanic Creeper: +6% Fire Damage Per Level
---Volcanic Creeper: +6% Physical Damage Level
-''Earth Spike''
--Damage: Magic 20 -> 40
-''Tornado''
--Damage: Physical 30 -> 32
-''Acid Rain''
--Damage: Magic 16 -> 24
-''Firestorm''
--Increased the missile range and submissile range by 20%.
--Damage: Fire 37.5 -> 45 (per 0.5 second)
--Synergies:
---+6% Fire Damage per Level -> 5%
---Volcanic Creeper: +5% Fire Damage Per Level
--Removed the cosmetic effects from the animation to redu...
:|&ref(./firestorm.jpg);
-''Creeping Doom''
--Damage: Magic 9 -> 18
-''Sandstorm''
--Range: 22-> 18 yards
***Shapeshifting Skills [#k9450302]
-''Were Wolf''
--Faster Run/Walk: 32% + 2%/lvl -> none
--Increased the base Run/Walk speed by 50%.
--Lightning Absorb: none -> 1 + 1 Per 3 Levels
--Synergies:
---Shapeshifting Mastery: 7% Damage Per Level -> 8%
---Elemental Form: 7% Damage Per Level -> 8%
-''Elemental Form''
--Damage: 50% + 10%/lvl -> 50% + 8%/lvl
--Fire Absorb: none -> 1 + 1 Per 3 Levels
--Synergies:
---Shapeshifting Mastery: 7% Damage Per Level -> 8%
---Were Wolf: 2% Faster Run/Walk Per Level -> none
-''Fire Claws''
--Synergies:
---+8% Damage Per Level -> 6%
-''Rabies''
--Synergies:
---Poison Creeper: 14% Poison Damage Per Level -> 7% Pois...
(This is because Poison Creeper itself is much stronger i...
-''Charged Claws''
--Damage: Lightning 25 -> 24
**Necromancer Skill Changes [#z65650ef]
***Summoning Spells [#lff73cf8]
-''Raise Skeleton'', ''Raise Vampire''
--Reduced the footprint of Skeletons and Vampires (2x2 ->...
-''Raise Skeleton''
--Base Life: 21, 30 ,42 (Nor, NM, Hell) -> 40
--Base Defense: 5, 6, 7 (Nor, NM, Hell) -> 15
--Base Attack Rating: 5, 6, 7 (Nor, NM, Hell) -> 15
(This is because only Necromancer's minions have less bas...
-''Raise Vampire''
--Base Life: 61, 88 ,123 (Nor, NM, Hell) -> 120
--Base Defense: 24, 26, 28 (Nor, NM, Hell) -> 30
--Base Attack Rating: 5, 6, 7 (Nor, NM, Hell) -> 15
-''All Golems''
--Increased all golems Base Life, Defense and AR in Norma...
--Clay Golem Life% Bonus: diminishing return (40-400)% ->...
-''Fire Golem''
--Melee Fire Damage: 20 -> 24
-''Hydra''
--Damage: Fire 12 -> 30
***Poison and Bone Spells [#tb799ecc]
-''Bone Armor''
--(General Passive) Damage Reduced By 1% per Base Point (...
--Synergies:
---Poison Slash: 5% Faster Hit Recovery per Level -> Chan...
---Killer Scythe: 5% Faster Hit Recovery per Level -> Cha...
-''Poison Slash''
--Damage: Poison 14 -> 50
--Poison Length (Second): 2 + 0.08/lvl -> 2 + 0.2/lvl
--Synergies:
---+8% Poison Damage Per Level -> 7%
-''Killer Scythe''
--Reqiured Level: 18 -> 6
--Max Attack Number: 7 -> 4
--Now Daggers and Throwing Knives can also be used.
--Animation Rollback: 80% -> 65%
(Now the attack sequence once stops after the 4th swing. ...
http://miyoshino.la.coocan.jp/d2asc_1.php <- Old Calculator
http://miyoshino.la.coocan.jp/d2asc_r6.php <- New Calcula...
--Charged the targeting algorithm Zeal compatible. (Hits ...
--Damage: 100% + 20%/lvl -> 0% + 14&/lvl (equal to Zeal's...
--AR: 50% + 20%/lvl -> 10% + 10%/lvl (equal to Zeal's dam...
--Synergies:
---+15% Damage per Level -> 8% (equal to Zeal's synergies)
-''Poison Explosion''
--Damage: Physical 48 -> 40
--Poison Length (Second): 2 + 0.4/lvl -> 2 + 0.2/lvl
--Synergies:
---+12% Poison Damage Per Level -> 7%
-''Frozen Spear''
--Renewed the missile and explosion graphics.
--Damage: Cold 27 -> 43
--Synergies:
---Hell's Gate: +6% Cold Damage Per Level (New)
-''Bone Spirit''
--Damage: Magic 40 -> 60
--Synergies:
---Hell's Gate: +5% Magic Damage Per Level (New)
-''Hell's Gate''
--Range: 22-> 18 yards
-''Poison Nova''
--Changed the missile graphics.
(This is because the old missiles cause graphic lag on so...
--Range: 20 -> 16
--Damage: Poison 20 -> 18
--Synergies:
---+6% Poison Damage Per Level -> 5%
---+6% Physical Damage Per Level -> 5%
---Hell's Gate: +5% Poison Damage Per Level (New)
---Hell's Gate: +5% Physical Damage Per Level (New)
:|&ref(./newpoisonnova.jpg);
-''Bone Wave''
--Synergies:
---Hell's Gate: +5% Magic Damage Per Level (New)
***Curses [#yc5ced72]
-''Amplify Damage''
--Required Level: 1 -> 6
--Prerequisites: none -> Weaken
**Paladin Skill Changes [#oc24691c]
***Defensive Auras [#e99e0b50]
-''Prayer''
--Doubled the life regeneration.
--Halved the mana cost.
-''Holy Ward''
--Removed the synergy to Sacrifice, Zeal and Charge. The ...
***Offensive Auras [#n4589f8a]
-''Summon Anointed Bear''
--Updated (mostly improved) the stats according to the Wa...
--Synergies:
---Holy Ward: 10% Damage Per Level -> +1 Anointed Bear pe...
---Defiance: 10% Defense Per Level -> None
-''Fanaticism''
--Damage% To Self: 40% + 12%/lvl -> 42% + 12%/lvl
--Damage% To Party: 30% + 9%/lvl -> 35% + 10%/lvl (3/4 of...
-''Holy Fire'', ''Holy Freeze'', ''Holy Shock''
--Melee Damage Multiplier: 4 -> 3
***Combat Skills [#q9336653]
-''Sacrifice''
--Increased the damage bonus (80% + 40%/lvl -> 100% + 40%...
--Increased the AR bonus (50% + 15%/lvl -> 100% + 25%/lvl).
--The Life Loss is changed to 8% of caster's current life...
--Removed the Life Loss synergies.
--Made the attack uninterruptible.
-''Arrow of Confession''
--Damage: Magic 40 -> 56
-''Smite''
--Smite receives 100% damage bonus from Strength like mel...
--Smite benefits from the doubled shield damage in R6.
--Smite no longer benefit from the Damage +X mod on RW Gr...
--Synergies:
---+5% Magic Damage Per Level -> 7%
-''Holy Bolt''
--+1 Missile per 7 Base Levels
--Damage Magic: 32 -> 44
--Mana Cost: 2 -> 2 + 0.25/lvl
--Synergies
---+12% Magic Damage Per Level -> 7%
-''Zeal''
--Now Zeal attacks up to 5 times at slvl 1.
--Damage bonus: 0% + 14% per Level %%%after slvl 5%%% -> ...
-''Charge''
--Increased the AR bonus (50% + 15%/lvl -> 100% + 25%/lvl).
-''Vengence''
--Added 5/4 weapon damage bonus.
--Elemental Damage%: 70% + 6%/lvl -> 100% + 10%/lvl
--Synergy from Protection Auras: 10% -> 12%
--Synergy from Other Auras: 5% -> 7%
-''Blessed Hammer''
--Damage Magic: 24 -> 28
--Synergies
---+9% Magic Damage Per Level -> 6%
-''Holy Shield''
--Required Level: 24 -> 18
--Prerequisites: Charge, Blessed Hammer -> Charge
--Changed back the block bonus to (1-40)% diminishing ret...
--Damage Reduced By 1% per Base Level -> Changed to Gener...
--Synergies:
---Smite: +5% Smite Damage Bonus Per Level
-''Conversion'' -> ''Hypno Blast''
--Changed to a ranged spell
--Conversion Chance: diminishing return (15-60)%
--Conversion Length: 8-12 seconds
--Range: 2 yard + 0.67 yard per 4 Base Levels
--Damage: the same damage as Mind Blast (No Stun and Knoc...
--Mana Cost: 12
--Synergies:
---Protection From Evil: +6% Damage Per Level
---Cleansing: +6% Damage Per Level
---Fist of the Heavens: +6% Damage Per Level
:|&ref(./hypno.jpg);
-''Fist of Heavens''
--Holy Bolt Damage: Magic 48 -> 36
--Cast Delay: 5 frames -> none
--Synergies
---+15% Magic Damage Per Level -> 5%
---+7% Lightning Damage Per Level -> 5%
**Sorceress Skill Changes[#z0a3eab1]
-''Fire Mastery'', ''Cold Mastery'', ''Lightning Mastery''
--Effect: 60% + 5%/lvl -> 60% + 4%/lvl
***Cold Spells [#ia0f213e]
-''Ice Bolt''
--+1 Missile per 15 Base Levels
--Damage: Cold 23 -> 20
--Mana Cost: 3 -> 3 + 0.25/lvl
--Synergies:
---+12% Cold Damage Per Level -> +7%
-''Chilling Armor'' -> ''Shiver Armor''
--Damage: Cold 9 -> 10
--Other stats (Cold Length, Defense Bonus, Spell duration...
--This is because Chilling Armor's shooting back is repor...
-''Aerial Guard''
--Required Level: 18 -> 1
--FCR Penalty: -40% -2%/lvl (capped at -100) -> -3% -3%/l...
--Damage Reduced By 1% per Base Level -> Changed to Gener...
-''Twister''
--Damage: Wind 18 -> 24
--Synergies:
---+10% Physical Damage Per Level -> +7%
-''Gracial Spike''
--Synergies:
---+5% Cold Damage Per Level -> +6%
-''Ice Blast'' -> ''Snow Spirit''
--Releases a spirit of snow that traces and freezes the t...
--Required Level: 6 -> 18
--Prerequisites: Ice Bolt -> Gracial Spike
--Damage: Cold 32 -> 30
--Mana Cost: 2.5 -> 8 + 1/lvl
--Synergies:
---+12% Cold Damage Per Level -> +6%
:|&ref(./snowspirit.jpg);
-''Blizzard''
--Damage: Cold 44 -> 36
--Synergies:
---+4% Cold Damage Per Level -> +5%
***Fire Spells [#u86fb304]
-''Fire Bolt''
--+1 Missile per 15 Base Levels
--Damage: Fire 24 -> 22
--Mana Cost: 2.5 -> 2.5 + 0.25/lvl
--Synergies:
---+12% Fire Damage Per Level -> +7%
-''Fissure''
--Damage: Fire 25 -> 24
--Cast Delay: 0.8 Second -> 0.6
--Synergies:
---+12% Fire Damage Per Level -> +7%
-''Enchant''
--Added an AoE with radius 4 yards. (Now CtC Enchant can ...
--In the town, it only affects the caster like Barbarian'...
--Doubled the mana cost.
--Synergies:
---+4% Fire Damage Per Level -> +5%
-''Fanatic Swing''
--Required Level: 18 -> 12
--Prerequuisites: none -> Enchant
-''Fire Ball''
--Damage: Fire 20 -> 24
-''Flame Wave''
--Required Level: 12 -> 18
--Damage: Fire 11 -> 12
--Synergies:
---+5% Fire Damage Per Level -> +6%
-''Meteor''
--Damage: Fire 72 -> Fire 52, Physical 52
(Fire patch damage is unchanged.)
--Synergies:
---+5% Fire Damage Per Level -> +6%
-''Meteor Shower''
--Damage: Fire 18 -> Fire 18, Physical 18
--Synergies:
---+4% Fire Damage Per Level -> +5%
***Lightning Spells [#jd0f00e7]
-''Lightning''
--Synergies:
---+6% Lightning Damage per Level -> 7%
-''Telekinesis''
--Damage: Lightning 18 -> %%40%%24
(can't be increased much because RW Psychic has +33 To Te...
--Synergies:
---+4% Lightning Damage per Level -> 6%
-''Lightning Inferno''
--Synergies:
---+5% Lightning Damage per Level -> 6%
---+5% Physical Damage per Level -> 6%
-''Time Stop''
--Duration Cap: 10 seconds -> 12 seconds
-''Lightning Hydra''
--Damage: Lightning 9 -> 15
--Synergies:
---+4% Lightning Damage per Level -> 6%
-''Chain Lightning''
--Damage: Lightning 22 -> 24
--Synergies:
---+4% Lightning Damage per Level -> 5%
**Free Oskills [#hae2aa0d]
***Free Oskills on Damage Augmenter [#fc856b4f]
-Damage Augumenters are spawned with following 4 essentia...
-You can update an old Damage Augmenter by cubing.
-''Attack Damage Boost'' (All Classes)
--A passive skill that works for all classes.
---+1% Total Physical Attack Damage per Level
---+1 To 1H Max Damage per 4 Base Points in Strength (Inc...
---+1 To 1H Max Damage per 4 Base Points in Dexterity (In...
---+1 To 2H Max Damage per 2 Base Points in Strength (Inc...
---+1 To 2H Max Damage per 2 Base Points in Dexterity (In...
-''Spell Damage Boost'' (All Classes)
--A passive skill that works for all classes.
---+1% Fire Damage per 4 Base Points in Energy
---+1% Cold Damage per 4 Base Points in Energy
---+1% Lightning Damage per 4 Base Points in Energy
---+1% Poison Damage per 4 Base Points in Energy
---+1% Magic Damage per 6 Base Points in Energy
---+1% Wind Damage per 6 Base Points in Energy
-''Summon Damage Boost'' (All Classes)
---+1% Summon Melee Damage per 4 Base Points in Energy ->...
-''General Passive'' (All Classes)
--A passive skill that works for all classes.
---%%Converts 2 Half Freeze Duration's on your equipment ...
(This function is suspended because it proved CBF remains...
---Damage Reduced By +1% per Base Point in Bone Armor
---Damage Reduced By +1% per Base Point in Holy Shield
---Damage Reduced By +1% per Base Point in Aerial Guard
---+5% Faster Hit Recovery per Base Point in Poison Slash
---+5% Faster Hit Recovery per Base Point in Killer Scythe
---+2% Pierce per Base Point in Arrow of Confession
---+2% Pierce per Base Point in Sacred Piercer
---+5% Attack Rating per Base Point in Arrow of Confession
---+5% Attack Rating per Base Point in Sacred Piercer
-You can add/remove bonus oskills of your class to/from D...
--Currently only Druids have one bonus oskill of the clas...
-''Were Bear'' (Druid Only)
--An alternative skill of Elemental Form (Druid Only)
--Were Bear has the same stats as Fire Elemental except f...
---Appearance: Elemental -> Bear
---Elemental Absorb: 1 + 1 Fire Absorb per 3 Levels -> Co...
-''Holy Parry'' (Paladin Only) -> ''2H Melee Passive'' (A...
--This skill is absorbed into 2H Melee Passive.
-''Holy Aim'' (Paladin Only) -> ''General Passive'' (All ...
--This skill is absorbed into General Passive.
***Free Oskill on 2H Weapons [#m0027ccc]
-You can add/remove a bonus oskill ''2H Melee Passive'' o...
--Charsi sells a Rogin Oil for 50 gold.
--Barbarians can't equip a 2H Sword with 2H Melee Passive...
(This restriction is removed when you remove 2H Melee Pas...
--You can't reroll or base upgrade the weapons with 2H Me...
(This restriction is removed when you remove 2H Melee Pas...
-''2H Melee Passive '' (All Classes)
--A passive skill that works for all classes.
---Defense Bonus: 20% + 7% per your Primary Defense Skill...
---D/A/E Chance: diminishing return (1-30)% (based on you...
---Converts Increased Block Chance and Faster Block Rate ...
--Primary Defense Skill means the skill of the highest sl...
---Sway
---Shade Armor
---Iron Skin
---Shapeshifting Mastery
---Bone Armor
---Holy Shield (Defense Bonus: +7%/lvl -> +14%/lvl, becau...
---Fire Armor
---Shiver Armor
---Shock Armor
**Hireling Changes [#p070f62d]
-''Rogue Scout''
--Now they use Exploding Arrow in low clvls and Immolatio...
---This is because the reqired level of both skills were ...
-''Desert Mercenary''
--Defiance, Holy Fire, Prayer, Thorns, Meditation
---slvl @clvl 20: 2-5 -> 8
---slvl @clvl 50: 5-11 -> 17
---slvl @clvl 85: 10-19 -> 27
--Might
---Slightly increased the slvl increment after clvl 85.
--Fanaticism
---slvl @clvl 85: 3 -> 4
--Salvation
---Salvation: -> Concentration
---slvl @clvl 85: 3 -> 7
-''Western Sorcerer''
--Fire Ball: +4 to slvl
--Gracial Spike: +4 to slvl
--Chain Lightning: +4 to slvl, -10% chance
--Bone Spirit: +10 chance (so that all sorcerers have the...
-''Offensive Barbarian''
--Bash: +4-6 to slvl
--Berserk: -> Concentrate
**Monster Changes [#a9263358]
-Rebalanced monsters' life and experience, especially in ...
-''Radament'', ''Smith'', ''Hephasto'', ''Lava Fiend''
--Increased Defense.
-''Wyvern'', ''Electrocuter''
--Reduced Life by 10%.
-''Summoner'' (not including Dark Magicians)
--Increased Defense, Life and Experience.
--Uses Living Ice's aura (negating CBF, -Cold Res) and Ma...
-''Clay Golem (Monster)''
--Changed the graphic to yellow colored Living Ice type g...
-''Blood Golem (Monster)''
--Changed the graphic to red colored Living Ice type gole...
-''Death Mauler''
--Increased the damage of Death Maul attack.
-''Siege Beast''
--Increased the damage of Stomping attack.
-''Master Thief''
--Reduced the radius of the negtive Extra Gold aura again...
-''Act Bosses'' (not including the clones in Baal's Throne)
--Added a little FRW and IAS to conter slow effect. Added...
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